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 Dingbat4357
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I don't think I can wait a week for the last act ;^;
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A mod*
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You could ask a DM, but other wise there is not much we can do beyond an honor system
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Didnt Eve recommend for artists to do payment AFTER turning in the art. Or at least she said that to the Horse Eden Game. Its a weird suggestion to not pay upfront, but I think she said that to avoid that issue
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01:08:14 Mag/Maggy
Especially if it was a very high amount
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They might considering you paid for art. Just dm a mod. It can't hurt to ask
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what did you waste them on? :(
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Do it

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~ The Awakening ~ Sign-Ups! Closed!August 28, 2023 09:43 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2925334
Give Award
Accepted. Wait for a post from Celeste before posting ^-^

Stream said:
Name: Venus
Age: 2 and A half months
Gender: Female
Rank: Pup
Appearance: Venus has A red coat, much like her mother, with A dark hickory back. She has two light hickory colored socks on her front paws. Her coat is A medium length and quite luscious yet it is very floofy due to her pupness.. Her tail , like the rest of her body, is floofy due to her pup nature. Little dots of white-ish yellow adorn her body complementing the Red coat. Her dark blue eyes stand out and are quite darker than the other pups.
(before the awakening)
(after the awakening)
Personality:
Reserved | Intelligent | Competitive | Empathic | Professional |
Unlike most pups of her age, she is very reserved and prefers to watch the world go by, taking note of everything, instead of playing her days away. If you asked her what happened today, she could give you A detailed explanation of what , when where and who happened on that specific day. When she is eventually dragged into playing, she is very competitive and always strives to beat the other pups. She maintains A very professional manner in doing tasks and rarely strays from it. Despite her cold and unfun demeanor, she is deeply empathic and listens to problems very closely.
Strengths:
Observation
Record keeping
Listening
(Play) Fighting
Weaknesses:
Social skills (conversations etc.)
Independent
Cold
Increased ability (was A bit confused on the rules of inheritance so correct me if these and the powers are wrong)
Increased hearing
Like her mother, she has the hearing of a doe and is very sensitive to noise. She is not as paranoid as her mother but tends to stay in the den away from noises when she is frightened. This adds to the negative and bratty perception of her that packmates have. This also adds to her reserved nature.
Vision
Inherited from her mother, she can see more detail and see things far away. Because of this, She is A great guard and can see things coming from farther, giving the pack more time to prepare. This can make other pack members annoyed with her constant nitpicking of details that they can't see.
Her skills will only grow as she develops. She is still quite young.
Power(s) that will be gained
Rose growth: In spring and summer, she can grow roses that blossom beautifully. These have large thorns can attack any intruders if she grows them in A barrier. However, she does not quite know how to use them at first and doesn't know what triggers them so her den and the camp is spread with prickly Pink & yellow roses that she is forced to clean up.
Likes & dislikes: (WIP, will do later for reference in rp)
Mother: Celeste
Father: None (for now)
Littermates: None (for now)
Other: Favorite color is plums.


~ The Awakening ~ Sign-Ups! Closed!August 29, 2023 09:42 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2925605
Give Award
He's accepted! :)

~Terebinth Wolves~ said:
Name:
Zero
Age:
3
Gender:
Male
Rank:
Hunter
Appearance:
Zero is a simple wolf, practically nothing special about him. He is however beautiful in his own right. His snow white fur is very soft and fluffy, perfect to cuddle with. The only color on his body besides white is a bit of cream on the tip of his tail. His eyes are mesmerizing dark golden color but when he reads minds or dream walks, they glow. Zero weighs about 76lbs and is 25 inches tall.
Personality:
Sensitive//Caring//Pure//Enthusiastic//Playful//Approachable//Lovable//Respectful
Sensitive
Alot like Chenoa, Zero can be pretty sensitive. Just not in her sense. For him, he's not sensitive about himself but for the wolves around him. The worst thing in the world about socializing to him is to accidentally hurt the other wolf with his words. He usually has nothing to worry about since he's an absolute cinnamon roll but nevertheless, it is a genuine concern for the young wolf.
Caring
Zero is a very caring wolf. If anyone seems to be struggling he'll help in any way he can. If that means being a listening ear for wolves having an emotional hard time, so be it. If it means doing something he's not good at, so be it. He hates seeing others sad and will always try to be the sunshine in their life.
Pure
Exactly what it sounds like. No dirty thoughts for this wolf. Atleast, most of the time.
Enthusiastic
Zero tends to always think on the positive side. He wants to see the good in everything, including the situations and wolves around him. It is pretty hard to get on his bad side, unless you hurt someone he cares about. If that happens you can expect to be royally ignored. Back to the positive stuff - since Zero is so enthusiastic, he can be quite the encourager. He's a little cheerleader for anyone he holds dear, wanted or not.
Playful, Approachable and Lovable
Zero loves to play and goof around. In fact, that's what he usually does when he's not helping others out. Because of his personality, he could be called a pup in a wolf's body. And what pup isn't lovable? And even if you dont like pups, that's okay because Zero can act his age when he wants to. He always has a light expression on his face, making him much more approachable and lovable. So, tell me, what normal wolf wouldn't like this bundle of joy?
Respectful
As ive sais above, Zero knows how to act like an adult. He can be very respectful and mature when he wants to be. You'll normally find him in his pup mind, but that dosent mean his mature side isn't there. Moral of this story is, dont underestimate my boi >;)
Strengths:
Lovable boi :>
Stealth
Has alot of potential
His personality
Weaknesses:
Sensitive
His whole dream walking power is basically a weakness until he can actually control it xD But mostly the part when he dosent wake up well rested.
Poor boy gets headaches when he uses his telepathy too much and he isn't used to it.
Pain tolerance
Increased Ability:
Enhanced stealth
Zero has became a master at stealth thanks to this ability. He and the other enhanced stealth wolves are the only ones who can sneak up on Chenoa. When Zero intends to use this ability, it is like a switch turns on in his mind. Suddenly he can see the perfect route to take to sneak up on something or someone. The things that would make sound if he were to step on them, glows a faint red only in his mind, telling him to stay away from that stuff.
Power(s) that will be gained:
Dream walking
Sounds fun, right? Well, not when you find yourself in a nightmare. Moving on from the nightmare thing, Zero's power is very sporadic and hard to control. The only sure fire way he can be sure he's going to go into a dream is if he sees a wolf sleeping. But what about the nights he sleeps alone, you ask? Well, that's where the craziness comes in. Sometimes he can have a peaceful night's rest and sometimes he gets teleported into a random wolf's dream. If he happens to spend the night in a wolf's dream, he wont wake up well rested and will often feel very tired halfway through the day. Another thing is, his power isn't limited to just wolves. He can be in the dreams of any living mammal in his radius.
~~~
teir one
Watching the dreams from the sidelines
teir two
Being able to interact with the dreams
teir three
At this tier, Zero can actually not just interact with dreams, but he can change the dream completely. He can give wolves any dream he wants them to dream as long as their sleeping.
.
Telepathy(mind reading)
Besdies his dream walking power, Zero has telepathy aka mind reading. At first his range of telepathy is very limited but as time goes on, he has the power to become a strong mind reader. Once he gets strong enough, he can actually give a wolf an idea or feeling and even be able to search for information in their memories. But, humble beginnings usually come first and in this case that's true. After a minute or two, Zero can get a headache from the strain. Moreover, it can happen even when he's not trying to. You dont always want to know what others are thinking, afterall.
~~~
teir one
Reading minds
teir two
Being able to communicate with others
teir three
Being able to actually give a wolf an idea or feeling and being able to get information through their memories
*Likes:
Being a normal wolf! ><
Playing
Pups
*Dislikes:
Plums
Others feeling sad
Pain
Backstory:
As a yearling, Zero was abandoned his parents for unknown reasons. That's when Chenoa found him and ultimately became his big sister. The two are now rarely apart. One usually having fun and the other being annoyed.
*Appearance after power gain:
New appearance:
Powered up appearance:
Zero only looks like this when he either dream walks or reads minds. Since reading minds dosent take that long most of the time, his new colors will only flash into view for a second or two and disappear when he's done. However, if he's actually having a conversation in his mind, his colors will soildly appear but will be fainter than when he dream walks.
Other:
Dark green :)


~ The Awakening ~ Sign-Ups! Closed!August 29, 2023 11:23 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2925662
Give Award
Name:
Shia
Age:
5 years old
Gender:
Female
Rank:
Queen
*Desired Rank:
Sentinel again
~
Appearance:

Shia is, despite her actions, a cleaned up kind of wolf. She likes to keep her pelt clean, even after a particular dirty trap. One of the things she likes to do a lot is swim, bathe and just float. Her fur helps with that a lot. She has thick white fur that keeps her warm during the winter and helps her stay buoyant in water. It's not quite long enough to act like a sponge but thick enough where she can get quite hot under it unless she's floating.

Despite the pranks she gets into, she keeps her coat a pristine white with the discrepancies easy to see. One easy discrepancy would be the cream intertwining her coat. These markings along her back, legs and tail are delicate and lends her a unique and captivating charm. Her eyes are a mesmerizing shade of green, with a slight hint of brown like the environment around her. However, they normally have a mischievous glint residing in them, a sparkle that seems to dance with every step she takes. These eyes reflect not only her joy in creating mischief but also a keen intelligence that aids her in navigating the intricate mysteries of the forest.

Despite her petite stature, Shia is solidly built, her physique a testament to her agility and speed. Her small frame allows her to dart through the underbrush with ease, making her a swift and nimble predator when the need arises. One can't help but notice her right front paw, which stands out with its distinct light grey hue. It's a quirk of nature that only adds to her individuality. Her journey through the years and her traps has left their mark on her. Her paws bear scars from past adventures, souvenirs from encounters with thorns that tell stories of her reckless spirit.

In the forest, she stands out like a cardinal at sea. However, as soon as she joins with the water, she becomes one with the water. Her white pelt can be very hard to see when the sun is out and the blue water is reflecting. Just watch out because if you don't see her in time, you'll get splashed. ;)


Personality:
Humorous || Unpredictable || Sarcastic || Overprotective || Mischievous || Reckless || Annoying
Shia is an interesting character to say the least. Let's start with her mother side. She can be very overprotective over her pups, but she does not play favorites. Touch her pups without her supervision, you will be the victim of her next trap. No messing with the pups period. If they are within her eyesight, she is perfectly fine. There is a soft side to her, only when she is around her pups. This side of her can only be seen when she's in the den or with her pups, every other time, you will recieve her normal placent look.

Now that the mushy stuff is out of the way, let's talk about Shia's main personality. She is indeed unpredictable and reckless. At times, she aims for it as she can be arrogant for some parts, especially when it comes to scouting. Originally a sentinel, she has always had a wary ear out. And I mean that in a figurative meaning. While she does not have the senses that some of the others have, her speed and agility lets her move through the forest with ease. It also allows her to keep up with her pups easily. She also has accelerated healing which explains her abnormal recklessness even with pups.

Her recklessness normally gets her in trouble, per normal but not in the normal ways. This melds and molds with her mischief side big time. Think of pranks and jokes on others now. Maybe glitter or feathers right? Uh huh, now think about it on a wolf. They don't exactly have thumbs. Think on it for a bit. Done? Good, let me explain: Don't get on her bad side. Either your with her or not. Her tricks normally spell out trouble. T. R. O. U. B. L. E.
Trickster. Always up to no-good tricks and not stopping for anyone.
Razor-sharp. Her tricks are always new, enforcing her unpredictable side. She will use a trick a few times before pulling a whole new one when your expecting that same one.
Oh boy. She gets this saying a lot. Mainly when she's on her way over to someone. It usually means she is going to be a) annoying or b) she's up to something.
Unstoppable. Would you like to try to stop her? She listens, to some extent, to the alphas but she will never do it in front of them. No, she waits for the perfect moment to strike.
Brazen. And not afraid to show it. She's bold to try new things but also shameless in doing her tricks. You will never hear an apology from her. If your expecting one, you can wait to your deathbed. Apologies are a weakness.
Liar. This is self-explanatory. While there is always a little bit of truth in her words, there is a lot of white lies. She loves stirring up trouble, whether its with her words or with her intelligence.
Egotistical. Well, we should have figured she had a big ego. She is remarkably self-centered unless it comes to her immediate family.

When she's not trying to be T.R.O.U.B.L.E. she is humorous in a good way although she can be quite annoying. Mainly, she will talk your ears off or be downright sarcastic if she knows she's being ignored. Basically, you need someone that thinks she's the best wolf in the pack, Shia is your girl.
~
Strengths:
Swimming
Strategy
Fearless and resourcefulness
Awareness
Patience (especially with traps >:P)
Weaknesses:
Heat
Strength
Impulsiveness
Overconfidence
Stubborn
Overly protective
Trust (or lack of thereof)
Increased Ability:
Speed/Agility
Healing
~
Power(s) that will be gained:

Illusions:
At first, Shia will think its a trick of light. However, as she delves farther in, she will find that she can do simple tricks such as make herself disappear from sight or a small critter where there isn't. As she gets better and learns, she can create large illusions that can help with her traps. However, the larger the illusion, the more energy it takes. Her healing does help with this to a point but does not help completely.

Crystalline coat:
First thing that comes to mind for Shia would not be rocks now would it? Well, guess what? If you gotta have mischief, you've gotta have shiny objects. When the flash came, she seemed to absorb some of the colors of the rocks around her. Whether they were buried deep underground or in front of her face, their colors drained onto Shia. Basically, this power gives her the ability to change colors, only from different rocks. At first, she not only feels odd sensations above but her pelt will slowly transform into a variety of colors depending on what rocks are around her at that time.

She has literal no control over this at first. If she's setting a trap and then seeing who will be the first to step into it, her whole coat will turn as black as onyx with points of red highlighting the points. Where the white in her coat was would be black, where the cream once was, it would be red. When she's the token of innocent, her colors will return to a neutral light color of her new pelt which can be found below. When she's upset, nervous, scared, etc., her colors will change corresponding in two parts.

However, as she learns more about this power, she will be able to shift her coat on will and give you the complete opposite look for the mood if she wishes. Doing this will not take energy but it does take concentration and focus to keep it for a long period of time, getting harder as it continues.

Before Likes:
Water in general
Swimming / Floating
Setting traps
Pranks on others
Playing around
Being alone (except a certain mate and pup)
Teaching her pup, whether it be good or naughty tricks
After Likes:
Water in general
Rocks
Setting traps
Pranks on others
Playing around/Being annoying
Mate and pup
Naughty trick teaching
Notice how this didn't change much? XD
Before Dislikes:
Pranks on herself
Heat
Crowded spaces
Loud noises
Being told what to do
Being underestimated
Nosy wolves
After Dislikes:
Pranks on herself
Being told what to do
Being underestimated
Nosy wolves
Dull colors (pretty much every color that is normal)
Appearance after power gain:
Who's ready for this? Definitely not Shia. Poor girl practically cried when she saw the goop on her fur. Once she got a good look at herself though, she was okay. When the flash happens, her pelt will slowly start turning orange except for her paws and her head. Once all the whiteness is gone from the needed areas and orange covers, the rest shall follow. Should take the rest of the day. Her eyes, nose, tongue and stripes on her tail will be the last to change.


Credits for image goes to Peachilly @DA for the lines and Wendigo #305196 for design. I adopted this bugger not too long ago ;)
Personality after power gain:
Hmm. . .did Shia change that much? If you count her feisty spirit to get into even more trouble, her added like and collection of rocks, and her recklessness to being as annoying as ever. Perhaps. She's the same foxy troublemaker as before but now she has a pelt to match.
Mate:
Aero
Pup:
Sadie
Other:
Read the rules :")

Edited at September 5, 2023 09:20 PM by Fangsoffire
~ The Awakening ~ Sign-Ups! Closed!August 30, 2023 09:37 AM


Terebinth Wolves

Lightbringer
 
Posts: 4210
#2925723
Give Award
"The pressure of opinion is a heavy chain to wear but so is living with regret so with all due respect, i dont really care!"
.
Name:
Sadie
Age:
4 months
Gender:
Female
Rank:
Pup
*Desired rank:
This pup knows what she wants, and that's either beta or even alpha.
Appearance:
Perhaps the only thing Sadie oopposits of her mother is their styles. Her mom is a clean white wolf while Sadie is more of a mix between her parents and not as neat as her mother. She hates baths and dosent see the need to look clean. Everything around them is "dirty" so why be any different? However, this might change when she's older and more mature. Despite not liking baths, Sadie loves to swim and play in the water. As long as the word bath is not involved she'll happily jump into the water.
.
As i said before, Sadie is a mix of her parents. She represents her father more in terms of color but of course, that dosent stop her from acting like her mother. Her coloring is a mix of some black, greys and white. The top of her head, her ears and the tip of her tail show off her father's black coat. Speckles spread throughout her body, a patch by her right eye and her back show off her mother's white coat. And then to finish off the look, an abundance of grey markings litter the pup's coat, giving her a very unique appearance compared to her parents. Sadie also has green eyes like her mother though they are more of a brownish-green than anything. And lastly for color, she has a cute grey little nose.
.
Sadie is a bit bigger in terms of build. She's the average size for a pup her age but she is a bit chunkier than normal. She is just starting to loose her baby fat and grow into her adult form. So yes, when she's older she will be a bit leaner, but for now she's going to use her crash through the forest. Besides her weight and height, Sadie has a soild build like her mother. The question now is, will she grow to have scars like her mother or will she be able to avoid it?
Personality:
Mischievous//Annoying//Sarcastic//Energetic//Confident//Protective//Spoiled//Good at acting(especially when she's older)
.
Unfortunately for basically everyone in the pack, Sadie is alot like her mother. Perhaps it's because her mother is a role model in her life, or perhaps it's just because she was born that way. Either way, she can be one annoying pup. But, she can also be a sweet little thing when she wants to, though most of that is just acting. But shush, you dont know anything!
.
Mischievous
Pups are sweet, right? Wrong, atleast for Sadie. One of her favorite things to do is sneak up and scare the living daylights out of wolves. She's not as smart as her mom yet to be making traps and tricks but she does the thing she can do, scare others half to death. She has however been learning simple tricks to aid her in her fun. Sadie is such a trouble maker that she will literally frame wolves just so she can see her mother get "revenge" on them for her entertainment. A trickster mother has its perks, dosent it?
Annoying
Want a straight answer from Sadie?
Probably not gonna happen.
Want her to stop biting your tail or ears?
Highly unlikely unless you make her stop. And then she'll just frame you.
Want her to stop scaring others or walking around like she owns the place?
Nah, then life wouldn't be any fun.
Understand now? Yeah, Sadie can be obnoxious if her parents dont say anything. She does however usually listen to her parents and dosent mess with the alpha's or beta's.
Sarcastic
Another thing Sadie loves to do is be sarcastic. This part is really straightforward. If she has a chance, she'll always be the one to make a sarcastic comment, even if it's in a bad time. However, she does have enough decency to apologize. But wether she really means it will remain a mystery...
Energetic
If you didn't know by now, Saide has alot of things she likes to do. Running around and playing is another thing she loves. She'll never miss a chance to get energy out unless it isn't fun. Then there's no way you'll get her to truly pay attention. She has a pretty low attention span and cant sit still for very long. So, good luck with teaching her timing. She much rather jump in and see what happens. Also, goodluck getting her to bed ;)
Confident
Sadie is so confident she can normally share her confidence with those who need it when they are around her. She knows she has her parents backing her up, and she's not afraid to show it. In fact, she loves to show how amazing her parents are. Even if others look down on her, she's going to walk with swagger. It's very hard to bring her self worth down and you can tell. She's just a pup but she holds her head high as if she's the alpha.
Protective
Like her mother, Sadie is very protective and caring to those in her inner circle. If you mess with her people, you'll get her wrath and most likely her mother's too. Though it's usually pretty hard to get into her inner circle unless she finds you outstandingly amazing or something like that. She is usually a bit protective of those who are younger than her though, so you usually dont have to worry. Then again, she can also be quite unpredictable like her mother.
~
Even with all of Sadie's confidence, at the end of the day, she's still a pup. If she's truly threatened she will still act like what she is, a pup. But, that doesn't stop her from being amazing ;)
Strengths:
Acting skills
Increased speed/agility
Her powers
Weaknesses:
Young//A bit naive
Maybe just a bit too overconfident?
Short attention span
Increased Ability:
Speed/Agility
Power(s) that will be gained:
Aerokinesis
Tangling Winds
The first of her powers comes with a cool name, courtesy of Hills :> Anyways, with this, Sadie can use wind to restrain her opponents. Sorta like chains wrapping around them. Besides the cool name, it's also cool to look at. When she uses the power and it wraps around something, the wind actually becomes visible and you can see it restraining whatever it's restraining. However, it would be just like her physical restraining someone. It takes energy and strength. Especially to do it for long periods of time.
.
Besdies Tangling Winds, Sadie also has some other abilities that come with her power. She can throw gusts of wind at her enemies, which can also be seen. At first it doesn't do anything more than for a breif moment, make her opponent feel like their falling for possibly make them fall. However, even though it wont necessarily hurt, it can be useful to confuse them. Atleast until they understand her power. Once she gets stronger, her gusts of wind will actually do damage to her opponent.
.
Another thing she can do with her wind is create tornados. At first their just like those tornados you create with water but with wind instead. If she ever gets strong enough though, she could create an actual tornado. But it takes an enormous amount of energy so dont expect tornados to be popping up anytime soon. Atleast from Sadie's doing.
.
Last but certainly not least, Sadie can use her wind to speed her or others up. It can only last in short bursts at first but once she gets stronger, she can speed herself or others up for as much energy as she has. Luckily her speed that she got from her mother wasn't that strong so she isn't zooming around and no one can catch her.
.
Any of Sadie's powers can be temporarily removed if she looses focus or gets hit. And all of her powers requires her focus, energy and strength. And what did i say about Sadie and focus? So yeah, we'll see how far her powers will actually go...
~~~
teir one
Wind gusts and Speed-up
teir two
Tangling Winds(it takes a bit more control than the wind gusts and speed-up)
teir three
Tornados
*Likes:
Running around/Playing
Being annoying
Getting others in trouble
Scaring others
Being sarcastic
Her parents 🥰
Being respected
*Dislikes:
Plums
Getting in trouble
Sitting still
Being forced to do things
*Backstory:
She has no backstory besides that her mother is Shia and her father is Aero ^^
Other:
Dark green

Edited at September 11, 2023 10:47 PM by ~Terebinth Wolves~
~ The Awakening ~ Sign-Ups! Closed!September 5, 2023 12:59 AM


High Hills Pack

Lightbringer
 
Posts: 3498
#2927323
Give Award

Credits Under Images

Preferred Name:

Aero

Real Name:

Aerophobia

Age:

5 Years

Gender:

Male

Rank:

Sentinel

Desired Rank:

Content

Appearance:

Credit to CastleGraphics@DA for Image

Aero – initially – was a heavy set wolf, being purely designed to both tank hits and dish his own harsh blows. He stands at a height of 34 inches, being on the cusp of above average. His weight, on the other paw, is strictly within the medium range for his kind – being around 143 pounds. Muscles are at the core of his build, causing him to appear quite bulky and, of course, strong. They, like those on most wolves, do coat the entirety of his body and are difficult to miss whilst he is moving. However, they are most prevalent around his chest, sides, and shoulders. Here, they can be seen both while moving and holding still. His legs, while not beefy do hold enough strength to support this large upper body. A heavy fur coat covers his entire form, only lightening up around his legs and tail. His cheeks are especially fluffy, making his neck and head appear to be rather large – even in the summer months.

This muscular male has a rather unique coat that is both simplistic and complicated at the same time. It is an odd mix of black and white, almost structured like the pattern of a cold winter’s night. The majority of his coat is a dark and pristine black. The fur of his ears, shoulders, back of neck, lower half of tail, front leg, and lower hind legs are the darkest version of this black – looking akin to the color of ink. His sides, face, underside of neck, and upper legs are all a lighter tone of black-leaning towards a sort of gray. White resides on the rest of his form and does tinker with sections of black as well. His lower muzzle, sides of neck, underbelly, and upper-back of his hind legs are the purest sections of this white. Some white peppering along his back and sides can be considered to be somewhat pure, but does seem to be overtaken by the black in some areas. The final stretches of white come in two line-like patterns. The first of these are a pair of white lines that run underneath the front-base of his ears, and partially down his cheeks – making his face appear lighter in color than it actually is. The other pattern is a thicker pair of white lines running up to his shoulders on either side of him. Both end before actually touching the top of his back. Deep brown eyes top this all off, a stark contrast from the grayscale form he takes. If not for their duller complexion, they could have been considered entrancing to many.

Despite his rank, this dark winter wolf doesn’t have all that many scars. A few are peppered here and there. Some are buried underneath the large amount of fur coating his body. But very few are visible to the naked eye. Among these is a scar running across his muzzle, cutting from the top of it to nearly the bottom of right lip. This scar was granted to him while he was assisting a hunting group in his early years of life. He is a bit ashamed of it, but it at least makes for a good story for the kiddos. A second above-fur scar runs between his shoulder blades, seemingly tracing his spine downwards. It is one that he would rather forget about, but its presence did more than just mark his hide. It’s a remembrance of his fear – gained from falling from a large height not long after he became an apprentice. He doesn’t like to talk about it.

Aero’s voice is an oddly soothing sound, fatherly and tender while still strict and stern in its own right. It seemingly has the capability to both scold and uplift someone at the same time. Its tone is usually on the cheerful side of things – not bursting with energy, but certainly upbeat. A constant sly undertone can also be heard, leading to others having a decent amount of difficulty telling when he’s about to pull something or not. The pitch of this voice is within the medium range, being exactly what most would call tenor. No noticeable accent is present.

Credit to CastleGraphics@DA for Image

Personality:

Confident || Flirtatious || Mischievous || Teasing || Sly || Playful || Loyal || Protective || Loving || Comedian || Impatient With Certain Things || Wavering Attention Span || Slightly Disobedient || Dependable || “Father Of The Year” || Patient With Pups || Temperamental (Afterwards)

“What am I doing? Oh, you know,” he wraps his nearest leg around your shoulder and pulls up in, resting his head against yours, “stuff. Really important stuff. Yeah, oh yeah. Real important stuff.”

Confident is one of the best descriptors to attach to this wolf’s hide. He is undoubtedly one of the more self assured wolves within the pack, having full faith in his abilities to complete near-any task. Hesitation and uncertainty are rare and typically fleeting emotions for him, never sticking around for longer than an hour with very few exceptions. And those exceptions are usually well founded. This confidence of his has – oddly enough – led to him being quite a flirtatious being. Strictly because he does not fear any sort of rejection or outstanding negative reaction. He holds a large amount of trust in this particular set of skills, and believes them refined enough to not lead him astray or make anyone too uncomfortable. Rather, he trusts them to make others laugh – a sound he adores hearing, especially when the perpetrators are his family. However, it should be noted that his flirtatious statements are saved specifically for his beloved and no one else. Both out of common courtesy and adoration of the light-pelted female. He generally attempts to drag her into a line of them as well (hoping that she’d join in on the fun) just to get a reaction out of those around them. Though, he will not take kindly to looks of disgust unless they are the teasing ones coming from his offspring.

Like the rest of his little familial group, Aero is very much a mischievous soul – constantly up to no go simply for the sake of his and his loved ones’ own amusement. Although not as consistent as the other two, he can be rather bothersome when in the mood for causing trouble. He is never malicious towards anyone while doing so – unless they have wronged his family. He could care less if they wronged him personally – and he typically uses such measures to actually mend strained relationships. Or, at least make an attempt to. It was most likely a prank that got him into that strained position in the first place, so a “make-up” prank is not the brightest idea but it has been shown to work. It is not uncommon to find this male purposefully getting himself in trouble with the higher ups just to hear the laughs of Sadie and Shia. Particularly whenever they chase after him. He usually annoys them to the point in which they chase after him, a circumstance in which he will utilize his superior agility to dodge their attempts to grab him and do funky moves that are sure to cause laughter. Short quips are also utilized to ensure that the one after him stays focused on catching him. To spur on the initial annoyance (which he will turn into a game of “tag”), he typically enacts a lot of teasing and some “disobedience” – either pestering the easy-to-annoy ones or doing something that he really shouldn’t be. His remarks always seem to hold a sort of slyness to them when doing so, as though he were hinting towards his deceitful temptations before committing them. A small opportunity for his desired target to escape before anything happens. Sylvie is generally his go to for this, but he will step on the tails of the alpha and betas if given the chance.He, of course, is rather playful during this time – egging the one after him on and eventually bringing others into the whole thing. Over time, he will try to diffuse the situation by making the whole thing like one big game, but that doesn’t always work with the more hotheaded of wolves.

As any good father would be, the sentinel is impeccably loyal to and protective of his family. Betrayal is not a word within his vocabulary – having been burned to ash and then thrown into the deepest of lakes the minute he knew of its existence. Nothing can shake the care he holds for those around him, unless the most convincing of evidence were to arrive. But even then, it will take a lot of convincing to make him turn away from that wolf. Promiscuity has also been ripped from his mind, with the very idea sending a mass of shivers down his spine. Never will he turn his back on those he holds dear – especially not his mate. Those held by the wings of his heart have nothing to fear, for he will always be there to protect them from their wildest fears and foes. Defending others with his own life is done without question, no matter who they are and what they’ve done (for the most part). Even those who have clawed him in the back are not exempt from this. Though, that does not include those that use his family to do so. To him, they are the scum of the earth and he’d rather claw out his own eyes than save them – simply to watch them rot. However, he, unlike some others, will continue to treat them with a good chunk of respect – though, any amount of possible trust is forever gone. This treatment may make him gag at times, but he’d much rather let things stew than cause any sort of conflict between back members. At least, any more than there already is. Such actions, including the way he oh-so gently treats his offspring, have granted him the title of “loving” by the majority of his pack. A soft hearted canine strictly out to protect his family through any means necessary. A worthy lifestyle if he does say so himself.

If it wasn’t made particularly clear by his previously listed aspects, this tallish male considers himself to be somewhat of a comedian. A pack-clown if you will. He all but lives for laughter, as though he granted him more sustenance than actual food. He will do a lot to be granted the honor of hearing such a sound – jokes, pranks, getting into trouble, and much more. There truly is not one particular method that he deems more entertaining or useful over the others, and simply switches them up depending on who he interacts with. Though his choices are not always the wisest when it comes to this, saving pranks strictly for the more hotheaded, impatient, or serious wolves of the pack. But he does have the courtesy to only grant jokes to the emotional, stressed, shy, or hurt members of the pack. He does not wish to be the one to push them too far with just the thought of doing so causing aches within his heart. His jokes towards this specific group are gentle in nature and work to mend at least some amount out the pain, but he will let up if receiving negative or no reactions.

On the off chance of a bad day or simply one in which he feels the need to be mischievous, this male can become pretty impatient with most things. Not to the extent of getting annoyed with another, but enough to make him constantly lose focus on what he is doing and shift to a whole other topic or idea. Outside of bad days, his patience usually wears thin while waiting to be assigned a task or waiting on another to start one. He prefers to constantly be doing things to keep his mind from wandering to some unsavory topics or boredom. And from boredom sprouts his disobedience. Though, that is not the only factor in it. Once more, it should be noted that this is rarely (if ever) done out of malice. Rather, it is simply a method used to entertain himself and others. This most often takes the form of just not being in the area he was designated to watch over, or being nowhere to be found when daily tasks are divided amongst the pack. (“I like my morning walks. What can I say?”) Although annoying, it can make for some funny chase-and-run interactions between him and the more serious members of the pack. But, despite his occasional streak of disobedience, the soon-to-be-winged sentinel is actually surprisingly dependable. He is always ready to aid his pack and always shows up when it is needed of him – especially during the most dire of situations. The most important of tasks granted to him gain his utmost attention, and are consistently put before his own needs (but not his family). Even when assigned the more “boring” tasks, he has proven himself to be incredibly reliable when he needs to take things seriously. Otherwise, do not expect too much from him.

While he is new to the whole “father” role, Aero has proven to be an amazing parent for his beloved pups. He is protective, kind, playful, loving, and yet stern all the same. He enjoys hearing the laughter of his offspring as well as that of other pups, including those not of his descent. Although rather troublesome for his pack at times, he still tries his best to set the best example he can for his pups – ensuring that they learn from both his rights and wrongs, and improve upon the wolf he already is. He has attempted to slightly lessen his mischievousness after having his first litter… but he wouldn’t be Aero without being a troublemaker, so he hasn’t changed that much truthfully. Though he does discourage his little ones from partaking in or pulling the pranks he enact… but he still encourages harmless pranks and jokes for his pups, as well as drags him into some of his own! Can’t have their lives be entirely too bland now can he? He will also gladly be the victim of any pranks the pups wish to pull, having the patience to deal with practically whatever they may pull. However, as one would expect, he draws the line at getting another hurt.

The only addition to his personality after the Flash, but a dangerous and almost explosive one at that – this poor endearing soul has become quite temperamental after shifting into his new form. This once calm and outgoing wolf now becomes one who is easy to rile up and upset. Well, for those outside of loved ones, but even they are not completely taken out of the “annoyance” equation. This change has led to him being very risky to be around thanks to the chains wrapped around his body, specifically in the early days following the Flash. He will eventually tame this wild side, but not without some “collateral damage” having been dealt. No one knows the exact cause behind this change, with there being a multitude of speculations about it. The main three being: it is a byproduct of the Flash, it is a severe reaction to his transformation (which, by this theory, he would be incredibly upset about, or it is those cursed chains causing this change of mindset.

Strengths:

Before

+ Physical Strength

+ Good With Pups

+ Agility

+ Dense Underbrush

+ Durability

+ Thick Fur

After

+ Physical Strength

+ Good With Pups

+ Agility

+ Eyesight

+ Flight

+ Thick Fur

Weaknesses:

Before

- Impatient

- Slightly Disobedient

- Short Attention Span (For The “Boring” Things)

- Acrophobia (Fear Of Heights)

- Open Areas

- Speed

After

- Impatient

- Slightly Disobedient

- Short Attention Span (For The “Boring” Things)

- Acrophobia (Fear Of Heights)

- Durability

- Running Speed

Increased Ability:

Strength

Strength – a great asset for what could essentially be considered a guard. Although Aero had always been known for his strength, none could have predicted that it would increase to such a degree. His bite force is now equivalent to that of a black bear. His general physical prowess, however, is nowhere near that of a bear’s. But he still has the strength to easily topple some of the lighter prey items as well as easily pin down most wolves. Other than this, there is not much to remark on.

Agility

For one as strong as he, it is quite surprising to discover that this sentinel’s other enhanced trait is agility of all things. One would expect something along the lines of stamina of enhanced senses, but no. He was granted the ability to dodge attacks and travers difficult landscapes with ease. No one is sure why this is the case, but it will be revealed in due time.

Power(s) that will be gained:

Aerokinesis

Aerokinesis – otherwise known as the ability to control air – has become a pinnacle aspect of Aero’s life after the Flash, and proves to be one of the more difficult hurdles for him to cross. Not only is it completely unpredictable at first, but it hinges a lot of its power off of his emotions. Meaning that, if a strong negative one is felt, a powerful blast of wind is likely to ensue. But, when calm or in a “positive” mood, this ability is rather… lacking at first. He is only able to produce a small gust of wind during this time, barely strong enough to rustle the leaves of the canopy above. Thankfully, over some stretch of time, he will eventually gain enough control to only create blasts when desired as well as make them as strong or weak as he wishes. The creation of updrafts will be his go-to choice of usage, as will the manipulation of air currents (which is one of this ability’s strongest utilities). Combined, these two will aid in his endeavor to master the art of flight – keeping him in one place or allowing him to avoid obstacles when coming closer to the ground. When completely conquered, this ability will be strong enough to send a full grown moose flying backwards.

Binding Fury

An incredibly niche ability of his, formed strictly from the chains wrapped around his body – Binding Fury is a power that this dark coated male is surprisingly fond of. By utilizing his aerokinesis, Aero can manipulate these chains to entangle around whoever or whatever he desires with impeccable precision. However, they do not necessarily require the usage of air to conduct this action and seem to almost have a mind of their own at times – snagging anything they so please with or without his knowledge. His chains, mystical as they are, have also developed the capacity (or simply came with the capacity) to bind themselves together in such a way that makes it seem as though they are not separate entities. Instead, they appear to be simply parts of a whole. In the later days of his transformation, they manage to increase in length on their own accord, even if all parts are connected – increasing their range to a significant degree. This power of theirs does and will always have a limited range of around fifteen feet maximum when fully fledged, but is around five at the start. The power of his ability becomes increasingly dangerous in the early days of his transformation, seeing as these chains appear to lash out whenever he becomes enraged – hence its name – or whenever he believes himself or his family to be in danger. And, due to a lack of initial control, a helping hand can become something a bit more deadly. In order to master this ability, he must first quell the anger which developed after the Flash.

Likes:

Before

♡ His Beloved

♡ His Little Princess & Prince

♡ Guarding The Camp

♡ Morning Run

♡ Chasing Off Intruders

After

♡ His Beloved

♡ His Little Princess

♡ Guarding Camp

♡ Morning Flights (After Getting Past Fear)

Chasing Off Intruders

Dislikes:

Before

- Dangers To His Family

- Those Who Dislike Sadie

- Traveling With Hunters

- Young, Cocky Males

- Heights

After

- Dangers To His Family

- Those Who Dislike Sadie

- Traveling With Hunters

- Young, Cocky Males

- Being Grounded (Literally)

Backstory:

To be developed in RP

Crush:

Why have a crush when you have a mate?... Though his crush is still his mate.

Mate:

Shiva

Pups:

Sadie – Daughter

Kin:

Open

Affiliations:

Open

Appearance After Power Gain:

Credits to Shinzessu@DA for Lineart

Credit to Pack King (#70394) for Design

Following this Flash, a lot has changed with Aero’s overall build – both in general structure and overall appearance. His once generous height of 34 inches has jumped up to a rather staggering 40 inches, excluding the new extremities he possesses. His weight, however, only increased by four pounds (now being 147 rather than 143). An odd difference in values seeing as one would assume his weight would increase to a much larger value. But the reason behind this will be explored later on. His previously slightly fur-lacking tail is now immensely long and fluffy. It drags across the ground as he walks, occasionally picking up sticks and leaves along the way. It can be a chore to clean alone and often gets caught on bramble and branches in the earlier days of his transformation. His ears have grown much in length, looking much like those of a bat and less like a wolves’. Their ends are sharply pointed, but are still as flexible as any other mammalian ear. If not for his species, it’d easily be described as those of an elf. On the inner part of his hind paws now resides two raptor-like talons. They are large and sharply curved – dang to any unwise enough to attempt and attack from behind. Though, it is unlikely that they would be able to pick anything up. His fur has remained mostly the same in terms of texture and length, with only his cheeks and front knees having gained some more fluff. The wildest part of his transformation has to be the arrival of two large wings protruding from his back. They are coated start-to-finish in bird-like feathers, with the largest being oddly trapezoidal or rectangular in shape at their tip. At the wings’ joints, two “finger claws” jut out – akin to those of dragons and wyverns. Their purpose is not yet known to the male, but he will eventually figure out a multitude of ways to utilize them. Upon their initial appearance, their positioning will be… rather awkward at first – with him constantly shuffling them about to find a comfortable position for the appendages to rest. It is not uncommon to find them at two different angles, either. However, later on, they will either be held above him or at his sides.

For the most part, not much has changed when it comes to the sentinel’s coat. It still retains its mostly black coloration, but is a lot more uniform than before and has less division. Rather than having light grays and whites sprinkled here and there across his pelt, he now has consistent patterns across his body. The “base” black is now slightly lighter than what he originally possessed – having an obvious gray tone to it. In a way, it appears like the black of a night sky where a full moon is present rather than the new-moon-night black from before. However, that pure inky black does still remain, having seemingly faded out to the outer edges of his body. It now paints the toes of his front paws, back of his neck and hind legs (right along the spine), “eyebrows,” and the underside of his neck. His tail also appears to faintly fade into this black from the new-moon one. Thick swirls of a barely-distinguishable blue-black – almost structured like the pattern of drawn-out air currents – run down the top of his tail. They can only be noticed within the brightest of sunshine and can almost be described as splotches or patches of this color if not for being connected. Along his hind legs and lower body runs a mass of lighter gray swirls, once more akin to the “shape” or air currents and breezes. They are difficult to miss due to the contrast they have with his “base” coloration, and are not symmetrical (when comparing the two sides that is). Such a case can be seen in the lower portion of his right hind leg which has four gray lines running down towards the paw – something that cannot be observed on the other side where it is just solid black. More of this shade of gray can be found along his shoulders, on the tufts of fur on his front elbows, underneath his wing-body connection, and behind his cheek, right on his neck. Speaking of his wings, they still maintain that full-moon gray towards their main bone mass, but do fade into the new-night black seen elsewhere on his body. Some of the lighter gray has also made its way onto this part of his body, running along the top edges of them. Some stripes – similar to those seen on his right hind leg – can be found on the top of the “sharpened” tips of his primary feathers. Coming to his face, one will find that something new has been added to the mix. The usual mix of grays and blacks are, naturally, present – especially along the insides of his ears where it swiftly fades from the full-moon black into the lighter gray at its base. Not much patterning can be seen here with being mostly standard in color. However, a thin line of gold can be viewed running up the outer edges of his ears. It makes for an oddly stunning change of pace in color for such a gray-scale wolf and will likely be the most eye-catching part about him (color wise, of course). His once brown eyes have become a dark gray-near black color, blending in near perfectly with his coat.

Although the male possessed very few scars (let alone noticeable ones), it is clear to all that look upon him that all the previous injuries have been wiped from his body. Not a single scar remains, not even the one that caused him so much turmoil in the past. He is nothing less but a clean slate. However, he is not completely void of any “additives” to his form. Rather, these additions take the form of accessories rather than injuries and old scars. The most prominent of these are golden chains. These chains are a rather intriguing element to this otherwise simply wolf – holding a sort of mystery that no other aspect of him does. They seem to wrap around him across various portions of his body a varying amount of times. On his neck, they wrap loosely around him three times. Those wounds around his upper body do the same, but are a bit more snug than those on his neck. A smaller section of chain wraps twice around his upper right leg, almost as though it were a bracelet of sorts. The final sections of chain are not exactly wrapped around him, but appear to simply drape over his wings. Though, a small portion does wind around the tip of the outermost primary feather on his right wing. Despite looking to be their own “entity,” these mysterious golden chains may as well be a part of Aero. They physically cannot be completely removed from his body, though they can be shuffled and adjusted. What makes them even stranger is their ability to almost grow from nothing – increasing in length and wrapping themselves around anyone the wolf desires to pin down. An odd and soft red glow emanates from these odd metallic structures, brightening and “sharpening” only when these chains are in use. Another interesting (albeit, mostly useless) aspect about this wolf is his teeth. While they have not changed in overall shape, there is a noteworthy shift in appearance. Though still mostly white and natural, the sentinel’s top right fang as well as the tip of the tooth behind it now hold a golden coloration – almost as though the original white teeth were simply replaced. No one is quite sure why this is and it seems to hold no purpose besides those of interesting “looks.”

In terms of his voice, not much has changed for Aero. His voice has persisted through the flash as its usual self, having no change whatsoever. His calls, on the other hand, carry the odd backdrop of various bird calls mixed in with the usual wolf ones. The cry of a hawk now resides within his howl. Growls have a sort of hiss to them, like that of an angry bird of prey. Raven-like sounds occur when he is particularly in a good mood, but the ability to mimic is not present. All other noises (excluding his voice, of course) have this sort of bird-theme to them, containing one bird call or noise or another. His favorite, of course, are his more raven-like happy can – simply because he finds it amusing.

Other:

- Aero absolutely encourages Shiva’s behavior. As well as his daughter’s. He may even join in, every once in a while.

- Only those close to the male know of his true name. Though, he does still request that they stick to “Aero” and not the other one.

- Once he gets a hang of flying, he will absolutely take his daughter for rides just to hear her giggles. Don’t worry, though! He won’t drop her… much.

I’ve never actually eaten a plum before. Though, I do find their color rather pretty. Maybe I should make a plum colored character in the future... XD

Besides that, I’ve been really likely mixes of red, black, and orange lateley.


Edited at November 22, 2023 02:18 PM by High Hills Pack
~ The Awakening ~ Sign-Ups! Closed!September 5, 2023 12:08 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2927397
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Sylvie is accepted! You can start posting for her in the thread :D
~ The Awakening ~ Sign-Ups! Closed!September 5, 2023 09:20 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2927552
Give Award
Shia is finished <3
~ The Awakening ~ Sign-Ups! Closed!September 6, 2023 02:57 PM


Former Pack

Neutral
 
Posts: 0
#2927691
Give Award

Name: Star
Age: 4
Gender: Female
Rank: Hunter
*Desired Rank: Queen
~
Appearance: A gray wolf with a small figure. Big puffy tail. Blue-Green Eyes
Personality: Depressed, Kind, Patient, Determened
~
Strengths: Hunting, Exellent Hearing Ability, Speed
Weaknesses: Paranoid,
Increased Ability: None
~
Power(s) that will be gained:
*Likes: Pups, Berries, Friends, Water to swim in,
*Dislikes: Annoying Wolfs, Sleep
*Backstory: Star was 6 months old when her mother left her in the world alone. She faced many challenges while getting bullied. At age 2 Star figured she would be better off being by herself. So she set off into the world to find a pack of her own.
~ The Awakening ~ Sign-Ups! Closed!September 6, 2023 02:58 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2927692
Give Award
Declined. You are missing several things in your sheet. Please re-read the rules. As this is semi-lit, I expect 1-4 paragraphs for your appearance and 3+ for personality.

Swifty said:

Name: Star
Age: 4
Gender: Female
Rank: Hunter
*Desired Rank: Queen
~
Appearance: A gray wolf with a small figure. Big puffy tail. Blue-Green Eyes
Personality: Depressed, Kind, Patient, Determened
~
Strengths: Hunting, Exellent Hearing Ability, Speed
Weaknesses: Paranoid,
Increased Ability: None
~
Power(s) that will be gained:
*Likes: Pups, Berries, Friends, Water to swim in,
*Dislikes: Annoying Wolfs, Sleep
*Backstory: Star was 6 months old when her mother left her in the world alone. She faced many challenges while getting bullied. At age 2 Star figured she would be better off being by herself. So she set off into the world to find a pack of her own.


~ The Awakening ~ Sign-Ups! Closed!September 6, 2023 10:02 PM


Inferno Abyss

Lightbringer
 
Posts: 14163
#2927765
Give Award
Sadie is accepted :D

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