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Name: Mystaria
(Myst is her preferred name; call her anything else at your own peril)
Age: 315
Gender: Female
Species: Water Dragon
Role: Warrior
Thoughts on the Truce:
Frankly speaking, she finds the truce uncomfortable, while Myst understands the need for it and why. She can't quite bring herself to truly trust the fae, tolerate would be a better word. But she'll have to give up on the rainbow set she was collecting for her father, which is disappointing.
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Appearance:
Myst is of considerable size for a dragon of her species, although she might not be tall, her wingspan and length make up for it. Standing roughly 15ft at the shoulder, and 3 times the length at 45ft.
Her body is slender and streamlined, with a webbed fin running down her spine with a larger crest at the back of her head. Along with this crest are two spike-like horns, each following the angle of her snout and neck. Her tail is thicker, functioning as a rudder and a tool for balance in air or water. Referring to a fan-tail, Myst has an oval-shaped fin at the end of her tail, designed for use in the water, but can be used equally in the air. Her claws are razor-sharp, thin, curved, needle-like talons on each leg. These paired with her knife-like teeth, make her very adept at inflicting deep, bloody wounds, or taking chunks with every bite.
Her wings are a surprising size, at 40ft, with a sleek shape that allows them to tuck directly along her body for maximum efficiency in the water.
Myst's scales are an iridescent sapphire blue, shimmering purple, red and pink. The webbing on her fins and wing membrane is a soft blue with a tint of light teal at the edges, while also being partially semi-transparent, letting small amounts of light pass through. Her claws and spines are black, while her horns are a royal blue that fades to white tips. Her belly scales are a lighter blue that leans into an almost teal color, these scales are not iridescent like those of her body, but they still retain a metallic sheen. Myst's eyes are what stand out on her, smoldering gold, with a reptilian pupil: her gaze is piercing even when she isn't trying.
Personality:
|Distant|Stubborn|Fierce|Blunt|Obsevant|Composed|Territorial|Surprisingly Loyal|Protective|Tempermental|Unpredictable|Instinctive|Battle Smart|Independant|Cunning|
Myst is usually a gentle and collected female, however, her demeanor changes like the tide. Easily irritated and even easier to anger. She is often unapologetically honest with just about everyone, regardless of their station and species. More often than not, acting and making decisions solely on instinct, this makes her very unpredictable and often dangerous. Yet this is a strong suit for her, as in battle her instincts are razor sharp, along with her observant tendencies and intelligence to read her opponent.
Despite her independent nature, Myst is actually quite loyal to those she respects or cares for, even becoming protective and sometimes downright territorial. Yet even with these somewhat chaotic traits, Myst can be uncharacteristically composed and controlled. This is what truly makes her a fearsome foe, hiding her intent and bloodlust behind a calm facade, at least until sometime finally tips her over the edge and she makes a harsh comment or snaps.
Abilities:
Surface Reflection: coating her body with a layer of water that clings to her scales, due to how water often refracts light, this ability's primary function is an optical camouflage. She draws water from around herself to do this, from the air, plants, and ground. This ability is even more potent with a body of water nearby, so long as she still has energy, it can regenerate almost indefinitely.
While on land it is most efficient when standing still, but even when moving, it still makes her hard to track and target. Yet in the water, she is virtually undetectable.
This ability has a bonus use, being a semi-functional armor. The layer of water she coats herself in increases her resistance against elemental attacks, but it is more vulnerable to piercing and fire/heat-related attacks.
Hydro Bubble; this ability allows her to summon a large orb of water, sometimes large enough to trap even dragons. All water that makes up the bubble can be manipulated to drown or trap an opponent, within which she can move freely. Her prey either falls victim to the water or to her claws.
This ability is only used when needed or when there is a large enough source of water available, as it puts a lot of strain on her body, considering she sacrifices some of her own moisture to power this ability. Once used she can move the bubble with little strain, but once it bursts she must at least a day with ample water access (2 days with limited water access), before she can use this ability again.
Strengths:
+Speed/Agility
+Exceptional sense of smell and hearing
+Working by herself
+Close-range combat specialty
+Wet and watery environments boost her abilities
Weaknesses:
-Hot and dry environments hinder her severely, to the point where, during the day, she wouldn't be able to use her abilities
-Unpredictable Temper makes her difficult to work with
-lack of brute strength
-Stamina and maneuverability on land
-Limited Vision on land (this is not the case in water)
Affiliations: Open
Other:
Myst is the second eldest daughter of the current Water Clan leader, Lithenal. Although she resembles her mother more, but her coloration is courtesy of her father.