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Forums > Member Help
   1 

Tips for palettesMarch 18, 2020 09:41 AM


Former Pack

Neutral
 
Posts: 0
#1875933
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Anyone have any tips for making palettes? I really want to make my own, but I don't really know CSS coding too well...

I understand how to use the color codes and such, but i need some tips on where to even start >_<

Do you guys just jump in with a color scheme idea and keep editing it until it looks good? Do you pick out all of your colors and their codes ahead of time? Also, how do you add a picture for a background?

Sorry if my questions are confusing, I'm just curious >_<


Edited at March 18, 2020 09:43 AM by Moonshadow
Tips for palettesMarch 18, 2020 10:27 AM


teddy

Lightbringer
 
Posts: 1690
#1876020
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I often pick a background first, then go into a program and colour pick. It will tell me the RYB and then I transfer those codes into a generator. Then I will gradually change the colour and edit the palette as I wish.

Tips for palettesMarch 18, 2020 04:43 PM


Vennenum

Game Moderator
Darkseeker
 
Posts: 5768
#1876871
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Here's some tips:
The label before the { } brackets will tell you which part of the layout you're editing. The text between the brackets is what's changing.
So the following code:
.primary {
background-color:#000000
}
This code is saying that to change the primary part of the layout, which are the navigation bar and sidebar colors. You're changing the background color of those two parts of the website.
I put this up to let people know which part does what. Needs improvement, but it's somewhat helpful hopefully:
http://wolfplaygame.com/forums.php?f=29&t=49737
The easiest way I've found to making palettes is to have an idea in mind. Most of my palettes are themes of nature, so it's easy to imagine what colors you would need for these particular themes. Fire conjures images of burning red and smoldering gray. Oceans are blue, and have sand in them, so this palette is blue and sand-colored.
To add a background picture, you can insert this attribute into any label:
background-image: url('LINK');

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