╔═══════ ≪ ༺༻ ≫ ═══════╗
Ridormir
╚═══════ ≪ ༺༻ ≫ ═══════╝
"The Blood Dragon, Ridormir, was both revered and feared, for his dark gift was both a curse and a blessing to those desperate enough to bargain with him."
Dragon Name:
Ridormir
Name Pronunciation:REE-dor-mer Name Meaning:
Willing World (Slavic)
Preferred Name:
No
Nicknames:
Not Allowed
Alias:
Krovokryl (Bloodwing; Slavic)
═══════ ≪ ༺༻ ≫ ═══════
"To gaze into Ridormir’s eyes was to know eternity—a cold, relentless hunger that no river of blood could ever quell."
Age:
330
Gender:
Male
Sexuality:
Straight
Pronouns:
He/Him
Date of Birth:
Long Forgotten
Birthplace:
Secret
═══════ ≪ ༺༻ ≫ ═══════
"Ridormir emerged from the shadows of the crimson moon, his scales gleaming with the darkened hue of lifeblood, his eyes twin abysses of insatiable hunger."
Class/Species:
Blood Dragon
Rider:
None
Rank:
Wild Dragon
═══════ ≪ ༺༻ ≫ ═══════
"In Ridormir's presence, even the bravest knights faltered, for his wings cast a shadow that seemed to leech the courage from their hearts."
Appearance:
Ridormir’s head is an arresting blend of bat-like predatory features and draconic elegance, forged into an intimidating visage that inspires fear and commands respect. Its overall shape is angular and sharply defined, combining sleek lines and rough textures to emphasize its feral and skeletal nature. The head measures approximately 5 feet (1.5 meters) from the base of the cranial crest to the tip of the snout, making it proportionally large yet sleek compared to Ridormir’s massive body. The head spans about 3 feet (0.9 meters) at its widest point near the jaws, tapering dramatically into a sharp, pointed snout. From the side, Ridormir’s head exhibits an angular profile with pronounced cheekbones, hollowed temple-like grooves, and ridged contours that give it a gaunt, skeletal appearance. His jawline arcs inward slightly before flaring outward at the base, creating a sharp, jutting shape that adds to his predatory menace. The cranial crest is a defining feature of Ridormir, rising prominently from the back of his skull and extending into jagged, serrated ridges that blend seamlessly with his skeletal aesthetic. The crest begins at the crown of his head, forming a sharp, ridged arc that stretches backward by about 3 feet (0.9 meters). Each ridge is intricately textured, resembling exposed bone, with irregular serrations that create a visceral, fractured appearance. Smaller protrusions branch outward from the crest, resembling splinters of his own skeletal framework forced outward as defensive adornments. The crest is composed of tough, bone-like material, reinforced by layers of keratin and hardened ridges that ensure durability in combat. Its surface is rough and jagged, adding to the dragon’s imposing presence. Subtle vein-like patterns in vibrant ruby-red run through the crest, glowing faintly like fresh blood coursing through exposed bone. These glowing veins pulse rhythmically, intensifying during moments of aggression or dominance.
Ridormir’s makeshift veil is crafted from a semi-translucent webbing that is a natural extension of his body, specifically formed from thin membranes stretched between skeletal spines. These spines originate at the crown of his skull, just behind and along the edges of his cranial crest, creating a fan-like framework. The veil itself is soft and flexible yet reinforced with fine striations, giving it both an ethereal appearance and functional durability. The veil has a texture that mimics ancient, cracked leather, appearing worn yet formidable. Its dark, muted red hue, reminiscent of dried blood, blends seamlessly with Ridormir’s overall coloration, while faint ruby-red veins pulse through the webbing, casting an ominous glow in low light. The glowing veins are subtly brighter at the spines and taper into faintly illuminated streaks toward the edges, enhancing its ghostly allure. When unfurled, the veil drapes elegantly around Ridormir’s head, flowing downward to partially obscure his neck and upper shoulders. It spans a width of approximately 7 feet (2.1 meters) and a length of 6 feet (1.8 meters), offering ample coverage while maintaining an otherworldly elegance. The edges of the veil ripple with the soft motion of his movements, giving it a fluid, shadow-like presence. When not in use, Ridormir can retract the skeletal spines, causing the veil to fold neatly along the sides of his head and cranial crest. In this state, it appears as layered folds resembling a tattered cloak, blending seamlessly with his spiked and serrated body structure.
Ridormir’s horns are large and fearsome, curving outward and backward in an intimidating arc. Each horn measures approximately 4 feet (1.2 meters) in length, tapering from a broad, robust base to sharp, pointed tips. The horns exhibit a twisted, spiral-like design as if shaped by ancient forces or carved by time itself. Along their length, jagged ridges and grooves run unevenly, resembling fractured bone that has been weathered yet strengthened by natural elements. The horns appear as extensions of Ridormir’s skeletal structure, composed of a bone-like material that is tough and reinforced with keratin. Their texture is rough, with ridged surfaces that catch the light faintly, revealing their deeply intricate patterns. Faint ruby-red veins snake along the horns, subtly glowing like blood coursing through exposed bone, adding to their vampiric and predatory aesthetic. The horns are primarily a muted ivory or bone-white, stained with hints of dark maroon and black along the ridges, as if permanently etched with the residue of blood or battle. The glowing ruby-red veins create stark contrast, giving the horns an unsettling yet mesmerizing appearance. Ridormir’s jawline is adorned with smaller, twisted bony protrusions that spiral outward at irregular intervals. These extensions are unevenly spaced, emphasizing their natural and visceral aesthetic. Each protrusion ranges from 6 to 10 inches (15 to 25 cm) in length, with sharp, hooked tips that resemble thorns or splinters breaking free from his flesh. Like his horns, the jawline protrusions are made of a dense, bone-like material, but they appear more jagged and irregular, as though forcibly erupted from beneath his serrated scales. Their surfaces are rough and textured, with dark maroon staining near the base, blending with the muted red of Ridormir’s scales. Tiny glowing veins streak through these protrusions, giving them an otherworldly appearance that complements the rest of his vampiric anatomy.
Ridormir’s snout is angular and sharply defined, resembling the sleek yet fearsome visage of a bat with a touch of draconic grandeur. It tapers into a pointed tip, measuring approximately 2.5 feet (0.76 meters) in length from the base of the skull to its tip. The bridge of the snout is slightly arched, forming a ridged contour that gives his face a commanding and predatory presence. The snout is covered in serrated, obsidian-black scales, rough to the touch and jagged enough to cause minor abrasions upon contact. Dark maroon undertones streak across its surface, hinting at a sinister vitality beneath its tough exterior. Ruby-red glowing veins trace subtle patterns along the ridges, creating an eerie luminescence that mirrors the pulsating glow of fresh blood. Ridormir’s jawline is strong and angular, flaring outward dramatically near the base before tapering into a sharp, skeletal curve. The jaw measures approximately 3 feet (0.9 meters) in width at its broadest point, housing powerful musculature capable of delivering crushing bites. Its angular shape creates an imposing skeletal grin when the jaws are bared, adding to its vampiric aesthetic. The jawline is textured with serrated scales, matching the snout’s rough exterior. When flared outward, these scales create a jagged, saw-like edge that can inflict additional damage during bites or in close combat.
Ridormir’s teeth are a chaotic masterpiece, jagged and uneven like shards of shattered bone, yet purposefully designed for inflicting maximum damage. The teeth are arranged in irregular rows within both the upper and lower jaws, creating a fearsome landscape of cutting and puncturing tools. The largest canines dominate the front of the jaw, measuring up to 8 inches (20 cm) in length. These fangs are recurved, meaning they curve slightly backward, ensuring that once prey is caught, it cannot escape. Many of Ridormir’s teeth have serrated edges, making them ideal for tearing through tough flesh and bone. Even smaller prey will be mangled by the jagged edges, ensuring Ridormir wastes little energy in dispatching a meal. The larger, piercing fangs are designed for holding and immobilizing prey, while the smaller teeth, though still sharp, are used for shredding and grinding. As a vampiric predator, Ridormir’s teeth are self-maintaining. Damaged or lost teeth are quickly replaced, ensuring his hunting tools are always in pristine condition. Ridormir’s teeth are a dull ivory, but their bases are stained dark maroon, as though permanently infused with the blood of his past kills. This effect is further accentuated by ruby-red glowing veins that pulse faintly along the gums, creating a macabre visual of blood coursing through his bite. The sharp, jagged teeth are closely connected to Ridormir’s oral tissues, allowing them to function as efficient siphoning tools. The teeth create puncture wounds in the prey, channeling blood directly into his mouth without unnecessary waste. Ridormir’s tongue is long, muscular, and forked at the tip, measuring about 3 feet (0.9 meters) in length when fully extended. Its thin, serpentine shape grants him precision and flexibility, making it a versatile tool for both feeding and combat. The tongue is lined with small, hook-like barbs on its surface. These barbs are too small to be immediately visible but are highly effective for gripping and manipulating prey. They also help draw sustenance inward, reinforcing Ridormir’s vampiric feeding mechanism. The tongue is a dark, muted red, echoing the dusty red tones of his underbelly, but with a glossy, wet sheen that makes it appear freshly coated in blood. Along its length, faint ruby-red veins glow in a rhythmic pulse, creating the illusion of blood flowing continuously through its muscular surface. Ridormir’s tongue plays a vital role in moving blood into the throat sac. The muscular, barbed surface of the tongue grips and channels the fluid efficiently while its length and flexibility allow it to probe deeply into cavities when feeding.
Ridormir’s nasal ridges are pronounced and sharp, running symmetrically along the upper snout like skeletal fins. These ridges begin at the bridge of the nose, just above the nostrils, and extend upward toward the base of the cranial crest. Measuring approximately 2 feet (0.6 meters) in length, the ridges arc slightly outward before tapering to jagged, pointed ends. The ridges are composed of hardened, bone-like structures that protrude slightly from beneath his serrated obsidian scales. Their surface is ridged and coarse, with dark maroon highlights blending seamlessly into Ridormir’s snout. The ridges are bordered by small, serrated scales that flare outward slightly, adding to their intimidating appearance. Glowing ruby-red veins snake along the ridges, pulsing faintly like blood flowing just beneath the surface. These veins intensify in brightness when Ridormir is agitated or in combat, casting an eerie light that enhances his vampiric aura. Ridormir’s eyes are large, almond-shaped, and forward-facing, giving him exceptional depth perception and a commanding gaze. Each eye measures about 1.5 feet (0.45 meters) across, set deep within angular sockets that are framed by sharp, serrated scales. The slightly slanted placement of the eyes enhances his field of vision, allowing him to track prey and threats with precision. The irises are a piercing, vibrant ruby red, glowing faintly even in total darkness. The glow intensifies during heightened emotions such as aggression or excitement, adding a predatory glimmer to his vampiric presence. The pupils are vertically slit, allowing Ridormir to adapt instantly to varying light levels, from complete darkness to moonlit landscapes Fine, ruby-red veins extend from the corners of the eyes toward the surrounding scales, creating an intricate network of glowing patterns that seem almost alive. These veins pulse in rhythm with Ridormir’s bioluminescent markings, adding an eerie harmony to his vampiric design.
Ridormir’s ears are large and resemble those of a bat, lending him an uncanny, nocturnal predator-like appearance. Each ear measures approximately 3 feet (0.9 meters) in height, towering above the crown of his head. The ears taper to pointed tips, forming a sharp, angular silhouette that enhances his fearsome and skeletal visage. The ears are slightly curved, flaring outward at the base and narrowing into sharp, hooked points at the top. The edges are irregular and serrated, resembling torn membranes that add an unsettling and primal aesthetic to his vampiric aura. The inner edges of the ears are ridged with fine, skeletal-like folds, mimicking the intricate structure of bat ears and amplifying their utility. The inner surfaces of Ridormir’s ears are covered with thin, semi-translucent membranes, which reveal subtle, glowing ruby-red vein patterns underneath. These membranes have a leathery texture, reminiscent of ancient, weathered skin, and they ripple slightly with the dragon’s movements, creating an almost ghostly effect. The exterior of the ears is armored with tough, serrated scales that blend seamlessly with Ridormir’s head. These scales are obsidian black with faint maroon undertones that deepen the connection to his vampiric theme. The sharp edges of the scales are jagged, providing additional defensive capabilities.
Ridormir’s throat sac is a specialized anatomical feature resembling a distended, leathery pouch situated directly below his jawline. When fully expanded, the sac can hold a significant volume of liquid, specifically, excess blood harvested from his prey, measuring approximately 4 feet (1.2 meters) in diameter. The sac is spherical yet slightly elongated, blending seamlessly with his muscular neck, and it tapers where it attaches to the throat, ensuring stability during movement. The outer surface of the sac is armored with tough, serrated scales similar to those covering his body but slightly more flexible to allow for expansion and contraction. These scales are obsidian black, with maroon undertones and faint, glowing ruby-red veins that pulse rhythmically, giving the sac an eerie and almost sentient appearance. When the sac is filled, these veins glow more intensely, resembling blood coursing beneath a translucent, armored membrane. Inside the sac, the walls are lined with elastic, keratin-reinforced tissues designed to withstand the immense pressure of liquid storage. This tissue is composed of overlapping layers, combining durability and elasticity, ensuring the sac can expand without tearing or wearing over time. The innermost lining is coated in a slick mucosal layer, which prevents clotting and keeps the stored blood fluid and viable. Additionally, the tissue is embedded with specialized valves that regulate the intake and release of blood, preventing overexpansion or accidental spillage. The interior of Ridormir’s mouth is adapted to handle the rigors of harvesting and manipulating large quantities of blood. The walls of his oral cavity are reinforced with keratinized cartilage, creating a robust yet flexible structure capable of withstanding sharp increases in pressure when feeding or expelling stored liquid. A network of reinforced vascular channels lines the interior of his mouth, directing harvested blood toward the throat sac. These channels are equipped with one-way valves to prevent backflow, ensuring smooth and controlled transfer. The interior surfaces are coated with a smooth, mucus-like layer that reduces friction and protects against abrasion or clotting during feeding. This layer also prevents damage to the delicate tissues caused by the acidic or chemical properties of stored blood.
Ridormir’s neck is long, muscular, and sinuous, blending serpentine flexibility with draconic strength. Measuring approximately 12 feet (3.7 meters) in length, it tapers slightly as it connects to his broad shoulders, maintaining a streamlined profile that balances power and agility. The neck is cylindrical at its base but subtly ridged along its length, giving it an angular, skeletal appearance. The neck is armored with serrated, obsidian-black scales that possess a rough texture, resembling fractured stone. These scales flare outward slightly when Ridormir is agitated, creating jagged edges capable of scraping against opponents or shielding the vulnerable underside of the neck. The underside is adorned with muted red, cosmoid-like scales that echo dried blood, further enhancing his vampiric aesthetic. Ruby-red veins pulse faintly across the surface, tracing irregular patterns along the ridged contours of the neck. These glowing veins intensify during heightened emotions or combat, creating a vivid display that mirrors the flow of fresh blood. Ridormir’s webbing structures are strategically positioned along the upper and lateral sides of his neck, extending downward toward his shoulders. These webbings, resembling torn cloaks of skeletal membrane, are semi-translucent with dark maroon coloration and vibrant ruby-red glowing veins that seem to pulse with his movements. Embedded within the webbings are sharp, jagged spikes that originate directly from Ridormir’s skeletal structure, giving the appearance that his bones have erupted outward to become deadly weapons. Each spike measures approximately 1-2 feet (0.3-0.6 meters) in length, tapering into serrated edges capable of cutting through flesh and bone. The spikes vary in size and spacing, creating an asymmetrical yet intimidating aesthetic. The webbings can be extended or contracted at will, flaring outward dramatically during displays of dominance or combat and folding inward for stealth or agility. The flexibility of the webbing allows it to ripple and shift naturally with Ridormir’s movements, giving him an ethereal and haunting presence.
Ridormir’s body is powerful yet streamlined, a blend of muscular draconic build and angular, skeletal aesthetics. His torso spans approximately 18 feet (5.5 meters) in length from the base of the neck to the beginning of the tail, with his broad chest measuring about 10 feet (3 meters) across at its widest point. His body tapers as it extends toward the hips and tail, giving him a sinuous and slightly serpentine form optimized for agility and combat. Though imposing in height, Ridormir’s body is slightly leaner than typical dragons, reinforcing his vampiric and nocturnal theme. His muscular structure is balanced between power and flexibility, enabling precise movements whether stalking prey or engaging in combat. Ridormir’s upper body is armored with rough, serrated obsidian-black scales, interspersed with streaks of dark maroon that resemble dried blood. These scales are jagged and uneven, designed to scrape against opponents if he flares them outward during combat. The underside of his body transitions into smoother cosmoid scales, muted red in tone and resembling ancient, dried blood, a haunting contrast to his darker upper body. These scales maintain a matte texture, reducing light reflection to enhance his stealth in nocturnal environments. Vibrant ruby-red glowing veins pulse beneath his scales, tracing irregular patterns along his chest, sides, and shoulders. These veins intensify during combat or displays, creating a blood-like illumination that adds to his fearsome presence. Ridormir’s webbings are strategically placed across his body, acting as both offensive tools and protective barriers. The main webbings extend from sides of the neck (stretching downward and flaring out, connecting to the shoulders), back (spanning from the shoulder blades to the base of the tail, creating a skeletal cloak-like effect), ankles to elbows (surrounding the legs with torn, jagged membranes), and sides and the top of the tail (complementing the bony protrusions along the tail).
Each webbing is embedded with sharp, jagged bone spikes that originate directly from Ridormir’s skeletal structure. These spikes vary in size, with the largest reaching lengths of 2-3 feet (0.6-0.9 meters) near the shoulders and tail, tapering to smaller spikes around the legs. The spikes have serrated edges, resembling shattered bone shards, and their irregular placement creates a chaotic yet fearsome aesthetic. The webbings themselves are semi-translucent, dark maroon in coloration, and feature glowing ruby-red veins that pulse faintly. The edges of the webbings are bladed and serrated, adding cutting power to Ridormir’s sweeping movements. Ridormir’s body is adorned with large, jagged bony protrusions that erupt along key points spine (running down the center of his back, forming a series of spiked ridges), shoulders and hips (large, twisted spikes just outward like defensive armor), and tail (smaller protrusions spiral along its length, complementing the skeletal webbings). These protrusions resemble fractured shards of exposed bone, with irregular, jagged edges that catch the light faintly. Their texture is rough and weathered, as though eroded by centuries of blood and battle. Dark maroon staining near the base blends with Ridormir’s scales, while ruby-red glowing veins streak through their surface, creating the unsettling illusion of blood flowing through exposed skeletal elements.
Ridormir’s legs are muscular and powerful, yet sleek enough to complement his predatory, nocturnal nature. Each leg measures approximately 9 feet (2.7 meters) from the hip joint to the tip of the claws when fully extended, making them proportionally long but balanced for both agility and strength. The legs taper slightly as they extend downward, enhancing his streamlined, fearsome silhouette. The legs are structured to support Ridormir’s vampiric hunting style. They are sturdy yet flexible, with strong joints at the hips, knees, and ankles that allow for a wide range of motion. The slightly bent posture of his hind legs gives them a coiled appearance, as though he is perpetually ready to pounce or strike. The legs are covered in tough, serrated obsidian-black scales that are rough to the touch, resembling cracked stone. These scales are interlocked tightly to provide natural armor while allowing the mobility required for sudden, powerful movements. Dark maroon streaks run along the length of the legs, blending with the black scales and adding to Ridormir’s macabre aesthetic. The underside of the legs transitions to a muted, dusty red, resembling ancient, dried blood, in harmony with the rest of his underbelly. Subtle, glowing ruby-red veins pulse along the legs, most visible near the joints and claws. These veins intensify in brightness during combat or displays, creating an intimidating, blood-like luminescence. Bone-reinforced webbings extend from the knees to the ankles, flaring outward from the sides of the legs like torn, jagged cloaks. These webbings are dark maroon with ruby-red glowing veins running through them, mirroring the membranes found elsewhere on his body. Embedded within the webbings are sharp, jagged spikes that protrude outward from Ridormir’s skeletal structure. These spikes measure between 1-2 feet (0.3-0.6 meters) in length and are serrated along their edges, resembling splintered shards of bone forced through the membranes. The webbings can flare outward or fold close to the legs, depending on Ridormir’s needs. When extended, they create additional defensive and offensive capabilities, resembling skeletal wings trailing his movement.
Ridormir’s feet are wide and three-toed, with an additional dewclaw positioned higher on the inner side of each foot for extra grip. Each toe is tipped with a curved, razor-sharp claw measuring about 8-10 inches (20-25 cm) in length. These claws are translucent with a faint maroon tint, as though permanently stained with the blood of past prey. The undersides of Ridormir’s feet are padded with rough, flexible scales that provide traction on slippery or uneven surfaces. This ensures he maintains stability while stalking prey or moving across various terrains. The outer sides of Ridormir’s legs are adorned with jagged, skeletal protrusions that run from the thighs down to the shins. These protrusions resemble fractured bone, with irregular, hooked edges that catch light faintly. Each protrusion measures about 1-2 feet (0.3-0.6 meters) in length and is tipped with sharp, splinter-like points.
Ridormir’s wings are vast and bat-like, designed for both aerial capability and combat functionality. When fully extended, each wing spans approximately 35 feet (10.7 meters), giving Ridormir a formidable total wingspan of 70 feet (21.3 meters). The wings are proportionally long and tapered, narrowing into sharp, bladed tips, which add a predatory edge to their otherwise elegant form. The wings resemble the skeletal framework of a bat, with long, angular spines radiating outward from the shoulder joints. These spines support the thin, leathery membranes that stretch between them. The wing structure emphasizes durability and flexibility, allowing Ridormir to fold and manipulate them with precision. The edges of the membranes taper into serrated, bladed points, enhancing both their aesthetic and offensive capability. When at rest, Ridormir’s wings fold tightly against his body, forming a cloak-like shroud that enhances his vampiric appearance. The folded wings ripple slightly with his movements, creating the effect of a living, skeletal veil. The webbing of Ridormir’s wings is thin yet durable, resembling aged, weathered leather. The color is a muted, dusty red, evoking the look of dried, ancient blood, with subtle maroon undertones that catch the light faintly. The edges of the wing membranes are lined with fine serrations, adding a dangerous, bladed element to Ridormir’s wings. These serrations allow him to slice through enemies during aerial combat or swift, predatory strikes. Vibrant ruby-red veins run through the membranes in irregular, branching patterns, glowing faintly like coursing blood. These glowing veins intensify in brightness when Ridormir is in combat or displaying dominance, adding a haunting, ethereal quality to his already fearsome presence. Each wing is supported by six elongated, skeletal spines, which extend outward from Ridormir’s shoulders like exposed bone. These spines are jagged and ridged, their sharp edges adding to the wing’s defensive capabilities. Smaller, jagged bone spikes protrude irregularly along the main spines, measuring about 1-2 feet (0.3-0.6 meters) in length. These spikes are serrated, ensuring they inflict maximum damage if Ridormir uses his wings as weapons.
Ridormir’s tail is a masterpiece of predatory utility and menacing aesthetics. Measuring approximately 25 feet (7.6 meters) in length, the tail accounts for nearly half of his total body length, giving it both reach and flexibility. It starts broad at the base, where it connects seamlessly to his muscular hindquarters, and gradually tapers to a sharp, bladed tip. The tail is serpentine yet robust, balancing raw power with smooth, fluid motion. Its sinuous design allows for rapid whipping movements, as well as precise, controlled strikes. The upper side of the tail is slightly ridged, with jagged bony protrusions running along its length, while the underside is smoother, lined with muted red scales that match Ridormir’s ventral patterning. The top of the tail is covered in serrated, obsidian-black scales that reflect faint traces of dark maroon, giving the tail a weathered, blood-soaked appearance. These scales are jagged and sharp-edged, flaring outward when Ridormir becomes agitated or enters combat, effectively turning the tail into a bladed weapon. The tail’s underside transitions into smoother cosmoid scales, muted red in color and mottled with streaks of ancient maroon, resembling dried blood on ancient armor. These scales offer flexibility and reduce drag during sweeping movements. Ruby-red glowing veins run the length of the tail, branching like rivers of blood across its surface. These veins pulse faintly, but their brightness intensifies during combat or displays, creating a haunting, ethereal effect that draws attention to the tail’s deadly potential. Thin, semi-translucent webbings extend from the sides and top of the tail, stretching between jagged bone spikes that protrude from Ridormir’s skeletal structure. These webbings are dark maroon in color, almost resembling tattered banners, and feature glowing ruby-red veins that mirror the patterns found across his body. The bone spikes are irregularly spaced along the tail, with the largest positioned near the base and gradually tapering in size toward the tip. Each spike measures between 1.5 to 3 feet (0.45 to 0.9 meters) in length, and their sharp, serrated edges give the tail an additional layer of offensive and defensive capability. The edges of the webbings are serrated and bladed, capable of inflicting damage during rapid tail sweeps. The tattered appearance of the webbings enhances Ridormir’s skeletal and vampiric aesthetic, making him appear as though he is cloaked in the remnants of his own shadow. The tip of Ridormir’s tail is a sharp, crescent-shaped blade formed from hardened bone, measuring about 4 feet (1.2 meters) across at its widest point. The blade is serrated along its edges, resembling a scythe or the fang of a monstrous predator. Large, jagged bony protrusions run along the spine of the tail, beginning at the base and tapering toward the bladed tip. These protrusions vary in length, with the largest reaching up to 2 feet (0.6 meters). Their appearance is chaotic and irregular, resembling shards of broken bone forced through the scales by sheer, unnatural power. The bony protrusions are rough and weathered, stained dark maroon as though soaked in ancient blood. Subtle ruby-red veins snake across their surface, glowing faintly and adding to their unsettling, skeletal appearance.
Vocalizations:
Roars: Ridormir's roars are earth-shattering, a mix of guttural depth and piercing resonance. The sound would start with a low, rumbling growl, like the grating tectonic plates, and rise into a sharp, metallic cry that echoes for miles. The roar carries an almost mournful undertone, like a lament for the blood spilled in his wake, yet unmistakably a warning of his fury.
Growls: His growls are velvety yet menacing, like the rumble of a storm on the horizon. There's an oscillating, almost hypnotic quality to them, a dark music that portrays both his primal rage and calculating intellect. His growls would vibrate with an undertone that feels as though it might seep into one's very bones, a sound that whispers of doom yet holds a chilling composure.
Croons: Ridormir's coons, perhaps in moments of feigned gentleness or calucated deciet, would sound smooth and hauntingly melodic. His voice would carry a faint hum, like wind through a desolate crypt, wrapping listeners in an eerie comfort that belies his true intentions. It sounds like a predator lulling its prey into a false sense of security.
Voice: Ridormir's voice is a blend of silken elegance and razor-edged menace. When addressing humans, his tone is deep, rich, and commanding, with a hypnotic rhythm that compels obedience. Each word would be enunciated with a deliberate precision, as though every syllable were an instrument of his prowess. When it came to communicating with other dragons, his voice would carry an unyielding authority, resonating like the toll of an ancient bell, underscored by an unspoken promise of destruction to any who defied him.
═══════ ≪ ༺༻ ≫ ═══════
“A dragon that became the shell of his former self. Once praised for his benevolence, now shunned for his glutton behavior.”
Personality:
Sarcastic ☽ Eye Roll King ☽ Loner ☽ Predatory ☽ Odd ☽ Efficient ☽ Flexible ☽ An Honest Liar ☽ Limited Loyal ☽ Protective ☽ Aggressive ☽ Blunt ☽ Tense ☽ Stiff ☽ Tough Love ☽ Self-Indulgent ☽ Has His Sadistic Moments ☽ Intelligent ☽ Wise ☽ Knowledged ☽ Adaptable ☽ Clever ☽ Orderly ☽ Responsive ☽ Secure ☽ Complex ☽ Deceptive ☽ Proud ☽ Solitary ☽ Stubborn Sometimes ☽ Vindictive ☽ Insincere ☽ Hostile ☽ Deceitful ☽ Skillful
Likes:
I. The Crimson Moon
Ridormir reveres the blood moon as a symbol of his power and transformation. Its appearance invigorates him, amplifying his abilities and marking his ascendancy over the night.
II. The Taste of Fear:
He savors the fear of his enemies, finding a poetic satisfaction in the moment their courage falters. To him, fear is a sign of his dominance and a tribute to his might.
III. Ancient Ruins of Power
Ridormir feels drawn to forgotten places steeped in dark magic or tragic history. These sites resonate with his predatory elegance and serve as perfect lairs for his brooding majesty.
IV. Loyalty Bound by Fear
Ridormir values the loyalty of thralls and followers who serve him not out of affection but because they understand the consequences of defiance. He respects calculated submission as a form of wisdom.
V. The Silence After Battle
Ridormir finds solace in the quiet aftermath of carnage, where he can bask in the satisfaction of victory, surrounded by the evidence of his supremacy.
Dislikes:
I. Purity and Radiance
Ridormir harbors a deep disdain for beings or forces that embody pure light or righteousness. He views them as hollow and self-righteous, detecting their audacity to oppose them.
II. Waterfall Sanctuaries
Ridormir loathes places of serene, untouched beauty, especially where water flows pure and untainted. Such places are antithetical to his corrupted power and evoke memories of his past life.
III. Defiance Without Strength
While Ridormir respects those who possess power, he despises reckless defiance from the weak. To him, such acts are futile and unworthy of his attention.
IV. Bloodless Creatures
Ridormir feels a unique frustration toward beings like constructs, golems, or the undead, as they are immune to his blood manipulation and deny him the satisfaction of feeding upon them.
V. Betrayal by Kin
Despite his dark and solitary nature, Ridormir does not tolerate treachery among his own kind. Such betrayal strikes at the remnants of his pride and fractured sense of family.
Diet:
I. Fresh Blood from Living Prey
Ridormir’s primary sustenance comes from drinking the blood of living creatures. He prefers strong and vibrant prey, as their blood is rich in vitality and provides the greatest nourishment. He targets large creatures like beasts, mortals (human, elven, etc.), and even rival dragons, valuing their life force and physical potency. Fresh blood invigorates Ridormir, amplifying his strength, magic, and healing abilities.
II. Enchanted Blood
Blood infused with magic is a delicacy for Ridormir, as it grants him heightened powers and sustains his supernatural strength. Enchanted creatures or magical beings like sorcerers, fae, or magical beasts are his most coveted prey. Enchanted beings with strong magical auras or creatures connected to ancient arcane forces. Consuming magical blood enhances Ridormir’s ability to cast spells and manipulates his vampiric blood-based abilities to their full extent.
III. Mortal Thralls
Ridormir doesn’t always need to kill to feed. Through his vampiric dominance, he keeps mortal thralls—loyal servants bound to him by fear or enchantment—whose blood he draws periodically to sustain himself. Humans, elves, or other intelligent races who can provide a steady supply of blood while serving his will. Thrall blood sustains him without requiring constant hunting, offering him a convenient reserve of nourishment.
IV. Blood Essence from the Dying
As a predator of fear and power, Ridormir feeds on the essence of dying creatures, extracting the blood’s latent energy and the soul’s final vitality. This doesn’t require physical feeding but is tied to his vampiric aura. Foes weakened or dying in battle, particularly those whose life force burns brightly in their final moments. This sustains Ridormir after large battles and bolsters his supernatural reserves for future combat.
V. Dragon Blood
Ridormir occasionally seeks the blood of his own kind, specifically dark dragons and rare breeds, as their powerful lifeblood grants him immense strength and deepens his connection to his vampiric nature. Dragons connected to elemental forces or ancient bloodlines, particularly those resistant to his powers. Dragon blood strengthens Ridormir’s draconic traits, sharpening his senses, magic, and physical prowess.
═══════ ≪ ༺༻ ≫ ═══════
"To gaze into Ridormir’s eyes was to know eternity—a cold, relentless hunger that no river of blood could ever quell."
Abilities:
I. Crimson Surge (Blood Empowerment)
Ridormir absorbs spilled blood from his surroundings to temporarily enhance his physical attributes—speed, strength, and durability. The more blood present, the greater his amplification. Perfect for turning the tide of battle, this power allows Ridormir to overwhelm enemies with sheer physical dominance. It also synergizes well with any bloody battlefield or prior attacks. Without sufficient blood nearby, the enhancement is minimal. Prolonged use risks overexertion, reducing its effectiveness after the power fades. Ridormir can use this ability for up to 5 minutes. Afterward, he requires 20 minutes of rest before activating it again.
II. Sanguine Shackles (Blood Binding)
Ridormir manipulates the blood within his enemy's body, forming crimson chains or tendrils that bind and restrain their movements. The stronger the target’s injuries, the tighter the bindings become. Highly effective for immobilizing or neutralizing heavily wounded foes. The binding can also drain their vitality, weakening them further over time. Limited effectiveness against foes with strong resistance to blood magic or creatures that do not rely on blood. Requires concentration, leaving Ridormir vulnerable to other attacks. Usable once every 30 minutes, with a duration of up to 3 minutes per target.
III. Veins of the Abyss (Hemokinesis)
Ridormir exerts fine control over blood, shaping it into weapons like spears, blades, or spikes. He can also command blood to flow toward him, replenishing his energy or healing minor wounds. Allows Ridormir to creatively adapt his attacks to the battlefield. Blood-formed weapons are razor-sharp and highly effective against most materials. Requires a steady supply of blood, either his own or from others. Excessive use could weaken him, especially if the blood source is limited. The power can be used continuously during battle but drains his energy significantly after 10 minutes, requiring a 15-minute recovery period.
IV. Crimson Dominion (Blood Control)
Ridormir commands the blood of foes within his vicinity, manipulating it externally to create weapons like spikes or tendrils or even causing internal disruptions within his enemies. Devastating in battle, especially against heavily wounded opponents, as he can weaponize their own blood against them. External manipulation allows him to create defenses or launch deadly strikes. Limited against bloodless creatures (e.g., undead, constructs) or those with protective wards against blood magic. This power requires concentration, leaving him vulnerable to fast or stealthy enemies. Usable for up to 10 minutes in combat, followed by a cooldown of 30 minutes to recover his stamina and magical reserves.
V. Scarlet Shroud (Mist Form)
Ridormir dissolves into a blood-red mist, allowing him to evade attacks, infiltrate tightly sealed spaces, or disorient enemies by enveloping them in the fog. The mist carries a faint aura of dread, weakening those within its grasp. Makes Ridormir immune to physical attacks and grants unparalleled mobility. The disorienting nature of the mist can give him the upper hand in battle. Unable to attack or interact physically while in this form. Vulnerable to purification or wind-based magic that can dispel the mist. Usable for up to 5 minutes, with a 30-minute recovery period before it can be invoked again.
VI. Bloodbind Aura (Hemorrhagic Domain)
Ridormir emanates an aura that accelerates the bleeding of injured foes within its radius. The aura also saps their strength, leaving them vulnerable to his attacks. Ideal for weakening large groups of enemies, especially in prolonged skirmishes. It amplifies the effects of his other blood-based abilities. Ineffective against creatures that lack blood or those with healing-based resistance. The aura gradually drains Ridormir’s stamina, limiting its duration. It can be maintained for up to 7 minutes, with a cooldown of 40 minutes before it can be reactivated.
VII. Vampiric Dominion (Aura of Submission)
Ridormir exerts his will over nearby foes, weakening their resolve and instilling an overwhelming sense of dread. Weak-willed enemies may succumb entirely, becoming thralls temporarily under his control. Excellent for turning foes against one another or breaking enemy formations. The aura’s effect lingers, leaving even strong opponents shaken. Enemies with strong willpower or magical resistance are less affected. Prolonged use drains Ridormir’s stamina, reducing his combat effectiveness. It can be used for up to 10 minutes, with a cooldown of 1 hour before it can be activated again.
Strengths:
I. Unyielding Dominance
Ridormir exudes an aura of authority that compels fear and submission. His presence alone can weaken the resolve of enemies and instill loyalty in followers who respect his power. His ability to intimidate or inspire allows him to command thralls and allies with little effort, ensuring obedience through calculated control.
II. Regal Cunning
Ridormir is not just a brute force; he is a patient and intelligent predator. He understands the value of strategy, often manipulating his enemies or weaving plots to ensure victory before the battle begins. His cunning enables him to see several steps ahead, exploiting weaknesses and turning situations to his advantage.
III. Resilience Through Vampirism
His vampiric traits grant him rapid regeneration and an enduring vitality, making him a nearly unkillable foe in blood-soaked conflicts. He thrives in prolonged battles where bloodshed fuels his strength. This resilience allows Ridormir to recover from near defeat, ensuring he remains a formidable presence even in adverse situations.
IV. Majestic Fearlessness
Ridormir’s regal arrogance renders him unshaken by threats or adversity. His unyielding confidence in his own power bolsters his morale, often intimidating enemies into submission without a fight. His fearlessness allows him to act decisively, taking bold risks that often pay off thanks to his overwhelming strength.
V. Vampiric Regeneration
Ridormir’s ability to heal by consuming the blood of his enemies makes him nearly unkillable in battle. Even devastating wounds can be healed with enough nourishment, giving him exceptional durability. This resilience allows him to withstand extended conflicts without succumbing to injury.
Weaknesses:
I. Dependecy on Blood Sources
Ridormir’s powers are deeply tied to the availability of blood. In barren environments or against bloodless foes, his abilities weaken significantly, leaving him vulnerable. This dependency limits his versatility and poses a challenge when blood is scarce or inaccessible.
II. Arrogance Born of Power
Ridormir’s immense power often leads to overconfidence. He underestimates those he perceives as weaker, which can blind him to unconventional strategies or hidden threats. This flaw can lead to tactical errors and moments of vulnerability that his enemies can exploit.
III. Susceptibility to Purification Magic
As a vampiric dragon, Ridormir is highly vulnerable to purification spells, holy artifacts, and light-based magic that disrupt his dark essence. This weakness places him at a disadvantage against enemies wielding such forces, potentially nullifying his dominance.
IV. Fractured Relationships
Ridormir’s vengeful and domineering personality strains his ability to form lasting alliances or connections. His distrust and need for control often alienate those around him. While he commands fear-based loyalty, he struggles to foster genuine unity, leading to potential isolation.
V. Fear of Vulnerability
Despite his outward confidence, Ridormir fears moments of weakness or defeat, which leads him to overcompensate or act recklessly when his pride or power is challenged. Enemies who exploit his fear of vulnerability can manipulate his actions, forcing him into disadvantageous positions.
VI. Sunlight Vulnerability
Exposure to sunlight could cause Ridormir's scales to burn and his vampiric-like abilities to diminish, forcing him to retreat into shadowy or nocturnal domains. Once burned by the sun, it would take some time to heal.
VII. Frenzied Bloodlust
Ridormir's hunger might make him prone to losing control, leaving him reckless or overly aggressive, which could be exploited by clever opponents.
VIII. Overuse of Powers
Using his vampiric abilities, such as his blood-based abilities or regenerating injuries, might drain his life essence, leaving him vulnerable to attack.
IX. Magical Restraints
Ridormir could be especially susceptible to enchantments or barriers designed to trap undead beings, leaving him vulnerable to capture.
═══════ ≪ ༺༻ ≫ ═══════
Crush:
None
Mate(s):
None
Exes and Offspring:
I. Morveira, the Widow’s Ember (Deceased)
Morveira was a fearsome and calculating dragoness whose dark-red scales glowed like embers in the night. Known for her fiery temper and unmatched cunning, she and Ridormir shared an intense, short-lived romance that ended in betrayal when she attempted to usurp his position within their dominion.
a. Kazoryn, the Crimson Maw (Alive): A wild and unpredictable dragon, his scales shimmered with blood-red and ash-gray hues. Kazoryn inherited his mother’s ferocity and his father’s charisma, becoming a dangerous rogue who wandered the realms seeking power for himself.
II. Seraphyn, the Gilded Shadow (Alive)
Seraphyn was a luminous yet enigmatic dragoness with shimmering black-and-gold scales, a symbol of light tainted by darkness. Ridormir was drawn to her grace and sharp intellect, though their union was marked by underlying power struggles. Both sought to dominate the other, creating a tempestuous yet passionate bond.
b. Zyveris, the Twilight Herald (Alive): A dragon of golden scales streaked with black veins, symbolizing his dual heritage. Zyveris embodied balance and sought to bridge the divide between light and shadow, though his idealism put him at odds with his father’s ambitions.
III. Serynthia, the Ebon Tempest (Alive)
Serynthia was a proud and tempestuous dragoness whose storm-gray scales bore streaks of black lightning. She and Ridormir shared a fiery and competitive relationship, often vying for dominance. Despite the constant clashes, they respected one another as equals.
c. Vaelzor, the Thunderfang (Alive): A towering dragon whose charcoal scales crackled with faint arcs of shadowy electricity. Vaelzor was a powerful warrior, embodying the tempestuous nature of his parents but striving to forge his own legacy beyond their shadow.
Open to Exes/Offspring
═══════ ≪ ༺༻ ≫ ═══════
Kin:
I. Nyxvaris, the Abyssal Matron (Deceased)
Ridormir's mother, cloaked in scales as dark as a starless night; her presence was both awe-inspiring and oppressive. Nyxvaris wielded shadow magic that could extinguish even the brightest flames. She ruled her brood with an iron will, instilling in them the belief that darkness was not just a force but their birthright.
II. Tzarnith, the Devouring Eclipse (Deceased)
Ridormir's father, a dragon of massive stature whose wings spread like the void itself. His roar could blot out the sun, and his breath unleashed a torrent of shadowflame that consumed light and life alike. Tzarnith was a warrior-philosopher who believed that power came from domination and the bending of the world to one's will.
III. Kaelethor, the Duskward Sentinel (Deceased)
Ridormir's stoic elder brother, a dragon tasked with guarding the ancient borders of their dark dominion. Kaelethor’s obsidian scales bore cracks that glowed faintly with ember-like light, remnants of battles fought in the twilight between shadow and flame. He was loyal to the family’s creed but harbored doubts about their unyielding pursuit of power.
IV. Umbrael, the Whispering Shade (Deceased)
Ridormir's cunning elder sister, a master manipulator who thrived in the art of subtlety and intrigue. Umbrael's scales shimmered with shifting shades of gray, blending seamlessly into darkness. Her mere presence exuded a chilling allure, and her words dripped with venomous wisdom.
V. Selvrith, the Widow’s Wail (Alive)
Ridormir’s aunt, a dragoness whose mournful cries were said to herald death and despair. Selvrith was shrouded in a veil of smoky mist that concealed her true form, and her reputation for sowing chaos among mortals was legendary. She often whispered forbidden secrets to Ridormir, nurturing the seeds of rebellion in his heart.
VI. Drezikhar, the Boneforged Tyrant (Alive)
Ridormir’s great-uncle, a warlord dragon who adorned himself with the bones of his fallen foes. Drezikhar was a fearsome figure, wielding both physical might and dark necromantic power. He believed Ridormir was destined for greatness and sought to mold him into a weapon of conquest.
Open to more relatives
(Keep in mind, they were all dark dragons.)
Affiliations:
Open, PM me
═══════ ≪ ༺༻ ≫ ═══════
Other:
Completed