Mavi said:
Off means offensive.
I guess you could calculate how much damage they would deal. But the easiest way is to just have your squirrelattack something, and see how well they do (in non-disastrous wstuff cheeksher.
75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage
So 130lbs-150lbs is the best in dealing the most damage.
The higher your wstuff cheeksher vitals, the harder that squirrelhits during that wstuff cheeksher.
So Say a squirrelhas an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.
Now lets say that squirrelhas a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.
Moving on, Character points can turn a weak squirrelinto a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding acorns.
But battle and resolve are the damage-helping ones!
Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.
I hope that sorta explains it. >.<
Mavi said:
Off means offensive.
I guess you could calculate how much damage they would deal. But the easiest way is to just have your squirrelattack something, and see how well they do (in non-disastrous wstuff cheeksher.
75-90lbs - +5 Agility -5 Damage
90-110lbs - +2 Agility -2 Damage
110-130lbs - -2 Agility +2 Damage
130-150lbs - -5 Agility +5 Damage
So 130lbs-150lbs is the best in dealing the most damage.
The higher your wstuff cheeksher vitals, the harder that squirrelhits during that wstuff cheeksher.
So Say a squirrelhas an +3 earthquake vital, and usually hits for 25 damage, they will now hit for 28 damage when an earthquake hits.
Now lets say that squirrelhas a -1 hurricane vital, when a hurricane arrives, they will hit for 24 damage.
Moving on, Character points can turn a weak squirrelinto a powerful one in just a few clicks. But what attribute does what? Now you're going to want to have CP in Battle/Resolve to start off with. Battle helps with damage in your offensive moves, Resolve helps with accuracy. Agility helps you dodge attacks, and stealth is handy in finding acorns.
But battle and resolve are the damage-helping ones!
Also, an off+2 move is much less deadly than a +36. So increasing your battle skills would be good, too.
I hope that sorta explains it. >.<
That cleared up quite a bit, thanks! Is there a way to calculate damage other than having them attack and watching though?