Wolf Play : Game Poll - NPCs
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 Voxtexy
02:28:42 Vox, Corey
Stygian Forest,
That's kind of what I have planned for Ghostface!

I plan to make another high talent stud in the future, with a G1 instead. Hopefully I'll get a nice HW boost or defect with nice vitals and ratings too, that way he has a solid base
 Urux
02:28:40 Urox
Sigma
Oooh! Yes :') Sorry I'm tired lol
Vox covered that one though lol
 The Sigma
02:28:12 Leon, Sigma
Urux

No, I mean chim doesn’t show up in his “birth defect” section, only axanthic :,)
 Continental Wolves
02:27:52 Emmet , Spoopy Wolf
Vox
Ill probably customize that Mela+SV
 Voxtexy
02:27:26 Vox, Corey
Only one coat defect will be listed, even if a wolf expresses two. It's a visual bug/glitch that was kept in the game. :>

If a wolf is axanthic and shows chimera as well, the chimera isn't something that plays into breedings
 Stygian Forest
02:27:16 
Vox

I do want to remake Solstice in the far future, but as a G1 wolf instead.
 Urux
02:26:41 Urox
Sigma
Haha, he will be. This is my current design. I wanted AC but the plum coat looks too good :')

The chimera does show up! It's the red bits, the rest of him is axanthic

-WP Click-
Might change the pelt and eyes still
 Voxtexy
02:26:20 Vox, Corey
Stygian Forest,
I bet! For me, normal customs/customs without talents are cheap xD

Ghostface took 6k apples just to get his talents :'D
 The Sigma
02:25:35 Leon, Sigma
Urux

You definitely need to make him a stud

And how come the chimera defect doesnÂ’t show up? ThatÂ’s so strange lol
 Voxtexy
02:25:33 Vox, Corey
I mean, he's still alive- just retired lmaoo
 Stygian Forest
02:25:13 
Vox

He was rather pricey to customise and I'm surprised he's doing as well as he is despite not being a G1 wolf.
 Voxtexy
02:25:10 Vox, Corey
-WP Click-

The real ones remember Vellichor. Poor mans didn't get nearly as far as Ghostface has gotten since I deployed when he was alive and uhh, I couldn't log on to set him up xD
 Urux
02:24:12 Urox
I actually might steal Sanctus to name my double defect lol. I've been struggling for a name, but I kinda like that one
 Dark Dynasties
02:23:28 
Urox
thank you for all the suggestions, for now I may go with Deadshot like from "Su*c*de Squad"
 Voxtexy
02:23:25 Vox, Corey
Stygian Forest,
I've seen him! He's got a ways to go if he does aim to pass Ghost, he's got a huge lead even on the 2nd place stud on the leaderboards lol
 Urux
02:23:10 Urox
Sigma
Yes, I am a very lucky person haha
 Urux
02:22:50 Urox
Dark
Sanctus, Daemon, Styx, Romulus..?
 The Sigma
02:22:26 Leon, Sigma
Urux

What? YouÂ’re so lucky ToT

And both the defects were pelt defects too
 Stygian Forest
02:22:15 
Vox

Oh? Also did you see Solstice yet?
 Voxtexy
02:22:02 Vox, Corey
Sigma,
That honestly made me so scared when I logged in lmao

I was gonna be so sad if I logged on to him gone xD

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Game Poll - NPCsJune 24, 2024 01:49 PM


Amygdala

Darkseeker
 
Posts: 34
#3036390
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I feel like the elephants might be a bit overpowered since they can one hit your wolves if they are not DH. Meeting 6 at once is my worst nightmare so i started skipping them. Sun bears are also a bit difficult since you can skip them but with having 2 teams it's not a problem for me anymore
Game Poll - NPCsJune 24, 2024 01:52 PM


Red River Wolves

Neutral
 
Posts: 363
#3036391
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Salem said:
I think it depends where you're at, if you have a decent explore team it's pretty easy to take down bosses. My BE training team can take down bigfoot pretty easily but some of the other bosses are pretty difficult to take down with my other team, but it could just be my wolves trying to spite me
In the jungle, my DG team can't take down the NPCs very easily but the forest ones go down fast.


Agreed. I mow through the forest while training except against bears, moose, and mountain lions, and even then it's pretty easy unless there's 4+. But in the jungle, I feel like I'm healing every 20 steps or so, and I avoid elephants entirely unless I really need the food. I think this just reflects how new players are starting in the forest and more experienced teams can enter the jungle.
Because you can get large amounts of mush in the forest, I personally don't have an incentive to go into the jungle except in winter, so exploring seems easy for my experienced teams even though there are tougher opponents available. I also don't usually explore the other terrains unless I'm looking for a specific drop because the NPCs are harder but reward the same as their forest counterparts. Like grizzlies I think do more damage and tend to flee way more frequently but still give 25 mush like brown bears, so it's just better to stick to the forest.
Game Poll - NPCsJune 24, 2024 01:54 PM


Starlight Serpent

Darkseeker
 
Posts: 442
#3036392
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I voted other, I think the Explore NPCs are already pretty balanced!
Game Poll - NPCsJune 24, 2024 02:23 PM


technoblade

Neutral
 
Posts: 376
#3036403
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In my experience some of the prey/enemies are too hard to take down even with a really good team (DG/HW/DH) and the mush you get for killing them doesn't make up for it. My main qualms are buffalo, elephants and tigers.

Elephants aren't really worth going after cause they have 400 health each and only drop 25 mush, so you end up spending more on health potions than what it's worth.

Tigers, while they have much less health, they hit for 80 and have a very good hit rate and only drop 15 mush each. I feel like they are on the same level as bears since the sun bears are at times easy to beat than them.

Buffalo are just not worth hunting if there are more than three for similar reasons to the elephant. Lots of health, hit hard and only drop 10 mush. They also have a higher flee rate so it's hard to kill them though a bit easier to catch now with pursue.

Game Poll - NPCsJune 24, 2024 02:40 PM


Silly

Game Moderator
Lightbringer
 
Posts: 767
#3036408
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Honestly the only things that give me trouble are Sun/Grizzly bears, Elephants if they're in a herd of more than 1/2 and I swear the Water Buffalo flee really easily. I do need to try the new move on them though so that may be th fix there!
Game Poll - NPCsJune 24, 2024 02:42 PM


Sam D

Neutral
 
Posts: 122
#3036409
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Perfectly said

technoblade said:

In my experience some of the prey/enemies are too hard to take down even with a really good team (DG/HW/DH) and the mush you get for killing them doesn't make up for it. My main qualms are buffalo, elephants and tigers.

Elephants aren't really worth going after cause they have 400 health each and only drop 25 mush, so you end up spending more on health potions than what it's worth.

Tigers, while they have much less health, they hit for 80 and have a very good hit rate and only drop 15 mush each. I feel like they are on the same level as bears since the sun bears are at times easy to beat than them.

Buffalo are just not worth hunting if there are more than three for similar reasons to the elephant. Lots of health, hit hard and only drop 10 mush. They also have a higher flee rate so it's hard to kill them though a bit easier to catch now with pursue.


Edited at June 24, 2024 02:46 PM by Sam D
Game Poll - NPCsJune 24, 2024 03:05 PM


Ecifircas

Neutral
 
Posts: 669
#3036418
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Just right.
Game Poll - NPCsJune 24, 2024 03:07 PM


Cyberkittens

Lightbringer
 
Posts: 108
#3036420
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It's balanced for the most part, but there are too many easy npcs and no very hard ones. It would be cool if either one per territory level or even one every ten levels there was some type of 'raid boss' battle- something to actually work towards and defeat.
Game Poll - NPCsJune 24, 2024 03:12 PM


Wolves of Kirsuk

Lightbringer
 
Posts: 610
#3036422
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Seems pretty good to me. There's a balance of prey animals that are easy to take on, and bosses are purposefully difficult. It may take new packs some time to get their feet under them but overall it feels balanced to me.
Game Poll - NPCsJune 24, 2024 03:15 PM


Fog of War

Darkseeker
 
Posts: 10
#3036423
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I think it is quite balanced. Some are a challange and some are very easy. I'm still low level in explore so I say what the others say.
One thing I think is a little.. strange? peculiar? is that the starter animals yeld very little (like squirrel). It is in the beginning when one is new that you really need the capital and it can be a bit hard to get into the game. The changes with more cp for new players will probably help a bit

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