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 Giftofeden
02:26:52 Eden/ Key/ TS
but from what I know, it's do with a boost.
 Giftofeden
02:26:20 Eden/ Key/ TS
Ghoulish

it is possible
 Ghoulish
02:18:08 
Is it possible to get a wolfie with pink pelt?
 Winterfell
01:55:05 Winter
It's morning for me 6:55am :D
 Citrine
01:48:36 
you're very welcome
 A bonsaitreasure
01:48:31 
will that discount on monthly shop be each end of the month or is this one time??
 A bonsaitreasure
01:48:03 
thanks Citrine :)
 Citrine
01:45:08 
yes, it will
 A bonsaitreasure
01:43:32 
wil that heartstone thing come back each month with wolves of wow
 Giftofeden
01:31:41 Eden/ Key/ TS
hiya.
 Sabbath
01:30:32 Rook
i suppose in some places it is the morning, yes
 Citrine
01:29:38 
morning wolfplaygame
 Sabbath
01:09:34 Rook
sure
 Continental Wolves
01:08:49 Emmet , Spoopy Wolf
Rook
Wanna go again?
 Continental Wolves
01:08:18 Emmet , Spoopy Wolf
Rook
I know you probably didn't mean that in a rude or mean way but I just read with such a flat/unenthusiastic tone
 Sabbath
01:06:54 Rook
thanks for letting me know
 Continental Wolves
01:06:18 Emmet , Spoopy Wolf
Rook
Your wolf got beat by an old lady
 Sabbath
01:00:15 Rook
pvp anybody?
 Ecifircas
12:57:48 
Yo, hey, Tonneoshet. ^^;
 Tonneoshet
12:57:19 Uncle Tony
Good evening chat

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Chatbox
 Giftofeden
02:26:52 Eden/ Key/ TS
but from what I know, it's do with a boost.
 Giftofeden
02:26:20 Eden/ Key/ TS
Ghoulish

it is possible
 Ghoulish
02:18:08 
Is it possible to get a wolfie with pink pelt?
 Winterfell
01:55:05 Winter
It's morning for me 6:55am :D
 Citrine
01:48:36 
you're very welcome
 A bonsaitreasure
01:48:31 
will that discount on monthly shop be each end of the month or is this one time??
 A bonsaitreasure
01:48:03 
thanks Citrine :)
 Citrine
01:45:08 
yes, it will
 A bonsaitreasure
01:43:32 
wil that heartstone thing come back each month with wolves of wow
 Giftofeden
01:31:41 Eden/ Key/ TS
hiya.
 Sabbath
01:30:32 Rook
i suppose in some places it is the morning, yes
 Citrine
01:29:38 
morning wolfplaygame
 Sabbath
01:09:34 Rook
sure
 Continental Wolves
01:08:49 Emmet , Spoopy Wolf
Rook
Wanna go again?
 Continental Wolves
01:08:18 Emmet , Spoopy Wolf
Rook
I know you probably didn't mean that in a rude or mean way but I just read with such a flat/unenthusiastic tone
 Sabbath
01:06:54 Rook
thanks for letting me know
 Continental Wolves
01:06:18 Emmet , Spoopy Wolf
Rook
Your wolf got beat by an old lady
 Sabbath
01:00:15 Rook
pvp anybody?
 Ecifircas
12:57:48 
Yo, hey, Tonneoshet. ^^;
 Tonneoshet
12:57:19 Uncle Tony
Good evening chat




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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