Chatbox
 Thanksgiverbeast
10:56:09 Will
Ok update

I *think* that I hate tiny boba
They're the perfect texture
but also having so many in your mouth is the worst texture ever
 Salem
10:52:58 Floating pencil
-WP Click-
 Thanksgiverbeast
10:51:20 Will
With everything going on in the US

I highly doubt a federal law relating to dog breeds is gonna come out :'D
 Dont Fear The Reaper
10:50:12 Reaper / Grim
I hate to leave in the middle of the discussion, but I have to start heading to my next class, I'm sorry guys
 ~♥Nux♥~
10:49:03 You're just yellow
Reaper

Yeah, so blaming a human for the dog being aggressive is like blaming a human's mistakes on mommy issues. Sure, may be the case sometimes, but not every time.
 Thanksgiverbeast
10:48:28 Will
Today I learned that tiny boba pearls exist...
I cannot tell how I feel about them
 Purgatory
10:47:16 Purgatorio/Purge
It's actually not being enforced, the bill won't pass. Americans don't give a shit what type of dog you have. This is a rumor going around social media for some reason. Not truth. The law actually restricts the ban on breeds like pitbulls, german shepherd, etc
 Dont Fear The Reaper
10:47:02 Reaper / Grim
Nux
Yeah, that's how it is with all animals on the planet
 ~♥Nux♥~
10:45:39 You're just yellow
I breed American Bullies, and I can state with confidence, that while some people feed the dogs attitude or aggression, but some dogs are aggressive by nature. Now, by saying that, not ALL dogs in the breed are automatically aggressive. Pits tend to be territorial and possessive, so people tended to use them for fighting, which is how they earned their rep for being an aggressive breed. I've had pits that were the sweetest things, and then I've had some that aren't. It's just like people. Not all of them are bad, but accassionally there's a Ted Bundy or Jeffery Dahmer in the mix.
 Dont Fear The Reaper
10:45:31 Reaper / Grim
Yellow
...I cannot deny that XD
 teddy
10:42:16 its yellow
reaper
that sounds like a very american thing to enforce lol
 Dont Fear The Reaper
10:41:41 Reaper / Grim
Yellow
Interesting, the one that's been trying to get passed in the US has dogs being euthanized. If it looks like a bully, it's dying
 teddy
10:38:47 its yellow
which*
 teddy
10:38:32 its yellow
reaper
they arn't slaughtered. It breeding, selling, buying, trading ETC witch is banned. the current bullies may live out their lives. Though, a lot of especially brits euthanised theirs (out from their own choice)
 teddy
10:36:32 its yellow
but this is also stated on the UKC webpage "Above all else, the APBT must have the functional capability to be a catch dog that can hold, wrestle (push and pull), and breathe easily while doing its job. Balance and harmony of all parts are critical components of breed type.

"
 Dont Fear The Reaper
10:35:39 Reaper / Grim
Yellow
Yep, I wish we as a world would stop and actually inform ourselves and stop spreading misinformation. The media is always dramatizing things and blowing everything way out of proportion and now we have innocent animals being slaughtered because of it
 teddy
10:34:00 its yellow
Reaper
yes i agree with you. I also think that a lot of people (in europe where these dogs are foreign) i think a lot of the people that buy them, encourage and like their history as agressive dogs
 Dont Fear The Reaper
10:28:43 Reaper / Grim
Yellow
That doesn't surprise me, even rotties I've seen. Not many, but there are some. Most of the negative myths surrounding pits and such are because of the dogs that were abused, neglected, or used in dog fights. Gives the entire breed a bad rep
 teddy
10:27:18 its yellow
reaper
no worries, the idea comes from the 1970s
 teddy
10:26:32 its yellow
reaper
yes all of those fall under the "worker" i typed.

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Forums > Member Help > Guides
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Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

Neutral
 
Posts: 2190
#22993
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23
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.

Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.

Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)

Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.

Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)***
---
800-824 = Play Dead (Def +31)
825-849 = Dodge (Def +32)
850-874 = Pin (Off +33)
875-899 = Decapitate (Off +34)
900-924 = Shake (Off +35)
925+ = Death Grip (Off +36)

Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
***Body slam takes 50 exp to learn the next move, not 25 exp.

Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.

As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.

Let me know if I'm missing anything that could be helpful for this!

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

Neutral
 
Posts: 2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

Neutral
 
Posts: 2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

Neutral
 
Posts: 0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

Neutral
 
Posts: 0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

Game Moderator
Darkseeker
 
Posts: 5739
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

Neutral
 
Posts: 0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

Neutral
 
Posts: 2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

Neutral
 
Posts: 0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

Darkseeker
 
Posts: 831
#1608034
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moles?

Forums > Member Help > Guides
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