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 lovrenee
08:44:47 renee
anybody selling Cilantro? need 2 to make 2 yellow potions.
 Bambiix
08:44:05 
New avatar by the way guys <3
 Bambiix
08:43:40 
Wild

Freakin’ do it omg!! A wolf in jammies :3
 Andypaws
08:42:29 Andy/Kait [he/they]
Wild

Ooh sounds awesome
 Wild Runners
08:41:01 Stalking chat
I'm gonna draw a wolf in PJs. I'm gonna do it.
 Wild Runners
08:40:38 Stalking chat
-Click-

what the epic :O
 Eye of Eternity
08:39:35 tern | they/he
oh shit i forgot i have an entire quiz due tonight
 Zeraphia
08:39:12 Captain / Vah
Oof, okay.

I definitely want to do an rp but I have no ideas and no characters I really want to use--
 Wild Runners
08:38:16 Stalking chat
Andy, tern,
thanks for the giggles :D
 Andypaws
08:37:37 Andy/Kait [he/they]
Agghh i wanna redo my bio and profile. My profile is like 90% cluttered with junk but i wanna move my badges there
 Eye of Eternity
08:37:32 tern | they/he
ollie
ooh hell yeah
i fear i wont have time to finish it tonight this is devastating
 Faulty Demons
08:36:31 Ollie, Gold
Gaze
Yeah.
I'm an hour and 15 minutes in.

It's so peak
 Eye of Eternity
08:36:10 tern | they/he
andy
we are :3
 Andypaws
08:35:57 Andy/Kait [he/they]
Tern

We're collecting
 Eye of Eternity
08:34:59 tern | they/he
andy
not to brag but i have custom art from wild too -Click-
 Wild Runners
08:34:33 Stalking chat
What shall I draw part two
 Wild Runners
08:33:38 Stalking chat
Andy,
yes yes >:)
 Eye of Eternity
08:33:38 tern | they/he
dear god its 2 hours
 Eye of Eternity
08:33:10 tern | they/he
ollie
the second part came out??? hold up i might be gone for a bit
 Vax
08:32:27 a rock in your shoe
byee

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Chatbox
 lovrenee
08:44:47 renee
anybody selling Cilantro? need 2 to make 2 yellow potions.
 Bambiix
08:44:05 
New avatar by the way guys <3
 Bambiix
08:43:40 
Wild

Freakin’ do it omg!! A wolf in jammies :3
 Andypaws
08:42:29 Andy/Kait [he/they]
Wild

Ooh sounds awesome
 Wild Runners
08:41:01 Stalking chat
I'm gonna draw a wolf in PJs. I'm gonna do it.
 Wild Runners
08:40:38 Stalking chat
-Click-

what the epic :O
 Eye of Eternity
08:39:35 tern | they/he
oh shit i forgot i have an entire quiz due tonight
 Zeraphia
08:39:12 Captain / Vah
Oof, okay.

I definitely want to do an rp but I have no ideas and no characters I really want to use--
 Wild Runners
08:38:16 Stalking chat
Andy, tern,
thanks for the giggles :D
 Andypaws
08:37:37 Andy/Kait [he/they]
Agghh i wanna redo my bio and profile. My profile is like 90% cluttered with junk but i wanna move my badges there
 Eye of Eternity
08:37:32 tern | they/he
ollie
ooh hell yeah
i fear i wont have time to finish it tonight this is devastating
 Faulty Demons
08:36:31 Ollie, Gold
Gaze
Yeah.
I'm an hour and 15 minutes in.

It's so peak
 Eye of Eternity
08:36:10 tern | they/he
andy
we are :3
 Andypaws
08:35:57 Andy/Kait [he/they]
Tern

We're collecting
 Eye of Eternity
08:34:59 tern | they/he
andy
not to brag but i have custom art from wild too -Click-
 Wild Runners
08:34:33 Stalking chat
What shall I draw part two
 Wild Runners
08:33:38 Stalking chat
Andy,
yes yes >:)
 Eye of Eternity
08:33:38 tern | they/he
dear god its 2 hours
 Eye of Eternity
08:33:10 tern | they/he
ollie
the second part came out??? hold up i might be gone for a bit
 Vax
08:32:27 a rock in your shoe
byee




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

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Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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