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 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-

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Chatbox
 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-




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Forums > Roleplay > Discussion
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Escaped Weapons | Shifter RP - DiscussionDecember 5, 2024 06:35 PM


Graywing

Darkseeker
 
Posts:1168
#3074108
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Boeing said:
okay so I was just writing down what we've decided
We never actually discussed, how do they get out of their cells in the first place?


Testing? The scientists could have 2-3 people for testing and when they try and return them everyone attacks
Escaped Weapons | Shifter RP - DiscussionDecember 5, 2024 06:36 PM


Boeing

Neutral
 
Posts:1988
#3074109
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I did edit on later that they could pull the fire alarm and that just unlocks the cells for hopefully obvious reasons
but... ehh.
I just searched up "during a fire in jail do the cell doors automatically unlock", gah I was just wondering-

Edited at December 5, 2024 06:38 PM by Boeing
Escaped Weapons | Shifter RP - DiscussionDecember 5, 2024 06:50 PM


MossenMoose

Lightbringer
 
Posts:7176
#3074113
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Just an idea, but I wonder if, assuming they use a faucet system, flooding a water-trough-thing would have the cells evacuated?
Escaped Weapons | Shifter RP - DiscussionDecember 5, 2024 09:13 PM


Zeraphia

Lightbringer
 
Posts:67801
#3074130
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XD Aurelian can definitely drive manual. He absolutely bought himself the most trashed total clunker BMW and fixed it himself. But most buses are automatic transmissions anyways now. XD
Escaped Weapons | Shifter RP - DiscussionDecember 6, 2024 11:50 AM


Northwest Wind Pack

Lightbringer
 
Posts:126
#3074228
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I like Graywing's idea of attacking the scientists during a testing. That would be an interesting start to the escape, although to do so they would have to somehow deactivate the cameras and act quickly and carefully to prevent the scientists from alerting the others; even before the testing begins, the scientists could try to sedate the kids, so they would have to act before that happens. It could be that the kids who have the plan could have hidden some of that sedative and some darts that they found in some hallway when they were taken somewhere, or near their cells left there by mistake, and they could use that to sedate the scientists when they are near the cells and from there try to take the keys to get out, and once outside, they would attack the guards at the entrance to the cell area (who would be unaware about the silent attack to the scientists) and then they would escape.

Edited at December 6, 2024 12:45 PM by Northwest Wind Pack
Escaped Weapons | Shifter RP - DiscussionDecember 6, 2024 02:37 PM


Boeing

Neutral
 
Posts:1988
#3074265
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That is definitely an idea, and one that'd actually work what's more important
Yeah I'm good with Northwest's plan
Escaped Weapons | Shifter RP - DiscussionDecember 7, 2024 07:05 PM


Boeing

Neutral
 
Posts:1988
#3074408
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Unless anyone has issues, are we good to start the RP either today or tomorrow?
Escaped Weapons | Shifter RP - DiscussionDecember 7, 2024 07:06 PM


Zeraphia

Lightbringer
 
Posts:67801
#3074409
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Works for me!
Escaped Weapons | Shifter RP - DiscussionDecember 7, 2024 07:06 PM


MossenMoose

Lightbringer
 
Posts:7176
#3074410
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That sounds wonderful to me! Is there anything further we need to discuss?
Escaped Weapons | Shifter RP - DiscussionDecember 7, 2024 07:08 PM


Boeing

Neutral
 
Posts:1988
#3074411
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Honestly I doubt it
By the time we get to the bus scene we'll have probably come up with a plan as to waht to do next and I'd say that's going to take a bit
Unless anyone wants to do more

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