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 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-
 Destinations End
10:18:21 Toliska, Desti, Coy
@Andy
Oh my goodness. That dog is adorable
 Broken Archangel
10:08:53 Samael, Fallen, Arch
wow

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 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-
 Destinations End
10:18:21 Toliska, Desti, Coy
@Andy
Oh my goodness. That dog is adorable
 Broken Archangel
10:08:53 Samael, Fallen, Arch
wow




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Forums > Roleplay > Fantasy
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(Glowmire) The Rotten ForestJuly 5, 2023 03:12 AM


Sunset Ghosts

Neutral
 
Posts:1624
#2904327
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Before interacting with this page make sure you sign up for GLOWMIRE
.
You've left the safety of town... The Rotten Forest. A dangerous place that keeps the residents of Glowmire in their happy little town most days. There are terrible things here, illnesses that will rot you from the inside out and creatures who won't hesitate to shred you. This is where you'll have to complete most quests...
.
.
.
RULES
.
One post at a time. I will post the start of your quest, you'll go where you want and I'll tell you what happens. If you're in a party you will all get a turn before I do, but whoever posted first cannot post again until I do.
.
You can only roleplay here if you are pursuing a quest, if you try to post here without taking a quest first you will be ignored.
.
Do not ask for tamable encounters, it will hurt your chances of finding one.
.
When in battle use the turn rule.
.
When in battle, you cannot dodge after I say you've been hit, I have a coin flip I'm using for if you dodge hits or not, I will say if your character dodged a hit.
.
Each player character has 100 HP, each creature does a certain damage if it hits you. Armor can reduce this. Each creature also has its own HP, some are designed to be much harder than others. If your character runs out of HP they faint and return to Glowmire with 5 HP and the quest is failed and re-posted.
.

Edited at July 15, 2023 01:47 PM by Sunset Ghosts
(Glowmire) The Rotten ForestJuly 10, 2023 03:19 PM


Sunset Ghosts

Neutral
 
Posts:1624
#2906708
Give Award
Start Death on Hooves
Opal
As the safety of the barbwire fence is left behind, the sounds of the forest echo across the cobblestone path, mixing with footsteps.
It's dangerous here...
.
-You May-
Search for Tracks
Set Cage and Bait
Explore a Bit
(Glowmire) The Rotten ForestJuly 10, 2023 03:25 PM


Biologist at Work

Darkseeker
 
Posts:1164
#2906713
Give Award
Opal
-
Explore a Bit!
(Glowmire) The Rotten ForestJuly 10, 2023 03:29 PM


Sunset Ghosts

Neutral
 
Posts:1624
#2906719
Give Award
You walk along for a while, the cobblestone path fading behind you. Suddenly, a loud CRACK echos through the woods and a tree comes crashing down right next to you, it's branches scratching your shoulder.
-1 HP
-You May-
Search for Tracks
Set Cage and Bait
Explore More
(Glowmire) The Rotten ForestJuly 10, 2023 03:35 PM


Biologist at Work

Darkseeker
 
Posts:1164
#2906722
Give Award
Opal
-
Searching for tracks!
(Glowmire) The Rotten ForestJuly 10, 2023 03:39 PM


Sunset Ghosts

Neutral
 
Posts:1624
#2906729
Give Award
You search for tracks along the cobblestone path. Indeed there are signs that suggest the horse has been here on more than one occasion, broken branches and small game trails.
While following one of them, you come across the body of a former town member... a small wolf, now overgrown with mushrooms and Spores. It looks like she has a pouch of pinecones around her neck, but something tells you to stay away...
-You May-
Grab the pouch
Follow the gametrail
Go back to Main Road
(Glowmire) The Rotten ForestJuly 10, 2023 03:47 PM


Biologist at Work

Darkseeker
 
Posts:1164
#2906740
Give Award
Follow the game trail, but the pinecones could have been helpful...
(Glowmire) The Rotten ForestJuly 10, 2023 03:52 PM


Sunset Ghosts

Neutral
 
Posts:1624
#2906746
Give Award
You decide to leave it and continue following the gametrail... thinking the pinecones may be helpful, you turn around to look at the body again, watching as a small rat runs forward and jumps on it to begin feeding, before a flurry of orange spores fluttered from the dead wolf's fur and swarmed around the rats head, disappearing into its ears and making it squeak in pain before running off into the bushes... You're glad you didn't touch the pouch.
.
As you follow the game trail, more and more signs of the horse appear, until you're seeing chewed trees and horseshoe shaped tracks in the mud.
-You May-
Continue Forward
Go Back
Set Cage and Bait

Edited at July 10, 2023 03:53 PM by Sunset Ghosts
(Glowmire) The Rotten ForestJuly 10, 2023 03:55 PM


Biologist at Work

Darkseeker
 
Posts:1164
#2906750
Give Award
Set the Cage and Bait, interesting...
(Glowmire) The Rotten ForestJuly 10, 2023 03:58 PM


Sunset Ghosts

Neutral
 
Posts:1624
#2906753
Give Award
You set the Iron Cage out between two trees on the game trail, covering it with dead leaves and branches before setting the bucket of rotten veggies inside.
-You've used Iron Cage and Bucket of Rotten Veggies-
You then position yourself downwind of the trap and wait.
-You May-
Continue Waiting
Try a Call(must describe)
Reposition Yourself

Forums > Roleplay > Fantasy
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