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 Eye of Eternity
10:10:04 tern | they/he
oh dear god i didnt realise what a project was i cannot make an entire photoshop project in an hour
i can try but its not gonna happen
 Kháos
10:09:21 Kaos || Kháos
I fear I may have too many chaotic palettes.
 The Silmaril Pack
09:59:40 
Coming across these damn squirrels
I'm just like, "you know what? I'm just going to leave you here until tomorrow " |D
 juiceboxes
09:49:13 Callum (they/them)
Yeah it was lagging for me just a minute ago.
 Moonfall
09:39:21 Many moons, one me
Explore slow* I should not be allowed near keyboards
 Moonfall
09:38:59 Many moons, one me
Is slow explore for anyone?
 Serpents
09:32:58 Waterfall,Zane,Pixal
anyone up for a rp pm me please
 Andypaws
09:22:43 Andy/Kait [he/they]
30 eggs! Woohoo!
 Falling Snow
09:19:18 Snow
Tern
Ahhhh that makes more sense thanks for the explanation.
 Eye of Eternity
09:17:38 tern | they/he
snow
april fools :3
 Falling Snow
09:17:26 Snow
Does anyone know why my profile picture is a squirrel?
 Eye of Eternity
09:15:46 tern | they/he
love triangle but its -Click- (ignore the fourth guy)
 Sleep
09:14:09 Kneecap stealer
What do we think of spectre becoming wisteria pelted?
 Megan :)
09:13:08 southern lil' miss
Hope I can sleep tonight, got my Braces adjusted today >.> Powerchains are killing me.
 Kháos
09:05:19 Kaos || Kháos
there we go :D
 Kháos
08:59:15 Kaos || Kháos
aw nuts, the den headline is cut off. I'll be right back.
 Kháos
08:58:38 Kaos || Kháos
My den matches my username but my den does not belong to me right now. It is "Den of Squirrel"

Also, thank you Inferno Abyss!
 Kháos
08:57:04 Kaos || Kháos
xD I'm thinking about it! Only thing is it's much harder to code and type like this unless I already know exactly what I'm going to type and don't have to jump around the words, but I very much have to jump around with coding. Although... I also have been wanting to get back into explore again too, so a discouragement from coding would be encouragement to explore. :rofl:
 Moonfall
08:53:48 Many moons, one me
They're den matches their username
 Inferno Abyss
08:52:15 Raven
Khaos
The one time I pay attention to chat and I see your den page.

I love it XD

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Chatbox
 Eye of Eternity
10:10:04 tern | they/he
oh dear god i didnt realise what a project was i cannot make an entire photoshop project in an hour
i can try but its not gonna happen
 Kháos
10:09:21 Kaos || Kháos
I fear I may have too many chaotic palettes.
 The Silmaril Pack
09:59:40 
Coming across these damn squirrels
I'm just like, "you know what? I'm just going to leave you here until tomorrow " |D
 juiceboxes
09:49:13 Callum (they/them)
Yeah it was lagging for me just a minute ago.
 Moonfall
09:39:21 Many moons, one me
Explore slow* I should not be allowed near keyboards
 Moonfall
09:38:59 Many moons, one me
Is slow explore for anyone?
 Serpents
09:32:58 Waterfall,Zane,Pixal
anyone up for a rp pm me please
 Andypaws
09:22:43 Andy/Kait [he/they]
30 eggs! Woohoo!
 Falling Snow
09:19:18 Snow
Tern
Ahhhh that makes more sense thanks for the explanation.
 Eye of Eternity
09:17:38 tern | they/he
snow
april fools :3
 Falling Snow
09:17:26 Snow
Does anyone know why my profile picture is a squirrel?
 Eye of Eternity
09:15:46 tern | they/he
love triangle but its -Click- (ignore the fourth guy)
 Sleep
09:14:09 Kneecap stealer
What do we think of spectre becoming wisteria pelted?
 Megan :)
09:13:08 southern lil' miss
Hope I can sleep tonight, got my Braces adjusted today >.> Powerchains are killing me.
 Kháos
09:05:19 Kaos || Kháos
there we go :D
 Kháos
08:59:15 Kaos || Kháos
aw nuts, the den headline is cut off. I'll be right back.
 Kháos
08:58:38 Kaos || Kháos
My den matches my username but my den does not belong to me right now. It is "Den of Squirrel"

Also, thank you Inferno Abyss!
 Kháos
08:57:04 Kaos || Kháos
xD I'm thinking about it! Only thing is it's much harder to code and type like this unless I already know exactly what I'm going to type and don't have to jump around the words, but I very much have to jump around with coding. Although... I also have been wanting to get back into explore again too, so a discouragement from coding would be encouragement to explore. :rofl:
 Moonfall
08:53:48 Many moons, one me
They're den matches their username
 Inferno Abyss
08:52:15 Raven
Khaos
The one time I pay attention to chat and I see your den page.

I love it XD




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts:0
#239852
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Is there a way to predict how much damage a squirrelwill deal? I know squirrelstats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your squirrelattack something, and see how well they do (in non-disastrous wstuff cheeksher.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your wstuff cheeksher vitals, the harder that squirrelhits during that wstuff cheeksher.

So Say a squirrelhas an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that squirrelhas a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak squirrelinto a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding acorns.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your squirrelattack something, and see how well they do (in non-disastrous wstuff cheeksher.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your wstuff cheeksher vitals, the harder that squirrelhits during that wstuff cheeksher.

So Say a squirrelhas an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that squirrelhas a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak squirrelinto a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding acorns.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your squirrelattack something, and see how well they do (in non-disastrous wstuff cheeksher.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your wstuff cheeksher vitals, the harder that squirrelhits during that wstuff cheeksher.

So Say a squirrelhas an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that squirrelhas a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak squirrelinto a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding acorns.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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