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 Moonfall
10:48:16 Many moons, one me
Should I stay up til game midnight or go to bed early?
I'm a sleepy bean, but I feel like the second I actively try to fall asleep I'll be awake indefinitely
Also unrelated cause I don't want to accidentally spam, my cat just found a spider, alerted me to it's presence, and after I killed it and gave her a treat (as per her contract), immediately started patrolling my room for more bugs and has yet to stop
 The Silmaril Pack
10:46:25 
Khaos
The last post is the best:)
I know it's not the anniversary of his passing, but does March hold something special of your dog Franklin? Also I don't know a lot of dogs who are Dad dogs more than Mom dogs, lol, your Dad must be great to hang with too.
 Serpents
10:44:38 Waterfall,Zane,Pixal
Waning Moon Snap growls dominantly at Falling Moon Snap.

Affinity: Like
Mood: Fierce.... falling his above you on the evil totem poll being son of Midnight
 Gwyllgi
10:44:08 ~Cwn~
She's still not in labor!! Gosh xD
-WP Click-
 Moonfall
10:39:38 Many moons, one me
Kháos, I do believe a carrot pillow would count 😁
 Kháos
10:25:50 Kaos || Kháos
Also posting this again:
-WP Click-
Memories, anyone?
 Kháos
10:25:33 Kaos || Kháos
I'm back.

Moonfall-
I feel like I've heard of that before, and it sounds like a nice solution. I unfortunately don't have any rubber ducks, but I do have a carrot pillow!
 purdy
10:18:52 Tamer of Thighs
I swear sewing is just me getting a shot with no benefits multiple times
 Kháos
10:07:58 Kaos || Kháos
It was fine for a while, but then it unexpectedly turned into... that. 😭 It's all fixed now and the thing I was /trying/ to do is coded now.
 Moonfall
10:07:15 Many moons, one me
My dad coded and he would talk to one and it usually ended up helping him out with tricky problems
 Kháos
10:06:48 Kaos || Kháos
I am never using an apostrophe in my palettes again.
 Moonfall
10:05:09 Many moons, one me
Kháos, I'm pretty sure that would do it, yeah. I can't code, I'm absolutely 0 help there, but have you tried talking to a rubber ducky? Or other such item?
 Kháos
10:03:17 Kaos || Kháos
I accidentally, somehow, managed to remove 90% of the palette code and replace every single character with \ e.e
 Moonfall
10:03:17 Many moons, one me
Look pretty awesome otherwise
 Moonfall
10:02:57 Many moons, one me
Kháos, well,I can't read chat, but I can see buttons, names, and the color of your mod tag.
 Wild Runners
10:01:19 Temptations failing
I wish I wasn't so tired..
like it makes it so hard to do anything
 Moonfall
10:01:14 Many moons, one me
That's amazing, 15/10
 Andypaws
10:01:03 Andy [he/they]
Moonfall

Thank you!!
 Kháos
10:01:00 Kaos || Kháos
I have no clue what I just did...
 Moonfall
09:59:50 Many moons, one me
Andy, I absolutely love it!!

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Chatbox
 Moonfall
10:48:16 Many moons, one me
Should I stay up til game midnight or go to bed early?
I'm a sleepy bean, but I feel like the second I actively try to fall asleep I'll be awake indefinitely
Also unrelated cause I don't want to accidentally spam, my cat just found a spider, alerted me to it's presence, and after I killed it and gave her a treat (as per her contract), immediately started patrolling my room for more bugs and has yet to stop
 The Silmaril Pack
10:46:25 
Khaos
The last post is the best:)
I know it's not the anniversary of his passing, but does March hold something special of your dog Franklin? Also I don't know a lot of dogs who are Dad dogs more than Mom dogs, lol, your Dad must be great to hang with too.
 Serpents
10:44:38 Waterfall,Zane,Pixal
Waning Moon Snap growls dominantly at Falling Moon Snap.

Affinity: Like
Mood: Fierce.... falling his above you on the evil totem poll being son of Midnight
 Gwyllgi
10:44:08 ~Cwn~
She's still not in labor!! Gosh xD
-WP Click-
 Moonfall
10:39:38 Many moons, one me
Kháos, I do believe a carrot pillow would count 😁
 Kháos
10:25:50 Kaos || Kháos
Also posting this again:
-WP Click-
Memories, anyone?
 Kháos
10:25:33 Kaos || Kháos
I'm back.

Moonfall-
I feel like I've heard of that before, and it sounds like a nice solution. I unfortunately don't have any rubber ducks, but I do have a carrot pillow!
 purdy
10:18:52 Tamer of Thighs
I swear sewing is just me getting a shot with no benefits multiple times
 Kháos
10:07:58 Kaos || Kháos
It was fine for a while, but then it unexpectedly turned into... that. 😭 It's all fixed now and the thing I was /trying/ to do is coded now.
 Moonfall
10:07:15 Many moons, one me
My dad coded and he would talk to one and it usually ended up helping him out with tricky problems
 Kháos
10:06:48 Kaos || Kháos
I am never using an apostrophe in my palettes again.
 Moonfall
10:05:09 Many moons, one me
Kháos, I'm pretty sure that would do it, yeah. I can't code, I'm absolutely 0 help there, but have you tried talking to a rubber ducky? Or other such item?
 Kháos
10:03:17 Kaos || Kháos
I accidentally, somehow, managed to remove 90% of the palette code and replace every single character with \ e.e
 Moonfall
10:03:17 Many moons, one me
Look pretty awesome otherwise
 Moonfall
10:02:57 Many moons, one me
Kháos, well,I can't read chat, but I can see buttons, names, and the color of your mod tag.
 Wild Runners
10:01:19 Temptations failing
I wish I wasn't so tired..
like it makes it so hard to do anything
 Moonfall
10:01:14 Many moons, one me
That's amazing, 15/10
 Andypaws
10:01:03 Andy [he/they]
Moonfall

Thank you!!
 Kháos
10:01:00 Kaos || Kháos
I have no clue what I just did...
 Moonfall
09:59:50 Many moons, one me
Andy, I absolutely love it!!




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Forums > Member Help > Guides
   1    2 

Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

Neutral
 
Posts:2190
#22993
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25
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.
Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.
Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)
Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.
Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)
775-800 = Maul (Off +31)
800-824 = Play Dead (Def +32)
825-849 = Dodge (Def +33)
850-874 = Pin (Off +34)
875-899 = Decapitate (Off +35)
900-924 = Shake (Off +36)
925+ = Death Grip (Off +37)
Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.
As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.
Let me know if I'm missing anything that could be helpful for this!

Edited at March 2, 2026 03:28 AM by Kháos
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

Neutral
 
Posts:2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

Neutral
 
Posts:2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

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Posts:0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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Posts:0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

Darkseeker
 
Posts:5797
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

Neutral
 
Posts:0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

Neutral
 
Posts:2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

Neutral
 
Posts:0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

Darkseeker
 
Posts:1013
#1608034
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moles?

Forums > Member Help > Guides
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