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That does sound bad. Did you get it checked out?
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Kota
Females stay pregnant for 80-96 hours with 2-5 hours of labor for a total time of 82-101 hours or about 4 days
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 Amygdala
06:58:36 Amy/Anpmygdala
Cae
You's hate me if i say it but.....soup e.e
 Caeruleum
06:45:27 Cae, Blue
-WP Click-
:D
 icemoons
06:37:29 slushy,ice,moon,
guys I want to die... I have a health class now... the people in here suck... save me
 Amygdala
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Gotta go
 Amygdala
05:18:08 Amy/Anpmygdala
Queen
That does sound bad. Did you get it checked out?
 Celestial Saga
05:15:13 Queen / Jo
Thanks my anxiety and depression been up and down but what’s been worrying me is my heart been racing a lot and every so often I’m getting chest pains
 Amygdala
05:13:48 Amy/Anpmygdala
Queen
Oof, i hope it will get better for you soon
 Celestial Saga
05:11:25 Queen / Jo
I’ve been up and down
 Amygdala
05:10:47 Amy/Anpmygdala
Queen
How are you
 Celestial Saga
05:10:00 Queen / Jo
Hey Amy
 Amygdala
05:09:45 Amy/Anpmygdala
Heya queen ^^

Quick pvp anyone
 Celestial Saga
05:09:13 Queen / Jo
Morning all
 Continental Wolves
02:22:51 Emmet , Spoopy Wolf
Kota
Females stay pregnant for 80-96 hours with 2-5 hours of labor for a total time of 82-101 hours or about 4 days
 Kota
02:20:55 
Hello I'm new but do y'all know how long it takes for cubs to be born
 Continental Wolves
02:09:05 Emmet , Spoopy Wolf
You have logged in 440 days in a row.
 starmutt
01:52:30 marsh | they/it
-WP Click-
:3
 Crooked Magic
01:48:59 Crook, She/her
Pvp anyone?
 The Reaper
01:31:28 Reaper / Grim
Cap
Yikes, sleep well! :D
 Zeraphia
01:30:27 Space Pirate Captain
I might just pop off anyways. I got work in the morning. >.>
 The Reaper
01:29:56 Reaper / Grim
Cap
XD Valid




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Forums > Artwork > Art Help
   1 

animation/timing help/ criticism neededJune 8, 2023 10:41 AM


Krampus

Darkseeker
 
Posts: 831
#2896036
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Working on a mini amv, i'm trying to get it done by (this) friday
Somethings off with the timing, can't tell what it is :/
i don't really like the first frame, so i might get rid of it/change it. It doesn't really hold the feeling of weight/locomotion

Edited at June 8, 2023 10:42 AM by Krampus
animation/timing help/ criticism neededJune 8, 2023 05:29 PM


Former Pack

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Hmm it looks like you might need more in-betweens, unless that's what you were planning to do.

There's also not a lot of anticipation in the first few frames of the action, which may be why it feels so stiff.

I'd reccomend looking at smear/smush frames and trying those out to get a bit more movement going!

Overall it's really good and good luck with the rest of the project!


Edited at June 8, 2023 05:29 PM by Beetle Tea
animation/timing help/ criticism neededJune 8, 2023 06:35 PM


Krampus

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Posts: 831
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Beetle Tea said:

Hmm it looks like you might need more in-betweens, unless that's what you were planning to do.

There's also not a lot of anticipation in the first few frames of the action, which may be why it feels so stiff.

I'd reccomend looking at smear/smush frames and trying those out to get a bit more movement going!

Overall it's really good and good luck with the rest of the project!



i just realised in the last action, i meant to put a flicking of the head/eyes, (as a secondary action) and completely forgot about it.
Not a lot of smear/smush frames here, i'll look into adding those.
thank you for your advice! ^^

Forums > Artwork > Art Help
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