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 Owlstar
12:26:54 tiger\Owl|she\her
That’s what my cat Daisy does.
 Andypaws
12:21:53 Andy [he/they]
Tern

He can only survive if he is invading my space
 Eye of Eternity
12:19:38 tern | they/he
andy
how could you ask that of him thats so mean /silly
 Andypaws
12:14:36 Andy [he/they]
-Click- personal space?
 Acornclan
12:14:26 Acorn (She/Her)
Horse Defender
They are :D
 Eye of Eternity
12:13:10 tern | they/he
andy
exactly!!

acorn
awwww so cute :000
 Acornclan
12:12:23 Acorn (She/Her)
-Click-
Bah
Maribel yanked my arm at the end
 Andypaws
12:11:37 Andy [he/they]
Tern

Yeah i choose happiness. I dont care what flavor they insist it is
 Andypaws
12:10:55 Andy [he/they]
Evergreen

Mmm radioactivity
 Eye of Eternity
12:09:26 tern | they/he
andy
i think the flavour can be mermaid and joy
 Andypaws
12:08:59 Andy [he/they]
Though*
 Andypaws
12:08:15 Andy [he/they]
Tern

Its really good! I genuinely don't know what flavor it is tho lol
 EvergreenHills
12:07:04 Juicy Arm Boy
Andy
That looks radioactive
i want it right now /silly
 Eye of Eternity
12:06:32 tern | they/he
andy
oooh that looks yummy :0
 Anakin
12:06:12 Sith Happens
Two Amarok in one level?? :o
 Andypaws
12:04:34 Andy [he/they]
-Click- i think it is mermaid and joy flavored
 Winterfell
12:02:18 Winter
Ooo a lapis dye
 Ezranian
12:01:55 ezra, he/him
ugh i need to do a homework. why did i decide to go to college lol
 Eye of Eternity
11:58:40 tern | they/he
eer
hell yeah :33
 Andypaws
11:58:01 Andy [he/they]
My stepfather drove like an hour and a half to bring me an energy drink😭

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Chatbox
 Owlstar
12:26:54 tiger\Owl|she\her
That’s what my cat Daisy does.
 Andypaws
12:21:53 Andy [he/they]
Tern

He can only survive if he is invading my space
 Eye of Eternity
12:19:38 tern | they/he
andy
how could you ask that of him thats so mean /silly
 Andypaws
12:14:36 Andy [he/they]
-Click- personal space?
 Acornclan
12:14:26 Acorn (She/Her)
Horse Defender
They are :D
 Eye of Eternity
12:13:10 tern | they/he
andy
exactly!!

acorn
awwww so cute :000
 Acornclan
12:12:23 Acorn (She/Her)
-Click-
Bah
Maribel yanked my arm at the end
 Andypaws
12:11:37 Andy [he/they]
Tern

Yeah i choose happiness. I dont care what flavor they insist it is
 Andypaws
12:10:55 Andy [he/they]
Evergreen

Mmm radioactivity
 Eye of Eternity
12:09:26 tern | they/he
andy
i think the flavour can be mermaid and joy
 Andypaws
12:08:59 Andy [he/they]
Though*
 Andypaws
12:08:15 Andy [he/they]
Tern

Its really good! I genuinely don't know what flavor it is tho lol
 EvergreenHills
12:07:04 Juicy Arm Boy
Andy
That looks radioactive
i want it right now /silly
 Eye of Eternity
12:06:32 tern | they/he
andy
oooh that looks yummy :0
 Anakin
12:06:12 Sith Happens
Two Amarok in one level?? :o
 Andypaws
12:04:34 Andy [he/they]
-Click- i think it is mermaid and joy flavored
 Winterfell
12:02:18 Winter
Ooo a lapis dye
 Ezranian
12:01:55 ezra, he/him
ugh i need to do a homework. why did i decide to go to college lol
 Eye of Eternity
11:58:40 tern | they/he
eer
hell yeah :33
 Andypaws
11:58:01 Andy [he/they]
My stepfather drove like an hour and a half to bring me an energy drink😭




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

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Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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