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 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-

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Chatbox
 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-




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Forums > Member Help > Guides
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Birth Defects GuideOctober 14, 2020 01:52 PM


Former Pack

Neutral
 
Posts:0
#2315047
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Aven said:
Birth defects can be attained randomly through breeding. Pups whose parents have a birth defect have a higher chance of getting the defect.

CP Penalty-
Deaf- 50 CP penalty in Perception

Hip Dysplasia - 100 CP penalty in battle, 150 CP penalty in agility

Anosmia -120 CP penalty in Perception. 50 CP penalty in Stealth.

Runt- 100 CP penalty in battle

Hydrocephalus -100 CP penalty in Empathy, 150 CP penalty in Wisdom, 50 CP penalty in Agility, 100 CP penalty in Spirituality.

Blind- 120 CP penalty in Perception, 120 CP penalty in battle

Dwarfism- 50 CP penalty in battle. 50 CP penalty in Agility

Hyposmia- 100CP penalty in Perception

Cerebellar Hypoplasia -150 CP penalty in Dominance. 100 CP penalty in Stealth. 150 CP penalty in Battle. 150 CP penalty in Agility.
Club Foot -50 CP penalty in Agility. 20 CP penalty in battle.

Spina Bifida- 150 CP penalty in Agility. 150 CP penalty in Battle.
Brachycephalic - 150 CP plenty in battle, 50 plenty in Stealth.


Picture Difference-
Albino- Changes the picture to a plain white wolf with a pink nose and pink eyes
Melanism- Changes the picture to a pitch black wolf.
Vitiligo- As the wolf ages, spots will show on their pelts. There are 4 versions of vitiligo markings.
Erythrism- Changes the picture to a brownish-copper wolf with black paws.
Leucism - Changes the picture to a pale coloured wolf.

Chimera - There are 8 varieties of chimera. It gives the wolf a split colour difference across its body.
No Known Effect-
Heart Murmur
Extra Vertebrae
Entropion
Crooked Tail
Extra Kidneys
Bald
Cleft Palate
Extra Toes
Original credits to Silver Souls for this guide
***NOTE: This are NOT equivalent to boosts! Boosts have their own guide, found here:
https://wolfplaygame.com/forums.php?f=29&t=102


I just realized I got one of the big ones! by random!
Birth Defects GuideDecember 17, 2020 10:20 PM


Former Pack

Neutral
 
Posts:0
#2400247
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a new defect was added recently, this should be updated!
High metabolism, wolves go hungry twice as fast
Birth Defects GuideDecember 20, 2020 10:39 AM


Former Pack

Neutral
 
Posts:0
#2401873
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and survive one
Birth Defects GuideDecember 20, 2020 12:04 PM


Icywolve pack

Lightbringer
 
Posts:2427
#2401915
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Christmas Lightning said:
and survive one


This is for defects not boosts
Birth Defects GuideDecember 20, 2020 02:43 PM


Vennenum

Darkseeker
 
Posts:5797
#2402025
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Added. Hope my edits make sense, otherwise lemme know.

Edited at December 20, 2020 02:44 PM by Vennenum
Birth Defects GuideDecember 20, 2020 04:50 PM


Terbus

Neutral
 
Posts:1027
#2402121
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The part for Chimera needs an update, there's at least 9 variations of it not 8.
Birth Defects GuideDecember 22, 2020 09:25 PM


Former Pack

Neutral
 
Posts:0
#2404518
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I want to get a birth defect ;(
Birth Defects GuideDecember 23, 2020 07:23 AM


Inferno Abyss

Lightbringer
 
Posts:14678
#2404665
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There are 10 variations I think, because I have a chimera 10.

Terbus said:
The part for Chimera needs an update, there's at least 9 variations of it not 8.


Birth Defects GuideJanuary 6, 2021 08:01 PM


Mooridge

Darkseeker
 
Posts:3680
#2418381
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Yes. There is Chimera 1(granite),2(obsidian),3(hickory),4(sandstone),5(sienna),6(schist),7(cider 1),8(plum),9(bonfire), and 10(maelstrom).
Birth Defects GuideFebruary 9, 2021 09:19 AM


Former Pack

Neutral
 
Posts:0
#2452529
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Amelanism needs to be added when possible. A pelt defect that shows pink nose/eyes and a light red coat.

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