Wolf Play : To Rid of Hunger | Discussion Thread
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 Narran Park
01:30:32 Sting
Welcome Back!
 Apothecary
01:28:50 Medicinally Autistic
If you need any help getting back in the game just let me know :)
 Night Shade
01:25:43 Graves | Chaos
I had to take my rabbit to the vet today and it turns out she has a life-threatening uterine infection.
 Loveless
01:25:38 lexiboo
ItÂ’s been almost a year since IÂ’ve been on :(
 Salem
01:09:59 Rumi
Looking for more members :P
-WP Click-
 Malcuth
12:59:27 Wander
-WP Click-
Paws up?
 Dark pack
12:51:44 
-WP Click-
 Drunken seas
12:51:12 Pera
Techno, dunno, up to you, amber around its head?
 technoblade
12:49:17 Lil Techy | Techno
Emmet

These are just the markings for the arctual wyrm, I'll be adding the mushrooms and glow worms after :D

Bau

I may just do the stripes and add a second layer of them in a lighter colour
 Apothecary
12:48:44 Medicinally Autistic
I have a feeling i won't make my goal
 Continental Wolves
12:48:06 Emmet , Spoopy Wolf
Techno
Greens that aren't harsh on my eyes! I love the stripes :0
 distant-lands
12:47:27 katy | beetle
-WP Click-
paws? :)
 -Sweet-Poison-
12:47:20 Bau
Techno

3/5s the way down :3
 technoblade
12:46:48 Lil Techy | Techno
oooh
 technoblade
12:46:37 Lil Techy | Techno
Bau

How far should the strips go and the lighter green is the tummy colour, they usually have lighter stomachs.
 -Sweet-Poison-
12:46:13 Bau
Techno

More clarification
Like
A very thin stripe right where the tummy meets the fur :3
 technoblade
12:45:56 Lil Techy | Techno
Pera

Tear markings? Where?
 Revelry
12:45:38 Rev
-WP Click-
Keep? Her earthquake vitals are annoying me lol
 -Sweet-Poison-
12:45:22 Bau
Techno

More stripes, and then using a darker green give them a tummy color
 Drunken seas
12:45:10 Pera
Techno
Tear markings?

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Forums > Roleplay > Discussion
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To Rid of Hunger | Discussion ThreadSeptember 14, 2021 03:42 PM


Former Pack

Neutral
 
Posts: 0
#2619570
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Oh, no, she's just a tsundere—

She's mostly just confused with Callan 'cause she doesn't understand why he's being nice to her. She's also semi-pissed at him because his ~niceness~ is reminding her of Charlie, and she, well, doesn't like being reminded of Charlie.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 03:44 PM


Sir Froggington

Lightbringer
 
Posts: 17689
#2619571
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Good roleplays come in waves. I think one good roleplay inspires others and then there is a lull as they all die out and then someone has to start the cycle again
or everyone is busy and burnt out because they have lots of roleplays, so any other good roleplays flounder about
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 03:48 PM


Former Pack

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Posts: 0
#2619578
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@Froggeh
True, true. One of the reasons why I'm not letting myself join or start any other roleplay is so that I can keep this one active. I already suck at multitasking and procrastinate everything, so it would be a mistake to put something else on my plate, really.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 03:54 PM


Former Pack

Neutral
 
Posts: 0
#2619586
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Speaking of, @everyone, do any of you have ideas for possible side plots. I believe we've all decided on a major one that'll happen at some point (natural disaster, group splits apart) and also on the group encountering a massive group led by a Negan-knockoff, but is there anything else y'all had in mind? Anything. Hell, if y'all wanna go to Minos at some point in some side plot where the group needs this one thing or something, that'd be fine, too. Or maybe one of you had an idea for when the group goes to a radioactive zone? Legit anything.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:01 PM


ThisIsAPackName

Lightbringer
 
Posts: 8870
#2619592
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I say if anyone ends up being entirely inactive, kick 'em out and have them die when they go out and meet with the (insert number here) zombies you planted outside. I don't think that'll be the case with anyone here, but I also don't want this roleplay to die.

Anyways, not at the moment, but I'll think on it and get back to you on that.

To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:05 PM


Former Pack

Neutral
 
Posts: 0
#2619596
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I might specify the inactivity rule a little bit more and add more details. Like, I have it written that I'm giving people ten days to write a response and I'll give them a warning if they take longer than that, but I may add that the second warning for inactivity will come in half that time (five days) and the third warning doesn't exist because you'll be out by then— Kinda like a "three strikes, you're out," rule thing.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:08 PM


ThisIsAPackName

Lightbringer
 
Posts: 8870
#2619599
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Yeah, that sounds good to me. You should probably specify how many days it takes until they get kicked, though, if it's more than 10 that earns just the second warning.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:10 PM


Former Pack

Neutral
 
Posts: 0
#2619600
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I think I'll give 17 days 'til someone gets evicted.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:12 PM


Former Pack

Neutral
 
Posts: 0
#2619601
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And done. It's in the rules now.
To Rid of Hunger | Discussion ThreadSeptember 14, 2021 04:22 PM


Overthink101

Neutral
 
Posts: 11672
#2619614
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Maybe we meet like, this one dude that left one of Finley's past groups at some point before they all died, I think that would be funny. Since, you know, you guys might learn some new things about Finley that you wouldn't have learned otherwise

ASomeonePerson said:
Speaking of, @everyone, do any of you have ideas for possible side plots. I believe we've all decided on a major one that'll happen at some point (natural disaster, group splits apart) and also on the group encountering a massive group led by a Negan-knockoff, but is there anything else y'all had in mind? Anything. Hell, if y'all wanna go to Minos at some point in some side plot where the group needs this one thing or something, that'd be fine, too. Or maybe one of you had an idea for when the group goes to a radioactive zone? Legit anything.



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