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Devastation | Apocalypse RP | Open!April 17, 2022 07:08 PM


queen.

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Posts: 3604
#2753724
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"Would you stop that?! You're scaring people!"
"Our world is ending. Pretty good time to get scared. Scared means they'll do something about it."

Devastation

Discussion
Thread

Edited at April 17, 2022 07:53 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:20 PM


queen.

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Posts: 3604
#2753728
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Plot

The world has succumb to the zombie apocalypse. Infected people with the virus roam the streets at just about any corner, and safety is hard to come by. The world has turned into a frenzy, mainly that of scavenging for any remaining supplies, land, even people fighting over people. They would find strength in numbers, and clearly, this came to become one of the most common things in this brutal world that people now called home.

Numbers.

Two groups have been fighting over land, people, supplies, and any other thing they can get their hands on for the past ten years, roughly since the beginning of the end of the world. Nobody really knows why they couldn't just work together, but clearly, they couldn't, and butting heads was never the answer but it's all they resorted to. Violence. Bloodshed. No treaties were made. No deals were made. It was all just... devastating.

The city that they're fighting over is that of New York City. Or what's left of it. Mother Nature is reclaiming what was once hers, and there's no stopping the inevitable - each and every person will eventually die. However, these two groups had finally come to peace when new leaders took over. Both agreed to share everything fifty-fifty and decided that they would work better as a larger group rather than divided.

This new-found peace was nice. Everyone began to get along, and of course there was still the tension and old flames still burning in some of the older members, but everyone did what their respectful leaders told them to do - be as peaceful as possible. New rules were even made for the two groups, and if any were to be broken, a council would handle the situation. However, not everything good can last forever.

After about five months of living in peace with each other, the once thriving group slowly began dwindling each day. A giant horde of infected was moving into the city, slowly killing off the weaker and more vulnerable members. Everyone stopped mourning and simply felt a rage burn inside of them against the monsters because of what the Infected were doing. The leaders tried to take action. They tried to move. They tried to keep everyone secure within their community's walls, but they simply couldn't.

After a horrible storm and another wave of the horde moving in on the city, the group was not only separated, but they lost way too many people to even consider counting. The group was separated into two smaller groups, so far away from one another that even though they are determined to find each other, the rivalry between the two original former groups starts to take a turn for the worse as people wonder if they can even work together.

Will the remaining survivors be able to find one another, or will they just be another part of the world's devastating tactics?

Edited at April 17, 2022 07:24 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:29 PM


queen.

Neutral
 
Posts: 3604
#2753732
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World

did i rip this from my other rp? yes. is it because i'm lazy? also yes. edited to fit this rp.

The year is 2032, exactly ten years into the apocalypse. Mother Nature has been reclaiming what was once hers - buildings collapsed, water rushing into places it shouldn't be, wildlife growing everywhere, deer in the middle of streets, trees sprouting from the cracks of crumbled sidewalks and roads. Most towns and major cities have been destroyed aside from the few settlements that may have been established later on, but nonetheless, the world is absolutely ruthless.

There are plenty of routes to take on the group's adventures, but they will mainly be sticking to any possible direct routes such as highways and interstates to get back to the other survivors. Along the way there could be the chances of other groups, loners, infected, and even small towns that might have supplies in them. Speaking of which, supplies are rather scarce. Nothing should be entirely trusted, especially ten years into an apocalypse as everything is mainly left untouched and nobody knows how long something has been sitting there.

Infected

So far, there is only one true known Infected. They are known as well, Infected, unless people have their own thing to call them. But universally, for the most part, they are known as the Infected. They are absolutely ruthless creatures, and their insatiable hunger is one that should be cleared of. They appear as a normal human who groans and whines, growls and snarls, and probably has the most intimidating look on their face twenty four seven. Their eyes are a cloudy red, mainly from the fact that once someone becomes infected, they bleed. A lot. Nobody knows why.

The Infected are rather strong. They can sprint, punch, climb, etc. When undisturbed, they just sorta roam. However, they are easy to attract, especially during the night. Any light that catches their eye they will approach, any sound, movement that they see, anything of the like. It's best to be as cautious as possible when encountering them.

Some other attributes of the Infected is that they do roam in groups, and they do migrate. They will take the same routes as they have the previous years, and some settlements even went as far to barricade where the Infected may stop roaming. That being said, it also isn't uncommon to see a few stragglers every now and again while they are migrating. Otherwise, they just have minds of their own.

Supplies

As stated before, supplies are rather scarce and are really only ever found in settlements anymore. Most places will grow their own crops if the conditions are right, raise sheep, cattle, chickens, etc. However, it is quite common to come across useful things in smaller towns that have been abandoned. Most people will just get creative with they find, others will use what is there for them as it is. Just depends on who you are.


Transportation

The main transportation is horses. Cars are no longer simply because of limitations of gas and car batteries. Some may prefer a long walk, others may prefer a horse, some may not even go anywhere at all.

Locations

Around New York City. Most of the city is now overrun by the Infected, claiming it for themselves.

Edited at April 17, 2022 07:32 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:42 PM


queen.

Neutral
 
Posts: 3604
#2753733
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RP Rules

1. All of Eve's rules apply.
2. Be semi-literate. At least 300 words per post with proper grammar, punctuation, capitalization, etc.
3. Don't join to just not be active. Post at least twice a week. Let me know if you will not be active or want to drop out.
4. Hate the character, not the person.
5. Reservations last 48 hours unless stated otherwise.
6. I have the right to accept/decline forms as I see fit.
7. No Gary/Mary Sues, Weeping Willows, etc.
8. This is a group RP - include everyone.
9. Please PM me any questions, concerns, etc, instead of clogging them in the sign-ups thread, or drop them in the discussion.
10. You are allowed two characters.
11. No romance between your own characters.
12. Be sure to have permission before harming/killing someone else's character.
13. No OP characters.
14. No God-modding.
15. Do not control other people's characters.
16. Please be as realistic as possible.
17. Your characters can and will get injured, or possibly killed. Please keep this in mind.
18. Please be kind, respectful, and welcoming to everyone in the RP.
19. If you have any issues with someone, contact me or a mod.
20. Have fun!

Group Rules

1. Always listen to your leaders or the next-in-command.
2. Do not wander alone. Travel in at least pairs.
3. At night, keep fires low.
4. Do not approach the Infected unless absolutely necessary.
5. Fighting amongst each other is forbidden.
6. Unresolved problems will become a bigger problem for the group - always discuss them.
7. Only leave the group if absolutely necessary.
8. Try to ration out any supplies if need-be. Sharing is caring, after all.
9. Protect others first.
10. If you find someone traveling alone, bring them away from camp.
11. Do not lead anyone back to camp. Cover up your tracks.
12. If you're out and you can't handle something, come back as soon as you can.
13. Weapons should only be handled by those who know how to use them.
14. Just don't let the Infected to close.

Edited at April 17, 2022 07:52 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:48 PM


queen.

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Posts: 3604
#2753736
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Masterlist

Group I.
Consisting of six of the members from the larger group. One of the new leaders is in this group. Members is a mix of both groups.

Leader
-Ava Shepherd | F | 20 | Covidic | pg. 2

Members
-
-
-
-
-

Group II.
Strictly made up of members from both groups. They have no set leader so far and are struggling out of the two separated surviving groups. Only eight members.

Members
-
Dakota Blake | F | 19 | queen. | pg. 1
-Reserved
-
-
-
-
-
-

Loners
People who are not within the groups and happen to stumble across them, or strictly live on their own. Sometimes they may travel in small groups or even pairs for short distances, but thus, they are loners - by themselves. They have the option of joining the group or simply being an issue. Only four slots available.

-Reserved
-Reserved
-
-

Edited at May 30, 2022 04:17 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:51 PM


queen.

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Posts: 3604
#2753739
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Character Sheet

You may add anything to this as long as everything here is included.

Name
Age
Sex
Group
Rank
Appearance
Personality
Strengths
Weaknesses
Affiliations
Crush
S/O
Offspring
Other
Devastation | Apocalypse RP | Open!April 17, 2022 07:52 PM


queen.

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Posts: 3604
#2753743
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_____DAKOTA BLAKE_____

...

"Don't you dare think that there is anything, past or present, that I would put in front of you."

...

Name
Dakota Blake

Age
19

Sex
Female

Group
II

Rank
Member

Appearance
Dakota isn't much of anything. Her build is made up of lean muscle, but nonetheless she is long and lanky, only standing at six foot seven. Dakota's built rather flat with nothing for a chest or the other end, but that's probably the least of her concerns to be honest. She is rather boney as well, most of her joints defined. She has a flat stomach, and most of her fat is in her thighs. Her legs become more narrow towards her feet, which are like a size seven in woman's shoes. Dakota's skin tone is rather fair, her face being littered in freckles, and the few scars that little her face and body. Her tone is more on the paler side, though isn't ghostly white.

Dakota's headshape can easily be described as an oval. Her face is more or less on the rounder side - full cheeks, a soft chin, though she is blessed with a defined jawline. Dakota is one to be known as possessing the holy resting bitch face, with round, but more or less almond-shaped hazel eyes with full and thick eyelashes rimming them. Her eyebrows are a bit darker than her hair color, in which they are a dark red-ish brown.

Dakota's hair lingers just above her shoulders, and is a dark red-ish brown, but more on the lighter side of the brunette spectrum. Her hair is more or less thick, though is still manageable by her own standards. She prefers to wear it in a half-up half-down style with a small half-bun in the back or in a low bun. At times she may wear it down if she deems neccessary, but for the most part, it's in the first mentioned style.

Dakota is notorious for wearing rather common clothing. She wears a gray sweatshirt with a shirt underneath and a tank-top underneath of that. She is commonly found wearing skinny jeans accompanied by sneakers that have been worn into the ground, practically falling apart with each step she takes. Dakota never has really had a sense of style, to be honest, so it should be known that she could care less what her attire is. If it fits, she'll wear it.

She carries a backpack that is tattered and obviously a bit old, but was a gift from her father-figure long before he was murdered. It holds any belongings she may have.

Personality
The easiest way to describe Dakota is a killing machine. She is menacing and brutal, and takes no second chances on someone who may be a threat to her or those she cares for. She does not resist taking on a dark, brutal side of her. Besides, she figures that with the world that they live in, it is not to be messed with. It should not be avoided - you must struggle to survive, and killing is just part of the package deal you get when you sign up to be in a world such as Dakota's. It simply demands things that you would never want to do.

Dakota is no stranger to being considered reckless. She does as she pleases, and thrives off of the adrenaline rush she my receive. She could care less about what someone may think of her choices as it is her life, not someone else's, therefore why would she take interest in something that doesn't apply to her? Rumors, drama, anything of the like... not her forte, so she decides to avoid it. Dakota has little to no interest in "uninteresting things", but it's more or less she could for sure just ignore it.

Dakota is, nonetheless, stubborn. Along with doing things she only wishes to do because she feels like and because she doesn't like being told what to do in general, Dakota is known for being a subborn little shit. She is persistent and obsessive, and when she has her eye set on something, expect her to finish what she's started. She's not one to leave things incomplete or simply say she will do something and not do it. Dakota follows through with her promises and what she says. She's definitely all talk and all bite.

Adding on to her dislikable and brutal nature, Dakota is known to be blunt. She does not beat around the bush or sugarcoat things just because you can't handle it. She speaks her mind, and isn't going to be shut down just because someone doesn't appreciate what she's doing or how she's doing something. If she tells you something and it's not what you wanted to hear, too fucking bad. Dakota could care less, the only time she really would care is if it's someone she actually likes, which is genuinely hard to reach past this cold and barren wall.

Deep down, Dakota is aware that she is not the most likeable person around. Her world has shaped that among her trauma, but Dakota regardless is reserved. Though she knows how to interact and knows how to read the room, Dakota likes to keep to herself regardless.

As if it were obvious enough, Dakota has a spicy temper. It is one that she lets fly and shouldn't be messed with. Her words become laced with a venom, her actions become more and more ruthless, and once an anger is built up, Dakota doesn't just keep it to herself. Of course there will be times when she's annoyed, maybe slightly pissed off, but otherwise, you should never try to harvest her of her anger on purpose. That is an action nobody would want to take. Just... don't.

Dakota, because of her reserved nature, is quite observant. She reads the room, reads the people, and picks up on things that others may not notice. That being said, she can hyper-fixate on certain things, or maybe even obsess for no reason. However, Dakota easily snaps out of this and can tell you things that may not have seemed too important in the moment, but end up being useful later down the line. Just depends on how you look at it.

Behind this rough and tough exterior, Dakota still feels like a normal human being. Although perhaps considered a "prodigy" because she is immune to the Infected virus, that doesn't stop her from being as real as anyone else. Among everything else, befriending Dakota and making an impact in her life is something that very few can do. But when it happens, it hits her hard. You become a priority, a part of her. You might as well become her life. She can care, she can love, and she can experience. Deep down, she's just wanting to make her life mean something.

Dakota's main humor and remarks consist of sarcasm. She doesn't really care what you think of it, but she's one to laugh at her own jokes. She doesn't do it to be the one to lighten the mood, but it's just Dakota being Dakota. Most of the time she's "Captain Obvious", if you know. She makes obvious comments that are too sarcastic for her own good. But hey, she gets a kick out of annoying people. She's practically a master at getting under other's skin. She finds it quite entertaining. Her responses are wickedly witty and are normally making obvious points but sometimes good ones.

Strengths
Quick and Agile ;; Because of her small size, Dakota is quick and swift on her feet. She's nimble and can fit into small places and climb rather well.

Brutally Honest ;; No point in lying. She will tell you how it is, whether you like it or not.

Intelligent ;; Because of how observant she is, she's one to quickly find solutions to certain problems and her brain works at an undeniably and fascinating speed. She's more street-smart, however.

Weapons ;; Specifically a bow and arrow. She knows how to use most, though, due to her older brother before he died.

Tracking ;; Not the greatest hunter, but she for sure knows how to track. A skill also taught by her older brother before his death.

Weaknesses
Vulnerability ;; She hates it. Although Dakota knows that she is human after all, it just feels wrong.

Temper ;; It causes a lot of pain to herself and others sometimes.

Physical Strength ;; Although she does have some lean muscle, most of the time, she's too weak. The best she can do is pull herself up, so she prefers long-distance combat and such.

Recklessness ;; Gets her in trouble. Trouble leads to fights. Fights lead to... Probably death.

Ruthless ;; As useful as it is in her world, it doesn't really help with reputation.

Affiliations
TBD

Crush
No

S/O
Also no

Offspring
One big fat no

Other
N/A
Open for anything.

Edited at April 17, 2022 08:01 PM by queen.
Devastation | Apocalypse RP | Open!April 17, 2022 07:57 PM


queen.

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Posts: 3604
#2753746
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res
Devastation | Apocalypse RP | Open!April 17, 2022 08:44 PM


Former Pack

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Reserve a spot in group II and a loner please?
Devastation | Apocalypse RP | Open!April 17, 2022 10:06 PM


queen.

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Posts: 3604
#2753794
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reserved!

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