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 Night Raven College
05:23:41 NRC/Raven
Will
Sure
 St. Cloverbeast
05:15:54 Will
Anyone wanna listen to me gush about my soon to be puppy? ;^;
I'm sososo excited
 MLadySkylar
05:13:53 P'Sky/Sky-kun
Chat is napping again
 MLadySkylar
05:02:13 P'Sky/Sky-kun
I just put a hole in my hand, I'm in so much pain. And I still have yard work to finish
 Acerbus.
05:02:03 Ace
Hurry
I was JUST talking to a friend about that. I feel like mush got so much easier to obtain when I was gone, I've made a boatload exploring the past few weeks since I've been back, but even then, the inflation is CRAZY e.e
 Wild Runners
04:58:01 Stalking chat
Hurry,
I have a PERFECT idea for that
 Hurry
04:55:01 
Maybe a wolf with a flower crown, it is spring and stuff so it seems fitting
 Hurry
04:53:36 
<3
 Ezranian
04:53:21 ezra, he/him
idk but i swear i remember apples being like 700 mush each. i first played the game before the vulpes coats were added though so it has Been A While
 SouthernScorpion
04:52:18 Scorpion
I am really feeling the American Spirit right now with 3 naturally found bald eagles
 Serpents
04:52:11 Waterfall,Zane,Pixal
off to do elliptical
 Wild Runners
04:52:08 Stalking chat
What should I draw?
 Wild Runners
04:50:34 Stalking chat
Hurry,
your welcome fellow explorer and doodler :D
 Hurry
04:50:33 
When did mushroom inflation happen? I rejoined the game like a month ago after years of absence
 Ezranian
04:50:30 ezra, he/him
honestly any phrase with the word "mushroom" in it sounds like a euphemism. see also "mushroom hole"
 Hurry
04:49:30 
Thanks again :3
 Ezranian
04:49:27 ezra, he/him
just thought about how it's easier to get mushrooms now but apples cost more of them. then realized this phenomenon would be called "mushroom inflation"
 Wild Runners
04:48:33 Stalking chat
Hurry,
I'd say the others aren't really worth it, so yeah
 Hurry
04:48:17 
I guess you and Uma are fated nemesis
 Hurry
04:47:31 
@Wild Runners I see, thank you

So besides Generals there are no other bounties that give such good rewards? Not even in some other terrains; I recently unlocked Jungle ^^

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Chatbox
 Night Raven College
05:23:41 NRC/Raven
Will
Sure
 St. Cloverbeast
05:15:54 Will
Anyone wanna listen to me gush about my soon to be puppy? ;^;
I'm sososo excited
 MLadySkylar
05:13:53 P'Sky/Sky-kun
Chat is napping again
 MLadySkylar
05:02:13 P'Sky/Sky-kun
I just put a hole in my hand, I'm in so much pain. And I still have yard work to finish
 Acerbus.
05:02:03 Ace
Hurry
I was JUST talking to a friend about that. I feel like mush got so much easier to obtain when I was gone, I've made a boatload exploring the past few weeks since I've been back, but even then, the inflation is CRAZY e.e
 Wild Runners
04:58:01 Stalking chat
Hurry,
I have a PERFECT idea for that
 Hurry
04:55:01 
Maybe a wolf with a flower crown, it is spring and stuff so it seems fitting
 Hurry
04:53:36 
<3
 Ezranian
04:53:21 ezra, he/him
idk but i swear i remember apples being like 700 mush each. i first played the game before the vulpes coats were added though so it has Been A While
 SouthernScorpion
04:52:18 Scorpion
I am really feeling the American Spirit right now with 3 naturally found bald eagles
 Serpents
04:52:11 Waterfall,Zane,Pixal
off to do elliptical
 Wild Runners
04:52:08 Stalking chat
What should I draw?
 Wild Runners
04:50:34 Stalking chat
Hurry,
your welcome fellow explorer and doodler :D
 Hurry
04:50:33 
When did mushroom inflation happen? I rejoined the game like a month ago after years of absence
 Ezranian
04:50:30 ezra, he/him
honestly any phrase with the word "mushroom" in it sounds like a euphemism. see also "mushroom hole"
 Hurry
04:49:30 
Thanks again :3
 Ezranian
04:49:27 ezra, he/him
just thought about how it's easier to get mushrooms now but apples cost more of them. then realized this phenomenon would be called "mushroom inflation"
 Wild Runners
04:48:33 Stalking chat
Hurry,
I'd say the others aren't really worth it, so yeah
 Hurry
04:48:17 
I guess you and Uma are fated nemesis
 Hurry
04:47:31 
@Wild Runners I see, thank you

So besides Generals there are no other bounties that give such good rewards? Not even in some other terrains; I recently unlocked Jungle ^^




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
Give Award
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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