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 VioletEcho
02:49:51 Vi, Echo, Aria
Zee ;-; it was so fun, I had my headphones on and music was loud so I got scared cause he just went bamm
Brother applicant: open
Nah I love him XD
AmyD I can't be the only one suffering<33
 Feiella
02:49:46 Pack of Sharp Snap
Amy
It is almost 5am and after I got something to eat only now mine is zooming about
 The Reaper
02:48:04 Reaper / Grim
Ace
I agree with Vah, unless you wanted to tuck the wing into it's side which would eliminate the problem lmao
 Zeraphia
02:47:10 Vah = bad influence
Ace

I think if you can just "hide" the joint behind the rest of the body and have the wing shape follow the same direction as the first one it might look fairly okay?
 Amygdala
02:43:20 Amy/Anpmygdala
Ary
Nooooo
I thought i forgot about that

Fei
They are playing now which is good so they can sleep at night XD
 Acerbus.
02:43:07 Ace | Cerberus
-Click-

Anybody know how I can make this second wing look normal? I can't seem to sketch it on right >.>
 Nesta
02:43:04 Nes/Spider
Excho
How was the hulk smash?
 VioletEcho
02:41:27 Vi, Echo, Aria
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 Feiella
02:40:43 Pack of Sharp Snap
Amy
your poor shark
 Amygdala
02:39:53 Amy/Anpmygdala
Fei
Too late
There is no peace in the house
 Feiella
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Amy
no they must not be woken!
 Amygdala
02:37:59 Amy/Anpmygdala
Fei
My sister got home so they woke up
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02:36:52 Nes/Spider
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That's amazing *^*
Share
 Demon Mistress
02:36:13 The Scary Mod
Ah for the rest of chats benefit then, I got a "Medicine Ball" from Starbucks, its 2 blends of tea and lemonade
 Feiella
02:36:02 Pack of Sharp Snap
Nesta
you have no idea which tea?
 Feiella
02:35:16 Pack of Sharp Snap
Amy
aw that sounds adorable
 Nesta
02:35:10 Nes/Spider
Demon
>.>
I won't guess because I'm in your head
 Amygdala
02:34:22 Amy/Anpmygdala
Demon
Just mint tea e.e

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Mine got a vaccine today now they are sleeping on a scratching tree lol
 Feiella
02:33:18 Pack of Sharp Snap
Amy
My shark is sitting on my bed and purring. It's relaxing to hear
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02:32:53 The Scary Mod
@Amy
Not peppermint, Kinda close though

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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

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Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

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