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Chatbox
 The Rat Lord
05:19:52 Rat/spooky/(he/him)
Stupid
Hmm mix something to make a mythical creature so like a deer with a dragon, or a wolf with a slug, or a owl with a horse
 Wild Runners
05:17:35 Stalking chat
anything else?
 The Rat Lord
05:12:04 Rat/spooky/(he/him)
Stupid
Me!!/joking
 Wild Runners
05:11:01 Stalking chat
What should I draw?
 The Rat Lord
05:07:40 Rat/spooky/(he/him)
The Gemini, Galaxy wings, and the Andromeda dye
 The Rat Lord
05:05:11 Rat/spooky/(he/him)
I’m trying to get 3 things actually lol on second let me go check what their called
 Owlstar
05:03:30 tiger\Owl|she\her
Lucky. I’m trying to get the quasar pelt dye.
 The Rat Lord
05:01:43 Rat/spooky/(he/him)
I have 73 right now only because I explored a bit or else I’d still be stuck on 64 lol
 Owlstar
05:00:16 tiger\Owl|she\her
Somehow I’ve got 22 moonflowers XD
 The Rat Lord
04:59:29 Rat/spooky/(he/him)
Owl
Yeah I’ve seen them and their so cute!
 Owlstar
04:58:36 tiger\Owl|she\her
Omg!! I have two wolves I call king banana and queen banana
 The Rat Lord
04:56:33 Rat/spooky/(he/him)
Owl she only gave birth to one I named her banana bandana! (That was one of my nicknames in rl)
 Owlstar
04:54:56 tiger\Owl|she\her
SHOW ME THE PUPS
 The Rat Lord
04:54:31 Rat/spooky/(he/him)
Grape juice just gave birth yay!!
 Owlstar
04:50:51 tiger\Owl|she\her
Oh uuuuuh I’m back XDDD
 Vax
04:49:22 a rock in your shoe
look at the ticking clock ring ahhhh -Click-
 The Rat Lord
04:38:17 Rat/spooky/(he/him)
Owl
Lol bye!!
 Owlstar
04:36:52 tiger\Owl|she\her
Bye
 Owlstar
04:36:18 tiger\Owl|she\her
Aaaaaaaaaand that’s what my brains like
 The Rat Lord
04:34:08 Rat/spooky/(he/him)
Owl
That’s a lot of ands lol

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Chatbox
 The Rat Lord
05:19:52 Rat/spooky/(he/him)
Stupid
Hmm mix something to make a mythical creature so like a deer with a dragon, or a wolf with a slug, or a owl with a horse
 Wild Runners
05:17:35 Stalking chat
anything else?
 The Rat Lord
05:12:04 Rat/spooky/(he/him)
Stupid
Me!!/joking
 Wild Runners
05:11:01 Stalking chat
What should I draw?
 The Rat Lord
05:07:40 Rat/spooky/(he/him)
The Gemini, Galaxy wings, and the Andromeda dye
 The Rat Lord
05:05:11 Rat/spooky/(he/him)
I’m trying to get 3 things actually lol on second let me go check what their called
 Owlstar
05:03:30 tiger\Owl|she\her
Lucky. I’m trying to get the quasar pelt dye.
 The Rat Lord
05:01:43 Rat/spooky/(he/him)
I have 73 right now only because I explored a bit or else I’d still be stuck on 64 lol
 Owlstar
05:00:16 tiger\Owl|she\her
Somehow I’ve got 22 moonflowers XD
 The Rat Lord
04:59:29 Rat/spooky/(he/him)
Owl
Yeah I’ve seen them and their so cute!
 Owlstar
04:58:36 tiger\Owl|she\her
Omg!! I have two wolves I call king banana and queen banana
 The Rat Lord
04:56:33 Rat/spooky/(he/him)
Owl she only gave birth to one I named her banana bandana! (That was one of my nicknames in rl)
 Owlstar
04:54:56 tiger\Owl|she\her
SHOW ME THE PUPS
 The Rat Lord
04:54:31 Rat/spooky/(he/him)
Grape juice just gave birth yay!!
 Owlstar
04:50:51 tiger\Owl|she\her
Oh uuuuuh I’m back XDDD
 Vax
04:49:22 a rock in your shoe
look at the ticking clock ring ahhhh -Click-
 The Rat Lord
04:38:17 Rat/spooky/(he/him)
Owl
Lol bye!!
 Owlstar
04:36:52 tiger\Owl|she\her
Bye
 Owlstar
04:36:18 tiger\Owl|she\her
Aaaaaaaaaand that’s what my brains like
 The Rat Lord
04:34:08 Rat/spooky/(he/him)
Owl
That’s a lot of ands lol




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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