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 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-
 Destinations End
10:18:21 Toliska, Desti, Coy
@Andy
Oh my goodness. That dog is adorable
 Broken Archangel
10:08:53 Samael, Fallen, Arch
wow

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 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-
 Destinations End
10:18:21 Toliska, Desti, Coy
@Andy
Oh my goodness. That dog is adorable
 Broken Archangel
10:08:53 Samael, Fallen, Arch
wow




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Forums > Member Help
   1 

Resolve CP, does anything?January 24, 2018 01:29 PM


Nightmist

Lightbringer
 
Posts:334
#474240
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After a lot of testing, I cannot find that the Resolve CP helps in Battles/makes any difference. Not like Battle/Agility CP which has a huge inpact on the outcome of Battles.

Does anyone know if Resolve actually does anything? Would love to discuss it/get some info on the subject ;)

Happy Hunting!
Resolve CP, does anything?January 24, 2018 02:01 PM


Vennenum

Darkseeker
 
Posts:5797
#474259
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Resolve helps your accuracy. I find it's more "visible" than Agility, which is why I usually stack it after I fill up Battle.
Resolve CP, does anything?January 24, 2018 03:48 PM


Nightmist

Lightbringer
 
Posts:334
#474379
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Hm, you mean the wolf hits its target more frequently? Its a lesser chance it misses?

I found that Battle helps with that + increases the Damage. And Agility decreases the chance of your wolf being hit. Do these attributes help with anything more than that?

Does anything lower the chances of the enemy being able to "Evade"?

Thank you for answering ;)
Resolve CP, does anything?February 3, 2018 12:10 AM


Destinations End

Game Moderator
Neutral
 
Posts:12571
#492698
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Yes, by accuracy Venn means they'll hit the targets more often/makes it miss landings hits less likely.

As for your second question about battle and agility, the answer is no, not battlewise
Battle is only good for increased damage
agility only decreases the chance of your wolf getting hit. However agility is also needed to fish successfully

Nothing really makes the prey's likelyhood of evading happen less, but the more resolve will help in a way I suppose depending on how you look at it. but it helps the wolf's accuracy of landing hits, so it could seem as if the prey dodges less often.
If you don't have any resolve, or a good amount of it, your wolves will have trouble landing hits at a normal, or helpful rate.

Edited at February 12, 2018 09:32 AM by Destinations End

Forums > Member Help
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