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 Apothecary
02:09:14 Medicinally Autistic
My funds are lacking right now D: I really need to start exploring.
 Apothecary
02:06:49 Medicinally Autistic
I'm gonna have to start training new explore teams >-<
 lovrenee
01:46:30 renee
@Cypress Road
awe, that sounds so cool
 Cypress Road
01:42:57 Axan hoarder
Well so long as all of them make it through the night I have 3 baby quail to raise and add to my flock bringing my total up to 10. Definitely gonna need to get more as I have twice as many chickens right now but that will be after I move.
 Cypress Road
01:27:21 Axan hoarder
I havent blacked out or almost blacked out in years and I just almost did while holding one of my baby quail cause it was bleeding and I was stressed trying to get it to stop.
 Moonfall
01:21:30 Many moons, one me
Good night everyone
 Moonfall
01:20:14 Many moons, one me
You know what sleep, I'll give em to you whenever you're ready, and I'm going to snooze before I drop my phone
 Moonfall
01:17:14 Many moons, one me
Thanks sleep let me know when
 Night Raven College
01:16:38 NRC/Raven
Yes! 16/100 eggs I'm getting closer
 Sleep
01:16:10 Kneecap stealer
Imma plug in my phone
 Sleep
01:15:07 Kneecap stealer
Cuz if I eventually breed over 1000+T and 310T the pups are bound to have over 1k talent
 Sleep
01:14:27 Kneecap stealer
I can probably take pup 50 off your hands (or paws xD) mainly cuz of the ears, and 310 talent
 Sleep
01:12:54 Kneecap stealer
I need to turn spectre male so we can breed them xD
 Moonfall
01:12:10 Many moons, one me
I mean, probably would have been better had I put a red fern on her but I'm ok with this. Problem is I don't know who to keep and I can only keep 1.
Bright side is I have a minimum of 77 hours to figure that out
 Sleep
01:11:52 Kneecap stealer
Damn, barley likes their father but loves their motherπŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚
 Sleep
01:10:34 Kneecap stealer
Not pretty but DAMN those talents
 Night Raven College
01:10:26 NRC/Raven
Time to look for eggs (:
 Moonfall
01:09:32 Many moons, one me
I uh, got impatient
 Moonfall
01:09:11 Many moons, one me
-WP Click-
-WP Click-
-WP Click-
 Night Raven College
01:09:01 NRC/Raven
Couldn't sleep

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Chatbox
 Apothecary
02:09:14 Medicinally Autistic
My funds are lacking right now D: I really need to start exploring.
 Apothecary
02:06:49 Medicinally Autistic
I'm gonna have to start training new explore teams >-<
 lovrenee
01:46:30 renee
@Cypress Road
awe, that sounds so cool
 Cypress Road
01:42:57 Axan hoarder
Well so long as all of them make it through the night I have 3 baby quail to raise and add to my flock bringing my total up to 10. Definitely gonna need to get more as I have twice as many chickens right now but that will be after I move.
 Cypress Road
01:27:21 Axan hoarder
I havent blacked out or almost blacked out in years and I just almost did while holding one of my baby quail cause it was bleeding and I was stressed trying to get it to stop.
 Moonfall
01:21:30 Many moons, one me
Good night everyone
 Moonfall
01:20:14 Many moons, one me
You know what sleep, I'll give em to you whenever you're ready, and I'm going to snooze before I drop my phone
 Moonfall
01:17:14 Many moons, one me
Thanks sleep let me know when
 Night Raven College
01:16:38 NRC/Raven
Yes! 16/100 eggs I'm getting closer
 Sleep
01:16:10 Kneecap stealer
Imma plug in my phone
 Sleep
01:15:07 Kneecap stealer
Cuz if I eventually breed over 1000+T and 310T the pups are bound to have over 1k talent
 Sleep
01:14:27 Kneecap stealer
I can probably take pup 50 off your hands (or paws xD) mainly cuz of the ears, and 310 talent
 Sleep
01:12:54 Kneecap stealer
I need to turn spectre male so we can breed them xD
 Moonfall
01:12:10 Many moons, one me
I mean, probably would have been better had I put a red fern on her but I'm ok with this. Problem is I don't know who to keep and I can only keep 1.
Bright side is I have a minimum of 77 hours to figure that out
 Sleep
01:11:52 Kneecap stealer
Damn, barley likes their father but loves their motherπŸ˜‚πŸ˜‚πŸ˜‚πŸ˜‚
 Sleep
01:10:34 Kneecap stealer
Not pretty but DAMN those talents
 Night Raven College
01:10:26 NRC/Raven
Time to look for eggs (:
 Moonfall
01:09:32 Many moons, one me
I uh, got impatient
 Moonfall
01:09:11 Many moons, one me
-WP Click-
-WP Click-
-WP Click-
 Night Raven College
01:09:01 NRC/Raven
Couldn't sleep




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
Give Award
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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