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 Moonfall
09:09:08 Many moons, one me
I am so awake right now, they're doing the lunar flyby today! (Not excited at all /joking)
I'm also got Take on Me stuck in my brain for no apparent reason 🙃
 Feiella
08:55:46 Pack of Sharp Snap
Ghoulish
Please spell out your words. Only textspeak words allowed are lol, omg, oml, lmao and irl
 Dex
08:34:56 Dex, Asmodeous
-WP Click-

Paws for her?
 Ghoulish
08:32:58 
Heyyyy siren I’ve never actually been in a role play is it like easy once u like get in and like start or is it alloottt of work
 Elduin
08:32:14 El (he,they)
-WP Click-

What gear should I get for her? She’s named after the Greek goddess of harmony
 Sir3n
08:23:52 Sirens Alluring
-WP Click-
New role-play!
 Fernweh.
08:22:20 Fern|Kinz|(her)
Gah damn I lost 6 :')
 Ghoulish
08:11:40 
Feilla- girl u have 110! 🥹😭
 Owlstar
08:03:56 tiger\Owl|she\her
Daaaaaang.
 Feiella
07:53:27 Pack of Sharp Snap
Oh 14 dead wolves
 Andypaws
07:50:03 Andy/Kait [he/they]
Scooby mention? -Click-
-Click-
 Winterfell
07:43:55 Winter
Yeah I thought it was 7am GT hadn't a scooby though lol
 Kitties
07:42:35 Kit/Kitty/kitten/K
@Kros
Thanks!
 Nekros
07:41:29 Kros
Kitty,

6:45AM - 7AM Gametime, they have a chance of passing (last I checked)
 Winterfell
07:40:53 Winter
Kitties
I alway thought it was 11am ( my time ) Monday but I haven't a clue time
 Owlstar
07:40:03 tiger\Owl|she\her
No idea. Gotta go byeee!
 Kitties
07:36:38 Kit/Kitty/kitten/K
What time do old wolves have a chance to pass at?
 Owlstar
07:31:56 tiger\Owl|she\her
Daaaaaaaang
 Winterfell
07:30:18 Winter
I've been lucky enough to get doubles aswell thank the geode gods
 Owlstar
07:28:00 tiger\Owl|she\her
*gasps*

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Chatbox
 Moonfall
09:09:08 Many moons, one me
I am so awake right now, they're doing the lunar flyby today! (Not excited at all /joking)
I'm also got Take on Me stuck in my brain for no apparent reason 🙃
 Feiella
08:55:46 Pack of Sharp Snap
Ghoulish
Please spell out your words. Only textspeak words allowed are lol, omg, oml, lmao and irl
 Dex
08:34:56 Dex, Asmodeous
-WP Click-

Paws for her?
 Ghoulish
08:32:58 
Heyyyy siren I’ve never actually been in a role play is it like easy once u like get in and like start or is it alloottt of work
 Elduin
08:32:14 El (he,they)
-WP Click-

What gear should I get for her? She’s named after the Greek goddess of harmony
 Sir3n
08:23:52 Sirens Alluring
-WP Click-
New role-play!
 Fernweh.
08:22:20 Fern|Kinz|(her)
Gah damn I lost 6 :')
 Ghoulish
08:11:40 
Feilla- girl u have 110! 🥹😭
 Owlstar
08:03:56 tiger\Owl|she\her
Daaaaaang.
 Feiella
07:53:27 Pack of Sharp Snap
Oh 14 dead wolves
 Andypaws
07:50:03 Andy/Kait [he/they]
Scooby mention? -Click-
-Click-
 Winterfell
07:43:55 Winter
Yeah I thought it was 7am GT hadn't a scooby though lol
 Kitties
07:42:35 Kit/Kitty/kitten/K
@Kros
Thanks!
 Nekros
07:41:29 Kros
Kitty,

6:45AM - 7AM Gametime, they have a chance of passing (last I checked)
 Winterfell
07:40:53 Winter
Kitties
I alway thought it was 11am ( my time ) Monday but I haven't a clue time
 Owlstar
07:40:03 tiger\Owl|she\her
No idea. Gotta go byeee!
 Kitties
07:36:38 Kit/Kitty/kitten/K
What time do old wolves have a chance to pass at?
 Owlstar
07:31:56 tiger\Owl|she\her
Daaaaaaaang
 Winterfell
07:30:18 Winter
I've been lucky enough to get doubles aswell thank the geode gods
 Owlstar
07:28:00 tiger\Owl|she\her
*gasps*




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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