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 Night Raven College
06:57:50 NRC/Raven
Why did they make it 700 shamrocks
 Night Raven College
06:57:15 NRC/Raven
Overall I have 82 ;-;
 Megan :)
06:57:04 southern lil' miss
Hoping my boy Shepherd makes it safe tomorrow o.e
 Ezranian
06:56:54 ezra, he/him
i mean both are slow. i'm trying to get 300 before the event ends and it is not going great lol
 Night Raven College
06:56:14 NRC/Raven
Oh oops
 Caeruleum
06:55:41 Caesar
im talking about overall count, not about how much you currently have ;-;
 Night Raven College
06:54:53 NRC/Raven
Caesar
I've been giving all mine to sleep so I'm broke. ( shamrock)
 Caeruleum
06:54:12 Caesar
bruh why are shamrocks so slow to grind >.<
 Night Raven College
06:53:55 NRC/Raven
Hi Marionne welcome back(:
 Shadow Tree
06:53:07 Marionne
Hi chat! I haven't played this in a while :D
 Night Raven College
06:50:33 NRC/Raven
Wait why do I feel like drawing a wolf with blood now....
 Wild Runners
06:50:08 Stalking chat
Gullin I can't find the squirrels I'm sorry..
 Night Raven College
06:49:22 NRC/Raven
Of course*
 Night Raven College
06:48:05 NRC/Raven
Wild
It doesn't have to be perfect
 Night Raven College
06:47:51 NRC/Raven
And if course the green potion is 1 apple, like why?
 Wild Runners
06:47:50 Stalking chat
NRC,
I'm not a master at gore though :p
 Wild Runners
06:47:39 Stalking chat
NRC,
okay
 Night Raven College
06:47:06 NRC/Raven
Wild
A Wolf with blood in its mouth.
 Wild Runners
06:46:31 Stalking chat
What should I draw?
canine or feline please
 Caeruleum
06:42:25 Caesar
good luck, soldier

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Chatbox
 Night Raven College
06:57:50 NRC/Raven
Why did they make it 700 shamrocks
 Night Raven College
06:57:15 NRC/Raven
Overall I have 82 ;-;
 Megan :)
06:57:04 southern lil' miss
Hoping my boy Shepherd makes it safe tomorrow o.e
 Ezranian
06:56:54 ezra, he/him
i mean both are slow. i'm trying to get 300 before the event ends and it is not going great lol
 Night Raven College
06:56:14 NRC/Raven
Oh oops
 Caeruleum
06:55:41 Caesar
im talking about overall count, not about how much you currently have ;-;
 Night Raven College
06:54:53 NRC/Raven
Caesar
I've been giving all mine to sleep so I'm broke. ( shamrock)
 Caeruleum
06:54:12 Caesar
bruh why are shamrocks so slow to grind >.<
 Night Raven College
06:53:55 NRC/Raven
Hi Marionne welcome back(:
 Shadow Tree
06:53:07 Marionne
Hi chat! I haven't played this in a while :D
 Night Raven College
06:50:33 NRC/Raven
Wait why do I feel like drawing a wolf with blood now....
 Wild Runners
06:50:08 Stalking chat
Gullin I can't find the squirrels I'm sorry..
 Night Raven College
06:49:22 NRC/Raven
Of course*
 Night Raven College
06:48:05 NRC/Raven
Wild
It doesn't have to be perfect
 Night Raven College
06:47:51 NRC/Raven
And if course the green potion is 1 apple, like why?
 Wild Runners
06:47:50 Stalking chat
NRC,
I'm not a master at gore though :p
 Wild Runners
06:47:39 Stalking chat
NRC,
okay
 Night Raven College
06:47:06 NRC/Raven
Wild
A Wolf with blood in its mouth.
 Wild Runners
06:46:31 Stalking chat
What should I draw?
canine or feline please
 Caeruleum
06:42:25 Caesar
good luck, soldier




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

Neutral
 
Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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