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Darkseeker
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I will See if I can interest him in something else and if I can't I will trade my wagon wheel. Yes this is getting repetitive, and how many days do I have left?
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Lightbringer
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I get it, yeah. It's open for a long time to make sure that people can basically go for as long as they likely need (10 items with 14 interaction periods, including some where they might not loose the item such as in a game with the kids should be plenty of time to use up all the items) but I certainly don't require sticking around that long because yeah. You have three and a half days left (7 interaction periods) but can stop whenever; you've already got quite a few frogs m The doctor listens to your list of other items, but only seems interested in the wheel. You give it to him, and in return, he gives you a small basket. Congratulations! You have received: 1 reed basket (common) Standard inventory: baseball, pickaxe, rope, spare boots, spare wagon wheel m Traded inventory: 2 glass hairpins (rare) 1 pair of canvas shoes (common) 1 Hidden Achievement (common) 1 obsidian knife (rare) 1 wooden marble (common) 1 reed basket (common) n Time and Day: Afternoon, day 4/7 Mm Current available actions: 1. Leave the Clinic and visit location on the map 2. Head to the frog shop, trade your items, and end the journey
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Darkseeker
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For me, its not over till its over. I am going to leave the clinic and visit a location of the map. Location: Sheriffs Office
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Lightbringer
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Alright, no problem! I'll try to keep up as fast as I can to help you get through~
You head to the Sheriff's Office, curious if the character that you'll meet here, and indeed a character it is. As you open the door you hear a familiar bell, like the one in Rusty's shop, and are greeted by a low lit room with only one candle. You don't see anyone anywhere. You peer around a corner and see what appears to be the sheriff, running back and forth over a large wall, hammering nails into photographs to hang them. He's muttering indistinctly under his breath. m "Hullo?" you call, not wanting to startle him. He whips around and looks you over. Your inventory is running low enough that you can carry your things with you, and his eyes light up as they catch a glimpse of the rope slung over your shoulder. m "Youz lookin to tradez thart?" he says, pointing to the rope. No introduction or anything. "I be needzin thart for this here conspersery board I gotz going. Me thinks I'll be findin this here villian soonz enough ifin I can connect thingz with some stringz." m Congratulations! You have unlocked a Hidden Achievement! m Standard inventory: baseball, pickaxe, rope, spare boots m Traded inventory: 2 glass hairpins (rare) 1 pair of canvas shoes (common) 2 Hidden Achievements (common) 1 obsidian knife (rare) 1 wooden marble (common) 1 reed basket (common) n Time and Day: Afternoon, day 4/7 Mm Current available actions: 1. Leave the Clinic and visit location on the map 2. Trade your rope to the sheriff 3. Try to interest him in something else.
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Darkseeker
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I will try and interest him in something else and if I can't I will trade him the rope.
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Lightbringer
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You hesitate for a minute about the rope, so the sheriff looks over you a little while longer. "I'd tradez for them boot, too, Cowboy," he offers, gesturing at your extra pair. "Look good for villian-chasin, they doez." m Standard inventory: baseball, pickaxe, rope, spare boots m Traded inventory: 2 glass hairpins (rare) 1 pair of canvas shoes (common) 2 Hidden Achievements (common) 1 obsidian knife (rare) 1 wooden marble (common) 1 reed basket (common) n Time and Day: Afternoon, day 4/7 Mm Current available actions: 1. Leave the Clinic and visit location on the map 2. Trade your rope to the sheriff. 3. Trade your boots to the sheriff.
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Darkseeker
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I want to trade my boots to the sherrif also does the game end once I've lost my Standard Inventory or Both my Inventorys.
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Darkseeker
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Lightbringer
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Just the standard, technically. The other inventory is what will be traded for frogs, so it will be lost too, indirectly though compared to the standard. m The sheriff takes the boots after a long discussion of his conspiracies. Then, he tells you that there's an apple tree out front that's getting to the end of its season, and offers that you can eat any fruit you find. He also mentions that the sheriff's office offers one free night's stay for any travelers visiting the office in the afternoon. m Congratulations! You have received: 1 Bronze mug (rare). m Standard inventory: baseball, pickaxe, rope m Traded inventory: 2 glass hairpins (rare) 1 pair of canvas shoes (common) 2 Hidden Achievements (common) 1 obsidian knife (rare) 1 wooden marble (common) 1 reed basket (common) 1 bronze mug (rare) n Time and Day: Night, day 4/7 Mm Current available actions: 1. Agree to the sheriff's offer of free night and food 2. Buy your food and bed again (just to wear down your inventory some more)
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Darkseeker
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If you knew me personally you would know I never turn down free things (especially food I like). I am going to agree to the sheriff's offer of free night and food. (:
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