Chatbox
 Windcrest
03:55:49 Wind, Lavender
Boe (can I call you that?)

I still play the violin and occasionally the piano! Started learning the guitar a while back too but of course I still enjoy classical music :DD how about you?
 Boeing
03:54:23 Boe is a bear, Rawr!
Wind
Heck yeah lol
Do you play or are you just a (nowadays rare) enjoyer of it lol
 Windcrest
03:53:19 Wind, Lavender
Boeing

Yes XD I'm not a music major but I've grown up with classical music haha
 Amygdala
03:52:53 Amy/Anpmygdala
Bye cae <3
 Amygdala
03:52:39 Amy/Anpmygdala
Leaf
Sounds good, i will definetly have to listen to it
 Caeruleum
03:52:10 Cae, Blue
Aight, ive been away from minecraft in exp dungeon enough, time to raise my level and actually build lol. Byeee
 LeafClan
03:51:56 Leaf she/her
Amy the first few lines say this
Dearly beloved, for your entertainment
It's my pleasure to introduce to you Hell's latest arrival
The equal-opportunity killer, Alastor.
 Boeing
03:51:46 Boe is a bear, Rawr!
Wind
no way lol
you definitely did
 Amygdala
03:51:34 Amy/Anpmygdala
Cae
Perfect song to clean the head XD
 Amygdala
03:51:05 Amy/Anpmygdala
Plane
I am sure you will find someone XD

Leaf
Sure
 Windcrest
03:50:55 Wind, Lavender
Boeing

I heard classical musicians?
 Caeruleum
03:50:27 Cae, Blue
BITEUL BITEUL thats actually such a banger i randomly sing throughout the day lmao
 Black Baron
03:49:49  Baron | Ace
To be clear, I am being overdramatic about when I'm going to lose my hearing. Probably should've made that clearer.
 LeafClan
03:49:27 Leaf she/her
Amy do you wanna now what the first few lines of it are?
PS I named The qauasar after this guys name in the song!
 Boeing
03:49:26 Boe is a bear, Rawr!
this is why I need to find more classical musicians on this site >.>
I can't be the only one lol
 Black Baron
03:49:18  Baron | Ace
Leaf
I'm already going to lose my hearing by the time I'm 21. Might as well commit to losing it to something I actually enjoy hearing-
 LeafClan
03:48:22 Leaf she/her
Me blasting that song in my ears be like...
GoodBye Hearing!
 Amygdala
03:47:45 Amy/Anpmygdala
Leaf
That is a nice name
 LeafClan
03:47:07 Leaf she/her
Amy I got My HH wolfs name from a line in the song called insane the line where he says I have the power to bathe all of you in entertaining Fire.
 Amygdala
03:46:58 Amy/Anpmygdala
Hallow
Understandble ;)

Refresh

You must be a registered member for more
than 1 day before you can use our chatbox.
Quests
Alliance Battles
Challenges

Hourly Damage Variances
Black Bear : -1
Grey Fox : +4
Bobcat : 0
    Summer   Night  Weather:  Clear  Moon: 
 


Forums

→ Wolf Play is a fun game! Sign Up Now!

My Subscriptions
My Bookmarks
My Topics
Latest Topics
Following
Forums > Member Help > Guides
   1 

Jay's Guide to the Evil Character (WIP)March 15, 2017 08:54 AM


Creek

Lightbringer
 
Posts: 314
#1023
Give Award

Evil Characters: A Guide

We have all seen them before: the baddies, the tough guys, the psychos, the killers, the conquerors of WolfPlay. Check out Scene One of the Group Roleplay scenes, and you just might see one in action, ready to kill, hunt or just be an all-around monster. Evil characters have been a trend for eons, and they're in no way new to the spotlight. Of the practically hundreds of bad characters that enter the Scenes, the names of only a few are truly remembered. Those characters are developed in ways other than being evil. The key to a good evil character is development.

If you're reading this, you probably want to know how to create your own evil character. And you'll learn just that! We'll be using the five Ws--who, what, when, where and why--to create a well-defined character that stands out. For this guide, we will be using a fictional wolf known as Baron von Floof as an example. Let's get started!

CHAPTER I. APPEARANCE.

Appearance. It's easy to think of. You've got a wolf, anyway. Slap on some fur and claws and teeth and you've got your appearance. Well...not quite. Describe your evil character as you'd describe any other character. Let us begin with the basics.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes.
Alright! You've got your build, your pelt, your species, your gender and your eye color done. If you'd like, can get more into detail if your character's basic appearance is a little more detailed than Baron von Floof's. Next, describe height and weight. This can be either in broad terms (short, skinny, etc.) or an exact measurement.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky.
So now we have a pretty good idea of what Baron von Floof looks like. As always, feel free to go into more detail. The more, the better! Just don't go on about the precise color of his claws or something like that, though. Time to discuss gait. Gait is important in any character and can show off a bit of their personality without them opening their mouths. It's essentially their stride, how they walk. Are they confident? Are they insecure? Do they rush or do they take their time? Do they have a physical disorder that alters their gait, like a limp or missing limb? Let's say that Baron von Floof has a bit of an ego, and it's reflected on his stride.
Baron von Floof is a large, muscular chocolate-brown male wolf with stunning amber eyes. He is tall and very bulky. He holds a confident gait, his head always held high.
You've got your character appearance done! The use of adjectives can also be useful when describing looks. The two points below are optional if your character doesn't have an accent or doesn't bear any items or gear. You've defined the "who" - your character's appearance.
Want to add some spice into dialogue? Add dialect. Does your character stutter? Mumble? Have an accent? Have limited knowledge on language? Include it into your dialogue. Let's say that Baron von Floof is a German wolf and therefore has a thick German accent.
It's fine to write dialogue normally and mention the accent...
"This is outrageous! They won't get away with this... Bring me their heads!" Baron von Floof roared in his thick German tone.
But it's more interesting to include the actual accent in the dialogue...
"Zhis is outrageous! Zhey von't get away vith zhis... Bring me zher heads!" Baron von Floof roared.
That was dialect-heavy dialogue. You don't have to impact every word with an accent.


Edited at March 15, 2017 09:07 AM by Creek Pack
Jay's Guide to the Evil Character (WIP)March 30, 2018 09:15 PM


Warrior

Lightbringer
 
Posts: 4515
#592288
Give Award
This would be so great to see finished, please, continue ^^

Forums > Member Help > Guides
   1 

Refresh










Copyright ©2013-2024 Go Go Gatsby Designs, LLC    All Rights Reserved
Terms Of Use  |   Privacy Policy   |   DMCA   |   Contact Us