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 Eye of Eternity
02:24:35 tern | they/he
i want to do something for my oc's birthday but i dont know what
 Zephyrus
02:24:29 Zephyr / Kaz
Don't want to brag but I need to show off my beautiful kid in this game TuT I'm so proud of his design <3 (he's my first custom hehe) -WP Click-
 Eye of Eternity
02:24:17 tern | they/he
owlstar
oh thats fair
 Owlstar
02:23:13 tiger\Owl|she\her
I don’t really have anything to do but make paper claws XDD. But I was just doing that so ima chill
 Eye of Eternity
02:19:52 tern | they/he
owlstar
as someone who is also on here instead of doing something productive you should be doing something productive instead before you run out of time to do it
 Owlstar
02:18:59 tiger\Owl|she\her
I love this game. I should be doing something more productive but I don’t really Feel like it
 The Hunters/Hunted
02:14:58 toe licker
welp imm hop off, be back on later hopefully!
 Andypaws
02:14:09 Andy [he/they]
Im gonna be so busy next month
 Zephyrus
02:14:06 Zephyr / Kaz
Yeah... I've already accepted my wolves' mortality </3
 The Hunters/Hunted
02:13:58 toe licker
better survive... :')
-WP Click-
 Black Dawn Den
02:13:53 
Hello! Thanks for educating me XD
 Eye of Eternity
02:13:10 tern | they/he
wait already?? noo i need more warrior stones :'0
 Kháos
02:12:59 Kaos || Kháos
Black Dawn Den-
Welcome to WolfPlay!
 Kháos
02:12:43 Kaos || Kháos
Ezra-
yep ^^
 Zephyrus
02:12:33 Zephyr / Kaz
yep! it's tomorrow :)
 Eye of Eternity
02:12:21 tern | they/he
oh cool i was pretty close
 Ezranian
02:11:45 ezra, he/him
the year resets on spring 1 right?
 Kháos
02:11:42 Kaos || Kháos
80-96 hours of pregnancy, 2-5 hours of labor
 Eye of Eternity
02:09:29 tern | they/he
black dawn
i believe it's 80-95? hours with 2-4 hours of labour, somebody else will fact-check me im sure
and if the mother has less than 30 points in maternal, i do believe it will be only one pup
with 30 points, it's usually 3 pups
 Black Dawn Den
02:07:14 
Hey guys! I just joined yesterday and am curious on how long wolves are pregnant for. And do they have one pup or more?

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Chatbox
 Eye of Eternity
02:24:35 tern | they/he
i want to do something for my oc's birthday but i dont know what
 Zephyrus
02:24:29 Zephyr / Kaz
Don't want to brag but I need to show off my beautiful kid in this game TuT I'm so proud of his design <3 (he's my first custom hehe) -WP Click-
 Eye of Eternity
02:24:17 tern | they/he
owlstar
oh thats fair
 Owlstar
02:23:13 tiger\Owl|she\her
I don’t really have anything to do but make paper claws XDD. But I was just doing that so ima chill
 Eye of Eternity
02:19:52 tern | they/he
owlstar
as someone who is also on here instead of doing something productive you should be doing something productive instead before you run out of time to do it
 Owlstar
02:18:59 tiger\Owl|she\her
I love this game. I should be doing something more productive but I don’t really Feel like it
 The Hunters/Hunted
02:14:58 toe licker
welp imm hop off, be back on later hopefully!
 Andypaws
02:14:09 Andy [he/they]
Im gonna be so busy next month
 Zephyrus
02:14:06 Zephyr / Kaz
Yeah... I've already accepted my wolves' mortality </3
 The Hunters/Hunted
02:13:58 toe licker
better survive... :')
-WP Click-
 Black Dawn Den
02:13:53 
Hello! Thanks for educating me XD
 Eye of Eternity
02:13:10 tern | they/he
wait already?? noo i need more warrior stones :'0
 Kháos
02:12:59 Kaos || Kháos
Black Dawn Den-
Welcome to WolfPlay!
 Kháos
02:12:43 Kaos || Kháos
Ezra-
yep ^^
 Zephyrus
02:12:33 Zephyr / Kaz
yep! it's tomorrow :)
 Eye of Eternity
02:12:21 tern | they/he
oh cool i was pretty close
 Ezranian
02:11:45 ezra, he/him
the year resets on spring 1 right?
 Kháos
02:11:42 Kaos || Kháos
80-96 hours of pregnancy, 2-5 hours of labor
 Eye of Eternity
02:09:29 tern | they/he
black dawn
i believe it's 80-95? hours with 2-4 hours of labour, somebody else will fact-check me im sure
and if the mother has less than 30 points in maternal, i do believe it will be only one pup
with 30 points, it's usually 3 pups
 Black Dawn Den
02:07:14 
Hey guys! I just joined yesterday and am curious on how long wolves are pregnant for. And do they have one pup or more?




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Forums > Member Help > Guides
   1    2 

Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

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Posts:2190
#22993
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25
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.
Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.
Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)
Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.
Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)
775-800 = Maul (Off +31)
800-824 = Play Dead (Def +32)
825-849 = Dodge (Def +33)
850-874 = Pin (Off +34)
875-899 = Decapitate (Off +35)
900-924 = Shake (Off +36)
925+ = Death Grip (Off +37)
Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.
As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.
Let me know if I'm missing anything that could be helpful for this!

Edited at March 2, 2026 03:28 AM by Kháos
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

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Posts:2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

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Posts:2190
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

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#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

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+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

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#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

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Posts:2190
#964337
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Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

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Posts:0
#1461962
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Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

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Posts:1014
#1608034
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moles?

Forums > Member Help > Guides
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