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 Boo
05:40:41 Chrissy
should i change to female or keep male? -WP Click-
 Salem
05:34:57 Very Wisdom ✨
The one time I breed a chimera I can't keep it >.>
 Dingbat4357
05:34:29 
I have 30 character points to give away.next person to comment one of their wolves and which stat gets it
 Existence
05:20:33 Exist / Kuskyn
Trying to decide if I should sit up and give a my new boy art or if I should just read xD
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05:20:31 Queen / Jo
Hello everyone
 Salem
05:02:34 Very Wisdom ✨
-WP Click-
 Voxtexy
04:40:42 Vox
Act 2 of Arcane Season 2 did /not/ need to hit this hard omg.

I don't think I can wait a week for the last act ;^;
 Aurelius
03:01:48 Aure,Basil
Rip chat
 Aurelius
01:55:38 Aure,Basil
naw my personal laptop gave me a heart attack XD I decided to run and advanced diagnostic test and it started beeping really loud

its almost 3 in the morning XD
 Vennenum
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-WP Click-
^ payment
 hanahaki.
01:45:27 hana, they/them
i don't give a shit if it's a bulldog or a bullfrog just give me alabama
 Magnus Bane
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It's eves birthday
 Transcendence
01:12:22 anti gen ai
A mod*
 Transcendence
01:12:13 anti gen ai
You could ask a DM, but other wise there is not much we can do beyond an honor system
 Transcendence
01:11:25 anti gen ai
Didnt Eve recommend for artists to do payment AFTER turning in the art. Or at least she said that to the Horse Eden Game. Its a weird suggestion to not pay upfront, but I think she said that to avoid that issue
 Magnus Bane
01:08:14 Mag/Maggy
Especially if it was a very high amount
 Magnus Bane
01:07:58 Mag/Maggy
They might considering you paid for art. Just dm a mod. It can't hurt to ask
 Woofle
01:05:44 Waffle/syrup child
Fuck. Thankyou mal
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01:05:33 Chrissy
damn, i'm sorry. that's pretty shitty.
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On a raffle trying to get a firefly dye:(

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   1 

   Kis Character Cubbie | Do Not Steal or PostMarch 10, 2022 12:06 PM


Former Pack

Neutral
 
Posts: 0
#2730513
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As I'm getting more into roleplaying as of late, I figure it might be helpful to have a place to stash characters on site.

Nobody here is for sale or for use by other people! Please do not use one of my characters for anything! Basing a character off of mine or making fanart of them is perfectly fine.

If you have any comments about these guys, please feel free to DM that to me, but please do not post on this thread as I want to keep it clean and organized! Thank you!

CONTENT WARNING:
Most of my Characters have some sort of mental disorder or condition. If that makes you uncomfortable then I suggest you skip over the Traits/General Info section

Edited at March 22, 2022 09:49 PM by Embers Rising
   Kis Character Cubbie | Do Not Steal or PostMarch 22, 2022 09:45 PM


Former Pack

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Posts: 0
#2738156
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Want to Roleplay?

If you stumble across this and would like to 1x1, please check out my want ad here!

Already seen the ad and were directed here? Awesome! Feel free to choose from the characters below. Keep in mind that bio and age are mostly there for flavor and will be edited to fit whatever scene we're playing. If none of these suit your liking, feel free to suggest some traits you'd like to see in a character, I might just make it :)
Kis Character Cubbie | Do Not Steal or PostMarch 10, 2022 12:16 PM


Former Pack

Neutral
 
Posts: 0
#2730519
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Full Name:

Alexis Dean Crowl

Preferred Name:

Alex

Nicknames:

Allie, Al, Lex

Age:

23

Birthday:

July 15th

Species:

Human/Humanoid

Gender:

Male

Bio:

Alex is a college junior, majoring in Pop Culture and minoring in the arts. He got into a somewhat prestigious public school with a full ride athletic scholarship, where he joined the soccer team and school newspaper. He was a rowdy student, always focusing more on parties than he did his studies, but he kept his performance up athletically enough to keep his seat for the three years he was enrolled. It’s not that he wasn’t smart enough for his classes, he just didn’t apply much effort to them.

Personality:

Alex has a free spirit, is extremely sociable, and has absolutely no qualms about expressing himself. He’s a terrible flirt (though he means nothing by it most of the time), impish jokester, and loves to cause problems on purpose. He enjoys the chaos that devolves from a good prank and just generally likes to have a good time, especially if it’s at the expense of others. Alex puts the pro in procrastination and is more than happy to sit around and watch as others do the work for him. However, he’s also filled with energy and, while alive, was known for his talent in sports and all around just being a big ball of energy. He’s smart, and if you can get him talking, he’ll likely blabber your ear off about whatever catches his interest.

Traits/General Info:

Think “You’ve been bunked with a gremlin college student that contributes nothing but acts like he owns the place”, he has that sort of vibe. He has depression, but he internalizes it, bottling it up inside until it eventually bubbles over and leaves him a despondent mess on the couch. He’s a doting brother and affectionate partner, but otherwise keeps relationships distant in order to keep himself safe from more heartbreak. He also has ADHD which can make him easily lose focus and slightly hyperactive. He’s fairly intelligent, but he simply finds no need to apply that brain power anywhere when he can easily get someone else to do it for him, and he doesn’t deal well with silence, leading him to carry on conversations with himself or blabber absently at anyone nearby.

Family:

Alex has all but disowned his family, especially his father who can’t keep a wife for the life of him. His newest step-mother isn’t terrible, from what he’s heard, but he has no desire to get close to her. He doesn’t keep in touch with either of them, but he still adores his only sibling: A younger brother named Thomas who would be about 14-15 now.

Appearance:

Alex has a head of dirty blonde curls and striking pale, green eyes. A smattering of freckles splashes across his tanned cheeks and nose, and he almost always has a shit-eating grin plastered to his face. Alex stands at about five foot nine and is physically capable but relatively thin and lanky, as his muscle mass comes across as lean instead of bulky. He’s dressed in a green, oversized hoodie and a pair of sweatpants, with his beloved, scuffed sneakers adorning his feet and a gold locket clasped around his neck. It is unknown if the necklace has a picture inside or not as the hinge has been rusted shut for years.

More Info To be Added


Edited at March 11, 2022 11:00 PM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostMarch 10, 2022 12:20 PM


Former Pack

Neutral
 
Posts: 0
#2730522
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Full Name:

Daniel Joseph Monroe

Preferred Name:

Daniel

Nicknames:

Dan, Danny, El

Age:

20

Birthday:

August 4th

Species:

Human/Humaniod

Gender:

Male

Bio:

Daniel is a high-school graduate, still contemplating his choices for college. He had acceptance letters to several high end schools, but ultimately none of them stood out to him. He stayed at home while trying to decide, living in his mother’s house and picking up a full-time job to help pay the bills. Some of that money was also going towards his savings to put her in a hospital, but he never let that information slip. His mother had middle-stage Alzheimers, and often forgot Daniel was even her son, let alone that they were living together. It was a heartbreaking relationship, but he was determined to stay until he could get her help.

Personality:

Daniel is seen as a pretty meek individual. He’s easily flustered, nervous around new people, and tends to shy away from confrontation. He’s also terribly lonely, what with the house being empty for years, and craves any sort of attention, positive or negative. He tends to mumble to himself and blurt out whatever he’s thinking in the moment, as he’s used to being alone or ignored and tends to forget he even has company, so it’s a bit of a shock when someone actually responds to him. Daniel is very open with his feelings, both vocally and physically, which had gotten him in trouble when he was a boy, leading him to live a very socially deprived life. His mother is one of the few people he can definitively say he’s had lasting positive contact with, but even that isn’t as delightful as he makes it out to be.

Traits/General Info:

Daniel is both dyslexic & touch starved. He also has a few issues with his short term memory and a pretty tough case of social anxiety disorder.

Family:

Just his mother, Holly, who he loves very much.

Appearance:

Daniel has a head of fluffy brown hair that seems to be in a constant state of disarray. Light, honey brown eyes peek out from beneath curled bangs, and his smile is slightly crooked from years of ignoring his retainers. His skin tone is warm and his cheeks hold a slight rosy tint to them. Daniel is a bit shorter, at five foot six, with an average build. He wears a blue long sleeve shirt and denim shorts, with nothing but woolen socks covering his feet. Wrapped around Daniel’s left wrist sits a pastel pink bandana and his right ear is pierced with a small, diamond dangle. The gem isn’t real, but it belongs to his mother, so it’s very important to him, and the bandana was a gift from someone he doesn’t quite remember.

More Info To be Added


Edited at March 12, 2022 10:14 AM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostMarch 10, 2022 12:23 PM


Former Pack

Neutral
 
Posts: 0
#2730524
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Full Name:

Ethan Marie Nynx

Preferred Name:

Ethan

Nicknames:

Eef (Which he only allows his sister to use)

Age:

24

Birthday:

December 12th

Species:

Human/Humanoid

Gender:

Male

Bio:

Ethan is a college dropout, who relinquished his aspirations towards a business degree and moved back to the states to take care of his chronically ill father. Orignally, he had plans to graduate as a transfer student in Britian, but ultimately had to return to support his family. He rented a small home in the suburbs, only a few miles away from his parents house, and picked up a part-time job to stay close to his withering dad.

Personality:

Ethan is about as inapproachable as he looks, as he just hates people in general. He goes out of his way to avoid interaction with anyone but his family and a handful of close friends. He’s very loyal and family oriented, which is evident if you interact with him enough. He’s a logical thinker, but also somewhat malicious, he’s not above making petty pranks or comments to drive someone away. Beneath all of that though, is a peaceful man who just wants to vibe in this world without having to be deal with the burden of caring about other people. He still has a sort of deviousness to him, but he’s also the kind of guy you can just sit with and talk to when you’re sad. There’s no guarantee that he can comfort you in any way, as he’s more than a little emotionally constipated, but at least he’s a good listener who offers a shoulder to cry on.

Traits/General Info:

Ethan is protective, possessive, and for some reason has a soft spot for cats. He has a pair of reading glasses he has to wear to read his novels, and while he’s not likely to get violent, he is not above scaring scaring people away. (Once he realizes he has no plausible way to get rid of his new "friendship", he should settle down from being a snide jerk)

Family:

Ethan never knew his biological parents, but that’s perfectly fine by him. He was tossed around several foster homes for a few years before finally ending up with the Nynx’s at the age of twelve, where he found his forever home. While he has no mother, Ethan deeply cares for his adoptive father, Tyson, and the man’s biological daughter Maggie. He’s the youngest of the pair, with his sister being two years older, but he still takes on the more protective role out of the two siblings.

Appearance:

Ethan has a head of curly, black hair with dyed purple tips and shocking ice blue eyes. His nose is slightly crooked and a scar runs across his left eye. It’s not as bad as it looks, and while it forces him to squint slightly, it does not affect his vision. His skin is fairly pale, but deep bags hang under his sockets and a dragon tattoo runs up his right shoulder to his neck, only slightly covered by his black choker. Ethan stands at the impressive height of six foot two, and has a rather bulky build as he likes to keep in shape. He wears a fitted maroon tee and slim jeans, with short combat boots covering his feet. A generic watch wraps around his right wrist and his ears are pierced with various different studs, alongside a single septum ring.

More Info To be Added


Edited at March 12, 2022 06:12 PM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostMarch 11, 2022 03:32 PM


Former Pack

Neutral
 
Posts: 0
#2731259
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Full Name:

Katlynn Alice Vaine

Preferred Name:

Katlynn/Kate

Nicknames:

Kate, Katie, Kat

Age:

21

Birthday:

January 6th

Species:

Human/Humanoid

Gender:

Female

Bio:

TBA

Personality:

Katlynn is a rather calm and clear headed individual, which makes for a rather mean game of poker. She's analytical and always aware of her surroundings, a trait she picked up from her years camping in the woods. While she can come across as apathetic or indifferent, she just has a mellow soul and just doesn't find the need to express her feelings all that often. Kate values loyality and honesty, two things she gives to others (often to the point of bluntness) and expects from her friends as well. Because she was raised as "one of the guys", Kate is often seen as somewhat of a tomboy as she prefers outdoorsy activities such as hunting and camping and very rarely dresses up.

Traits/General Info:

Katlynn is that one friend you can always count on to solve an argument with no bullshit involved and she does so with little to no bias. She has gold wire glasses, but prefers to wear contacts instead. Of course, she'll still travel with the lenses in her pack, but she won't wear them unless absolutely needed. Kate also has hypothyroidism, a hormonal condition that makes cold temperatures intolerable and often leaves her drowsy. She stays active to help regulate her matabalism and wears thicker clothing to prevent her from outright freezing, but there isn't much she can do for the drowsiness outside of random naps and a full pot of coffee.

Family:

Katlynn is proud to say she keeps in touch with both of her parents, Denis and Lillian, and her younger sister Mia. Having been raised as the oldest of a mostly female household, Kate ended up substituting for the son her father never had. She's always felt more connected to her dad, whether that stems from the week long forest adventures they go on together or simply the way he treats her as more mature than she is.

Appearance:

Katelynn has a head of long, blonde hair with baby blue tips and ocean blue eyes. Her skin is lightly tanned and mostly unblemished, with the exception of a few small scars scattered about from her clumsy preteen years. She prefers to go without makeup, as she finds it both time consuming and unflattering, but does take the time of day to do some quick eyeliner for some added flair. Katlynn stands at the height of five foot four and has a lean, but fit build, and she could probably outpace you on a hike. She prefers to wear comfortable, warm clothing, such as hoodies and fleece leggings, and she never goes anywhere without her trusty sneakers. A small golden chain hangs from her neck, often hidden beneath a thin scarf of some kind, and a silver dangle rests in her left ear.

More Info To be Added


Edited at March 22, 2022 10:32 PM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostMarch 23, 2022 01:49 PM


Former Pack

Neutral
 
Posts: 0
#2738446
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Full Name:

Rylee Mor Davison

Preferred Name:

Rylee

Nicknames:

N/A but will accept any given to him.

Age:

10

Birthday:

April 28th

Species:

Hybrid/Shifter

Gender:

Gender-Fluid/RP Dependant

Bio:

TBA

Personality:

Rylee is a very sweet and affectionate child, if not just a tad cheeky. She can be quite touchy, as she has no qualms against going up to and straight-up hugging someone's leg or leaning against them. It comforts her as a herd animal to stay close to the group and socialize with the other kids. She's very physically active and can be rather loud when she gets worked up, but is otherwise a rather obedient kid.

Traits/General Info:

Rylee is a Dall Sheep hybrid (lamb). He physically cannot diegest meat, so he's stuck on a vegan diet with iron supplements. He also has autophobia, an extreme fear of being alone, and copes with it by surrounding himself by as many people as possible.

Family:

TBA

Appearance:

Rylee has often been compared to, or mistaken for, a satyr. From the waist down, her body is rather similar to a sheep’s, with furred, hooved legs and a small woolen tail. Long, drooping ears hang from her skull and a pair of tiny horns peek out from the top of her head. Her white-grey hair grows in thick and soft, not unlike wool. Because of its hard to maintain qualities, she often needs help detangling and brushing the locks out, as she isn't skilled enough to do it on her own. With the help of some trusty shears, she cuts her hair every summer to keep it from getting too unmanageable. Because of her oddly shaped lower half, Rylee tends to wear shorts, no matter the weather, as the thick wool on her legs is more than enough to keep her warm. She goes without shoes, preferring to walk around barefoot, even if it's hell trying to clean the mud from her hooves. Her top is covered by a light tee and a denim jacket that she exchanges for a parka in the winter. At 4’3” Rylee is somewhat average in height for her age but is little funny looking porportionally, still in that awkward phase between a baby and an adult with the comically large ears and big brown eyes.

More Info To be Added


Edited at March 24, 2022 08:07 AM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostMarch 23, 2022 11:50 PM


Former Pack

Neutral
 
Posts: 0
#2738834
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Full Name:

Amalea Ellis Daygon

Preferred Name:

Amalea

Nicknames:

Amy, Leah

Age:

22

Birthday:

June 3rd

Species:

Human/Witch

Gender:

Female

Bio:

Names are seldom bestowed without meaning, especially last names, and Amalea is no exception to this. Her birth name labels her as a hard-working, intelligent individual who is saddled with a prodding, curious mind, all of which rings true. Amalea is a rather independent young woman, and she always has been since she was a young child. Having left the coven soon after she came of age, she now finds peace in travel, following where her heart and her eyes take her and exploring any uncharted terrain that comes with it. Her current goal is to study and document as much of the fae world as she can, creatures, plants, and all, and she hopes to someday head her own coven, or settle down deep into the forest, far away from the reach of humanity. But, for now, she’s satisfied chasing the stories and rumors of beasts far beyond her imagination.

Personality:

Amalea is seen as somewhat of an introvert, even though that is far from the truth. Despite her lengthy travels alone on the road, she’s a rather sociable lady who often finds herself drifting to the local pub or market in every new village. Keenly observant and with the ability to see through the pleasant masks people put on for show, she can make quick work of haggling information and even goods from gullible drunks and susceptible merchants. She's also found that a small spell or enchanted trinket tossed their way can also be very effective when it comes to filling her pockets. She’s relatively unfearful of the creatures of tales, and instead holds a fascinated interest in their culture and behavior. She would love to walk up to, and interview, a faerie or a nymph, if she wasn’t painfully aware that she’d be killed on the spot. It doesn’t stop her from dreaming though.

Traits/General Info:

Amalea is a determined individual and and even more dutiful student. When shes put her mind to something, she pours all of her focus and resources into it. Amalea keeps a small notebook and a pen on her at all times, just in case she finds something (or someone) interesting enough to make an entry out of.

Family:

Amalea, the only child of a loving couple, was raised in an orderly, if not overly controlled environment- Her family's coven. Effectively obstructed from the outside world as a child, the small town of witches was all she knew for a long while. That is, until a trio of older boys goated her into climbing the wall with them. Their group strayed for hours, dashing madly through the forest and daring each other to peek in at the nearby town. They were rounded up before the sun could even set, but after the small taste of freedom Amalea had received, she knew she could never stay within her sheltered community. Not long after her twentieth birthday, the young woman set off on her own, determined to see the world in its entirety.

Appearance:

Amalea has waved, mocha hair and bright amber eyes. Her skin is a soft caramel in color with shoulders dappled with sunspots and freckles. Her face is rounded and unblemished, with a touch of blush and dark eyeliner. Her adventure outfit consists of a forest green cloak, complete with pockets and a hood, a white tee, black leggings, and brown boots. Fingerless gloves adorn both hands and golden wallet chains wrap around her hips. A brown sachel hangs from her shoulder, filled with potion ingredients and magical herbs. When relaxing at home, she dresses down into her beige sweater jacket and and a pair of ripped jeans.

More Info To be Added


Edited at March 24, 2022 09:23 AM by Embers Rising
Kis Character Cubbie | Do Not Steal or PostApril 9, 2022 11:26 PM


Former Pack

Neutral
 
Posts: 0
#2749738
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Name:

William Alaric Brewer II

“Please, just call me Alaric. Or Alar if you must. William Brewer is my father.”


Age:

26


Gender:

Male


Role (and profession):

Soldier (Guard)

His family trade, however, is wine making. The vineyard was inherited from his first cousins, who are now deceased.


What is your experience with this role?:

Having grown up in a middle-class household, Alaric was eligible to, and heavily “encouraged” by his father to, enlist when he was only 21. While not the best of the bunch, he was a rather admirable student and his skills earned him a spot amongst the prince's private guards. Or, well, that’s his title anyways. In reality, he just stands in a corridor that’s relatively close to the prince’s chambers.

Alaric packed up everything when he left for the castle and he hasn’t looked back since. Not because guarding a boring old hallway is his dream profession, but because he fears that if he digs too deep into those lingering doubts, he’ll have to confront the fact that he never wanted to be a soldier boy in the first place. His mother, as doting as she was, never quite had time for their eldest son, and his father saw him more as a legacy to mold than the child he actually was.

His youth was lost to training, day in and day out, until his hands bled and his feet swelled with blisters. While the other boys of the village, even his younger siblings, screamed and played in the streets, Alaric was out back with his father, getting the snot beat out of him with a wooden sword or abandoned in the woods and told to find his way home. “It builds character”, his father claimed. The only thing it really built in Alaric was an extreme fear of being left for dead and a growing weariness towards the man who sired him.

Being placed as a castle guard was a blessing in disguise, honestly. He never has to go into battle and he’s finally safe from the overwhelming expectations of his parents. It also doesn’t hurt that the hefty dowry he receives mostly empties into the support funds for his family.

When things go south and the rebellion rises, he of all people is chosen to accompany the youngest prince. Alaric is thrown onto the road, far from his family and even further out of his comfort zone…

And he kind of likes it.


What do you think about the uprising?

Honestly? The rebellion scares him and it’s even worse now that he’s officially become a target in this whole game of cat and mouse. Being a prince’s chauffeur is bad enough on a normal day, but now that half of the kingdom wants the boy he’s protecting, and everyone who’s helping him for that matter, dead? It makes him regret not running away into the woods when he was a lad. At least then he knew the fate he faced would either be starvation or death by wild beast. Here? He isn’t sure what’s going to happen to him, to any of them, and god if that thought isn’t terrifying.

He doesn’t think what the rebellion is fighting for is bad. The exact opposite, actually. After all, who wouldn’t be at least a bit angry living in such depressing conditions? However, he is saddened and rather intimidated by just how quickly their citizens resorted to bloodshed over anything else to receive their justice. He won’t run away, Alaric is in far too deep to ever consider it, but sometimes he wishes he’d been just a little less eager when asked to accompany this mission.


What do you think about the king?

Alaric’s loyalty to the crown, while genuine, is bred from decades of being groomed to adore the monarchy. His father is a true loyalist to the king and Alaric, with no other opinions to base his own on, follows along full-heartedly. He holds great respect for figures of authority, with him being a soldier and what not, and carries a sense of duty towards the royal family.


Weapon:

Alaric carries a trusty rondel dagger that was gifted to him by his mentor. The steel blade is long and slim, tapering to a needle-like point, and the rounded leather handle is worn from years of use. The dagger, while not being sharpened or used, rests sheathed at his hip, ready to be drawn at a moment's notice.


Appearance:

Alaric is a Silver Spangled Hamburg, weighing 5 lbs with a height of 22 inches, which is about average for his breed. He’s a bit smaller than the others, but fast, and the way he carries himself is almost elegant to watch. His body is long and slender, with wide, flat shoulders, and a well-rounded breast. Alaric’s plumage is snowy white, with spangled, V-shaped, black spots smothering the feathers. In contrast, his long, sweeping tail is solid in color, with spangles just barely decorating the tips. His neck is rather similar to his tail, with pure white feathers flattened down towards his breast. His coloration is a bit brassy from spending hours of his days on a sunlit road, but he, and plenty of others, still find them lovely, nonetheless.

Alaric’s wings are large and neatly tucked, painted the same pattern as his body. The sleek feathers and grand size allow him to fly for short periods but aren’t quite hefty enough to keep him in the air for long. He abuses the strength of his wings often, jumping up into trees to rest at night or simply to have a nice view when it’s his turn to scout. He prefers being up in the air and will often pass the time gliding from branch to branch or leaping over pits to keep his flight muscles in shape.

Alaric’s beak is rather short, curved, and dark, with a slight chip on the front from a fencing accident that has long since healed. His pale blue legs are lean and featherless, ending in small, yet sharp, talons. Sharp, reddish bay eyes peek out from below his magnificent, red rose comb. Pure white earlobes blend in with his plumage and his bright, well-rounded wattle contrasts nicely with his otherwise monochromatic coloration.

Normally, Alaric’s outfit consists of his guards uniform- A simple poet's shirt and leggings, dyed to his nation’s colors, with chainmail over the top. He never had much need to dress very adventurously, seeing as his armor hid his clothes from the prying eye. Now that they’re on the run, however, he’s able to dress a little more freely than before. A white, long-sleeved tunic, overlapped with a green vest, covers his chest. Above that, drapes a short, dark in color cloak, with a hood fashioned to the back. A single plain brooch fastens the material around his shoulders, keeping it in place without the need for string ties. His pants are made of brown linen, with a small hole cut out in the back for his tail to comfortably slip through. A belt also wraps around his waist, supporting his trousers and serving as a place to loop his dagger sheath and whetstone.

Alaric takes pride in his appearance, a trait that was passed down to him by his mother. He likes to keep himself well-groomed, not just for upkeep, but also to show off slightly in that prideful way chickens tend to be.


Personality:

Alaric is, well… Depending on your envisionment of a knight, he either isn't or is exactly what you'd expect one to be like. He isn’t gruff or made weary by decades of bloodshed and war, nor is he boastful and proud with a dozen victories under his belt, he’s just a trainee, still hopeful, and a tad bit nervous, in his youth.

He's a rather kind individual, often going out of his way to help others, and loyal to a fault. He gives freely and expects very little in return- not because he's selfless or was taught good mannerisms as a chick, but because that's just what he's come to expect from the world. He can often come across as a rather introverted lad, outwardly meek, with a sort of chickish charm. He won’t go out of his way to make friends, but after spending enough time with a group of people, he’s bound to open up more and gain confidence around them. His social life has been rather pitiful as of late and it doesn’t help that he’s stressed, under pressure, and uncertain of where to go next. At this point he’d welcome any figure of comfort that comes his way.

Having been raised in a chaotic household with dozens of bratty kids, Alaric doesn’t deal well with long stretches of silence and he’ll do his best to fill them whenever he can. He’s a nervous talker, always carrying on conversations with himself or blabbering absently at anyone nearby, and he’ll chat your ear off about any and everything if given the chance. He’s highly opinionated about just about anything, and he’s not afraid to voice his thoughts. However, he’s also painfully aware of when he should keep certain views to himself, and he can clam up rather quickly if someone delves into a topic he doesn’t feel comfortable discussing.

Alaric has picked up many skills throughout his life, but by far the ones that have stuck with him the best are close combat and wilderness survival. In retrospect, those years spent wandering the woods as a child had done some good for him after all. Over time he has grown into a proficient forager and pathfinder, able to pick out edible or medicinal herbs and fungi and also skilled enough to locate the nearest clean water source with relative ease. He is able to, and usually even prefers to, scavenge for his own food, as it leaves him feeling accomplished and less of a burden on those around him.

Alaric is often described as a wild spirit by those who know him best. He’s a rather active young rooster who loves to spread his wings, roam about, and explore every inch of the land. Somedays, it almost seems like Alaric was made to conquer the outdoors, with his boundless energy and jaunty attitude. The lessons learned from his father's teachings, as unconventional as the man’s methods were, have stuck with him through the years, allowing him to thrive in a setting far from the reach of society. Similarly, he’s a highly spirited fighter, and while he’s certainly not the best in the league, he knows enough to run a chicken through if he needs to.


Affiliations:

The Other Guards-

The Eldest Prince- (Brief/Impersonal)

Open-


Family:

William Emil Brewer

William Brewer is Alaric’s father, who recently became the heir of their family’s winery. Having been unable to join the army, he pushes his dream on his eldest son instead.

Ursula May Brewer

Ursula Brewer is Alaric’s mother. She is the daughter of a weaver, previously living as a peasant before she was married off to his father Will.

Clutch One:

Having been conceived and born on the road, most of the first clutch, having been rather small already, didn’t make it past year one. Because of several delays, Ursula and William were unable to reach a village before their first children were born. With the poor road conditions, lack of supplies, and nasty weather, half of the clutch didn’t make it through the first night, and those that did were rather sickly for the rest of the journey. Alaric, one of three that made it home, and the only one who was able to withstand the illness, was the lone survivor.

Clutch Two:

After the heartbreak of their first clutch, William was determined to try again, and even if Ursula took some time to come around to it, she reluctantly agreed. Five years later they had their second clutch, this time a healthy set of nonuplets. The pair were ecstatic, as was Alaric, who hadn’t had a proper sibling up until just then. Money had built up over the years with only a single child in the house and the family had more than enough funds to care for the little ones, even if it was difficult with only their young boy to help out. They were able to hire a few servants as nannies, a pair named Petra and Agnes, to help out with the children while their mother busied herself with the household chores. By the time Alaric left for the castle, his siblings were just shy of leaving the home.

Clutch Three:

While it’s a bit unruly for families of their classes to have more than a clutch or two, their home and their hearts still felt like it was missing something. This time they managed a clutch of ten, primarily of girls, but healthy all the same. One egg never hatched, sadly, but with so many little ones running about it was difficult to stay upset. Their large house was livelier than ever, both ma and pa, and the servants having their hands full. Thankfully, Alaric was well into his training during this time, so he didn’t have to deal with a bunch of newborn babies. By the time he left for the castle, his siblings in this clutch were just nearing toddler age, many of whom he hasn’t even met yet.

Other:

This is written for a chicken roleplay, if you couldn't tell. Probably never going to use him again, but I might take scraps from him to build some new characters later on.


Edited at April 9, 2022 11:30 PM by Ellyllon

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