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Neutral
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Sure, I could go as far as a group of fifteen. As we were discussing before, though, you might have trouble getting enough players to fill fifteen slots.
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Lightbringer
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Freedom said: Sure, I could go as far as a group of fifteen. As we were discussing before, though, you might have trouble getting enough players to fill fifteen slots.
I'll check what the interest is like. I'll make a poll and see if I should do 12 or 15 slots depending on how many people say that they're interested.
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Lightbringer
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i have a small historical rp with 6 or so players. My problem with getting players is likely due to the genre of the roleplay being something not many people like. I also didn`t write a huge plot as its set up to be a slice of life so the plot develops as the rp carries on.
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Darkseeker
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Crazydayz said: Freedom said: Sure, I could go as far as a group of fifteen. As we were discussing before, though, you might have trouble getting enough players to fill fifteen slots.
I'll check what the interest is like. I'll make a poll and see if I should do 12 or 15 slots depending on how many people say that they're interested.
I'm gonna follow your pack so if it comes out, I don't miss it. ^^'
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Lightbringer
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Lightbringer
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I'm getting a good bit of interest for the rp! I'll likely start creating the sign-ups soon.
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Darkseeker
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Crazydayz said: I'm getting a good bit of interest for the rp! I'll likely start creating the sign-ups soon.
Yay! :D
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Neutral
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I kinda have the same thing as Corgerus, I started an anthro/human roleplay because I saw the last kind like that had been a year ago and yknow, could be fun? But it seems to me like players are either not into the genre or hesitant to try it. And i think a lot of players prefer 1x1 PM roleplays
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Lightbringer
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Asmodeus said: I kinda have the same thing as Corgerus, I started an anthro/human roleplay because I saw the last kind like that had been a year ago and yknow, could be fun? But it seems to me like players are either not into the genre or hesitant to try it. And i think a lot of players prefer 1x1 PM roleplays
I'm also pretty sure that a lot of people don't have anthro ocs. I actually don't which is why I made a human character.
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Lightbringer
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Crazydayz said: Okay! Here are my current ideas; - 1. Flee through the night Genre: Semi-literate, survival, fantasy Plot: In the year 2090 the first child was born with abnormal features. This child quickly went 'missing.' Later, the police claimed they died of natural causes. Over the years, despite the government trying to hide these children, more where born. Some of these, escaped and survived. The government has warrants put for their capture or disposal. The role-play focuses on one group of bounty-hunters and a runaway group of 'abnormals' trying to survive in the year 2120. The elder adults in the group, of age 18-29, are attempting to protect younger teenagers they've found of the ages 14-17. The roleplay is mainly about this group attempting to find a safe place to stay, or, attempting to change society's view on them.
Note: A few nights ago I had written a beautiful post filled to the brim of ideas. Then it was all deleted because I forgot to check to see if I was still signed in before posting... it's a crime. Also, I totally haven't been stalking this forum... - But to business--I really like this one. Depending on my time and how busy it gets, I might even join it (and knock off layers of dust...). It sounds like a lot of fun (and I have a charrie perfect for it!) - Now to try to recollect the ideas deleted earlier.... I second Freedom on maybe just doing the abnormalities since people seem to prefer those types of roles better. However, if you do a good on-the-small-side group, then you could pull in the bounty hunters (plus some lovely background information on them). As people have previously advised, I suggest that you highly encourage players to PM each other on character relations in discussion. It has been a while and I haven't done this very well in the past, but fifteen players might be too much for this (people might get discouraged by how much work it is). But that is just my speculation and someone more experienced would be better to go off of. Plus, things might turn out perfectly. - Also, maybe a small peek into the future would be nice. Like is it dystopian, high-tech, etc? Where is it located and do the other nations have the same views on the abnormalities? Or is there a safe country that people have fled to? What about the bounty hunters? What type of weapons do they use and are their multiple types to capture certain types of abnormalities? Are there different types of abnormalities (such as elemental, physical, etc)? Can someone have multiple abnormalities (for example, have goat horns and be able to manipulate water)? Define what an abnormality is (this could be a cool opener by defining it in scientific terms). What about this group of abnormals, are they apart of a union separated in organized groups or are they just gangs of people wanting to help? Is there an underground community? Are abnormalities genetic? Do they know where abnormalities come from-- wait. Okay, subplot idea (that you do not need to do or even think about): we got our group and some want to know where abnormalities come from? What is their source? these folks want to know so that they can have peace about it but others want to cure themselves and be normal. What about their weaknesses? Are there overall weaknesses for abnormals (like how all vampires are against garlic)? Or are there more individual? What about strengths (like werewolves are stronger than normal wolves)? - I have blasted you with questions. So sorry if this was unwanted. You don't have to answer them. Actually, questions are the reason why all of my roleplays end up fifty million pages long... you'll probably want to be concise and ignore a few of these in order to have a RP and not a textbook. Hope I helped a little. Wait. two more questions: What is your minimum word count? And how often do you expect players to post?
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