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Darkseeker
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This sounds really cool! A "raid boss" every 10 level. Doesn't even need to be a new beast, could just be a super buffed individual that already excist on that level. Cyberkittens said: It's balanced for the most part, but there are too many easy npcs and no very hard ones. It would be cool if either one per territory level or even one every ten levels there was some type of 'raid boss' battle- something to actually work towards and defeat.
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Neutral
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Exactly this! Especially for players who aren't SUPER BE training focused or explore focused, it'd be an encourgement to not give up too quickly Qyusen said: It looks like a lot of people think they're too difficult at the moment, but once you have a good explore team the difficulty isn't so bad. it just takes some grinding which can easily be done in lower forest levels. if i could adjust the battle system instead of making npcs weaker I'd make it easier to start gain levels when BE training (like instead of 25, 50, 75 I'd make it something more like 5, 10, 15, 20, 50, 75) also, I'd raise the damage increase from leveling up to motivate BE training!
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Lightbringer
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The amount of times I get the infamous six sun bear. aquagent said: They seem fine to me. The infamous six sun bear encounter and others like it are obviously kinda evil, but once you're at a high enough level to be seeing those, you should be able to handle it. Making anything easier would make explore a lot less fun in my opinion
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Lightbringer
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When I had a good BE team it was pretty easy, bosses events and NPCs. But when they died, well, it became hard again.
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Darkseeker
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It depends, some terrain enemies just obliterate my teams and other terrains its fine. Also, some seasonal enemies can be damage sponges sometimes.
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Neutral
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I think it's pretty balanced most of the time, but it's too difficult and honestly very frustrating when it goes from fighting 3 badgers to 5 bears in a few moves
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Lightbringer
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I think they're fine, the 6 sun bears are a bit difficult but otherwise okay!
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Lightbringer
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depents Like bears have no reason to be so hard but with good team no npc is to hard
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Darkseeker
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I voted for other It depends on if my team is 4+ Death Grip in my team of 6. With at least 3 Devine Health. If it's made too easy then I feel like the game is holding my hand and gets boring very quickly. Please just leave it as is xx
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Darkseeker
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I think it can be hard for new packs or packs without great explore wolves to take down some of the npcs, but it can be easy for packs with better wolves. So I think theres a good balance as it is.
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