Chatbox
 Urux
04:28:16 Urox, Uris
Amy
Don't mind me mass breeding to all your studs hahah
 kycantina
04:26:41 no. 1 swamp defender
Cae, congrats on the dom! I start the job I was talking about last week tomorrow!! Crazy to be a 9-5 girlie after 5 years of retail and hospitality lol. How are you? <3
 Vengeance
04:25:50 ven
cae,
i aspire to have as much dominance as you one day
 Caeruleum
04:21:56 Cae, Blue
ky, how are you doing today, beloved?
 Caeruleum
04:21:39 Cae, Blue
Total Dominance: 60010

wild o.o
 Vengeance
04:12:29 ven
any good name ideas?
-WP Click-
 kycantina
04:12:03 no. 1 swamp defender
hi Cae!
 Caeruleum
04:07:57 Cae, Blue
good morning, gang
 Existence
04:01:27 Exist / Kuskyn
Her viti is visible itself just the coat is hiding it, viti 3 is the top of the tail and the back of the shoulders, viti 3 on females is in general a little harder to see ;-;
 kycantina
03:59:29 no. 1 swamp defender
hi chat
 Apothecary
03:50:05 Medicinally Autistic
Amy

I'm so close to my goall
 Amygdala
03:14:48 Amy/Anpmygdala
200 mush in 80 moves XD
Let's see what i can get from the 200 moves
 Black Baron
03:01:56  Baron | Ace
That's how it goes, I guess.
 Amygdala
03:00:55 Amy/Anpmygdala
But zhese 2 look more liki a viti/chimera than her lol
-WP Click-
-WP Click-
 Black Baron
03:00:48  Baron | Ace
Amy
Yeah, it's BARELY visible. Changing the pose can also help you see it better, weirdly enough. Makes it stand out more, somehow.
 Amygdala
03:00:14 Amy/Anpmygdala
Baron
Okay i used your trick and i can see it, very badly but it's there lol
 Black Baron
02:59:14  Baron | Ace
Amy
She just wants to make you work extra hard to see it, I guess.
 Amygdala
02:58:42 Amy/Anpmygdala
Baron
Lmao
 Black Baron
02:58:20  Baron | Ace
The most prominent patch with her pattern is the one on her back, just above her shoulders.
 Black Baron
02:57:53  Baron | Ace
Amy
Honestly, it took me importing her into the customs, changing the viti type to a different one and then back again and STARING hard to see what changed.

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Forums > Roleplay > 1x1
   1 

Eternal Decay | Salem x GoldentrailApril 21, 2024 02:39 PM


Salem

Neutral
 
Posts: 5195
#3015680
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You guys should know by now, do not post if you aren't Salem or Goldentrail <3
Plot
In a world ravaged by a relentless zombie apocalypse for two decades, the survivors have faced not only the relentless undead but also the machinations of shadowy forces behind the scenes. Major cities fell swiftly under the onslaught, while smaller towns clung to precarious existence amidst the chaos. Unbeknownst to the remnants of humanity, the prolongation of this nightmare was engineered by the elusive "higher ups," who wielded control over the undead and possessed protections against them.

Muse A, a resourceful survivor, discovers a long-abandoned city far removed from the remnants of civilization. Despite occasional zombie incursions, the city offers relative safety. Unbeknownst to Muse A, the ruins are also home to Muse B a sentient being created from a failed experiment merging human and another creature. Scarred by their past as a lab specimen, Muse B harbors deep animosity toward humanity.

When Muse A and Muse B cross paths, tensions flare, and survival hangs in the balance. Muse B views humans as enemies, and Muse A must navigate this hostile encounter to forge an uneasy alliance. As they coexist in the ruined city, they uncover the truth behind the prolonged apocalypse and the higher ups sinister agenda.

Together, Muse A and Muse B embark on a perilous journey to confront the higher ups, dismantle their control over the undead, and ultimately secure humanitys future. Along the way, they face not only the relentless zombie hordes but also the treacherous path of overcoming past traumas and forging unlikely bonds in the face of overwhelming odds.
Extra Details
Muse A - Played by Goldentrail
Muse B - Played by Salem
More to come

Edited at April 21, 2024 02:39 PM by Salem
Eternal Decay | Salem x GoldentrailApril 21, 2024 02:39 PM


Salem

Neutral
 
Posts: 5195
#3015682
Give Award
Reserved for my character

Forums > Roleplay > 1x1
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