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Devil

Heya! I'm doing good! Just drawing:)
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Hi chat

How is everyone doing today?
 Eagle's Sorrow
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-Click-

I think I just got art block in the middle of drawing so perfectly I almost fainted
 Archived Stars
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Never mind. That whole litter was heroes
 Archived Stars
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random hero lol
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I tried it says oops! This pack does not want to be disturbed
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Someone try and DM me LOL
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Wait can players still DM me if I turn do not disturb on,, someone test this with me
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Pvp anyone?
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Is it just me or do y'all turn on Do Not Disturb just so people think you're busy and you don't have to get notifs for anything-?
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Wrong link sorry

Here it is:
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good mythical morning chat
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Good night Aci<3
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Goodnight aci

I probably need to get off as well XD
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I'm going to pop off for now and try to sleep x.x
 Eagle's Sorrow
09:33:13 eagle, they/them
Next up: pawz
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Eagle cool! It's really good!
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Are you kidding me

I hate beetle
Was at the last leg for a thousand years and the computer caught up
 Eagle's Sorrow
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Look*
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Nice

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Forums > Roleplay > Discussion
   1    2 

Overthink101 X Ylva | DiscussionJanuary 18, 2022 08:21 AM


Ylva

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Posts: 361
#2692583
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Dont post please!

RP Thread: Here

Overthink101 X Ylva | DiscussionJanuary 22, 2022 01:20 PM


Overthink101

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Posts: 12298
#2694566
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Alright, so- Any plot ideas or should we just list some random ones that could work?
Overthink101 X Ylva | DiscussionJanuary 27, 2022 08:58 PM


Ylva

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Posts: 361
#2698301
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Hmm maybe we could do like a apocalypse type? But different enemies?
Also maybe the government has like a "safe place" where people are kind of brainwashed?
Overthink101 X Ylva | DiscussionJanuary 27, 2022 10:05 PM


Overthink101

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Oooo, that could be fun- What do you mean by different enemies though?
Overthink101 X Ylva | DiscussionJanuary 28, 2022 11:54 AM


Ylva

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Do you know the game fallout? It's basically a dystopian world, where the "enemies" are a bunch of mutated radioactive creatures. They aren't that easy to kill like zombies would. But the people who live on the outside have adapted to these creatures and know how to successfully kill them unless they are unlucky. As another enemy, we do like humanoid robots that are used by the government?
Overthink101 X Ylva | DiscussionJanuary 28, 2022 04:04 PM


Overthink101

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That could definitely be cool to mess around with, yeah- We'd have to decide what makes the not-zombies harder to kill and if there's different types of them- etc, etc. We'd also have to figure out the robots; Why are they being sent out, what can they do- etc, etc. It also would help to decide where our characters are starting and all, and whether we'd only have one character each or not.
Overthink101 X Ylva | DiscussionJanuary 28, 2022 11:48 PM


Ylva

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Posts: 361
#2698886
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Yess now the world building comes into play. So should we make separate posts to keep track of everything? Like one talking about the government controlled world. Another about types of creatures they can run into. To be honest I don't have much else for the robots, but we can come up with more info about them later. Tru true umm, we can start that after we have the rest?

Edited at January 29, 2022 12:01 AM by Ylva
Overthink101 X Ylva | DiscussionJanuary 28, 2022 11:50 PM


Overthink101

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#2698888
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Yeah- Probably a good idea to save the character stuff for last, focus on the world first lmao
-
Making separate posts for each thing would probably be helpful, it could be pinned then so we'd constantly have it at a moment's notice too that way.
Overthink101 X Ylva | DiscussionJanuary 29, 2022 12:00 AM


Ylva

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Posts: 361
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Okay wanna get names for the land? Details are always fun. I have a few ideas I pulled from a generator XD Also how many posts should we do?

1.) Government land

2.) Outside land

3.) Plot line?

4.) Enemies list

5.) NPC's

Does this sound good for a start or am I missing stuff? Each of them will go into more detail though

Overthink101 X Ylva | DiscussionJanuary 29, 2022 08:51 AM


Overthink101

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#2698989
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I'd have a post for Plot line first, then one for the Outside land, then one for the Government land, then one for Enemies, and then one for NPCs, and then a final one for anything else we decide that doesn't fit in the other five places.

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