I've been wanting to suggest an item that removes explore replay cooldowns, but then I saw hydroberry already wrote this! I agree with that suggestion, would love to see it in game.
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Dog Treats- Even a pack of wolves can't help but get excited over this delicious snack! (Pack happiness fixed at 100% for twelve hours)
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Cone of Shame- I hate this thing. But it's supposed to be good for me... (Wolf heals at a faster rate for 12 hours)
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Travel Kennel- Fall asleep in here, and you somehow end up in a different place when you wake. (Teleport to a random unexplored space in explore; good for times when you can't find the last couple of squares)
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Doggy Paddle- I learned to do this to stay afloat. (+1 flood vital for all exploring wolves for 20 moves)
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Fire Hydrant- A place to leave a mark on the world. (Increased chance of winning in pack encounters in explore for 20 moves; essentially adds dominance without actually adding dominance)
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Table Scraps- All this? Just for me? (No increase in hunger/thirst for explore team for 20 moves)
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Puppy Pawprints- Your pups have all the energy of a golden retriever! They're all eager to play. (Take two pups with you during explore)
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Squeaky Toy- That noise catches the attention of any canine! (Pups pay better attention; increases chance of the pup gaining cp in explore)
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Frisbee- A toy used for training and tricks! (For 20 moves, pup has a chance of gaining cp from any hit to prey/enemies in explore, not just kills)