Chatbox
 Caeruleum
07:06:50 Cae, Blue
tp says 129 unbred girls... but theres also 18 juveniles, so its a total of 147 girls to breed :')
 Moo Cow
07:00:41 
Wanna Rp? Pm me!
 Boeing
06:56:37 Boe is a bear, Rawr!
that is a dreki and a viking warrior woman, not a grendel's mom
 Ruffian
06:56:03 Sales Chat Stalker
Pack of the north,
Pure luck. Thats rng for ya
 Boeing
06:55:57 Boe is a bear, Rawr!
Ky
oh god lol
my turn please power of complaining
I need moe grendel's moms to kill so I get the trophy
pleeease
 kycantina
06:54:54 no. 1 swamp defender
-Click-

thank you power of complaining!!
 Pack of the north
06:53:20 
Rufff howÂ’ll
 Boeing
06:52:40 Boe is a bear, Rawr!
Ky
five. But when I started the event I calculated that I'd be done with swamp on the 20th
it's already the 20th and I'm five moms short because they keep fleeing despite I have a pursue wolf ToT
 The Night Walker
06:51:10 Anemoia/Aedra PS4Usr
Just found out I don't h a v e to sing perfectly. I'm VERY happy :3
 kycantina
06:50:48 no. 1 swamp defender
Boe, oooooof good luck, how many more do you need?
 Boeing
06:48:38 Boe is a bear, Rawr!
Ky
At least it's better than me doing Swamp in Winter >.>
I need that grendel's mom trophy
but the last 4 moms have all fled
 kycantina
06:47:56 no. 1 swamp defender
Boe, it's baddd, Friday can't come soon enough, I miss actually exploring lol
 Boeing
06:47:31 Boe is a bear, Rawr!
Dogg
No worries :D
 DoggPuk3
06:46:31 Dogg :>
|PF| Patenia gets stung by a bee.

Stats: Wisdom +3
Mood: Hurt

my poor baby
 DoggPuk3
06:45:53 Dogg :>
Boe
ooo okay! I have a plan now
thank you very much Boe you are very helpful
 Boeing
06:45:46 Boe is a bear, Rawr!
Ky
Enemy counts under 60 is tiny >.>
You could honestly train them with that low of an enemy count
 kycantina
06:44:57 no. 1 swamp defender
Dogg,customize with any random coat then apply the dye item

Boe, they're meat shields against nothing, I keep getting enemy counts under 60 :-;
 Ruffian
06:44:48 Sales Chat Stalker
Help two melas and a viti in one litter? And they're all girls? What is this luck 😭
 Boeing
06:44:47 Boe is a bear, Rawr!
Dogg
Markings will stay the same. Only the base coat will change from the dye :>
 DoggPuk3
06:44:11 Dogg :>
okay awesome thank you!
I wont have to worry about markings right? cause I plan to use a wolf that has great vitals and talent count ect ect

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Sun Bear : +2
Bobcat : -2
Western Rattlesnake : -5
    Winter   Night  Weather:  Clear  Moon: 
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Socialize > Polls
   1    2    3 

Quest PollJuly 29, 2024 09:38 PM


*Hollystar*

Neutral
 
Posts: 561
#3046312
Give Award
Voting other because completing quests is one of my favorite things in any game but all of my quests have only ever been in Forest so I think I've only actually completed less than 10 because I wanted to be exploring different places. So I do semi-try to complete them but it's more of a secondary objective
Quest PollJuly 30, 2024 07:48 AM


Tooth&Claw

Lightbringer
 
Posts: 5
#3046373
Give Award
I only complete quests as they come along, and that's pretty seldom, so I think an update would be great.
I don't breed for looks so the breeding ones hang around for a very long time and I'd welcome the possibility of just not choosing that category.
All my quests are currently in the swamp which isn't an area I explore very much unless there's a specific reason. It might be nice if you could pick the territory for hunt and battle quests and then it would come up with a random prey/opponent there.
Quest PollJuly 30, 2024 06:12 PM


Enigma

Neutral
 
Posts: 114
#3046520
Give Award

1

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!

Quest PollJuly 30, 2024 10:39 PM


Revelry

Lightbringer
 
Posts: 343
#3046585
Give Award
Maybe difficult tiers so all types of players could enjoy it. Also the ability to skip quests would be nice to avoid getting stuck unable to find an item.
I love the idea of killing big enemies (bears) and receiving a nice reward for it.
Maybe one big quest every week worth more?

Enigma said:

I think that the main problem is that there isn't much of an incentive to complete quests. If the average player is not able to complete the quests given to them, then there is no reason for them to even attempt to complete them. The rewards are paltry in comparison to the amount of resources one must invest in exploring to complete said quests, and often they just aren't realistic to finish. For example, quests given in the swamp are going to be more difficult for players with unestablished explore packs. And breeder quests are usually out of the way and, as many players say, happens when it happens.

A remedy for this could be boosts or upgrades given to the player upon completing quests, maybe some milestone quests that give significant boons. I am a huge explore fanatic, and I believe this would draw more players to explore as after all it is a core mechanic of Wolf Play!



Quest PollJuly 31, 2024 02:48 AM


Eno

Darkseeker
 
Posts: 454
#3046604
Give Award

2

They happen when they happen.

I find the limited options can make it easy to get stuck on them.

Add On Edit: Would be really neat to include quests as part of Slim's job since the guy is honestly the most useless NPC I think. It would make sense in my opinion. Slim desperately needs a refresh update.

Let us take on quests (could have permanent and/or limited time ones that reset everyday/week), complete them for a Slim-specific currency (rocks? fish?? what do bears like lol), let us buy stuff like Bidoo's shop does. It gives NPCs more purpose if we have something to gain from interacting with them.

^ agreeing with this. A weekly quest generation could be a fun solution to that issue as well, especially since not all packs explore or breed and can end up with 3 quests they can't complete, and lose interest.

Quest rewards will probably also have to be altered, as battling 30 sun bears in jungle for a 10-50mush reward is not something I'd activley go out of my way to do (since a pack of 6 could take my explore team out lol.)

I think a this or that approach might be a good idea as an alternative option, for those very specific quest as long as they're of equal difficulty. Ie,

Find painted pottery shards OR pottery shards

Breed for a brindle OR leopard marking

Battle x bengal tigers OR x sun bears

Addiontally, quest for earning currency (bone shards, event currency, earning x amout of mush from explore or sales), explore encounters (scaring off the birdman or helping the bear cub in forest x times), crafting items, playing mini games (beat the beetle game x times), PvP/Alliance/Faction related ones or donating wishbones/hidden falls items etc would be nice. 🤠


Edited at July 31, 2024 02:49 AM by Eno

Forums > Socialize > Polls
   1    2    3 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us