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 Serpents
04:57:44 Waterfall,Zane,Pixal
anyone up for a rp pm me
 Serpents
04:50:47 Waterfall,Zane,Pixal
-WP Click- come please
 Serpents
04:50:04 Waterfall,Zane,Pixal
i should explore more
 Owlstar
04:48:30 tiger\Owl|she\her
I’m so exited
 SouthernScorpion
04:44:13 Scorpion
wild animals
 SouthernScorpion
04:43:48 Scorpion
Wild, i understood none of what you said but i would like to lol
 Wild Runners
04:43:13 Stalking chat
Scorpion,
yeah but what would be the point of burying relics and food?
 Wild Runners
04:42:32 Stalking chat
Tallula,
I'd recommend a full team of ES's
It's basically like HH but a little bit better with the chance to hit twice instead of once
plus the extra 50 battle you get from it.
 SouthernScorpion
04:42:18 Scorpion
I wish we could choose *not* to raid other peoples dens, that would be nice
 Tallula
04:39:50 
Wild - most likely yeah

 Wild Runners
04:29:23 Stalking chat
Tallula,
are you gonna use him as a explorer?
 Tallula
04:23:56 
-WP Click- Look at this guy I just bought :3
 Echo Eclipse
04:21:36 Echo (They/He)
I've only just realised quite a few of my wolves names' are irish.
 Wild Runners
04:21:02 Stalking chat
Scorpion,
yes Quasar Hoarder.
They may not be collecting anymore though.
 SouthernScorpion
04:16:56 Scorpion
was there someone onhere collecting Quas coats
 Akira Fire
04:10:57 AW
Unless you buy premium
 Owlstar
04:07:11 tiger\Owl|she\her
No idea
 vesketh
04:04:15 
guys is dynamic backgrounds really 1 apple PER WOLF?
 SouthernScorpion
04:04:13 Scorpion
Also i come upon an ungodly amount of familiars in forest, but only bald eagles and red stags
 SouthernScorpion
04:03:52 Scorpion
Thank you!

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Chatbox
 Serpents
04:57:44 Waterfall,Zane,Pixal
anyone up for a rp pm me
 Serpents
04:50:47 Waterfall,Zane,Pixal
-WP Click- come please
 Serpents
04:50:04 Waterfall,Zane,Pixal
i should explore more
 Owlstar
04:48:30 tiger\Owl|she\her
I’m so exited
 SouthernScorpion
04:44:13 Scorpion
wild animals
 SouthernScorpion
04:43:48 Scorpion
Wild, i understood none of what you said but i would like to lol
 Wild Runners
04:43:13 Stalking chat
Scorpion,
yeah but what would be the point of burying relics and food?
 Wild Runners
04:42:32 Stalking chat
Tallula,
I'd recommend a full team of ES's
It's basically like HH but a little bit better with the chance to hit twice instead of once
plus the extra 50 battle you get from it.
 SouthernScorpion
04:42:18 Scorpion
I wish we could choose *not* to raid other peoples dens, that would be nice
 Tallula
04:39:50 
Wild - most likely yeah

 Wild Runners
04:29:23 Stalking chat
Tallula,
are you gonna use him as a explorer?
 Tallula
04:23:56 
-WP Click- Look at this guy I just bought :3
 Echo Eclipse
04:21:36 Echo (They/He)
I've only just realised quite a few of my wolves names' are irish.
 Wild Runners
04:21:02 Stalking chat
Scorpion,
yes Quasar Hoarder.
They may not be collecting anymore though.
 SouthernScorpion
04:16:56 Scorpion
was there someone onhere collecting Quas coats
 Akira Fire
04:10:57 AW
Unless you buy premium
 Owlstar
04:07:11 tiger\Owl|she\her
No idea
 vesketh
04:04:15 
guys is dynamic backgrounds really 1 apple PER WOLF?
 SouthernScorpion
04:04:13 Scorpion
Also i come upon an ungodly amount of familiars in forest, but only bald eagles and red stags
 SouthernScorpion
04:03:52 Scorpion
Thank you!




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Forums > Member Help
   1 

Calculating Damage?September 4, 2017 01:26 AM


Former Pack

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Posts:0
#239852
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Is there a way to predict how much damage a wolf will deal? I know wolf stats, vitals and weight plays into this, but how?
In addition, an example of a battle move would be "Tear (Off + 2)". What is Off?

Calculating Damage?September 4, 2017 05:57 AM


Former Pack

Neutral
 
Posts:0
#239959
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Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<


Edited at September 4, 2017 06:22 AM by Mavi
Calculating Damage?September 4, 2017 07:24 AM


Former Pack

Neutral
 
Posts:0
#240012
Give Award


Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<






Mavi said:
Off means offensive.

I guess you could calculate how much damage they would deal. But the easiest way is to just have your wolf attack something, and see how well they do (in non-disastrous weather.

75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage

So 130lbs-150lbs is the best in dealing the most damage.

The higher your weather vitals, the harder that wolf hits during that weather.

So Say a wolf has an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.

Now lets say that wolf has a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.

Moving on, Character points can turn a weak wolf into a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding prey.
But battle and resolve are the damage-helping ones!

Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.

I hope that sorta explains it. >.<



That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?

Forums > Member Help
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