Wolf Play : Glowmire Discussion
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 Amygdala
05:22:01 Amy/Anpmygdala
Hi tiny
 Tiny Village
05:21:26 Tiny
Ello
 Amygdala
05:13:57 Amy/Anpmygdala
Bear
I didn't even notice it 🤣
No worries i misspell stuff a lot
 Bears den
05:12:05 Bear
Woops I meant Amy sorry
 Bears den
05:11:15 Bear
Any
XD
 Amygdala
05:09:25 Amy/Anpmygdala
Bear
I know...i had to use the bottom attack button lol
 Amygdala
05:09:00 Amy/Anpmygdala
Floor
Well the important one got away in all that confusion...coyotes didn't stand a chance though XD
 Bears den
05:08:41 Bear
Amy
lol they donÂ’t even fit
 Forest Dwelling
05:07:54 Wolflocke Challenge
@Amy

Good luck-
 Amygdala
05:07:01 Amy/Anpmygdala
Exscuse you?
You spy 7 Creatures.

-Click-
 Forest Dwelling
05:06:26 Wolflocke Challenge
@Cae

I know, I'm just pointing out that it's a weird coincidence
 Caeruleum
05:05:19 Cae, Blue
Do bidoo encounter first, battle stays until you defeat them all
 Forest Dwelling
05:04:14 Wolflocke Challenge
I keep running into wolverines to battle on the same tile I find Bidoo explore-
 Amygdala
05:04:02 Amy/Anpmygdala
Thought so
Well if the bug was reportes we just have to wait for it to be fixed XD
 Willow Creek
05:04:00 
Ah I see I see.
 Salem
05:02:47 Bell
There's a bug forum for it :P
 Willow Creek
05:01:10 
It was working yesterday and when I didnt earn a point it'd just say 'The wolf yips and goes to lay in the shade'.

Is the 'cant play right now' a glitch, then?
 Amygdala
05:00:05 Amy/Anpmygdala
It's happening to me too when i play with my wolves...sometimes it works sometimes it says...oops you can't play right now
 Willow Creek
05:00:00 
I am completely out of moves. The Explore In: 28 is next to battle right now
 The Pumpkin King
04:59:18 
Willow Creek, make sure you just finished an Explore session and completely ran out of moves. Try then. :-)

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Glowmire DiscussionJune 30, 2024 02:01 PM


The Night Walker

Neutral
 
Posts: 611
#3037781
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My bad for skedaddling- I kept thinking I'd have a better time to respond but I didnt so I'm back on my PS
Glowmire DiscussionJuly 1, 2024 12:02 AM


Night Shade

Darkseeker
 
Posts: 329
#3037882
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You might just be subscribed to the OP. Try unsubscribing and subscribing again, but to the whole thread. I'm subscribed to just the OP on all of the threads excluding the forest.

Matunda said:

I'm fine. How are you?

It never messages me when someone posts in the RP thread. I'm subscribed to it, but it isn't, and I keep forgetting about it. I'm sorry.



Glowmire DiscussionJuly 3, 2024 12:43 AM


Sunset Ghosts

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Posts: 1620
#3038289
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Sorry to have disappeared yesterday
Glowmire DiscussionJuly 4, 2024 01:05 AM


Red River Wolves

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Posts: 375
#3038558
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Inside me are two wolves. One wants to get on with quests and the other wants that sweet, sweet Glowmire LORE.
Glowmire DiscussionJuly 4, 2024 02:23 AM


The Night Walker

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Posts: 611
#3038564
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The scrumptious LORE.
Glowmire DiscussionJuly 4, 2024 01:13 PM


Sunset Ghosts

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Posts: 1620
#3038610
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The lore is super interesting and I think Rocky has gotten the closest to finding actual lore drops and even still those only scratch the surface. Maybe you can be one of Glowmire's Scientific Explorers!

Edited at July 4, 2024 01:13 PM by Sunset Ghosts
Glowmire DiscussionJuly 4, 2024 03:54 PM


The Night Walker

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Posts: 611
#3038644
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I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?
Glowmire DiscussionJuly 4, 2024 04:47 PM


Sunset Ghosts

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Posts: 1620
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The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.
Glowmire DiscussionJuly 7, 2024 07:16 AM


Rogue Whispers

Darkseeker
 
Posts: 3091
#3038990
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Sometimes Spirit is a winged wolf in RPs I do. Do you think he could be winged? Is it too late to change that?

Sunset Ghosts said:

The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.


Glowmire DiscussionJuly 7, 2024 12:38 PM


Sunset Ghosts

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Posts: 1620
#3039017
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Rogue Wildfires said:
Sometimes Spirit is a winged wolf in RPs I do. Do you think he could be winged? Is it too late to change that?

Sunset Ghosts said:

The Night Walker said:
I have a silly idea- I don't really care if it's implemented but for characters who can fly like dragons and birds and such could we be able to fly for three turns a cool down of 15 turns maybe? Just something I thought was cool but I feel like the grounded characters would need abilities too- felines stealth and canines a dash or carnage?


This is actually already accounted for in my system! Flighted creatures such as birds and dragons are unhindered by fall damage unless Injured, but the wheel for your injuries has a high likelihood of landing on your wings if you're a flighted creature.
Four legged creatures are more likely to dodge a hit
And anthropomorphic creatures are more proficient with weapons and are more likely to land a hit.




Hmm... I don't think it's too late to change, no. But since he's already taken fall damage, if you want, you can head to the inn and pretend he wakes up with them.
Form shifting happens often in Glowmire for characters with multiple designs. You just will not be able to revert back.

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