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I will have to look into a secondary palette that matched my new character Kieran xD So I can swap between Kuskyn and Kieran
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Thanks! It definitely took a little while XD

But I'm headed to bed now. Got a solid RP response out... and now it's bedtime XDD
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Glad to see ideas came to ya eventually!
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So much art today
-WP Click-

But I'm lowkey proud of it.
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Forest
Wow your blog is detailed! If I did one it would be like “ I fed my wolves again. I explored today. Someone died again.”
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And so begins my 10th week...
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 Forest Dwelling
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@Crystal Sky

Extra painful then that she died-
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12:11:18 Im Luna on wolflocke
Forest
She was a +15 hero T-T. At least I have 4 HWsÂ… my alphas, Tawny, and my alphas pup.
 Forest Dwelling
12:06:40 I am on Wolflocke ok
@Crystal Sky

Ah, rip. Wolflocke has been good enough on me that my wolves didn't die on forest lvl 19 yet
 Crystal Sky
12:03:17 Im Luna on wolflocke
Forest
Also, my alphas had a pup
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A wolf died in explore a few days ago and I keep having to log on at random moments in the day to feed my wolves XD how about you?

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Initium Novum | Dragon and Rider | OpenJanuary 4, 2023 04:49 PM


Ciao

Darkseeker
 
Posts: 4519
#2847627
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I would like you to try and add more to Desmodus's personality and appearance, just as I had Not Debbie do^^ But 300 words minimum for a post, so that other people have something to go off of for responses.
Initium Novum | Dragon and Rider | OpenJanuary 4, 2023 06:28 PM


The Tea Drinkers

Darkseeker
 
Posts: 2409
#2847671
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Reserve a rider? :3
Initium Novum | Dragon and Rider | OpenJanuary 4, 2023 07:25 PM


Matunda

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Posts: 2955
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Ciao said:
I would like you to try and add more to Desmodus's personality and appearance, just as I had Not Debbie do^^ But 300 words minimum for a post, so that other people have something to go off of for responses.


I can try.
He's very simple and easy to explain is what the problem is.
Initium Novum | Dragon and Rider | OpenJanuary 4, 2023 09:25 PM


Ciao

Darkseeker
 
Posts: 4519
#2847758
Give Award
Reserved :D

The Tea Drinkers said:
Reserve a rider? :3


I get it, hopefully you can come up with something

Fruit Lovers said:

Ciao said:
I would like you to try and add more to Desmodus's personality and appearance, just as I had Not Debbie do^^ But 300 words minimum for a post, so that other people have something to go off of for responses.


I can try.
He's very simple and easy to explain is what the problem is.


Initium Novum | Dragon and Rider | OpenJanuary 8, 2023 09:46 PM


Shadows in the Mist

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Posts: 478
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Name: Kereska
Age: 309
Gender: Female
Class: Lyn
Appearance:

Kereska is fairly medium-sized for her type, standing at 22 feet at the shoulder. Her build is lithe and leanly muscled, built for speed rather than strength. Kereska has a very aerodynamic and serpentine form, with her length being about 45% tail and 30% neck. Her tail narrows to a point at the end, and can be used rather like a whip to draw blood or snatch things out of the air. A short, dull black fin regularly interspersed with electric yellow spines for support runs from the crown of her head to the tip of her tail, and can be flattened at will or as a signal for her mood. The crest is tallest at her head and shoulders, and shortest at the end of her tail. Kereska has fairly short legs and stands rather low to the ground, with each of her feet ending in four forward-facing claws and one sideways-facing claw curved like scimitars. Her scales range from a glossy ebony to blinding ivory, and are arranged in a gradient that is darkest at her spine and head and lightest at her belly. The scales themselves are in the shape of a rounded triangle, and interlock with little overlap in order to give the appearance and flexibility of snakeskin. Most are unmarred, but there are a few scars on her belly and legs leftover from fights. She also has a prominent white scar on the right side of her snout behind her nostrils.

Like the rest of her, Kereska’s head is sleek and snakelike, perfect for flying into the wind with little resistance. She has a pair of thin nostril slits on the end of her snout, but primarily smells by flicking her forked tongue out to collect scents and bringing them back in to a sensory organ. The tongue is a dull black, and is surrounded by serrated white teeth on both the upper and lower jaws except for a gap at the front of the mouth, which is flanked by two great fangs on the roof of her mouth. None of her teeth protrude when her mouth is closed. Kereska’s eyes are on the sides of her head, giving her nearly 360 degree vision, and are slightly forward and below the start of her spinal crest. The irises are electric yellow, and surround black slitted pupils. The eyes themselves are oval-shaped. A bit behind her eyes are her ears, which are simple holes with a membranous frill resting over them reminiscent of her dorsal fin. She can control the frills so that they spread to the sides of her head to make her appear bigger. Finally, on either side of the spinal frill are two long, gently curving horns. The horns mirror the curve of her neck, and taper to sharp black points. The rest of the horns are the same color as her claws, the yellow-white of old bones. Last but not least is Kereska’s most eye-catching feature, her wings. Around 150 feet when fully spread, the wings are a soft gray color on the membranes and an almost-black indigo blue on the bony framework. The elbow joints of the wings are each topped with a small hornlike protrusion the same electric yellow as her eyes. No matter where she is, Kereska always smells faintly of rain and ozone.

Personality:

Kereska is a fairly adventurous dragon, and most of her time is spent exploring new places and meeting new dragons. She is exceptionally curious, and frequently gets into scrapes by forgetting to look before she leaps. Her biggest interests are dragon history and culture, and she is always on the lookout for new scraps of information or artifacts from the past. She is friendly and approachable, but only maintains a few true friends. She is an excellent listener and has a gift for making others feel heard and valued. To those she cares about, Kereska is dependable and loyal. She’ll keep your secrets to the grave and fight to the death to defend you. However, to those who get on her bad side, she can harbor grudges for decades. She normally isn’t aggressive, and instead will show her displeasure through malicious pranks such as giving the one who annoyed her a vicious shock. The best way to get on her good side is to bring her a gift, particularly one that pertains to her interest in history. However Kereska also has a soft spot for art, specifically of the carving and sculpting variety. A handmade gift will do more to endear you to her than pretty words ever will.

On the other hand, Kereska hates liars and those who don’t follow through on their promises. While she usually doesn’t display her disapproval openly, if pushed far enough she will voice her true feelings, usually loudly and angrily. Kereska would only resort to pre-emptive violence if she felt that someone she cared about was threatened, and otherwise would never start a physical fight. For the most part Kereska is confident and capable, though she is not a natural leader and adapts poorly to being placed in charge of others. She works well as a member of a team, and will even follow orders blindly if they come from someone she trusts. Essentially, Kereska is known for her loyalty, curiosity, and friendliness.

Rider: Open
Abilities: Control small amounts of water, conducts lightning through her body, can produce electricity at will.
Affiliations: TBD
Strengths:

-She’s fast. Like, speed of sound fast. (Well, almost. Not quite)

-Flexible and acrobatic in the air

-You won’t find a braver or more loyal companion

-Great tracker because of excellent sense of smell and eyesight

Weaknesses:

-Claustrophobia. Kereska is a big girl made for the open sky, thus she doesn’t do well in dense forests and cramped caves

-Fighting. Her scales are made for flexibility rather than hardness, and though her claws and teeth are sharp she doesn’t have the strength to get through metal armors

-Endurance. Her speed comes in short bursts, and she can’t handle long flights at slower paces

-Heat. She dehydrates fast and prefers rainy climates

Likes:

-Her favorite food is fish, particularly catfish varieties

-She loves thunderstorms and the smell of rain

-Shiny things, but specifically metals that she can play with by charging them with electricity

-Swimming, even though she isn’t particularly good at it

Dislikes:

-Hot or arid weather

-Birds, the feathers get stuck in her teeth

-People who lie to her or hurt those close to her

-Being unexpectedly put in charge of others

Backstory: Kereska had two hatchmates, her younger brothers Cathix and Kahvosin. As soon as their three children were big enough to fly, Kereska's parents tried to bring them from the ancestral hatching dens near Keta to Initium Novum. However along the way both Kereska's mother and brothers were killed by humans. Kereska and her father were out searching for food when the murders occurred, which was the only reason they survived. Eventually Kereska and her father reached Initium Novum, and she grew to adulthood there. However Kereska always felt restless there, and frequently made journeys to known dragon heritage sites in order to try and preserve any bits of draconic history she can find before humans destroy them. During these forays, a member of the rebellion was able to make contact with her and told her about the bond that had been formed between a human and a dragon. Her curiosity piqued, Kereska decided to investigate this previously unheard of phenomenon.
Crush: Open (How are we handling the dragon types? Can they only be mates with a member of the same type?)

Edited at January 8, 2023 09:58 PM by Shadows in the Mist
Initium Novum | Dragon and Rider | OpenJanuary 8, 2023 10:36 PM


Shadows in the Mist

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Posts: 478
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Name: Anora E. Serkonos
Age: 19
Gender: Female
Appearance:

Anora stands between 5 foot 8 inches and 5 foot 9 inches, and has a lithe, athletic build. Her shoulders are a bit broader than average, and pair with wide hips to give her a definitive hourglass shape. Her bust is generous enough to draw the eye, but not enough to detract from her slim profile. Her butt is more moderate in size. Overall Anora is fairly muscular, and edges just a bit past the point of being described as toned. Despite this she does have a fondness for sweets and has a softer midsection and slight tummy. Few scars mark Anora’s body, with the most prominent being a handful of pale, smooth scars scattered across her hands and fingers from accidents when she was learning to throw knives. Anora is right-handed and has neat, concise handwriting that wouldn’t be easy to distinguish from a typed font. Her fingers are more slim and dextrous than they are wide and powerful, though they are heavily calloused. Her nails are kept short yet neat, and it is obvious that she cares deeply about her appearance. Anora spends enough time outside that her naturally pale skin is tanned to a warm ivory with sienna undertones. Her hair complements her skin very well, being pale caramel in shade with darker bronze undertones. Her locks would probably fall into the 2a category, as they are unmistakably wavy yet don’t have quite enough curl to form a proper ringlet shape. Anora generally keeps her hair slightly past shoulder length, and typically has it styled in a complex braid though she will let it down when she’s relaxed.

This young woman has a diamond shaped face, with wide cheekbones and a narrow chin. The cheekbones aren’t any higher than the average person’s, but they do provide a fair amount of definition to her face. Anora’s chin is slightly pointed, and matches the modest sharpening seen in her ears. Her lips are full and the color of pink lavender, with a full cupid’s bow for the top lip and a slightly thicker lower lip. She usually smiles tightly with her mouth closed, and only smiles with teeth when she’s truly overcome. Her nose is typically straight, with the barest hint of an upturn at the end. Anora has a strong, clear voice that pitches roughly the same as the average woman’s, while her tone tends to be firm without being aggressive. Her eyebrows are somewhat thick, with a slight arch along the otherwise straight hairs. Underneath her brows Anora has steely gray eyes that tilt noticeably upwards at the outer ends. Additionally, her eyes are moderately hooded and often give her a calculating look. Finally, Anora can be recognized by her distinctive perfume that she applies every morning as part of her wake-up routine. The perfume smells like ripening grapes with hints of lilac.

Personality: Loyal | Secretly insecure | Assertive | Perfectionist | A bit naive | Good Sport | Sarcastic | Reserved | Stubborn | Arrogant | Well-mannered | Competitive |
One of the first things people will notice upon meeting Anora is her air of confident expectation. She does not tolerate disrespect and will not hesitate to make a nuisance of herself if she believes someone is being unfair with her. Despite this she very much subscribes to the philosophy of "forgive and forget", and as soon as she believes that someone has atoned for their mistake will return to treating them perfectly politely. She isn't particularly witty, but her snarky side comes out sometimes when around those she trusts, and she knows some surprisingly crude jokes. She is extremely loyal and protective of those she likes, and trusts them with her life, just as she hopes they know that they can trust her with theirs. However, Anora doesn’t make friends easily as she can’t always tell the difference between genuine compliments and when someone is simply being polite.
One of the best ways to win Anora’s respect and friendship is to compete with her. She loves competitions of all kinds, whether physical or more cerebral. Admittedly she tends to be better at the former than the latter, but she is an excellent sport and always accepts her losses graciously. To that end, she fiercely disapproves of cheating and will hold a grudge against anyone who cheats to beat her. Anora's stubborn streak is a mile wide, and gods help anyone who gets in her way. Her arrogance means that it takes a lot for her to back down or admit when she's made a mistake, and only people she holds in high esteem are able to change her mind once she's made it up. Despite projecting such a tough exterior, Anora is deeply insecure and constantly doubts herself when it comes to interacting with others, even those she is close with. She worries about being taken advantage of, and tries extremely hard to be self-sufficient, even when she desperately needs help. Overall, Anora comes off as prideful yet polite, while those who are close with her consider her loyal and fair.
Dragon: Open
Affiliations: TBD
Strengths:
-Archery
-Horseback riding, including mounted archery
-Throwing knives
-Hand to hand combat
Weaknesses:

-She can’t swim. Yeah, she knows it’s an important skill but after a sailing accident when she was little she’s petrified of any body of water bigger than a puddle.

-Any close combat that isn’t fists. If you corner her with a sword she’s probably screwed.

-Arrogant. Anora has underestimated her opponents before, and it will happen again.

-Short attention span. If you don’t keep her interest, she will either leave or zone you out, which isn’t great when rebellion members are trying to convey important information.

Likes:

-Sweets. She especially loves anything chocolate or apple themed.

-Climbing. This woman has no fear of heights and absolutely adores sitting in the top branches of a tree.

-Hunting, though her tracking and stalking skills are only mediocre

-Thunderstorms. She won’t go out in them or anything since she hates getting wet, but the noise, smell, and sight is mesmerizing.

Dislikes:

-Heat. It makes her sweat, which is bad enough on its own, but then she also starts smelling bad too? No thank you.

-Reading. Anora has a hard time sitting still long enough to get anywhere with books, and she generally finds the real world to be far more interesting.

-Seafood. If it lived in water she’s not touching it.

-Traveling, before the war her family rarely left the Erast. Plus, she hates sleeping anywhere but her own bed.

Backstory: Anora was born in Erast and lived there with her family until the Emundare Mundum took over the city. Her family was fairly wealthy and their estate was quickly plundered by members of the Emundare Mundum looking for resources to fund their movement. Though her parents were taken prisoner, Anora and her younger siblings managed to flee the city and get to Onaron, where they boarded a ship that was supposed to take them out of Estainia. Unfortunately the ship sank in a storm, and Anora and her siblings were separated. Anora survied the wreck and washed up near LaFord, where she stumbled across the rebellion. Hoping they could help free her parents and find her missing siblings, Anora pledged to aid the rebellion in whatever way she could.

Edited at January 8, 2023 10:37 PM by Shadows in the Mist
Initium Novum | Dragon and Rider | OpenJanuary 9, 2023 12:44 AM


0Written The Wolf

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Posts: 797
#2849555
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Riders:

Name: Dyr (her name means beast because I think it would be fitting considering her backstory-like that all LaFord citizens have some kind of agressive naming with idea that names can fortold the future. In some cultures names were given with intention,so I am just kinda following on that idea with her parents wanting for her to grow up into strong and reliable suporter of anti-dragon idea, to be a warrior)

Age: 18

Gender: female

Appearance: Bit on a short side with wider hips that give her a "pear-shaped" body figure that is strong, muscled, but for most part hidden behind healthy layer of fat. Her face is rounded with small nose, few freckles over cheeks and forehead, framed by shoulderlength dirty blond hair that is bit wild and unkept in appearance even when in ponytail or a bun there are strands jumping out here and there ( she prefers to keep it looking bit untamed, natural in a way). She is regarded as pretty,even by those who think she puts too little effort in her looks, too unladylike, due to her amber eyes that look gold under certain lighting; like when sun is at horizon. Due to her affinity for exploring the forest she collected a reasonable collection of small scars on her arms and calves, mostly from throns or falls from trees, they are visible as white lines on only slighly darker white skin, but she is not ashamed of them nor dusting of bodyhair that is visible whenever she opts to wear something shorter in summer months.

Personality: Fascinated by nature's creations and wishies to discover more as well as learn about nature's ways because Dyr holds laws of nature to be true ones for they don't need human system to enforce them and are unchanging, not swayed by personal gain or fear. Wants to be herself, unbothered by expectaions of others around her no matter how close (friend or family) to her they are, if someone has problem with the way she wants to live she'd rather they sever the connection than to give up on her idea of life; it leads to her being somewhat of a loner. Every day she tries to get closer to her idea, to find herself and happinest/wonder within, but also ignores signs that she might not be fully correct or simply byproducts she did not account for beforehand and now does not how to deal with because they do not fit the scheme she made, but she also does not know how to get rid off those imperfections. Those byproducts are lack of happiness ( she seeks happiness, but claims and tries to accept content feeling instead, saying strong emotions are to be experienced briefly cause their intensity is exhausting otherwise) and loneliness ( does not easily change any part of herself even if she wants to work on it in order to be more like the nature intended, which leads to her not putting up any fronts or trying to work with others unless she has real interest-so she comes across as cold and closed off individual, the fact that she often gets lost in thoughts randomly also adds to that perception of her being distant from those around her. She is annoyed by feeling lonely, nature's laws are her priority over anything and she concluded she is a human and therefore a social creature, but struggles to make amends with it cause of her own shortcomings when it comes to being a friend, being too self-absorbed) and whenever she caves in to social expecations (it feels like defeat to her, but knows better than to constantly wage wars with those around her, something retreat is better option overall which does not mean she does not hate it when it happens and cannot rationalize why she caves in to social pressure, blaming it on social instincs or whatnot). Strong spirited, hard working, smart, tries to empathize with all in order ot understand them and see how they well they fit in her idea of world (btw I should mention that not all aspects of her idea of life are fully set in stone, it is work in progess, but despite it she does not like others giving unasked for inputs about it, and at given moment follows rules she established otherwise her actions might be random experimentations in order to test and improve her idea of life), seems easy-going in situations she feels comfortable in and when her ideas are not challenged ( as long as situation does not cross her rules, she does not mind it ), but puts up strong offense with little to no prior warning if somethign she disagress with or is sensitive about comes up. Clash between who she is and who she wants to be and wheter that idea od future self is realistic or not.
Dragon: [ Do not fill, will be randomly generated] Open
*Affiliations: LaFord city is her hometown and her family is supporter of Emundare Mundum. She herself does not see herself as part of the group and neither her family or her are main leaders or too active. Her family is quiet supporter of sorts (might change if ti helps the story), nodding along what group says and actually agreeeing, their personalities are colored by pain left from war, generational pain and tradition of dehumanization of the other side. Dyr does not consider herself a supporter, but thinks keeping quiet about it in this situation is smarter than going against water.

Strengths/Weaknesses:
S-strong will once her mind is set on something, not dumb and can be useful in combat (likes to be self-sustainable)
W-stubborn, swayed by her own emotions despite not wanting to be that way, not great at communicating with people (it is hit or miss most of the time, says what she means if she deems it safe, does not stop herself even if it will be hurtful to other for the truth is more important)

*Likes/dislikes:
L-wonders of nature(including dragons), having time to herself, being open with no filter and in setting of likeminded individuals even if she is reculant to admit it, wood carving, physical activities like play fighting or racing, learnign about world around her
DL- pretending/hiding her true self for sake of whatever, when people don't think with their own head, but follow blindly, unecessary violence, emotionally heavy atmospheres

*Backstory: Born and raised in LaFord, her family is quiet supporter of Emundare Mundum (thou for sake of plot I can give them more active role). Is known as someone with good physical/combat abilites, but also as a loner that should not be fully trusted, viewed as weird, despite being part of city. Did not manage to form long lasting friendships nor bonds in her city bause she is aware how much they are blinded by idea of revenge- she does not dare to say she actually disagress and thinks dragons just should be left alone as long as they don't attack humans.

Other: She will need time to warm up to idea of being a dragon rider cause while she does hold dragons in high regard, she also thinks each species should coexist separately, rather than together because it is rare in nature that species cooperate. My idea is that through the RP her idea of life will shape into something more forgiving of emotion and turn into "if it harms none then it is okay to do as you want"

Edited at January 9, 2023 02:22 AM by Written The Wolf
Initium Novum | Dragon and Rider | OpenJanuary 10, 2023 09:40 PM


Ciao

Darkseeker
 
Posts: 4519
#2850129
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Kereska, Anora and Dyr are all accepted
Initium Novum | Dragon and Rider | OpenJanuary 10, 2023 09:49 PM


Ciao

Darkseeker
 
Posts: 4519
#2850139
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All reservations have expired unless you received a PM from me. The position of the Guide is open again. I'll be making a discussion within the next few days.
Initium Novum | Dragon and Rider | OpenJanuary 10, 2023 10:32 PM


Matunda

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Posts: 2955
#2850154
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That took ages! 305 words in Appearance and 322 in Personality- oh lovely-
Now his personality is confusing- xD

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