Chatbox
 The Night Walker
11:47:30 Anemoia/Aedra PS4Usr
Venne
The thing on its nose is a stinger of sorts! It's like a needle, or a dart. They fly into you and inject venom as a way to protect themselves.
 Vennenum
11:45:15 Venn/Venne
Cool concept! For what evolutionary reason do they need a nose larger than their head?
 The Night Walker
11:35:57 Anemoia/Aedra PS4Usr
Chat
What do we think of my species of dragon? Any suggestions? -Click- (I would LOVE to talk about Humming Wyrm ideas in PMs)
 Sherwood Wolves
11:30:00 
I didnt know wolves would die while pregnant :(
 Nyx Ignis
11:27:44 
Turns out fighting grendel without your only battle wolf is a very bad idea.
 Serpents
11:26:47 Waterfall,Zane,Pixal
if anyone sees my wolves in explore pm me
 Boeing
11:24:42 Boe is a bear, Rawr!
Enigma
It kind of is though lol
Because out of say my 13 (?) alliances I'm guaranteed an income of 100 per day even if I do anything because that's enough allainces
 Enigma
11:23:50 
Drat. I was thinking what a good investment it would be to join a bunch of alliances and gain mush that way
 Boeing
11:22:16 Boe is a bear, Rawr!
Techno
Ooh honestly it does sound fun lol
Have fun I guess :D
 technoblade
11:22:09 Lil Techy | Techno
enigma

it's altogether
 Enigma
11:21:43 
Hey Boeing :)
 technoblade
11:21:34 Lil Techy | Techno
Boe

one of my characters and one of Existence's characters. They let me go all out, so I am excited.
 Boeing
11:20:42 Boe is a bear, Rawr!
hi Enigma
I have no clue but hi anyway
 Enigma
11:20:16 
What's the cap on the mush you can win from AvA battles? 100 per alliance, or 100 altogether from battles?
 Boeing
11:18:48 Boe is a bear, Rawr!
Techno
... it really is xD
Fairy tale for two of your characters I guess lol
 technoblade
11:17:19 Lil Techy | Techno
Boe

it's sounding like a fairy tale right now you should read the snippet below XD
 Boeing
11:16:12 Boe is a bear, Rawr!
Techno
Welp have fun
Don't overthink it too much :')
 technoblade
11:15:05 Lil Techy | Techno
Boe

trying my best to write out a small story for 2 characters I have linked
 Boeing
11:13:46 Boe is a bear, Rawr!
Techno
how are you doing?
 technoblade
11:13:37 Lil Techy | Techno
I can't get enough of writing in this style: -Click-

I just wish I had more juice for it ;-;

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Forums > Socialize > Polls
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Quest PollJuly 29, 2024 09:38 PM


*Hollystar*

Neutral
 
Posts: 561
#3046312
Give Award
Voting other because completing quests is one of my favorite things in any game but all of my quests have only ever been in Forest so I think I've only actually completed less than 10 because I wanted to be exploring different places. So I do semi-try to complete them but it's more of a secondary objective
Quest PollJuly 30, 2024 07:48 AM


Tooth&Claw

Lightbringer
 
Posts: 5
#3046373
Give Award
I only complete quests as they come along, and that's pretty seldom, so I think an update would be great.
I don't breed for looks so the breeding ones hang around for a very long time and I'd welcome the possibility of just not choosing that category.
All my quests are currently in the swamp which isn't an area I explore very much unless there's a specific reason. It might be nice if you could pick the territory for hunt and battle quests and then it would come up with a random prey/opponent there.
Quest PollJuly 30, 2024 06:12 PM


Enigma

Neutral
 
Posts: 114
#3046520
Give Award

1

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!

Quest PollJuly 30, 2024 10:39 PM


Revelry

Lightbringer
 
Posts: 343
#3046585
Give Award
Maybe difficult tiers so all types of players could enjoy it. Also the ability to skip quests would be nice to avoid getting stuck unable to find an item.
I love the idea of killing big enemies (bears) and receiving a nice reward for it.
Maybe one big quest every week worth more?

Enigma said:

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!



Quest PollJuly 31, 2024 02:48 AM


Eno

Darkseeker
 
Posts: 454
#3046604
Give Award

2

They happen when they happen.

I find the limited options can make it easy to get stuck on them.

Add On Edit: Would be really neat to include quests as part of Slim's job since the guy is honestly the most useless NPC I think. It would make sense in my opinion. Slim desperately needs a refresh update.

Let us take on quests (could have permanent and/or limited time ones that reset everyday/week), complete them for a Slim-specific currency (rocks? fish?? what do bears like lol), let us buy stuff like Bidoo's shop does. It gives NPCs more purpose if we have something to gain from interacting with them.

^ agreeing with this. A weekly quest generation could be a fun solution to that issue as well, especially since not all packs explore or breed and can end up with 3 quests they can't complete, and lose interest.

Quest rewards will probably also have to be altered, as battling 30 sun bears in jungle for a 10-50mush reward is not something I'd activley go out of my way to do (since a pack of 6 could take my explore team out lol.)

I think a this or that approach might be a good idea as an alternative option, for those very specific quest as long as they're of equal difficulty. Ie,

Find painted pottery shards OR pottery shards

Breed for a brindle OR leopard marking

Battle x bengal tigers OR x sun bears

Addiontally, quest for earning currency (bone shards, event currency, earning x amout of mush from explore or sales), explore encounters (scaring off the birdman or helping the bear cub in forest x times), crafting items, playing mini games (beat the beetle game x times), PvP/Alliance/Faction related ones or donating wishbones/hidden falls items etc would be nice. 🤠


Edited at July 31, 2024 02:49 AM by Eno

Forums > Socialize > Polls
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