I didn't really know what to call this, but basically this thread is for conducting experiments and research on explore and battle mechanics to make discoveries on behalf of the WP community! Founded by devine and I, however anyone is welcome to add their data or propose experiment topics.
More simply put we fu-- mess around and find out.
Ongoing experiments:
1. Reproduction of BE training experiment
Future experiments:
1. Perception, its effect on finding prey in explore
2. Perception vs luck, which is better for relics
3. Wolf Party - percentage breakdown of prizes
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Relevant data for ongoing experiment:
- 6 wolves BE training, random attack order, maxed CP
- Testing whether there is a deficit in BE over time due to larger number of trainees
- 2 rounds, 71 and 63 enemies respectively. 100 BE per wolf, which means the rate is halved for 6 wolves