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Darkseeker
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Imperial Sands said: Imperial Sands said: Beollan & Gene Xevioso & Henry Apopis & Isadora Fathom & Juniper Whistler & Peter Raija Vabo & Ming Rhyhor & Maze Akhenaten & Jasper Sublimus & Kashmir Kitisho & Skaista Melinoe & Cyprus Desmodus & Fergus Hakidonmuya & Sedna
These are not permanent. I actually messed up and had to fix a couple on the fly so I might play with them.
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Darkseeker
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The MercenariesWIP This is the group of Mercenaries that have been sent to track down the Dragon Riders who have escaped. Below is a basic description for each member of the crew, as they will frequently be used as NPCs in the Rp as Antagonists. | Damien Delmar | The Leader 24 Years - 6'1" 204 lbs Dark Brown Hair, Short in Length. Dark Brown Eyes.
Damien Delmar is the Leader of the Mercenary Crew known as "The Order of Wrath" but literally no one calls them that. He's lethal in combat, trained to fight since he was young.
Weapon: Daggers, Spears
Ability: Mimicry His Magic allows him to mimic the abilities of anyone he touches for a short period of time. He can use it to the same extent that their original user can, though that means he has their same weaknesses. The longer he touches someone, the longer he can use their ability with a cap of about 2 hours of usage. Once he touches someone else, he loses the first ability and moves to the new. 1 Minute = 30 Minutes of Use. | Anastasia Bavarro | Second in Command 22 Years - 5'9" - 167 lbs Auburn Hair, Upper Back in Length. Hazel Eyes.
Anastasia Bavarro is the Second in Command of the Crew. She's ruthless and aggressive, and deadly loyal to Damien. She was raised on the streets, and then trained brutally until she met Damien.
Weapons: Bow & Arrow, Short Sword
Ability: Tracking Magic Her magic is used to track targets. She uses it to enhance her senses and reflexes, and is the Bloodhound of the group. This also tends to give her animal instincts too. | Archibold Lodei | Crew Member 25 Years - 5'10" 188 lbs Black Hair, Cropped Short. Already Grey so Salt N Pepper Look. Gray Eyes.
Weapons: Javelins & Spears, Short Axe
Ability: Earth Manipulation The Trap Master, Archie uses the earth to his advantage to make traps that are nearly undectable to their targets. Trained eyes can sometimes pick them up, but since he rarely uses anything but the earth, it's hard to see them. Powerful attacks drain him, so he tends to stick to traps, and then use said trap to restain whatever he has caught.
| Logan Redfern | Crew Member 18 Years - 6'0" 201 lbs Blonde Hair, Shaggy in Length. Brown Eyes.
Weapons: Warhammer, Katar
Ability: Enhanced Strength While it's by no means on the level of superman, there are few humans, if any, who are stronger than Logan. The strength his magic gives him allows him to over power many, and help his team by being able to take on multiple targets without growing weak. | April Adams | Crew Member 21 Years - 5'6" 132 lbs Blonde Hair, Cut into a Bob. Blue Eyes.
Weapons: Mace, Katar
Ability: Healing April is able to heal wounds that are anything from something small and minor, up to something life threatening. She does get tired after using it, so she can only do so much. She can't bring anyone back from the dead though, so after a certain point, there isn't anything she can do.
| Dominic Delmar | Crew Member 20 Years - 5'11" 198 lbs Dark Brown Hair, Long in Length. Green Eyes.
Weapons: Two Bladed Sword, Daggers
Ability: Illusions Dominic has the ability to project illusions into the minds of those he holds eye contact with for a period of 5 seconds or longer. Of course, the illusions are temporary, and once they realize it's not real, it'll fade. No one is completely unsusceptible to them, but they can be resistant to them, while others will plunge into them head first without any fight. He cannot control the illusions, or what they see, but instead they appear as the targets biggest fears. | It's important to note that the Mercenaries all use Magic. That's all their "Abilities" are. They aren't born with these abilities, but instead they craft potions that give them the ability for a period of time. Typically a potion will last about 4-6 hours. Each individual's potions do not work on the others, as they are specifically designed for themselves. So once they're out, they're out until they can make more. |
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Darkseeker
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Welcome! This is the Discussion Thread for the Rp: Burning Embers! If you are an accepted member of the rp, you are welcome to join in on this thread. However, if you are not, or even if you're just waiting for acceptance please refrain from posting here until you are.
Thank you!
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Darkseeker
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Lightbringer
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Darkseeker
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Edited at April 2, 2023 01:31 AM by Convivial
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Darkseeker
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Welcome welcome everyone ^^
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Darkseeker
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Darkseeker
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Darkseeker
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