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 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-

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Chatbox
 Lucky Rat
11:23:37 Rat/spooky/(he/him)
I’m eepy but I can’t eep yet *sigh* I’d funk up my sleep schedule if I sleep now :’)
 Nekros
11:12:18 Kros
-WP Click-

RP anybody?
 The Silmaril Pack
10:53:01 
Thanks Desti!
 Destinations End
10:52:13 Toliska, Desti, Coy
@Silmaril
Black magic?
I don't think I have seen that one yet.

Good luck with your custom :)
 The Silmaril Pack
10:48:56 
Desti
That's a good point. I guess it would be nice if the first few generic pelts were free (like black, white...ones that the rarity stays at 0).

Black magic.
What do you think? It's a bit out there but it makes me think of Mardi Gras or Dios de los Muertos
 Destinations End
10:39:18 Toliska, Desti, Coy
@Silmaril
You're welcome.
It would definitely be nice if you could somehow not select a base coat in the situations where you were planning on using a dye; but I don't see how that could happen without there being people who would say they would use a dye, and not use one so they could get a cheaper custom.
That and Siku's point ^^'

What dye will you be using on your new custom wolf?
 The Silmaril Pack
10:38:29 
Siku
I'm starting to catch on.
And the base coat is exclusive, and can't be applied customs
 Siku of Kinapak
10:35:54 Siku
Yeah, I get that. But the custom wolf maker strips everything and starts from scratch. You might check though if the dye you plan on using is already one of the options for pelt colors when making the wolf. If so, you won't need the dye. ;-)
 The Silmaril Pack
10:34:15 
Siku
:3 hehe you're right.
In this case I'm doing it on a wolf I already have.
 The Silmaril Pack
10:33:09 
Desti
Oof. Ok. I was hoping to avoid throwing away two apples since I'm using a dye later.
Thanks for the answer
 Siku of Kinapak
10:32:05 Siku
@Silmaril
can't have markings floating on an invisible wolf. lol. There always needs to be a base color. When you use the customizer you customize everything. =)
 Destinations End
10:31:04 Toliska, Desti, Coy
@Silmaril
No. You have to choose a base coat too
 The Silmaril Pack
10:28:02 
Hello
Is there a way I can not apply a base color to a customization if I just want markings?
 Siku of Kinapak
10:25:37 Siku
@Sleep Ushabti shards 1, 2, and 3. They craft an Egyptian looking statue.
 Eye of Eternity
10:24:49 tern | they/he
hyunjin
i think ushabiti shards 1 and 2? there might be a third
 Eye of Eternity
10:24:21 tern | they/he
andy
thank youu :3
 Sleep
10:24:00 Kneecap stealer
What shards do I need to craft an Ushabto? It's for a quest
 Andypaws
10:23:52 Andy [he/they]
Tern

happy birthday to the creature!
 Andypaws
10:23:11 Andy [he/they]
Desti

thank you!! unfortunately, he also knows he's adorable
 Eye of Eternity
10:21:57 tern | they/he
only two people have wished my oc happy birthday theres only a few minutes left wish him happy birthday now!!! /sillyyy -Click-




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Forums > Roleplay > Discussion
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Kinstil - DiscussionJanuary 27, 2024 01:41 AM


The Night Walker

Neutral
 
Posts:657
#2978902
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Ask me anything about Kinstil! Money, monsters, myths, languages, ect!
-

Edited at January 27, 2024 01:34 PM by The Night Walker
Kinstil - DiscussionJanuary 27, 2024 01:48 AM


Noricai

Darkseeker
 
Posts:132
#2978903
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Money how does it work what are the currencies
Will you be posting more "gamemaster" posts to describe the world around the characters as they play? Such as social diffrences between species, what they rolled on the dice, npc reactions, what your character is feeling as they interact with certian things, and invintory?
Kinstil - DiscussionJanuary 27, 2024 02:00 AM


The Night Walker

Neutral
 
Posts:657
#2978904
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Noricai said:
Money how does it work what are the currencies
Will you be posting more "gamemaster" posts to describe the world around the characters as they play? Such as social diffrences between species, what they rolled on the dice, npc reactions, what your character is feeling as they interact with certian things, and invintory?


So many things!
Currency; Gold coins are the main currency, all of you have ~200c (c=coins) but you can also trade something of roughly equal value for something if you are out of coins like a wilt poison for a limpness potion (Theres a difference I swear lol).
Game Master; I will be posting for NPCs, My character Oolga and I'll try to log on every wednesday to do an event or something interesting or just an update.
The Dice; I should probably make a dice sheet soon- but for now you roll a d20 for everything and if its something social like romance then you have to score 10+ for it to work, if its damage the roll of a d20 would tell you how much damage you do but it differs with your weapons. ("I attempt striking the dweller with my dagger!" They'll roll a d10 and they hit a 6, they do 6 hit points out of 70.)
Interactions and characters; People choose how their character interact with things, they won't have to roll for a reaction since that doesn't make sense but if they roll for a romance on a merchant then they could either get a lower price for an item of their choosing depend of their roll or they might loose 10 hit points lol.
Inventory; You can carry 300 pounds, I'll tell you when your maxed. If you're weight is maxed then attack does 50% less and you become slower and need more things to consume. Warlocks or Mages can cast a strength spell for 3-5 replies and then it wares off, same thing with potions.
Kinstil - DiscussionJanuary 27, 2024 02:13 AM


Noricai

Darkseeker
 
Posts:132
#2978906
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OO for things like advantages and disadvantages will you be taking them into consideration for things like dice rolls so say cold would be like -1 if the character is cold and they need to do a roll or attractive would be +1 when doing a roll that relates to the attribute?
Kinstil - DiscussionJanuary 27, 2024 02:19 AM


The Night Walker

Neutral
 
Posts:657
#2978907
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Noricai said:
OO for things like advantages and disadvantages will you be taking them into consideration for things like dice rolls so say cold would be like -1 if the character is cold and they need to do a roll or attractive would be +1 when doing a roll that relates to the attribute?


Yeah! If they're in a place they thrive they can roll a d5 for example if a combat shoots an arrow and they're in a quiet place and they focus better in quiet places they could roll a 4 and then roll and extra 3 so they hit for 7 hit points instead of the maximum 5 and also an archer could really do some damage if they use this- archer rolls 4, gets an extra 3 and then an extra roll of 2 for skill and they would hit for a whopping 9 hit points which is almost max dagger damage!

Edited at January 27, 2024 02:21 AM by The Night Walker
Kinstil - DiscussionJanuary 27, 2024 02:23 AM


Noricai

Darkseeker
 
Posts:132
#2978908
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Aweeesomee, i was hoping you where going to take it those into account WEEEEEEEE :D
Kinstil - DiscussionJanuary 27, 2024 02:24 AM


Tonneoshet

Neutral
 
Posts:1465
#2978909
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I'm sure some of this might make sense if I give it time xD
Kinstil - DiscussionJanuary 27, 2024 02:26 AM


The Night Walker

Neutral
 
Posts:657
#2978910
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Lol this is gonna be so fun!
Kinstil - DiscussionJanuary 27, 2024 02:27 AM


Noricai

Darkseeker
 
Posts:132
#2978911
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Tonneoshet
i think d means damage so like d5 means damage 5(sucess/hit points) and a roll as in litteraly rolling a dice, the number it lands on is added to the "d5".

Edited at January 27, 2024 02:29 AM by Noricai
Kinstil - DiscussionJanuary 27, 2024 02:30 AM


The Night Walker

Neutral
 
Posts:657
#2978912
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Does anybody wanna know the Runik language? or Orckin? I have some sheets you guys can use as translators.

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