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Name: Fenrisúlfr, his closer friends and allies call him by Fenrir.
Age: Four as of three moon cycles ago.
Gender: Male
Animal: Lone Wolf
Appearance: An average sized male with a lean build, long legs, and large chest cavity, he is obviously made for running long distances at high speeds. His pelt is a rusted color, black peppering his flanks and shoulders, with his underbelly a lighter cream color. His coat is thick and puffy, perfect for the colder weather.
Fenrir's eyes are a deep stormy grey, with slight hints of gold around his iris. His features are sullen, and brooding. He constantly seems to carry a somber expression and saddened by the World around him. His eyes always slightly furrowed, a near constant frown, and mildly sunken eyes.
His body lacks many noticeable scars marring his body, many thanks to his rather thick pelt. The most noticeable being a long slash upon his upper left brow, cutting up and slightly snipping a small piece of his left ear off.
Personality: Quiet and reserved, the loner is quite aware of his situation as a single wolf as apposed to many. He takes great care to act wisely in most situations, with meticulous cunning to ensure the most desirable outcome for him in the long run. Its what is necessary to survive on your own after all. Fenrir is obviously rather intelligent, and has obtained many skills to live on his own in his home territory of the North.
He dislikes large groups, as they make him feel claustrophobic, and enclosed with no way to escape. Matter of fact being around others just doesn't suit his fancy. He dislikes being around others, having to provide for others. It makes him feel like the World is lying upon his shoulders, and if he makes a mistake it could come crashing down upon him. It would be his fault.
Despite this, he is a natural born leader often taking charge when the time demands it. He does his utmost and will give to others with little regard for his personal needs, and does everything in his power to be fair and honorable in his actions. This manner of thinking is naive when living as a rouge, as your survival often leads you to do rather questionable things, but no one ever simply asks to be banished.
Fenrir is always thinking about the World, questioning many things that make his head spin. He has a little quirk of often rambling while he speaks, and a tendency to become lost within his own thoughts. He doesn't sleep as much as he'd like you to believe, as he is often planning, brooding, or wandering the road of life.
Family:
Father: An odd wolf with an inquisitive nature, he died when Fenrir was young due to an attack from a hungry grizzly.
Mother: A kind she-wolf with a burning fire in her eye, she did everything to protect her family and helped shape Fenrir's morals of honor and sacrifice for those that matter. She herself died doing as such, keeping Fenrir and his siblings warm during an early spring blizzard.
Brother: His younger brother, wide eyed and bushy tailed as they say, he was just like his father in his odd mannerisms and inquiries of life's mysteries, a common question being, "Why is the sky blue?". He died from an infection sustained in a hunt, the fever catching him to young for Fenrir's comfort.
Sister: The only living member of what once was, she was the antithesis of Fenrir. She was a wild child, proud and impulsive. Yet, she was strong. She didn't fear the Northern Famine like Fenrir did. After much agrueing they agreed to part ways, wishing one and other the best of luck and good fortunes. He knows she still lives, as the raven's occasionally share stories of her exploits, but Fenrir doesn't wish to return to her. She has found her own, and doesn't need him barging into her life once more.
His Old Pack: He has a strong disliking for them, as they were rather stubborn in their views. A society build upon tradition and brute Northern Muscle. Fenrir's family was never as accepted by others due to various abnormalities such as their prioritizing intellectual growth rather than physical.
Fenrir posed the idea of heading South during the famine to avoid it, yet many denied the idea. Factions grew and in the end to quell the masses the Alpha banished Fenrir. He left several months ago, and from what he has heard the pack dismantled itself due to the already created factions and so the North was practically a war zone between several small packs, his sister leading one of the largest.
Fenrir after his experiences finds Pack Politics to be a troublesome mess.
Mate: He hasn't been one to court females, mainly because his mind has been elsewhere than romantic pursuits.
Children: None, he doesn't feel responsible enough to even be around children, let alone raise them.
Rank: None, he is a lone wanderer, not to mention pack politics annoy him.
Desired Rank: If he was to be brought into a pack, he would like something simple. He finds leading to be a troublesome affair.
Strengths: His greatest weapon is his mind, his greatest tool is his speed, and his greatest defense is his tenacious attitude.
His overall survival skills are where he shines, as his experience in the World gift him great insight to situations.
His combative prowess is based around his speed and stamina, striking quick and fast at targeted areas that are vulnerable to attack.
Weaknesses: His greatest fear is being trapped and vulnerable, his greatest flaw is his lack of social skills, his greatest weakness is his mind.
Fenrir isn't made for drawn out fights, he isn't the strongest of wolves. Closing him is puts him in a great disadvantage. Yet, making him desperate also could cause issues.
Other: I am not particularly fond of Bananas, but I know monkeys think the yellow fruit is immaculate.