2. I will give you three chances before kicking you, whether it be because of rudeness, inactivity, or failure to follow the rules.
1. Cursing is allowed, but please keep it to a minimum.
2. This is a Literate RP, three paragraphs (300 words) are the minimum. I might make an exception if you have writer's block, but I need to be let know beforehand.
3. This is an active roleplay as well, please be able to post at least three times a week. I will PM you if I notice inactivity without warning.
4. I decide when the days pass and what the weather is.
5. Hate the character, not the player.
6. PM me if you no longer wish to be in the RP, and we can figure something out.
7. You can have your characters get hurt during random events, like falling and breaking something, or a sprained ankle.
8. Romance is of course allowed, but if anything serious happens
please skip through and keep it PG 13. 9. If your character gets in a fight make sure the other player is okay with this, especially if you plan on getting your character hurt/killing them off. 10. I also do expect proper spelling, grammar, and punctuation; small mistakes that happen every once in a while is okay, but it cant be every single post. 11. This roleplay is strictly realistic. No magic, mythical creatures, or anything of the like. 12. Please know that there is a chance that the characters can die, though of course, it is your choice.
To the north, we have the Staelvor Kingdom, colored in gray. Staelvor is known to be quite cold, gray, and wet. The land is either covered in forest, tundra, mountain, or lake and river. The pale blue in the southwest is Vellamonta and isn't nearly as cold as Stealvor aside from right by the border. Its terrain is quite diverse, and though it rains quite a bit and the winter can be cold, especially in the mountains, is a rather comfortable place to live. The faded red in the southeast is Murakagon. This kingdom's land is dry and sandy, with water only appearing in oases, which are few and far between. The land is also relatively flat aside from the northwest and northeast, which is covered by mesas and canyons. It is extremely hot here, even the winters rarely get near freezing unless it is night, then it gets cold.
World This is a realistic medieval world. There is no magic, and though mythical creatures (such as dragons and unicorns) do exist in tales and legends, they do not physically exist in this world. Because this is a medieval world, I won't be allowing unnatural eye and hair colors, and that includes dyed hair and colored contacts. Nor will I be allowing modern clothes such as denim, sneakers, and whatever else you can think of. Guns and gunpowder have not been found yet either in this world, so please keep that in mind.
History of the Kingdoms The Kingdoms have seen many battles and wars in their time. Staelvor most of all. Before the three kingdoms formed, Stealvor was a large territory owned by many clans and families, all fighting against each other for land, food, people, and power. Only a few hundred years ago did the north, now known as Stealvor, named after the clan (not the family, as I want the last name to be chosen by the players) that took over all the other clans, become a true kingdom.
Murakagon was in a similar state to Staelvor long ago, but they were decidedly less aggressive and roamed the deserts in nomadic tribes, peacefully trading with other tribes and wandering from oasis to oasis. A hundred years or so before Staelvor the tribes all gathered in the largest oasis and decided to become one great tribe, or kingdom, named Kurakagon. They voted a leader, later known as a king, and since then this king's family and descendants have been ruling over Kurakagon.
Vellamonta has been a kingdom the longest, though it is believed it was once many clans similar to Stealvor, it has been so long that it is unknown what it was before it became a kingdom. What is known, is that Vellamonta and Stealvor have had high tensions since Stealvor became a kingdom. The wild clan kingdom didn't like sharing a border with Vellamonta, and Vellamonta didn't like being near such savages. Many wars have been fought between the two kingdoms, till a hundred years ago, when the kings of Vellamonta and Stealvor made a truce. No more war and bloodshed, no more death. Though this does not mean the kingdoms like each other. Vellamonta's relationship with Kurakagon is quite neutral, as neither has really been bothered to bother or fight the other. There have been a few fights, a single war that barely lasted two years before a truce, but nothing too terrible.
Kurakagon also has quite a neutral relationship with Stealvor, as the only contact they really have is through trade and meetings between royals and nobles. There has been, surprisingly, no war between these two kingdoms.
The Castle in the Mountain Vellamonta's capital, creatively named Vellamonta, is made of pure architectural beauty. Half the castle is built inside a mountain and the city that belongs to it is the largest known city in the three kingdoms, by population and size. Around the castle is a small wall, about 15 feet, and a grand gate that only opens when the royals leave or enter the castle. The wall isn't very tall because of the steep slope the city and castle are built on, which makes it hard enough to attack, let alone siege.
The 'Slums', named so because it is on the base of the mountain, where all the sewage and dirt from the higher and richer parts of the city gathers, is, as expected, where the poor, homeless, and beggars live. Aside from the main cobblestone road that follows a winding path all the way up to the castle, the streets here are made of dirt and mud and have a foul odor. The buildings are all old and run down, and most probably smell like mold or smoke.
The middle parts are a bit better off than the Slums, with cleaner streets and less odor, but there are still rats and beggars everywhere. The buildings are in pretty good condition, though the older ones have plenty of cracks. All the roads in the middle parts are made of cobblestone, but not all are that well kept.
The highest part of the Vellamonta city is where the wealthy and noble live. The streets and houses are well kept, clean, and have quite a few luxuries such as marble pillars, balconies, and a few of the richer nobles even have gold decorations.
The Vellamonta castle is home to the royals, their servants, and the few nobles that share blood relations with them. Some say the castle is the largest in the world, and that most are barely the size of the half that is outside of the mountain. The halls are all made of stone with carpets and paintings adorning them all, and the throne room, ballrooms (they have three), and dining halls are all made of marble with large clear glass windows. The further inside the castle you wander, the darker and more forgotten it becomes, as it is far too large for the whole thing to be kept clean and perfect. This castle also has the largest known library in the three kingdoms, with do many books and tomes that you could not read them all in one lifetime.
Legend has it that the castle has tunnels that can reach all the way to the opposite side of the mountain, and some that can even reach the bottom of the world. Whether this is true or not, is unknown, for those who have ventured too deep into the castle have never returned, and are said to haunt those dead empty halls, deep within the mountain.
Reputation and Rumors The Vellamonta kingdom is the most luxurious kingdom of the three. The mountains that the castle lies on have a large variety of minerals, ores, and metals to mine, which include many gold veins, making this kingdom the richest of the three. Vellamonta is also known to have the best tailers and seamstresses in the three kingdoms, and many royals and nobles (if they have the gold) get their clothes and dresses from this kingdom.
The royal family is known to be harsh but fair. They do not spend much time with the common folk and peasants but do seem to take them into account when making the decisions... for the most part at least.
It is rumored that a bastard child of the royal family or a noble with royal blood is planning on taking the throne for themselves (PM me for more info) (More rumors to come once royal and noble characters are in the RP)
Culture and Traditions The Kingdom of Vellamonta has a simple culture. The rich are rich, the poor are poor. The people dress in the normal clothes of medieval times and have a similar hierarchy, with the man of the house always in charge. Arranged marriages are common, especially for girls. Only sons can be heirs, whether it be as king, the next lord of his house, or inheriting his dead father's house, it's always the eldest son, unless there is none, then it goes to the daughter's husband or the daughter herself if she is not married.
Art is also a huge part of the Vellamonta kingdom. Artists, of any kind, are treasured (though many men take the credit, even if their wives/daughters made the art). Scholars, authors, painters, and even 'scientists' or better said inventors, are commonly welcomed in the castle just for the entertainment of the royals.
The Vellamonta religion is that of the Elementals. Kilga, the god of fire, depicted as a Vulture, Tsashon, the god of wind, depicted as a Falcon, Ospea, the goddess of earth, depicted as a peacock, and Hadak, the god of water, depicted as a swan. The people of Vellamonta are quite devoted and though they are accepting of other religions do not like to take part in them or join celebrations of other beliefs. They also believe the gods chose for there to be man and woman for a reason, and highly disapprove of men loving men and women loving women.
As you can probably tell from how their gods are depicted as birds, Vellamonta treats any and all birds as sacred creatures, as they are thought to be the messengers of the gods. To be pooped on by a bird is good luck, and to find a feather means you have been blessed by the gods. It is illegal to kill or eat birds, even chicken, and turkey, in Vellamonta, and you will be punished for doing so. It is quite common for royals and nobles to have bird companions, though most are too expensive for commoners.
Celebrations There's a yearly festival every year on the first day of spring, with music, dancing, and most importantly, art. Traders and artists from all over the world come to Vellamonta city every year to witness this beautiful celebration. More will be added in the future (PM me if you have any ideas)
In the old language of Stealvor, their name means Cold or Northern Land. Since becoming a kingdom they have stopped using their old language aside from rituals and prayers.
The Hidden Castle The Hidden Castle, named so by Vellamonta, as it has never been seen nor found by any southerner. The Staelvor kingdom prides itself on how well they've kept the location and home of their royals so secret. Only northern nobles and those that live in or near the village that surrounds the castle know where it lies. Outsiders, northern and southern alike, have figured out that The Hidden Castle is somewhere in the Great Forest, the largest forest in the whole land. If Vellamonta or Murakagon royals ever visit the north, they are greeted by the royal family, but in a smaller castle with a larger village on the border near the end of the mountain range that lies on the border.
The northerners, even those that do not know it's location, call it the Vailoar castle, named after the first king who lived in its stone halls. The Vailoar castle is neither large nor extravagant. It's a simple castle with towers, wings, and walls. The castle's gate and drawbridge are almost always open, aside from at night, as thieves and assassins are a worry to the royals, even if their location is so secret. The small village outside of Vailmoar is known as the Vailmoar village, and though it is small, has everything one could need. A butcher, baker, blacksmith, a few farmers, tailer, seamstress, carpenter, masons, and quite a few Stealgata.
The castle itself, as stated before is a simple one. It has high walls that are always well-tended to. Any crack in the stone will be fixed within the day. Because of the natural rivers that flow into the Great Forest, the castle is built on an island of sorts, with water flowing all around, and the only way in or out is the draw bridge that opens up to the village.
Because living in the north is so tough, the castle has food storage that could last them and their village for a couple of years. Inside the castle walls is a stable with the small sturdy horses typical of the north, bred by and for the royal family and nobles, these horses are quite pricy so thieves and traders would love to get their hands on one of these. Inside the castle, most of the walls and floors are stone or made of thick dark wood, and almost every room has a hearth or fireplace to keep warm in the winters. The halls are adorned with prizes, such as weapons, animal heads, and furs, from battles and hunts both hundreds of years ago and as recent as a week ago.
Reputation and Rumors Though Vellamonta likes to call Stealvor a kingdom of savages and brutes with no culture or beauty, that is far from the truth... at least in the northerners' eyes. Stealvor may not have many luxurious items and ores, as their mountains mainly hold steel and coal, and they may not be very rich compared to the other two kingdoms, but they have their own unique attributes.
The royal family is known to mingle with the villagers almost daily, and rarely seem to act royal or noble except for official vents.
Stealvor is known to have the best fighters in the world. Vellamonta calls them Brutes, though Murakagon is respectful enough to call them by the name the northerners chose for them, known as Staelkata, which translates to Cold or Northern Warriors, as in the old language of Stealvor, Cold and North means the same thing. The Stealkata are pretty much knights, as they wear armor and fight with the weapons of knights, but have a whole different style of fighting, and even Vellamonta has tried to get some Stealkata to fight for them... But the north will never give one of their own to those 'overprivileged bastards'. Staelvor is also known to have the best hunters, masons, and carpenters, and many come to Stealvor to trade for furs and hire builders.
It is rumored a noble family, a former clan that fought with the Stealvor clan the most before the kingdom has formed is planning on overtaking the throne. (PM me for more info) (More rumors to come once royal and noble characters are in the RP)
Culture and Traditions Stealvor is neither rich nor poor and though there is poverty, it is quite mild in comparison to the other kingdoms. Almost everyone has made a living as a farmer, hunter, fisher, and any other possible occupation here. As the land is cold and far in the north the people are rarely found outside of fur cloaks and warm cotton clothes; royalty and nobles are known to wear silk and satin in the summer when it's just a little warmer.
Unlike Vellamonta, Stealvor treats both men and women equally. The oldest child, whether son or daughter, inherits everything from the parent, whether it be throne, title, house, or a goat. Girls are not forced into marriages and many women and men have lived with the man or woman that they love till they died without marrying. Because of Stealvor's past, they do not care about who or how you love, as long as you can stand your own and offer skill and knowledge in anything useful you will be a respected member of the kingdom. Thieves, murderers, and any type of criminal is heavily looked down upon, as honer and dignity are almost holy to this kingdom, and even small crimes with be punished greatly.
Singing is also a very cultural part of Stealvor. Stealkata will sing war songs before battles, travelers will sing songs of adventure as they travel and bards will sing tales of legends during celebrations. Their singing is a mix of traditional singing that we all know and throat singing.
The religion of Stealvor is that of the Silent Gods. It is unknown who the gods are and how many there are, they are sometimes known as the Gods of the Lands, as they speak to their people through signs in nature, especially wind, which gave them the name Whispering Gods. The people of Stealvor worship quietly, sometimes going years without thinking of their gods or praying, but they always seem to have trust in these gods. Little to nothing is known about these deities, if they're benevolent, cruel, all-knowing, or truly just the whispers in the wind, but the northerners are quite devote to these gods in their own quiet way.
When someone dies in the north, they are burned, as the earth is too cold and hard to bury someone in the cold months (which in the north almost every month is cold). Another reason they burn their dead is that they believe burning them will release their souls back into the world to either be reborn, if the gods deem them worthy, or their life too short/unfair, or to join the gods for the rest of eternity in Mortathvor. (Land of Death)
Celebrations The Stealvor kingdom has a tradition that every year, any man or woman of any age (above 15) who wishes to become a Stealkata, must fight others with the same goal. Though these fights aren't to the death, it is not against the rules to kill if it is a fair fight. This tradition takes place in a different village every year and the king or queen will always be present to appoint the new Stealgata (gata mean training warrior) who will train under fully trained Staelkata for many years till they are deemed worthy with the title Stealkata. This tradition is highly revered and can last days, though on the last day or hour the entire kingdom celebrates with music and drinks.
More will be added in the future (PM me if you have any ideas)
Murakagon stands for Blood of Wanderers in the old language the tribes spoke before forming the kingdom.
The Oasis The natives call this city Marguntalka, but as neither of the other two kingdoms can properly pronounce this name, is more commonly known as The Oasis, or The Oasis City. The city itself is a maze of adobe buildings and sandstone streets. If it weren't for the colorful curtains and fabrics that adorn almost every inch of this city, it would be quite bland and brown. Those who see the city for the first time are amazed at how much color and beauty there is, and the people always seem lively.
Though, the further away from the oasis and palace you go, the duller it gets. It seems, as with Vellamonta, that the outskirts of the city aren't nearly as well taken care of. The adobe buildings are crumbling, the colorful fabrics dulled by sun and dust, and the people begging for any last drops or scraps of food and water.
The palace where the royals stay is colored a lovely gold with sky blue and red accents, and when it glimmers it looks like it's made of fire, a true beauty to behold, the base, floors, and some walls are made of sandstone, while the rest is made of colored glass and gold, which gives the palace its color. It was built right next to the Oasis, and many nobles and royals swim in the clear blue waters during the hottest days. The palace also has the largest royal gardens, known as the Water Gardens, in all the kingdoms. Colorful Tropical plants thrive here, thanks to the oasis, which has never dried out since the city was built. The palace itself is made of many towers and spires with bridges traveling between them, and when looking up from the center of the palace, it looks like a golden spider web. In the center of this beautiful place is a large throne room that doubles as a ballroom.
Reputation and Rumors The people of Murakagon are known to be diverse and colorful, in both clothing and skin tone, ranging from rich dark browns to olive and amber skins, even some have the paler skin of Vellamonta and Staelvor.
Murakagon used to be the wealthiest of the three kingdoms, though after building the royal palace, they almost depleted all their gold stores, and as such are taxing the people more than they should, to build up their coffers again.
Murakagon isn't just known to be bright and colorful but is also known to have the best cooks in the three kingdoms. Food in Murakagon is exotic and flavourful, ranging from sweet to sour and salty to spicy, though you need the gold to properly eat here.
The people of Murakagon have mixed opinions of the royal family. Many find it unfair that they must pay so many taxes for the royals' own mistakes, and believe that the king could and should do more to help his people. Others say that the royal family is fair and kind, and is only taxing them so that they can get their coin back, and that they will stop soon. The only thing they can agree on is that most of the royal family is prideful and stubborn...
It is rumored that a rebellion is brewing in the outskirts of Marguntalka and that the commoners are planning to assassinate the king and his family to stop the growing taxes. (PM me for more info) (More rumors to come once royal and noble characters are in the RP)
Culture and Traditions
Though Murakagon isn't as stern as Vellamonte when it comes to LGBTQ+ and they will not punish those that are open about it, it is looked down upon and safer to be closeted.
Because of the culture, the oldest children are not always the inheriters. Instead, it is voted on. In small common families, it's the parents and grandparents that decide. When it's time for a new king, all noble families will vote on which royal child will inherit the throne, sometimes this is the oldest, sometimes the youngest. It is against the rules for a bastard to inherit the throne, and so they cannot be voted for. The same goes for when a noble dies. The other nobles and king/queen vote in which child will inherit their parent's legacy. Usually, in all cases, a son is chosen; as though women have more rights than in Vellamonta, men are seen as better leaders.
In Murakagon, there are set roles for men and women. Men fight, lead, build, and trade. Women clean, sew, paint, and gather. Of course, there are exceptions, but many look down on the men and women that do the work of the other gender. Jobs men and women can share are cooks, gardeners, and taking care of children.
Like in Vellamonta, Murakagon regards art very highly, though they do not count books, writing, or inventions as art. Dyed fabrics, paintings, and sculptures are much more common and appreciated. Speaking of fabrics, the people of Murakagon usually wear loose and colorful clothes, as thick cotton shirts, corsets, and heavy leather boots are a very bad idea in the sandy dry heat of their lands.
The people of Murakagon are very open and have multiple religions from all over the kingdoms, though the most common one is that of Fada'h, Jeda'h, and Tela'h, the sister goddesses. Fada'h, the goddess of rain and water, Jeda'h, the goddess of land and fertility, and Tela'h, the goddess of sun and light. Depending on the preyer and what the person wants, they will prey to a different goddess with each preyer.
Music and dancing are very important parts of Murakagons culture, and though they aren't known for singing as much as Stealvor, they make up for that with their diverse and unique instruments and mystifying dances.
Celebrations On the first day of summer, a large celebration is held for the goddess Fada'h. The entire day is full of dancing, music, and food. This celebration is held every year and is so that they can ask Fada'h for rain and water. More will be added in the future (PM me if you have any ideas)
Characters Please discuss the royal family's last name in the discussion before deciding on one. The only mandatory roles are the King, and at least one prince and/or princess. Nobles are not mandatory but feel free to make some. The only commoners I will allow are cooks, maids, servants, and any other roles that could work in the castle. If you PM me I might make an exception. Knights can only have common blood, as royals and nobles are too important to fight in wars and battles, though some nobles and royals do learn how to fight.
It is late spring. Stealvor is still cold, though there are much fewer snowstorms and most of the snow and ice has started thawing. Vellamonta is comfortable, the sun is warm and the wind cold, but nothing extreme. Murakagon is hot, and though the nights are still cool, this will not last long.
Vellamonta has invited the other kingdoms to a ball to search for suitors for their children and create alliances and talk politics with the other rulers. The other kings and queens are allowed to bring their children, nobles, guards to protect them, personal maids, and any other vital workers.
The roleplay will start with the other kingdoms arriving at the castle cates of the Vellamonta Castle.
Randolph Cornelius Caldwell-King-Staelvor-Mentions: Candynce, Violet, Some sort of guard/fight/knight person who is open
Randolph was sitting in his carriage with Candynce. He kept on trying to crane his head out the window like a little boy. There was a constant jarring vibration, which didn’t feel good for his rattled bones, and he constantly wriggled trying to relieve the discomfort. Sometimes he would stretch out to see how far he could get before his maid would stop him. Other times he would stick out his hand. His doctors told him that sitting with his legs crossed was bad for his back, and it was Candynce’s job to make sure he followed their orders.
It was odd that a maid was riding in an official carriage, but she was his private maid. He often needed her, and she had been attending him night and day, so there were some things only she knew how to deal with. Violet would not be enough to contain him and keep him safe by himself. He stared straight at her, as he crossed his legs and sat in what would appear to be an uncomfortable twisted position, even by young people standards. He gave a little giggle, as he realized they were almost there.
“Not too much torture now, huh sweet heart,” he scratched his head. “You’re so pretty Candynce," he cast a glance Violet's way sure that she was frowning disapprovingly at him, "Why aren’t you married yet?” he started digging into her personal life, to throw her off of his. He realized that wasn’t the best way to go, because she could easily blame her problems on him. His eyes brightened, because there would be more servants to choose from here for match making.
It might be harder to foist her off on them, since she might want to stay in his kingdom. He would at the very least have to find her a boyfriend. However, there was a smaller eligible pool, since he didn’t know them. The other royals were sure to dislike having their servants tied up with some other kingdom’s servant. He would hate to have her taken from him, but he would really like to go to a wedding sometime soon. He remembered that he would have his own grandchildren to tie knots with.
Here in Vellamonta, he wasn’t near as cold. He only had to wear one layer instead of his many different fur coverings, which was a relief. All of those covers would stop him from wriggling, and they were hard to carry with him, when he moved from place to place. “Oh look, we’re stopping,” he stated the obvious as the carriage slowed to a halt. The gates were barring his way. A little bit longer, and he wouldn’t have to put up with this nuisance. He was getting stir crazy after the trip. He rolled his eyes, “They knew we were coming today. Why are the gates not open?” he muttered to himself.
“Violet,” he turned to the other occupant, “Don’t you know why the gates aren’t open?” he asked her. She generally was on top of official stuff like this. “Back in my day,” he grumbled rather loudly, “Everyone knew the itinerary. Hey,” he stretched out the word suspiciously and slowly turned his steely gaze upon Violet, “Why do I not know the itinerary?” he asked although everyone knew he promptly forgot and forced Candynce to memorize it. She didn't need more work on her plate.
“I am the king,” he sat up straight a bit pompously. He acknowledged that Violet was the power behind the throne at this time, but he was the oldest, and supposed to be in the most control. The other kingdoms weren’t supposed to know. Even though Candynce was trusted, she preferred to stay with him and keep an eye on him. The grandkids were scattered throughout subsequent carriages or horses. He opened the door now that they were stopped, because he was quite tired of the waiting. He would find a way to walk the rest.
He started walking to the castle, after he grabbed his cane. He was hunched over it, since he was in a lot of pain, but he was determined to make it. He wasn’t wearing particularly fancy clothing, but he didn’t think about how he looked like a senile old man intruding upon the castle walls. He tried to take long steps, and he almost tripped. One of the protectors stepped up to catch him. He looked up, and gave his best crazy apologetic smile. The guard's face wasn't encouraging. He looked behind himself curious if Violet or Candynce would try to rescue him or leave him in a mess he had created.
Ruby Belle-noble/royal- Vellamonta- mentions:no one
Ruby knew she shouldn't be outside the castle. Or any where near the gates. But she couldn't help it. She needed to meet more people. She had just moved into the royal castle, and hadn't even met any of her new family. Mum is just waiting till the ball to introduce me!, Ruby stood by the gate and watched as the Staelvor royals came into the crowded area around the gates.
"Guard! Guard! The Staelvor Royals are here!" She said to the nearest guard and pointed in the direction of the Staelvor carriages.
"Thank you... Ruby was it?" Ruby's guard went to open the gates for the royal family. Ruby ran as fast as she could to the court yard where Valory must be waiting.
"Look at you! You got dirt on the skirt of your gown." Valory tsked and patted most of the dirt off.
"Sorry mum." Ruby sighed and fiddled with her long black curls.
"Now, Ruby stand at my side and don't speak unless spoken too." Valory patted Ruby's head and smiled before turning back towards the court yard. Where the royal geust would be gathering.
Edited at November 2, 2020 10:33 AM by Moony Night Howlers