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Roleplay Terminology
Neurotica - or Zombie. The disease that is spread through physical contact. Symptoms last 4 weeks in total before your transformation is complete.
Kiseki - People, or animals that have been infected with Neurotica. They are referred to as such as soon as symptoms start.
Altaraz - The domed city in which survivors, the Bonded live peacefully.
Bond - The connection between a human and an uninfected animal. After the bond is set the animal companion in question will begin its mutation, becoming in tune with its partner with the ability to communicate via telepathy. The closer the bonded pair grow, the stronger their communication skills will grow and the higher the chances of other mutations forming within the animal companion specifically.
Animal Companions
Though it is considered normal to have smaller to medium sized grade animals, every so once in a while a larger grade animal will be bonded with. Its rare and sought after, but often, the humans can't choose their companions. No... Its the other way around. (Please pm me if you are interested in something off of this list and aren't sure if its allowed.)
Small Grade Examples ⇓
(Considered the weaker out of the three grades, but they have their own benifits. Small bodies and senses.)
- Rodents; Ferret, Mouse, Rabbit, etc...
- Birds; Budgie, Falcon, Owl, Parrot, etc...
- Procyonids; Racoons, Kinkajous, Nasua, etc...
Medium Grade Examples ⇓
(Considered the most common out of the three, with a bit of training these animals will make great companions.)
- Mustelidae; Otter, Skunk, Badger, etc...
- Canidae (in some cases); Coyote, Fox, Dog, etc...
- Reptiles; Snake, Turtle, Lizzard, etc...
Large Grade Examples ⇓
(The rarest out of the three and are usually considered as dangerous or aggressive. Especially if not trained properly. They are highly respected if properly taken care of.)
- Pantherinae; Lion, Tiger, Jaguar, Leopard, etc...
- Caniforms; Bear, Wolf, Seal, etc...
- Cervidae; Reindeer, Moose, Elk, Deer, etc...
Mutations
Every bonded animal has the ability to stay uninfected before they are bonded, causing them to be rare to find among the Kiseki's. When bonded, the pair automatically seems to have a sense of understanding between each other that will soon lead to telepathic communication. By that time, if your lucky, the animal companion will have gained another mutation or two. These are used both as a defense towards itself and to keep its companion safe as well. The Outsiders also have their own mutations, 1-3 depending on the person. (Again, let me know if there is an idea you'd like to have your character to have. Pm me!)
Common Mutations ⇓
Enhanced Senses - Taste, Touch, Smell, Feel, or Hearing (up to 2)
Enhanced Speed - Move both quicker and swifter than a natural animal of its breed would.
Enhanced Strength - What it sounds like. Your animal companion may end up bulldozing through a wall the find couple times it realizes its ability.
Uncommon Mutations ⇓
Invisibility - The ability to shift to a point where the companion is no longer visible to anyone by their human companion.
Teleportation - The ability to move quickly between one place and another. If experienced enough the animal will be able to send their human companion somewhere else as well.
Intangibility - Companions or Outsiders with this ability are able to move through solid objects without damaging themselves.
Telekenisis - The mutation with the ability to move things with their mind. This can cause quite a bit of trouble, but couldn't the others as well?
Prized Mutations ⇓
Mind Control - Usually just a slight nudge in the direction the subject wants the other to go. Think of a very strong sense of persuasion.
Enhanced Healing - Being able to heal quickly takes a lot of energy from the subject but its worth it. Especially if they can transfer that ability into their bonded companion to heal them as well.
Precognition - The ability to see the future. Most with this mutation describe dreams which seem to predict a set future. But futures can change. Right?
Element Control - Whether that be water, fire, earth, or the ability to control the wind and air. It is a highly sought after ability and can be used for both good and bad.