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 KittyE
09:55:05 
And sadly this wasn’t the only wolf he was bred with it’s been 3 different breeding like this
 Pink kitty🐈
09:54:25 Kneecap stealer
I need 2 apples, does anyone want a jasmine
 KittyE
09:53:35 
Im so confused how do I breed a wolf with 17r and 234t with a 66r and 1000+t and come out with not a single pup over 130t and 10r
 Eye of Eternity
09:52:36 tern | they/he
moonfall
yeah exactly
 Burning Roses
09:51:53 Your local therapist
I have come to destroy the monochrome/greyscale pack flag theme
 Ezranian
09:51:38 ezra, he/him
wait, can pups not inherit dyed coats?
 Moonfall
09:49:53 Many moons, one me
Eye, it's like all rectangles are squares but not all squares are rectangles?
 Sateda
09:49:52 
It's a little better since dyes are easier to get but I really wish it was expanded so you could breed to any crystalline wolf and potentially get a pup.
 Moonfall
09:48:51 Many moons, one me
Sateda
Well that makes sense
 Eye of Eternity
09:48:46 tern | they/he
because greyscale is technically monochrome
 Eye of Eternity
09:48:28 tern | they/he
moonfall
nah i do that all the time </3
 Sateda
09:47:33 
Moon-
Crystallines are so freaking hard to breed that the gene pool is tiny for natural-born crystals apparently :/
 Moonfall
09:46:18 Many moons, one me
Sateda
How does that even happen?
 Sateda
09:44:46 
Bruh I went to bid on an amethyst wolf to breed to mine and it's literally her 11 year old pup ._.
 Moonfall
09:44:21 Many moons, one me
Eye, you're right I'm pretty sure... Got the terms mixed up in my brain
 Eye of Eternity
09:42:53 tern | they/he
moonfall
i think you mean greyscale not monochrome /silly
 Moonfall
09:42:14 Many moons, one me
Wild, it's so close to monochrome that it's negligible. It's a yellowish grey /silly
Buggy, oh I've had those before! Hurts my teeth but taste so good. I'm doing pretty good.
Just bugging Wild a little bit/jk
 Eye of Eternity
09:40:59 tern | they/he
does anybody know how to add keyframes in photoshop motion and actually keep them :'0 the assignment instructions are so unclear and it refuses to cooperate
 BuggyOs
09:40:10 Lucky Ladybug
Moon
pretty good :) Eating candy shaped like dog bones. How are you?
 Moonfall
09:39:32 Many moons, one me
Hey Buggy, how're you doing?

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 KittyE
09:55:05 
And sadly this wasn’t the only wolf he was bred with it’s been 3 different breeding like this
 Pink kitty🐈
09:54:25 Kneecap stealer
I need 2 apples, does anyone want a jasmine
 KittyE
09:53:35 
Im so confused how do I breed a wolf with 17r and 234t with a 66r and 1000+t and come out with not a single pup over 130t and 10r
 Eye of Eternity
09:52:36 tern | they/he
moonfall
yeah exactly
 Burning Roses
09:51:53 Your local therapist
I have come to destroy the monochrome/greyscale pack flag theme
 Ezranian
09:51:38 ezra, he/him
wait, can pups not inherit dyed coats?
 Moonfall
09:49:53 Many moons, one me
Eye, it's like all rectangles are squares but not all squares are rectangles?
 Sateda
09:49:52 
It's a little better since dyes are easier to get but I really wish it was expanded so you could breed to any crystalline wolf and potentially get a pup.
 Moonfall
09:48:51 Many moons, one me
Sateda
Well that makes sense
 Eye of Eternity
09:48:46 tern | they/he
because greyscale is technically monochrome
 Eye of Eternity
09:48:28 tern | they/he
moonfall
nah i do that all the time </3
 Sateda
09:47:33 
Moon-
Crystallines are so freaking hard to breed that the gene pool is tiny for natural-born crystals apparently :/
 Moonfall
09:46:18 Many moons, one me
Sateda
How does that even happen?
 Sateda
09:44:46 
Bruh I went to bid on an amethyst wolf to breed to mine and it's literally her 11 year old pup ._.
 Moonfall
09:44:21 Many moons, one me
Eye, you're right I'm pretty sure... Got the terms mixed up in my brain
 Eye of Eternity
09:42:53 tern | they/he
moonfall
i think you mean greyscale not monochrome /silly
 Moonfall
09:42:14 Many moons, one me
Wild, it's so close to monochrome that it's negligible. It's a yellowish grey /silly
Buggy, oh I've had those before! Hurts my teeth but taste so good. I'm doing pretty good.
Just bugging Wild a little bit/jk
 Eye of Eternity
09:40:59 tern | they/he
does anybody know how to add keyframes in photoshop motion and actually keep them :'0 the assignment instructions are so unclear and it refuses to cooperate
 BuggyOs
09:40:10 Lucky Ladybug
Moon
pretty good :) Eating candy shaped like dog bones. How are you?
 Moonfall
09:39:32 Many moons, one me
Hey Buggy, how're you doing?




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Forums > Member Help > Guides
   1    2 

Battle Moves Guide/ListApril 19, 2017 04:14 AM


Kodiak

Neutral
 
Posts:2190
#22993
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25
This guide explains how battle moves work, how you can earn them, and how they will affect your wolves during explore or PvP.
Battle experience:
Battle experience is what your wolf earns for each kill they get in explore (or alternatively each wolf they defeat in PvP). One kill = one experience point.
Default moves:
000-000 = Evade (Def +1)
000-000 = Bite (Off+1)
000-000 = Claw (Off +1)
000-000 = Pounce (Off +1)
Default moves are moves that every wolf has. They are your starting point to training your wolves. Defensive moves (like evade) are designed to make it more difficult for your enemies to deal damage, because you are avoiding their hit- When using a defensive move, your wolf will not be able to deal damage either! Offensive moves on the other hand, are used to deal damage and kill enemies.
Battle experience moves:
025-049 = Tear (Off +2)
050-074 = Grip & Scratch (Off +3)
075-099 = Knock Over (Off +4)
100-124 = Kick (Def +5)
125-149 = Strangle Hold (Off +6)
150-174 = Rake (Off +7)
175-199 = Wrestle Down (Off +8)
200-224 = Push Away (Def +10)
225-249 = Jugular (Off +9)
250-274 = Disembowel (Off +10)
275-299 = Slashing Bite (Off +11)
300-324 = Flesh Ripper (Off +12)
325-349 = Skull crush (Off +13)
350-374 = Bone Breaker (Off +14)
375-399 = Thrust (Def +15)
400-424 = Hind Paw Slam (Off +16)
425-449 = Headbutt (Off +17)
450-474 = Tail Slap (Off +18)
475-499 = Roll (Def +19)
500-524 = Buck (Def +20)
525-549 = Neck Snap (Off +21)
550-574 = Fatal Bite (Off +22)
575-599 = Spine Snap (Off +23)
600-624 = Eye Gouger (Off +24)
625-649 = Ankle Cut (Off +25)
650-674 = Side Jump (Def +26)
675-699 = Counter (Def +27)
700-724 = Block (Def +28)
725-749 = Achilles Tear (Off +29)
750-799 = Body Slam (Off +30)
775-800 = Maul (Off +31)
800-824 = Play Dead (Def +32)
825-849 = Dodge (Def +33)
850-874 = Pin (Off +34)
875-899 = Decapitate (Off +35)
900-924 = Shake (Off +36)
925+ = Death Grip (Off +37)
Battle experience moves can be learned by a wolf once they reach 25 battle experience. From that point on, with every 25 battle experience your wolf gains, they will learn in order one of the moves listed above (see below for an exception). Wolves will stop learning moves after they reach Death Grip!
Notable moves:
275-299 = Slashing Bite (Off +11)
Your wolf will do an additional +2 damage after reaching this move.
525-549 = Neck Snap (Off +21)
Your wolf will do an additional +2 damage after reaching this move.
As noted above, once a wolf is capable of these moves, they will be able to do a slightly higher damage in explore, thus making it easier to one-hit certain weak prey.
Let me know if I'm missing anything that could be helpful for this!

Edited at March 2, 2026 03:28 AM by Kháos
Battle Moves Guide/ListApril 19, 2017 04:23 AM


Kodiak

Neutral
 
Posts:2190
#22995
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6
Weights and Vitals:
A wolf's amount of damage is dependent on their weight and vitals. For instance: the heavier the wolf, the harder their hit will be. As for weight?- Wolves with negative vitals will do less damage during disaster events, in comparison to positive vitals.

Wolf Weights:
A wolf's weight will affect their battle moves. Please mind that wolves do not reach their adult weight until they are full grown, in which takes until they are roughly 3-4 years old. Listed below are the default weights for your wolves, before any weight bonuses can be added due to learning moves.

75-89 pounds = +5 Agility -5 Damage
90-109 pounds = +2 Agility -2 Damage
110-129 pounds = -2 Agility +2 Damage
130-150 pounds = -5 Agility +5 Damage

You can weight check your wolf using this handy guide:
https://wolfplaygame.com/forums.php?f=29&t=119

Vitals:
Vitals are extremely important when disasters come into play. They can be found within the Vitals box on your wolf's profile. These numbers can be positive, negative, or remain resting at zero, and are very important, because depending on the numbers displayed, impacts the amount of damage added or taken away from that specific wolf during the corresponding disaster.

Positive vitals are most desirable when others look to purchase or breed battle wolves, as they'll add a damage bonus to your wolf during these disasters. If your wolf has a 0 in one place, it'll do the same damage it always does, if it has a negative number then it'll take that number from your wolves default damage and do less damage.

For more info on disasters and vitals, check out this guide:
https://wolfplaygame.com/forums.php?f=29&t=94

Edited at April 19, 2017 08:56 PM by DuckGoesRawr
Battle Moves Guide/ListApril 19, 2017 04:44 AM


Kodiak

Neutral
 
Posts:2190
#23003
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res just in case~
Battle Moves Guide/ListJune 18, 2018 12:25 PM


Former Pack

Neutral
 
Posts:0
#755670
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May I point something out? I notice some wolves do better with different default moves than others. Loki landed hits more often with claw, Vendetta landed more with bite.
Battle Moves Guide/ListJuly 20, 2018 08:38 AM


Former Pack

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Posts:0
#832522
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Why do the moves say things like (off +2) if it doesn't increase their damage? What's the +2 mean?
Battle Moves Guide/ListJuly 31, 2018 06:09 AM


Vennenum

Darkseeker
 
Posts:5797
#862752
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1
+2 is the increase in accuracy or evasion, not damage. It also denotes their level and learning order.
Battle Moves Guide/ListSeptember 11, 2018 04:38 PM


Former Pack

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Posts:0
#964277
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Why did you put Push Away before Jugular? Push away says 10 and Jugular says 9.
Battle Moves Guide/ListSeptember 11, 2018 04:54 PM


Kodiak

Neutral
 
Posts:2190
#964337
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1
Push Away comes before Jugular. Push Away is a +10 defense, Jugular is a +9 offense. :)
Battle Moves Guide/ListJuly 6, 2019 09:29 AM


Former Pack

Neutral
 
Posts:0
#1461962
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1
Why do some moles do better with certain attacks than others?
Battle Moves Guide/ListSeptember 10, 2019 05:06 PM


Krampus

Darkseeker
 
Posts:1017
#1608034
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moles?

Forums > Member Help > Guides
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