Wolf Play : The Dragon Trials | Dragon & Rider Rp | Open!
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 ~ Seeker Hive ~
03:18:26 Soundwave
Gn samael
 ~ Seeker Hive ~
03:18:07 Soundwave
Megatron and Starscream have three(soon to be four) new children yaaaaayyyy
 Broken Archangel
03:04:55 Samael, Fallen, Arch
Nice
Your Relics have been sold for 187 total mushrooms! Congrats.
You have sold:

With that I'm going to bed night everyone
 MINEOLA
02:59:23 Alfi Darky
@Seeker Hive
I donÂ’t feed my wolves either XD They get fed only if they give me good pups

 Broken Archangel
02:44:00 Samael, Fallen, Arch
Damn 3 elephants and a Grendel great XD
 Broken Archangel
02:42:21 Samael, Fallen, Arch
Hades thank God XD
 Hades
02:41:52 
Broken Archangel, don't worry. You're under no obligation to. xD Happy hunting!
 Broken Archangel
02:41:49 Samael, Fallen, Arch
I only feed my explore wolves unless I'm feeling nice Xd
 Broken Archangel
02:41:22 Samael, Fallen, Arch
Seeker XD
 ~ Seeker Hive ~
02:40:47 Soundwave
Samael

I already saw your den bro ive seen the horrors
 Broken Archangel
02:36:44 Samael, Fallen, Arch
Hades ok thank God im not attacking 5 elephants Xad
 Hades
02:36:14 
Broken Archangel, correct. You can skip prey if you want - just have to battle all the enemies.
 Broken Archangel
02:35:51 Samael, Fallen, Arch
Seeker don't look in my dem then XD
 trashgoblinss
02:35:51 
all of my wolves are low on food, i don't really use this account anymore.
 Broken Archangel
02:35:04 Samael, Fallen, Arch
You don't have to attack prey that just days hunt right?
 ~ Seeker Hive ~
02:32:47 Soundwave
Trashgoblin

Feed her please
 trashgoblinss
02:28:20 
paws? :>

-WP Click-
 Broken Archangel
02:24:37 Samael, Fallen, Arch
Nice

Congrats! Your pack has dominated the Jungle and has ascended to Level 35!
 Hades
02:24:29 
Franky, lmaooo. Don't worry. Didn't get sniped this time. :')
 Franketic
02:20:00 
Kodi I was legit about to message you and say someone else is already named that

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The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 03:40 PM


High Hills Pack

Lightbringer
 
Posts: 3493
#3006483
Give Award

My incredibly unconventional fire dragon. Man those abilities were tough-

Name:

Pasha

A type of butterfly

Age:

201

Gender:

Female

Class:

Fire

Which Riders Catch Their Attention?:

None, as of right now. However, it should be noted that she’s not necessarily looking for skill, per say, but rather heart. Though, she most certainly desires to have a rider, so it is unlikely that she’ll leave without one.

Appearance:

Credits to Zeraphia(#85543)/_Zeraphia_ on TH for the lovely art. This was bought from a TH clearout.

Pasha is a gracefully built dragon, designed for the element of maneuverability and agility. Life between the trees of jungles is her main center point, with her build aiming to aid in the ability to weave through the lush vegetation of these areas. Her build is one of a medium stature, having a height of around fifteen feet in total. The spread of this measure is incredibly disproportionate, with thirteen feet marking the height of her shoulder and only two feet going to her neck. The same cannot be said for her body length, with wracks up to around a little over twenty three feet in total. Though not split down the middle, the difference between the divisions is not as great. Nine feet marks the full extension of her body while fourteen feet closes out her tail. A certainly noticeable difference, but not as stark to that of her shoulder and neck.

The dame’s body can only be described as lean and agile. She is perfectly designed for performing tricky maneuvers with power behind each and every one of them. Her muscles are decently spread out across her build, never covering one area more than another. Her chest is broadish in formation, curving outwards in response to the present flight muscles, before coming back in to form her thin midsection. The legs extending from this area are long comparatively to her body, making up the majority of her shoulder height whereas other dragons would have somewhat equal length between legs and body. The paws that follow are a mix of those of a common, jungle-dwelling reptile and a kinkajou. This forms the perfect mixture needed to cling onto tree limbs with ease. Her claws are quite short and curved, but ever sharp. Though not a deadly weapon, they can still cause a good scratch if need be. Her neck can be seen creating a sharp incline following her shoulders, and is rather slim despite being so stout. It almost looks brittle in the eyes of some, but quite the opposite. Her long tail is also slender in appearance, but carries a great amount of strength. It is commonly used to make sharp turns both in ground and in flight, and is slightly prehensile. Though, not to the degree of capuchin monkeys or kinkajous. At its tip is a fan of feathers, considered to be a bit of an oddity. It starts out as any feather-fan would, beginning smaller in size prior to reaching the top and steadily growing out in length – ranging from four inchest at the start to nearly a foot and six inches at the second largest. The final feathers are where things take a turn. Instead of the single “largest” feather that many fans have, this tail tip is split between two feathers which are exceptionally long compared to the feathers before it. These two feathers measure up to over three feet in length, and are much slimmer than the previous feathers. At their ends, the follicles narrow out before curving out to form a more oval-like shape at the tips. Like the formation commonly seen on many two-tailed butterflies or moths. None of these feathers lay in line with her tail, and prefer to curve upwards without sticking straight up. The two at the tip have the tendency to droop despite this. Her body is a general mix of scales and fur, with the two seeming to divide out her upper and lower portions. Her fur is what dominates the upper region as well as the entirety of her tail (besides the obvious fan), being slick in appearance and texture – known to barely catch on anything. It is not something one would seek out if in need of rest, but it does carry an odd warmth that can be comforting in times. Her lower portions – specifically her underbelly and legs – are where the scales come in, with them taking after those of a serpent with their plated structure. Her claws even seem to be made of these scales, but are noticeably tougher than the rest. Along the boundaries of these two sections, her fur tends to poke and probe into the scales’ turf – arching in then back out. These arches are either rounded or sharp, depending on where one looks.

The graceful dragon’s head is a bit contrary to the rest of her body. It is blocky in structure rather than the streamline shape that one would come to expect. Though, it is narrow all the same, but not to the extent of looking awkward. There is a noticeable dip between her head and snout, as though it were two bricks stacked on top of one another. Her head and snout are coated entirely in fur. A large number of horns dawn her head, creating two different sections of them roughly in the same area. The first of these seem to encircle her head, creating a sort of crown or headband like formation. Fourteen in total (or around that many) line the edges of her head – being placed just before its end and starting underneath the back of her jaw. Their structure is almost akin to the early feathers of her tail fan, but are, of course, much more durable. They are small and thick, reaching no more than seven inches if not less when coming upon the largest ones. The smallest horn, the one underneath her jaw, is only four inches. The horns swiftly increase in size from there. Sat almost underneath this “crown” at the back of her skull, two “normal” horns protrude backwards. Their foundations are hidden by the smaller horns if one looks from the front, but it is possible to see them from the back. These horns reach a length of no more than a foot and a half, and have the same two-tailed aspect that her longest tail-feathers do. No nose horn is present. Her eyes are not really like any known creature, essentially being their own thing. They are rounded in shape, and are very expressive. The only connection one can draw from them to another creature is her cat-like pupils which expand and contract like theirs would. Her tongue is unlike any seen on a dragon thus far. It is incredibly long, similar to that of a hummingbird or kinkajou. Or even akin to a butterfly’s proboscis. Its purpose is to allow her to drink the nectar of large flowers with ease. This tongue is also quite durable due to the structuring of her teeth. Said teeth are close in structure to those of a fruit bat. Canines reside in the front of the mouth, designed for both fruit consumption and defensive purposes. The top two big ones are slightly larger than the bottom ones, and contain holes right above their points – almost like that of a spitting cobra. These holes are specifically utilized for one of her abilities. In the back are the standard molars, made for grinding up the fruit she eats.

Two wings sprout from the shoulders of the fiery dame, spanning 33 feet in total. They are thought to be quite the spectacle for many onlookers, leaving a good number of questions lingering within their mind. Both sides of the upper half of her wings are coated in a lair of feathers, akin to those of a standard bird. As baffling as this may be considering her element, these feathers – as well as those on her tail – have been proven to be completely fireproof. This is due in large part to the glands located underneath her wings, similar to the preen gland found in ducks. These glands secrete a fireproof oil that is then spread to the feathers via preening. This has led to the female often being caught in the act of grooming her feathers quite consistently. While some are bound to believe that it is just her trying to keep up a more “pristine” image, it is just her way of ensuring she keeps her feather. Though, it is still a tad excessive at times. But it should be noted that these feathers do carry some fire resistant qualities, they are just not enough to completely withstand her flames. The lower portion of her wings, on the other hand, is completely devoid of all feathers. One would honestly think that they were all burnt off, if not for the oil her body secretes. Neither does it take the usual bat-like appearance that other dragons possess. Rather, it appears to be made completely rubber-like membrane – smooth and lacking in any observable wing fingers. It is hot to the touch with enough heat to make even some of the more heat resistant beings jerk back from the tinge of pain they will experience. This heat is caused by the other mystifying aspect of these appendages. This membrane is composed completely of solid fire. No one is quite sure how exactly this works, but they have learned not to question it over the years with how unconventional she can get. The general structure of this section takes after the same old two-tailed butterfly appearance, with each point (where a wing finger should have been) ending in an oval-like point at the very tip. When flying, flames commonly flicker off her “membrane,” marking her path with a glimmering yet dangerous spectacle for all to see.

Pasha’s colorations are nothing short of stunning, fit for a dragon who lives among the flowers of tropical forest. Her base color is that of a dark magenta, which can occasionally be seen in the species she is named after. Her horns and feathers are of a lighter and slightly desaturated version of this magenta. The tips of her tail feathers and some of her horns carry a pink hue to them, like that of a pink Valentine heart. The feathers along her wings appear brighter in coloration than the color before it, but that is only caused by the soft glow of the lower portion. A reddish pink surrounds her snout and eyes, creating a sort of mask across her face. The mask contains a lot of twists and curves across its surface, but manages to remain symmetrical between the two sides. A stripe of this same pink runs down the center of her face towards the wall of horns at the back of her head. It does not resume behind them. However, two separate lines of this reddish pink do sprout up along the sides of her neck and continue down her body. These lines start just behind those stout horns of hers, being an oval-like shape initially before narrowing slightly out as it extends. This line remains mostly centered throughout its entire trip. Upon reaching her tail, this line alters from its original course – curving up along her spine in order to connect to the line on the other side. The area in which the two meet forms the constantly-occurring two-tailed butterfly shape that she seems to have everywhere on her form. The upper part of her lower wings are, oddly enough, of a pure yellow color – similar to that of the sun’s. With the aforementioned warm glow, of course. The bottom, however, (including the ovals at the tips of each “division”) fades into a pink lemonade hue. The color of her wings diminish and face to a dull gray upon the usage of a certain one of her abilities. The underbelly, legs, and claws of this dragoness are all a pale yellow – just a hair lighter than the yellow of her wings. The iris of her eyes takes on that same Valentines-heart pink found on her horns, breathtaking in its own right and usually holding an odd sense of warmth. Though, this can just as easily switch to a burning glare that few can meet the gaze of. The whites of her eyes appear to carry the slightest tint of pink, oddly enough. It is difficult to spy upon first glance, and is only really heightened when her eyes are close to the viewer.

The magenta dragon’s calls are nothing really out of the ordinary, consisting of most of the standard “types” that dragons have. A warm sound, consisting of various tropical bird calls with the undertone of a large campfire is the first of these roars. It is broadcast, designed to convey her neutrality for the most part as well as announce her presence to those in the area. As such, this roar can be heard from a few hundred feet away, but will be hard to pick out from the natural ambiance if too far away. The bird calls contained within this call are never consistent, switching in between various different ones that she has heard as though she were a lyrebird. A friendly roar is another one of her sounds. The tender crackling of a warm campfire is heard whenever this call is emitted – soft and comforting in its own right. The chirps of a Brazilian ruby hummingbird can be heard within the gentle crackling of the campfire, if not a tad deeper and slower than the actual bird. Her aggressive call (otherwise known are threaten) is utilized whenever the need to tell anyone to back off arises. It is simple, compared to her other calls, being only the angry snapping of a raging wildfire with the crashing sound of falling trees weaved between the sounds of encroaching fire. The tinge of a bear’s roar is also present underneath this all. The danger call of this dragon, used to warn others of approaching peril, is quite jarring compared to the others she can release. It is the warning call of a kinkajou entwined with burning wood that forms an oddly high pitched call, easily leaving one’s ears ringing after their encounter with it. However, she is lacking in one call, as was hinted at before. Well, as far as anybody knows, anyway. No victory call (one used to announce one’s triumph over another) seems to be present within the female. Or, if there is one, she is unwilling to use it. Not surprising, seeing as she believes such celebration to be distasteful. She needs no pat on the back for any accomplishment. It is nothing but a waste of one’s time.

Like the rest of her at this point, Pasha’s voice is considered to be a slight oddity. It is an unexpected sound, contrasting her initially cold and “downlow” outward demeanor quite harshly. For starters, it is very out there. It is powerful, holding authority and demanding respect with every honey coated word of hers. And yet, it grants both at the same time, as though expecting all those around her to have already granted what she seeks. Its pitch is more on the medium side, leaning to the lower portion but not quite there. Her tone is typically serious in nature, very rarely changing from its more stoic approach to wording. However, it can grow rather soft to those she deems worthy of hearing it. A more playful tone is saved specifically for those that she adores, or those that need to be cheered up.

Personality:

Graceful || Regal || Courteous || Brave || Difficult To Intimidate Or Scare || Tidy || Cleanly || Compassionate, But Usually Inwardly So || Keen Eyes || Observant || More Of A Realest Than Anything Else || Can Act Optimistic If Need Be || Serious || Almost Always Stoic (Outwardly) || Unexpected Kindness || Adaptive || Playful Towards Friends || Distant Towards Others, Initially || Not A Push Over || Hard To Read || Analytical || Territorial || Reasonable || Chilling Temper || Fiery, But With Enough Control Not Sound Angry || Neither Here Nor There On Socializing || Speaks If Spoken To || Silent Most Other Times || Virtuous || Honorable || Not Afraid To Lose || Gracious Winner || Secretive Uplifter

“Oh please,” she rolls her eyes before centering them back on you, “I really couldn’t care less.”

Abilities:

Spiriling Flames

When it comes to abilities, Pasha is the definition of unconventional. Her powers, however minor, are completely out of the ordinary and always unique. Spirling Flames is but one testament to this. This skill allows the dragoness to summon flaming tornadoes at will. These tornadoes act exactly like the real mass of swirling clouds, with high winds capable of picking up humans and lightweight dragons to boot. So long as they get too close that is. In order for these forces of nature to take shape, she must begin by simply hovering in the air. Steadily, she will extend her wings back as far as possible, before thrusting them forwards harshly. By the time they stop, the wings are nearly touching one another. The solid fire of her wings then releases an immense amount of itself, forming the large and fiery twister that the more unfortunate souls come to encounter. These flames are not as potent as some of her other ones, but its ability to rapidly hit the enemy over and over leads to some rather severe burns. After the tornado is created, the brightness and general color is drained from her wings. This is due to the loss of flame they have experienced. She can form multiple of these scolding spirals in a day, but the usage is still heavily limited. Usually to around four (including those after a possible recharge). Once her wings run out of their color and heat, she will be unable to form any more.

Burning Gales

Often considered to be a secondary version of the above ability, Burning Gales is yet another one-of-a-kind power that this butterfly of a dragon possesses. This skill stems from her ability to create spirals of flames, much like the aforementioned tornadoes she can create. By amplifying the natural flames that spark off her wings as she flies, rather than using the fire within her wings itself, the fire-riddled dragon can in fact form a vortex around her being. So long as she is moving in the air, and rapidly spinning with her wings tucked in while doing so. This vortex does not directly touch her when formed (not that it would hurt if it did), but simply casts itself out in a sideways, hurricane-like appearance from her body. Flames often whip off during this time, and can nick something or someone if close enough. Though, it should be noted that this attack lacks the high winds of her tornadoes. These flames move as she moves, turning this into a more defensive ability that can be used in an offensive manner. To discontinue the vortex, all she must do is spread her wings. The resulting flames will then break formation and slowly dissipate. It should be noted that this is one of the few abilities that has effectively no shot limit. So long as there is still fire in her wings (causing flames to wisp off it), she can use this ability. Said fire is also unable to be drained from this power’s usage. However, this cannot be created if she is completely still. She must be in motion at decently high velocities before and after she begins to spin.

Heat Absorption

The only commonplace abilities this dame possesses. Heat absorption is, for the most part, a passive ability with essentially no on or off switch. It just runs its course whenever she requires its presence. The capability to absorb heat acts as a sort of recharge, replenishing whatever flames she may have expanded recently by taking it from the surrounding area – cooling it. The hotter the area, the faster the recharge. Though, it takes no less than an hour or two to do so. If not more, if an exuberant amount of flames was used. This ability has been noted to turn some of the hottest fires cold without extinguishing the flames. It is still not recommended that one touches the fire, however, as it will be so cold it burns.

Dripping Flames

Dripping Flames is the closest thing this dragoness has to a breath attack without actually being one. This ability stems from her two upper fangs, which are used to secrete liquid fire – the fire coming from the holes located just above the fangs’ tips. However, this ability is not as simple as it appears. Rather, it has two different variants. Sweetened healing and smelting gold.

Sweetened Healing

Sweetened healing is the more peculiar liquid fire of the two she possesses. This flame goes directly against what most would consider possible for fire based abilities – having the capability to heal instead of harm. It is a slow moving liquid, which drips from her fangs like tree sap or honey from a bee hive. This makes it rather easy to collect in a cup or bowl. Its coloration is like that of nectar, except slightly brighter and not as clear. In order for the fire’s healing properties to take effect, one must consume the liquid. Mixing it with anything will diminish its effects. This nectar-like flame tastes just like, well, nectar – carrying a subtle sweet taste with the warmth of freshly brewed tea or hot chocolate. Once ingested, the injuries of the being that consumed it will either speed up in its healing process (as is the case for major ones) or completely healed (for the smaller scrapes and bumps one may receive). It is unknown whether this can work on any sort of illness. This healing flame does have limited usage, taking from the female’s own nectar preserves – which just so happens to be her main source of nourishment. Meaning, that this ability must be used sparingly. She will often feel quite peckish after expending some of these flames. The healing capabilities of this flame have no effect on the dragon herself.

Smelting Gold

The second of the two liquids, Smelting Gold, is the stark opposite of her sweetened flames. This fire is a full on attack, with the flames being shot out from her fangs at high speeds rather than slowly dripped. Upon contact, they will cause severe burns and – if the victim is incredibly unlucky – permanent blindness if it gets caught in their eye. It has also been noted to burn through the wing membranes of most dragons with much ease. In high quantities, this is a death sentence. Though not a constant ability, it is incredibly difficult to run her out of these flames with them constantly regenerating over time. However, their range is very short, so she must be in close quarters to her opponent for this to connect.

Shaping Flames

The final of Pasha’s abilities. Shaping Flames is arguably her most unique ability, with it pulling in certain elements that few would expect. This power grants her the facility to turn present flames (not her own) into solid objects. These objects always take the shapes of insects, such as fireflies, moths, and butterflies. These fiery critters are absolutely stunning to the naked eye – appearing to be made of pure gold, with sparkles off them once as they move. However, be wary of staring for too long, for their beauty is a trap. They draw in those entranced by their beauty, like a moth to a flame. Those ensnared in their web of lies will slowly walk forward without even acknowledging their actions. Their only thought being: “I must touch the flame.” Upon contact, these false creatures will form a mini burst of flames – causing third degree burns to any unwise enough to fall for their trap – and then slowly dissipate into something akin to pixie bust. Though, the dragoness can touch these creations without the fear of having this happen, for they stay intact if interacted with by her.

Strengths:

+ Hot Environments: A simple strength. Hotter environment leads to fast flame regeneration.

+ Humid Environments: Not a strength most would expect from a fire class dragon, but one nonetheless. Humid areas tend to contain the dame’s main food source – nectar and fruits – and prevent her from accidentally setting fire to anything while flying. So it is a win-win for her.

+ Agile: A general strength. Pasha is quite agile in both land and sky. Once she enters a densely wooded area, it is unlikely that most would be able to keep up.

+ Alluring Flames: The fire of her shaping ability are thought to carry an odd enchantment to them, turning any who stare too intently into a simple moth attracted to a dazzling flame. Unless she stops them, those who touch her alluring flames will come out with some serious burns.

+ Wide Variety Of Abilities: Although the enlarged butterfly of a dragon is lacking in nearly all conventional fire dragon abilities, she easily makes up for it with a larger range of unique abilities that most are unlikely to suspect. This can catch attackers off guard in a matter of seconds if they are not careful.

+ Fair Weather: A day free of any precipitation works best for the female’s abilities, allowing to actually take form without issue.

Weaknesses:

- Cold Environments: A standard weakness. Colder environments decrease the rate in which she regenerates her flames. Not to mention that it diminishes her main food supply.

- Dry Environments: Seeing at is the opposite of humid environments, it is not terribly surprising that this is one of the butterfly dragon’s weaknesses. Dry areas make it more likely for her to accidentally set fire to plants and deny her her favored food source.

- Durability: Due to her more agile and lean frame, Pasha completely lacks in the durability apartment. One or two hits is enough to take her out completely. And damage to her wings is exceptionally bad, seeing as many of her powers rely on them being intact.

- Lack Of Breath: No breath is present for this fire dragon, causing it to lack an accurate ranged ability. Though she can spit fire, the shot’s range is quite short. And her main “ranged” ability is both inaccurate (even if the can suck some dragons in with its high winds) and has a very limited usage amount.

- Limited Usage Of Most Abilities: Though her abilities carry much variety, nearly all of them cannot be used but a few times. They have cool downs and limited “steam” to them, and must be used wisely.

- Any Precipitation: Inclement weather, on the other hand, can snuff out any of Pasha’s abilities if they are used during it. This leaves her mostly defenseless aside from one or two abilities that she can capitalize on.

Crush:

Open

Mate:

Nope

Kin:

Open

Affiliations:

Open

Other:

- Pasha’s preferred area of residence are tropical jungles, for their hot temperatures and abundance of required sustenance.

- Although she may not look it, Pasha is a facilitative herbivore. Her main diet is nectar and fruits (including fermented ones), but she can consume meat if the need arises for it. Though, that is incredibly rare.

- The butterfly-like dragon is resistant to the effects of fermented fruit.

- Few can resist the allure of Pasha’s fiery creations, but it is not completely impossible. So long as one does not focus on them, they should be fine.

Oh my gosh, I'm an idiot! I completely forgot! My favorite TV show ever - Avatar: The Last Airbender - has dragons in it! Ran and Shaw from the episode "The Sun Warriors." Not at mention Avatar Roku's dragon, Fang. How dare I forget about them. >.<


Edited at March 30, 2024 11:42 PM by High Hills Pack
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 03:44 PM


Imperial Sands

Darkseeker
 
Posts: 11176
#3006484
Give Award
Moose your reservations were added.
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 05:32 PM


Crazydayz

Lightbringer
 
Posts: 1493
#3006518
Give Award
Reserving a potential rider!
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 07:44 PM


the Wayne pack

Lightbringer
 
Posts: 1989
#3006565
Give Award
May I reserve the Wind Dragon?

Edited at March 28, 2024 08:00 PM by the Wayne pack
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 07:59 PM


Cereal

Darkseeker
 
Posts: 8940
#3006578
Give Award

╔══════ ≪ °❈° ≫ ══════╗

Percival

╚══════ ≪ °❈° ≫ ══════╝

Full Name:
Percival Urien du Bec

Shortened Name:
Percival de Bec

Preferred Name:
Percival

Nicknames:
Percy [Close Friends/Relatives]

Alias:
the Four-Star

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Social Status:
Noble

Rank:
Rookie

Which Dragons Catch Their Attention?:
Unsure

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Age:
17

Gender:
Male

Pronouns:
He/Him
also Your/Bae ;3

Sexuality:
Poly-Bisexual King B)

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Appearance:

At first glance, this young man radiates a regal posture, and every movement of his graceful. This man is confident by looks alone, and his eyes are always observant of both places and people. His natural height is 6'2, but those on the smaller scale never find this intimidating-rather a Sun shining through their internal storm clouds. Percival never saw his height as a blessing, as it made him stand out from the crowd. Still, he never looks a gifted horse in the mouth and uses said height as an advantage depending on the situation. He works out, but not as a source of entrainment. It was a requirement and something his parents pushed on him to preserve the de Bec legacy. This man is on the muscle scale between moderate and heavy. You can see and feel his muscles without needing closer examination. The shape of his body is a mesomorph, having a larger body width than the ectomorph but smaller than an endomorph. Making his body a perfect combination of strength and endurance, but he lacks flexibility. He can outrun most people and even beat them in a brawl, although he would lose to those that trained for such activities longer than him. Covering his body are scars from different time-some are old and barely there, while some are fresh and still visible. To hide them, Percival wraps bandages around the exposable ones and wears a tight shirt to keep said bandages in place. To make him more unique, some parts of his body have patches of lighter skin. This trait is known as vitiligo, a genetic trait from his dad's side.

His face is that of a gemstone, also known as a diamond-shaped face. Percival's head is slim, having a wider forehead compared to the lower half of his face. Risen and high cheekbones with slightly gauntly cheeks. As for his jaw, it's sharp enough to slice a diamond in half. His face always expresses a warm yet elegant manner to it, and when he's frowning, it's like a bunch of storm clouds is blocking the Sun. Percival's smile can warm even the coldest of hearts and soothe any rising anger within the mind of others. The shape of his eyes is round with an odd softness to them. When they turn dim, expect the gentle and warm gaze to be cold and chilling. Now, time for the color of his eyes, which makes him even more beautiful. His eyes are a lovely shade of light blue around the inner iris, with the outer iris a darker tint of blue. Above his eyes are his eyelashes of dark blonde, luxurious and thick, with a slight curviness to them. Settled lower on his face are his downturned lips that protect his perfectly whitened teeth. In the place of the right corner of his lips is a small scar he got from training. He has little jewelry and other accessories he wears, but he does love putting on such things here and there. He has an ear cuff earring on his left ear, and the earring resembles half of the Sun. The color of the earring, you guessed it, is a golden color. Around his neck is a collar made of actual gold with a button clip on the back. Engraved into the metal are two dragons facing each other and breathing fire. The nose appears straight from a frontal perspective, but if you look at him from the side, the bridge has a slight bump midway. A mixture of a hawk and a straight nose, but it leans more on the straight side.

Time for his hair. The hair favors that of the Sun: a lovely golden color that glistens when light reflects on it. Years ago, Percival had long hair that reached his lower back and always kept it free. Yes, the women of the noble neighborhood were jealous of his locks, but at the same time, they were captivated by the color of it. He has straight, but pieces of it tend to poke out to give it a messy-ish appearance. At this point, he gave up on keeping it straight and left it alone. Presently, his hair is still long (and somewhat wild around the bangs), yet tied in a tight braid. The braid is still the same length as before and usually goes over his shoulders to the front. The front part of his hair is kept free, with the bangs of his hair parted to the sides. The top part of the hair (where the hairline is) was also left alone.

Might rework on his appearence...

Prominent Features:
A scar in the shape of a four-pointed star over his left eye.

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Personality:
Light Flirt | Protective | Jealous-Prone | Noble | Considerate | Peacekeeper | Benelvolent | Dutiful | Charaismic | Gifter | Loyal | Empathy | Warm-Hearted | Trustworthy | Open-Minded | Thoughtful | Humorous | Inattentive | Conscientious | Guilliable | Indecisive

As a young boy, Percival always had a golden heart that seeps endless joy. He always wanted to help those in dire situations, going as far as to offer his allowance to those in need of necessities. For most of his childhood, he was kept indoors and educated from sun up to sun down. Whatever little free time he has left, he's allowed to socialize with his fellow noble children. Throughout his tea parties and social gatherings, Percival always expresses the best manners and is mindful of his words. Percival has gained a good reputation amongst the commoners for his generosity, but the nobles look down on him for his bleeding heart. His father is one of them. Where he gained small alliances with the locals, he gained disgust amongst the nobles. Still, they found it hard to hate him for too long, and they would eventually throw in the white flag. Although he hates parties, finding them bothersome and pointless while others suffer. Despite that, he goes to said parties to gain a decent reputation amongst people of his social status. While at the parties, Percival wouldn't speak unless spoken to, but unafraid of interjecting if he overheard a snobbish noble insult those lower-classed than them. His interjections earned him a few enemies among the nobles, but he paid no care to their poor attempt at rumors. When fights break out, Percival is always the first one to step in and calm the situation down before it escalates. He doesn't enjoy needless violence, let alone adults acting childish in front of literal children. Bringing in a few jokes here and there to make the mob (or drunken fools) laugh and settle themselves. He'll find an even footing so the two can agree to disagree.

The negative side of Percival is that he lacks focus when it comes to things that don't interest him. Often, he gets injured during training with his former teacher, which results in many injuries. As a child, he had a bad habit of keeping full attention to his studies: he lacked skills in history and mathematical problems. Percival has messy handwriting, and somehow, people can still read it. His gullible nature brings him into situations that require him to turn a blind eye, or his naivety bothers people conversing with him. The young man would trust the words of a person he barely knows and would rephrase things by mistake. To make things worse, he's indecisive and has issues making decisions. Once he finally comes up with something, he doesn't care if it ends up with wrong or right results, just as long as it gets whatever task to finish. His ambiguous nature is troublesome to him but to those who stupidly put him in leadership roles. He'll stand outside the bakery windows for hours to stare at the deserts until he randomly picks one, or Percival leaves due to the store closing. You might expect this from him, but he's prone to jealousy only when it comes to certain things or people. It's all because his father favored other's sons since he finds them a lot better than his own and praises children that aren't even his. He's envious of people who had better relationships with their fathers than he ever did. He would be hurt but won't say it out loud and keep it to himself.

Likes:
☼Close Friends
☼Helping Others
☼Socializing
☼Sweets
☼Reading
☼Mornings/Daylight
☼Negotiations/Peaceful Resolutions
☼Cheering Others Up
☼Reading

Dislikes:
☀Conflict
☀Needless Drama
☀Hurting Others
☀Getting Shouted At
☀Innocent People Getting Mistreated
☀The Cold
☀Rude/Snobish Attitudes
☀Bullies/A-Holes/Cheaters
☀Drinking

Strengths:
☼Strength
☼Weaponmaster
☼Persuasion
☼Speed
☼Determination

Weaknesses:
☀Intimidation
☀Endurance
☀Tactless
☀Indecisive
☀Tenacious

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Family:
Lord de Bec (Father; Deceased)
Lady de Bec (Mother; Alive)

Significant Other:
Open

Crushes:
Open

Exes:
He was part of an arranged marriage but broke it off once his father died.

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Affiliations:
Maximillian Perseus - Corelinus Cantacuzène | His Pretty Boy/Buttercup

WIP

≫ ──── ≪•◦ ❈ ◦•≫ ──── ≪

Other:
HTTYD is superior. Change my mind.


Edited at March 29, 2024 10:35 AM by Cereal
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 08:00 PM


the Wayne pack

Lightbringer
 
Posts: 1989
#3006579
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I apologize, I changed my mind because my air is just...not done.

May I change it to venom?
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 08:01 PM


Imperial Sands

Darkseeker
 
Posts: 11176
#3006580
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I will change it ^^
The Dragon Trials | Dragon & Rider Rp | Open!March 28, 2024 10:04 PM


the Wayne pack

Lightbringer
 
Posts: 1989
#3006617
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Name:

Araluen
A-ra-LOU-en
"Water lillies; place of the water lillies"

Age:

52 years

Gender:

Female

Class:

Venom

What Riders Catch Their Attention?:

She isn't too sure yet.

Appearance:

Dark green scales, like the interior of an ancient forest where the trees stretch so high with densely laden branches that the sunlight never touches the lower levels and so casting a constant shadow that envelopes the foliage below so that they look nearly black, is this young creature's primary coloration.

Satin sheen gold is the color of the three lines placed on both sides of her figure that follow the sinuous length of her body from tail to nose, the stripes are even placed and do not twist around each other; with the uppermost line placed rather high on her neck near the arch of the spine whilst remaining firmly on her sides, the middlemost truly placed in the middle of her form, and the lowest placed so that it is aligned with the bottom of her jaws. Flecks of the same golden color are scattered across the entirety of this creature's back and the exterior surface of her wings, never collecting in any particular place on her and in varying sizes and shapes, though the flecks of gold never reach a size larger than a particularly big pea.

Two Curling stripes of isabelline decorate and accent her facial features, beginning above the uppermost stripe of gold and nestled beneath one of her primary horns, a graceful line seems to run through both of her eyes on either side of her head, dipping beneath the eye for a moment when it reaches the lower part of the eye and leaving the top portion of the area colored the dark green of her primary coloration, and gently arching upwards as it thins and disappears as the nostrils become apparent. Markings of the same coloration are present on the undersides of her dark green wings, small yet large enough to be easily noticeable, shapes that resemble elongated rectangles litter the membrane near the sharp curve of where the wings end, following the arch as the membrane is stretched and shaped into a bat-like shape; accompanying the thin scattering of gold that also decorate the underside of her wings.

This creature stands at a height of 11 feet at the shoulder with a serpentine neck that places her at 15 feet in total, she is definitely one of the shorter dragons. She measures 22 feet in total length, and when both wings are spread to their fullest extent, they measure a good 34 feet in length. The dragoness's build is a slighter one than what might be seen on other such creatures, being created primarily for speed and stealth and agility rather than strength, though a lean strength is corded beneath her sleek scales, lending the panther-like impression of a sleek power to her.

Inside her mouth rest two fangs that are primarily used for injecting venom into opponent or prey, they are longer than what would allow her to properly close her mouth, and so they fold backwards so that they lie flat on the roof of her mouth then their use isn't needed at the moment. The rest of her teeth are sharp and normally sized.

Something that is to be noticed is that this female has a decent amont of spikes and horns upon her, breaking the silhouette into a flurry of spines. Upon her head sprout two primary horns, both decently smooth with specialized grooves seemingly carved into the material, with countless smaller but no less sharp spikes erupting between them, crowning her head and even some of her jaw in a layer of horns and spikes that are glossy black in coloration. Two rows of sharp spines of medium-length run from her neck, momentarily pausing at the junction where the neck meets the shoulder and across the shoulders themselves, before resuming on either side of her spine, growing narrower and shorter in length until the last two feet of her tail, in which nothing is present.

When you get to the ending two feet of her tail, you will likely notice that the texture and flexibility of that space differ from the rest of her; the scales fit differently if given a closer look and seem to be made to slide back and forth rather than remain static, they hold a rather smoother quality not unlike glass, and this ending of the tail does not show any flexibility like the rest of her and instead remaining as rigid as the spikes that decorate her form. And for a reason. Those smooth scales can slide back on will, like the components of a machine and seem to stack on top of each other in order to reveal a long spike that composes those two feet of her tail, a shining opaque white that ends in a needle-sharp point; it can be used as an alterative weapon or displayed when she feels as if an element of intimidation is necessary to ward an opponent away.

Personality:

Lacks Self-Confidence | Shy | Rather Skittish/Easily Startled| Cautious | Elusive | Loner | Very Quiet | Socially Awkward | Avoids Confrontation | Will Intimidate to Avoid Fight | Bit of a Doormat | Indecisive [Has Trouble When Presented With Choices] | Observant | Intelligent | Loyal | Hidden Steel [Will Stand Up For Herself if Pushed to Limit] | Can Be Intimidating | Mature | Good Listener | Thoughtful | Realist | Resilient | Logical |

Abilities:

-Poison/Venom Resistance-

-She boasts a higher immunity to poisons and venoms than most others, though she is only able to tolerate a higher amount and can still be affected by particularly potent poisons or if the toxins happen to be in a large quanitity. Symptoms can vary depending on the poison or venom, but it is highly unlikely that she can be killed by being poisoned, she can be weakened by powerful toxins and if given them in larger amounts, but not killed.

-Venomous Injection-

-Works like Cytotoxic venom: causes severe pain, swelling at point of bite, necrosis in severe cases, in which she administers multiple doses within the frame of several days or if she happens to unload all of her venom in one strike. This venom is typically incapable of acting fatally, it's primary functions are to disorient attacks and warn potiental opponents with a lower dosage and to weaken particularly strong prey. While the effects of the venom can differ from individual to individual, as everyone will likely process it differently than the last, her bites typically cause an intense burning pain and painful swelling within the area of the bite.

-She can control the potency of the venom and the amount of the toxin that she administers to targets, so that she does not accidentally overload a victim with venom that is too strong or to prevent her from accidentally overloading and subsequently overdosing by administering all her venom into one attack. This means she can "dry bite" as a general attack when she feels there is not enough threat to justify using her venom, or as a warning.

-While it is her preferred method to administer venom via biting her targer, the two primary horns atop her head are capable of administering that same venom in certain circumstances. If she tilts her head back and allows the venom to flow between those special grooves within the horns, the venom remaining rather viscous in order to allow it to remain in those grooves, and if in aerial combat or if her opponent happens to be taller and in a good position to, she can throw her head back into their body, typically aiming for a weaker point in the process, to give a dose of venom if the horns penetrate scale or flesh. The ending of her tail is also able to administer her venom by injecting the point of the spike into her target, though a slashing strike will do the trick equally as well.

-Venom Absorption-

-By biting another who is poisoned, she can draw the toxin from their bloodstream and into herself, as she can handle poisons/venoms better than those without the resistance. She can do this with her own venom too, it's how she can help those she has administered venom. Although toxins that are similiar enough to the venom she produces can help to replenish her venom faster, most of the poisons she may draw out are those that do not affect her at all, unless taken in large quantity.

-She can and will become nauseous if she has to draw a particularly potent poison out or if she has had to absorb poison from multiple others in a short span of time, taking a foreign substance into her body doesn't always agree with her, especially if the toxin is not the type that she naturally produces. In severe cases, she will become sick for a relatively short period of time.

-Venomous Outpouring-

-This is her form of a 'breath weapon' and it is split into two similiar defenses, the common ground between them being that it is a more acitic version of her venom being ultilized.

-Corrosive Venom-

-The more 'typical' version of her breath weapon, she can expel her venom from her mouth as either an offensive attack or a defensive one. It comes out as a mostly uncontrolled spray in a wide arc when used, the only thing she can control about the range is the direction it is ejected in. While this venom typically holds strong corrosive properties and will slowly eat through most natural matierals it comes in contact with unless neutralized or washed off from what it is in contact with, she can control the potency of this venom to an extent and can reduce the strength until it is a mere irritation to the skin and in that state the corrosive properties only start to make a major effect on the target if it is left in contact with the skin for a extended amount of time.

-The usage of this breath weapon diminishes her venom stores immensely at a surprisingly rapid rate, there are about three good sprays when she is completely supplied with venom and less than that if she has used her venom in other ways prior to using this breath weapon. She may also gain minor throat and mouth irritation if she uses several normal strength sprays of venom in a row, while not enough to truly damage her, it is enough of a pain to further deter her from choosing to use this breath weapon in a reckless manner.

-Acidic Fire-

-The alternative version of her typical breath weapon, she can produce a spark to ignite the venom as it is leaving her throat and mouth, thus resulting in a rather startling explosion of fire as the venom combusts while in motion. It initially comes out in the typical spray of venom, then it ignites in a large burst that flares outwards and showers smaller droplets of combusting venom around the main body. While after the initial combustion, this fire seems to behave as a normal flame would, it still has properties from the venom such as still holding caustic properties that can cause a more intense burning pain and noxious fumes.

-The application of this breath weapon is strictly for close-ranged sitations, the ignition of the venom prevents it from flying quite as far as it normally would and the intensity of the fire is most effective when the target is within a few paces of her. The useage of this breath weapon is incredibly draining to her venom supply, while able to produce smaller flames when not topped up on venom, she can produce the most effective bursts when she expells all or nearly all of her venom to produce a larger and fiercer flame, therefore she can typically generate one burst and then she's done.

-There is a particular danger to using this version of the breath weapon, because the mechanism that produces the spark necessary is placed near the end of her throat, it is possible for her to mistime the ignition of the venom. If timed wrong, the venom could ignite while still inside of her, inflicting grievous wounds in her mouth and throat and throat. She could theoretically even accidentally kill herself if there is enough venom still in her body if a misjudgement of timing were to happen.


Strengths & Weaknesses:


+Speed & Agility
+Caution
+Stealth
+Resilient (mentally)
+Flight


-Running out of Venom-

Considering the fact that it takes her four days to fully replenish her venom when she's completely used it all up, and that is when she is well-rested and having a healthy intake of nutrition, and the process can take a bit longer than a week if she is in poorer health than normal, she is very careful about not using all of her venom unless absolutely necessary.

-Shedding Fangs-

Like snakes, every now and then, she will shed her fangs which typically begin to grow blunter and less sturdy over a period of time and use. So naturally, she sheds these less-useful fangs and new, sharp ones grow in their place. However for the three days it takes for the new fangs to reach their full stability and structure, she is more vulnerable because the re-growing of fangs means that she cannot bite, not unless she wants to damage the new teeth or knock them out entirely.

-Self-Confidence-

Perhaps one of the larger issues that other more negative personality traits stem from, she has little confidence in herself and her abilities. She doesn't trust herself, in a way. Too used to staying in the background and letting others step on her, it is plain that her self-confidence is quite lacking.

-Social Interactions-

To say that she does not do well with interacting with others is an understatement. It is the quietness that typically will turn others off, and if she does respond, it is not uncommon for her to have to repeat herself several times to make herself be heard. Along with the loner tendencies that she naturally has, and the general awkwardness when navigating interactions, it does not typically end well for her.

Crush:

Open

Mate:

Open

Kin:

Open

Affiliations:

Open

Other:

The Age of Fire series is...well, fire.

Edited at March 30, 2024 01:35 AM by the Wayne pack
The Dragon Trials | Dragon & Rider Rp | Open!March 29, 2024 06:52 PM


The Bewitched

Darkseeker
 
Posts: 576
#3007001
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Reserving lunar and potential rider
The Dragon Trials | Dragon & Rider Rp | Open!March 29, 2024 08:06 PM


The Bewitched

Darkseeker
 
Posts: 576
#3007027
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Lunar Dragon
⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆
Name:
Aýnabat
Sweet Moon
Age:
230 years old
Gender:
Female
Class:
Lunar
Which Riders Catch Their Attention?:
So far, no human has managed to truly impress Aýnabat. While a few have caught her attention with their skills, what truly captivates (and impresses) her is their heart and soul. She's interested in seeing how these young humans will handle challenges and to see the strength of their spirit amidst adversity.
⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆
Appearance:

[Credit belongs to Tenebris Umbra. Made only for my usage, no one else has permission to use this.]

The dark blue lunar dragoness stands at 17 feet tall, and gods is she majestic, her sleek and sinuous form exuding an aura of otherworldly grace and power. Her scales are an intricate array of blues that gleam softly in the ambient light, reflecting the hues of the night sky. Her upperhalf is made up of numerous shades of blues that seem to change with the lighting. Her underbelly is lighter, leaning more towards a muted cerulean blue. The bottom half of her front legs and her back legs are a deep and lustrous shade of midnight blue. The upper part of her front legs is a paler blue with two dark blue bands wrapping around it. Her tail is a beautiful twist of a midnight blue and a soft ocean blue. The intricate patterns of constellations adorning her scales seem to come to life when moonlight hits them. Each dot and line mirrors the celestial arrangements of stars seen in the night sky, creating a mesmerizing tapestry that seems to dance with every movement. With each step, the constellations seem to shift and realign, as if guided by unseen hands tracing the paths of the stars across the heavens.

As she extends her expansive wings, a breathtaking sight unfolds before you. Her wings take on a "tattered" look, but by no means are they damaged. The membranes of her wings are a deep black with a white tipped pattern, similar to the tips of a Papilio Xuthus butterfly. Hidden within the tips of her wings lie some of the moon phases, while the other two are within her horns.

Atop her noble head is a floating glowing orb, which is small portion of the moon. This orb represents the Full Moon, when her powers are at their strongest. The orb emits a radiant glow, pulsating with the energies of the moon. Black horns trail down her sleek neck, they gradually taper into smaller, more delicate formations. These sharp horns start again at the top of her tail until they reach the base of her tail. Her claws are formidable weapons, long nails jut out from them. On both of her shoulders, is a large talon. Since there is much to look at with Aýnabat, you may overlook her teal eyes. Though, you won't be able to look away from them when she uses her abilities. Her teal eyes burn with blue/green fire, shimmering with the brilliance of moonlight.

Adorning the regal lunar dragoness's head are four large black horns that encircle her like a celestial crown, adding to her majestic appearance. These first set of horns stand up right, similar to a Gemsbok. While the other set curve elegantly beside her head, like Mouflon horns. At the base of the curved horns, there is a waning crescent moon engraved in them, resembling the craters and valleys of the lunar surface.

⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆
Personality:
Serene | Quiet | Soft-spoken | Calm | Gentle | Loyal | Intelligent | Possessive | Free-spirited | Sarcastic | | Moody | Romantic | Sensitive | Charismatic | Confident | Compassionate | Leader | Protective | Analytical | Patient | Calm | Friendly | Polite | Sharp | Wise | Bright | Elegant | Secretive | Curious | Old-Soul | Heavenly | Motherly |

⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆

Abilities:

Lunar Manipulation:

Control over moonlight: Aýnabat can manipulate and harness the power of moonlight. Aýnabat can shape and bend moonlight to its will with precision and finesse. This ability extends to both direct control over the intensity and direction of moonbeams and the ability to weave intricate patterns of light, creating illusions or dazzling displays.

Silver Tongue:

Possessing a mesmerizing voice imbued with the soothing essence of moonlight, capable of calming aggressors or persuading others.

Moonfire Breath:

Exhaling a mystical white flame that burns with the essence of moonlight. While powerful, can be a double-edged sword. The intensity of this moonlit fire leaves Aýnabat temporarily weakened and drained after each use.

Moon Tears:

Healing tears that can mend various wounds. The healing energy that flows into the recipient's body, carries an intense, searing heat of the moon's power. The sensation is akin to molten silver coursing through their veins, causing excruciating pain that threatens to overwhelm their senses. The heat of the moon burns like fire, leaving behind a shimmering white scar upon the skin. There is a price for everything.

Crescent Flare:

Emitting a burst of lunar energy to repel nearby threats, sends crescent-moon shards out to attack

Moonlit Veil:

Cloaking herself in a shroud of moonlight, rendering her partially invisible or difficult to perceive under nocturnal conditions.

⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆

Strengths:
+ Healing abilities
+ Moon abilities
+ Agile
+ Stealth mode = always activated
+ Confident
+ Kind
Weaknesses:
- Nocturnal = Weaker in day time
- Daylight/New moon = weaker powers
- Weaker in day time
- Possessive
- Not physically the strongest
- Always has to be in control
⋆˖⁺‧₊☽◯☾₊‧⁺˖⋆
Crush:
Her Bhas
Mate:
The two have been together for quite some time - while they haven't verbally made anything offical - she still views him as her mate.
Kin:
Open
Affiliations:
Other:

Edited at March 30, 2024 11:43 PM by The Bewitched

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