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 Serpents
07:04:24 Waterfall,Zane,Pixal
anyone up for an rp pm me im bored
 Owlstar
07:03:40 tiger\Owl|she\her
Floofly Chad!!!!!!!!!!!!!!
 Andypaws
07:01:45 Andy [he/they]
-Click- cat
 Smilecat
06:55:20 Anthony // He/they
Why can't I draw my ocs the same way I draw fanart T0T
 The Silmaril Pack
06:54:39 
Moonfall
And the other pup makes me think of the name Shallow Waters
 The Silmaril Pack
06:53:14 
Moonfall
Brookite for pup 56?
 Owlstar
06:44:34 tiger\Owl|she\her
Moon I would help but I’m really bad with names
 Wild Runners
06:33:07 Stalking chat
-Click-

really just a test draw, but should I keep this headshot?
 Moonfall
06:30:51 Many moons, one me
Name ideas?
-WP Click-
-WP Click-
 The Silmaril Pack
06:17:25 
Sleep
Thanks for the help^^
 EvergreenHills
06:15:16 Juicy Arm Boy
Wild
X3
 Wild Runners
06:15:07 Stalking chat
Ever,
Okay!
 EvergreenHills
06:14:59 Juicy Arm Boy
Wild
Full
Body
 Sleep
06:14:47 Kneecap stealer
No you wouldn't need to if it's an exclusive coat
 The Silmaril Pack
06:12:42 
Sleep
Ok. So in customs I wouldn't need to worry about "choose base color" which would save me two apples?
 Wild Runners
06:12:20 Stalking chat
Chat,
should I do full body or headshot?
Headshot is sometimes harder for me though
 Sleep
06:10:32 Kneecap stealer
Just create the wolf then use the dye on it
 The Silmaril Pack
06:09:22 
Hey chat
If I want an exclusive pelt and I can only use a dye how do I also transfer pelt markings when customizing one of my wolves?
 EvergreenHills
06:08:07 Juicy Arm Boy
Sleep
What wild said,

My raffle popped off at round four hours left
 Sleep
06:07:55 Kneecap stealer
My patience ran thin when I found out that I'm the only one who cleans our fucking house despite there being 5+ people here every day besides me

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Chatbox
 Serpents
07:04:24 Waterfall,Zane,Pixal
anyone up for an rp pm me im bored
 Owlstar
07:03:40 tiger\Owl|she\her
Floofly Chad!!!!!!!!!!!!!!
 Andypaws
07:01:45 Andy [he/they]
-Click- cat
 Smilecat
06:55:20 Anthony // He/they
Why can't I draw my ocs the same way I draw fanart T0T
 The Silmaril Pack
06:54:39 
Moonfall
And the other pup makes me think of the name Shallow Waters
 The Silmaril Pack
06:53:14 
Moonfall
Brookite for pup 56?
 Owlstar
06:44:34 tiger\Owl|she\her
Moon I would help but I’m really bad with names
 Wild Runners
06:33:07 Stalking chat
-Click-

really just a test draw, but should I keep this headshot?
 Moonfall
06:30:51 Many moons, one me
Name ideas?
-WP Click-
-WP Click-
 The Silmaril Pack
06:17:25 
Sleep
Thanks for the help^^
 EvergreenHills
06:15:16 Juicy Arm Boy
Wild
X3
 Wild Runners
06:15:07 Stalking chat
Ever,
Okay!
 EvergreenHills
06:14:59 Juicy Arm Boy
Wild
Full
Body
 Sleep
06:14:47 Kneecap stealer
No you wouldn't need to if it's an exclusive coat
 The Silmaril Pack
06:12:42 
Sleep
Ok. So in customs I wouldn't need to worry about "choose base color" which would save me two apples?
 Wild Runners
06:12:20 Stalking chat
Chat,
should I do full body or headshot?
Headshot is sometimes harder for me though
 Sleep
06:10:32 Kneecap stealer
Just create the wolf then use the dye on it
 The Silmaril Pack
06:09:22 
Hey chat
If I want an exclusive pelt and I can only use a dye how do I also transfer pelt markings when customizing one of my wolves?
 EvergreenHills
06:08:07 Juicy Arm Boy
Sleep
What wild said,

My raffle popped off at round four hours left
 Sleep
06:07:55 Kneecap stealer
My patience ran thin when I found out that I'm the only one who cleans our fucking house despite there being 5+ people here every day besides me




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Forums > Member Help
   1 

Battle WolvesSeptember 30, 2020 12:36 PM


Valkyriee

Darkseeker
 
Posts:25
#2296913
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How do I know If my wolves are battle wolves?
Battle WolvesSeptember 30, 2020 01:10 PM


Dire

Neutral
 
Posts:2391
#2296975
Give Award

2
Basic and most important requirement:

Having filled the battle attribute (200 or 250 CP ), no defects that have penalties in the battle attribute
Battle CP is directly related to how much damage your wolf deal. Having filled that attribute allows the wolf to deal the most damage.

Extra requirements (tier 1): have effect in any battle your wolves are in
Battle experience: Your wolf can gain extra damage bonus if they reach a certain amount of battle experience.

A wolf with 200/200 battle who has 0 battle experience, will deal a "max basic damage" of 23 HP.

Reaching the "Slashing Bite" (275BE) and "Neck Snap" (525BE) moves will give each, a +2 extra damage bonus . Appling those to the "max basic damage" it will be 25 HP damage for a wolf with 275BE (useful to defeat a wolf in four hits instead of five in a PvP battle), and 27HP damage for a wolf with 525BE or more.

The ultimate battle move a wolf can learn is "Death Grip" (925BE),
this leads to have the max chance of hitting critically (a critical hit makes your wolf deal a +15 extra damage in explore and +10 damage in PvP). Most battle packs want to train their wolves to that point. If a death grip wolf doesn't hit a NPC it will be because they avoided the hit and not because your wolf "misses".

Resolve and agility CP:

Resolve is useful for accuracy, your wolf will miss less hits.

Agility is useful for evasion, your wolf will dodge more hits from enemies.

Battle boost: best is at the top.

-Divine health: your wolf have 150 HP instead of 100HP.
-Elite Speed: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them. Chance of hitting twice
-Crushing Strenght: allows a max battle of 250HP. Makes your wolf deal the same damage as a death grip wolf without needing to train them.
-Nimble Foot: allows a max agility of 250HP.
-Unparalell Learning: allows a max resolve of 250HP, chance of getting 2BE instead of 1BE per kill. This chance is aproximately 5%.

Extra requirements (tier 2): less important than the ones in tier 1 but still would make battle training easier.

Weight:
Weight matters for explore, but does not for PvP. People tend to look for 130+lb wolves as known as "heavyweight"

Weight bonus is applied for the "basic max damage" which is 23 for a nontrained wolf.
Weight Bonus
75lb ~ 89 lb -5 damage, +5 agility
90lb ~ 109 lb -2 damage, +2 agility
110lb ~ 129 lb +2 damage, -2 agility
130lb ~ 150 lb +5 damage, -5 agility

Vitals:
a wolf will get a damage bonus/penalty depending of which values they have in their vitals, when a natural event is occurring (Flood, Earthquake, Hurricane, Blizzard).

Having all these values positive is the most ideal situation.
Again, this only affects explore and not PvP. And the event that you'll see more often is Blizzard.
Vitals won't give more than a +5 damage bonus

Edited at September 30, 2020 01:25 PM by Dire

Forums > Member Help
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